| 1 | #undef INTERFACE | 
 
 
 
 
 | 2 | /* | 
 
 
 
 
 | 3 | * Copyright 2009 Henri Verbeet for CodeWeavers | 
 
 
 
 
 | 4 | * | 
 
 
 
 
 | 5 | * This library is free software; you can redistribute it and/or | 
 
 
 
 
 | 6 | * modify it under the terms of the GNU Lesser General Public | 
 
 
 
 
 | 7 | * License as published by the Free Software Foundation; either | 
 
 
 
 
 | 8 | * version 2.1 of the License, or (at your option) any later version. | 
 
 
 
 
 | 9 | * | 
 
 
 
 
 | 10 | * This library is distributed in the hope that it will be useful, | 
 
 
 
 
 | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 
 
 
 
 | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 
 
 
 
 | 13 | * Lesser General Public License for more details. | 
 
 
 
 
 | 14 | * | 
 
 
 
 
 | 15 | * You should have received a copy of the GNU Lesser General Public | 
 
 
 
 
 | 16 | * License along with this library; if not, write to the Free Software | 
 
 
 
 
 | 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 
 
 
 
 | 18 | * | 
 
 
 
 
 | 19 | */ | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | #ifndef __WINE_D3D10EFFECT_H | 
 
 
 
 
 | 22 | #define __WINE_D3D10EFFECT_H | 
 
 
 
 
 | 23 |  | 
 
 
 
 
 | 24 | #include "d3d10.h" | 
 
 
 
 
 | 25 |  | 
 
 
 
 
 | 26 | #define D3D10_EFFECT_VARIABLE_POOLED                0x1 | 
 
 
 
 
 | 27 | #define D3D10_EFFECT_VARIABLE_ANNOTATION            0x2 | 
 
 
 
 
 | 28 | #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT   0x4 | 
 
 
 
 
 | 29 |  | 
 
 
 
 
 | 30 | #ifndef D3D10_BYTES_FROM_BITS | 
 
 
 
 
 | 31 | #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3) | 
 
 
 
 
 | 32 | #endif | 
 
 
 
 
 | 33 |  | 
 
 
 
 
 | 34 | typedef enum _D3D10_DEVICE_STATE_TYPES | 
 
 
 
 
 | 35 | { | 
 
 
 
 
 | 36 | D3D10_DST_SO_BUFFERS = 1, | 
 
 
 
 
 | 37 | D3D10_DST_OM_RENDER_TARGETS, | 
 
 
 
 
 | 38 | D3D10_DST_DEPTH_STENCIL_STATE, | 
 
 
 
 
 | 39 | D3D10_DST_BLEND_STATE, | 
 
 
 
 
 | 40 | D3D10_DST_VS, | 
 
 
 
 
 | 41 | D3D10_DST_VS_SAMPLERS, | 
 
 
 
 
 | 42 | D3D10_DST_VS_SHADER_RESOURCES, | 
 
 
 
 
 | 43 | D3D10_DST_VS_CONSTANT_BUFFERS, | 
 
 
 
 
 | 44 | D3D10_DST_GS, | 
 
 
 
 
 | 45 | D3D10_DST_GS_SAMPLERS, | 
 
 
 
 
 | 46 | D3D10_DST_GS_SHADER_RESOURCES, | 
 
 
 
 
 | 47 | D3D10_DST_GS_CONSTANT_BUFFERS, | 
 
 
 
 
 | 48 | D3D10_DST_PS, | 
 
 
 
 
 | 49 | D3D10_DST_PS_SAMPLERS, | 
 
 
 
 
 | 50 | D3D10_DST_PS_SHADER_RESOURCES, | 
 
 
 
 
 | 51 | D3D10_DST_PS_CONSTANT_BUFFERS, | 
 
 
 
 
 | 52 | D3D10_DST_IA_VERTEX_BUFFERS, | 
 
 
 
 
 | 53 | D3D10_DST_IA_INDEX_BUFFER, | 
 
 
 
 
 | 54 | D3D10_DST_IA_INPUT_LAYOUT, | 
 
 
 
 
 | 55 | D3D10_DST_IA_PRIMITIVE_TOPOLOGY, | 
 
 
 
 
 | 56 | D3D10_DST_RS_VIEWPORTS, | 
 
 
 
 
 | 57 | D3D10_DST_RS_SCISSOR_RECTS, | 
 
 
 
 
 | 58 | D3D10_DST_RS_RASTERIZER_STATE, | 
 
 
 
 
 | 59 | D3D10_DST_PREDICATION, | 
 
 
 
 
 | 60 | } D3D10_DEVICE_STATE_TYPES; | 
 
 
 
 
 | 61 |  | 
 
 
 
 
 | 62 | typedef struct _D3D10_EFFECT_TYPE_DESC | 
 
 
 
 
 | 63 | { | 
 
 
 
 
 | 64 | const char *TypeName; | 
 
 
 
 
 | 65 | D3D10_SHADER_VARIABLE_CLASS Class; | 
 
 
 
 
 | 66 | D3D10_SHADER_VARIABLE_TYPE Type; | 
 
 
 
 
 | 67 | UINT Elements; | 
 
 
 
 
 | 68 | UINT Members; | 
 
 
 
 
 | 69 | UINT Rows; | 
 
 
 
 
 | 70 | UINT Columns; | 
 
 
 
 
 | 71 | UINT PackedSize; | 
 
 
 
 
 | 72 | UINT UnpackedSize; | 
 
 
 
 
 | 73 | UINT Stride; | 
 
 
 
 
 | 74 | } D3D10_EFFECT_TYPE_DESC; | 
 
 
 
 
 | 75 |  | 
 
 
 
 
 | 76 | typedef struct _D3D10_EFFECT_VARIABLE_DESC | 
 
 
 
 
 | 77 | { | 
 
 
 
 
 | 78 | const char *Name; | 
 
 
 
 
 | 79 | const char *Semantic; | 
 
 
 
 
 | 80 | UINT Flags; | 
 
 
 
 
 | 81 | UINT Annotations; | 
 
 
 
 
 | 82 | UINT BufferOffset; | 
 
 
 
 
 | 83 | UINT ExplicitBindPoint; | 
 
 
 
 
 | 84 | } D3D10_EFFECT_VARIABLE_DESC; | 
 
 
 
 
 | 85 |  | 
 
 
 
 
 | 86 | typedef struct _D3D10_TECHNIQUE_DESC | 
 
 
 
 
 | 87 | { | 
 
 
 
 
 | 88 | const char *Name; | 
 
 
 
 
 | 89 | UINT Passes; | 
 
 
 
 
 | 90 | UINT Annotations; | 
 
 
 
 
 | 91 | } D3D10_TECHNIQUE_DESC; | 
 
 
 
 
 | 92 |  | 
 
 
 
 
 | 93 | typedef struct _D3D10_STATE_BLOCK_MASK | 
 
 
 
 
 | 94 | { | 
 
 
 
 
 | 95 | BYTE VS; | 
 
 
 
 
 | 96 | BYTE VSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; | 
 
 
 
 
 | 97 | BYTE VSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 | 98 | BYTE VSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; | 
 
 
 
 
 | 99 | BYTE GS; | 
 
 
 
 
 | 100 | BYTE GSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; | 
 
 
 
 
 | 101 | BYTE GSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 | 102 | BYTE GSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; | 
 
 
 
 
 | 103 | BYTE PS; | 
 
 
 
 
 | 104 | BYTE PSSamplers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT)]; | 
 
 
 
 
 | 105 | BYTE PSShaderResources[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 | 106 | BYTE PSConstantBuffers[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; | 
 
 
 
 
 | 107 | BYTE IAVertexBuffers[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)]; | 
 
 
 
 
 | 108 | BYTE IAIndexBuffer; | 
 
 
 
 
 | 109 | BYTE IAInputLayout; | 
 
 
 
 
 | 110 | BYTE IAPrimitiveTopology; | 
 
 
 
 
 | 111 | BYTE OMRenderTargets; | 
 
 
 
 
 | 112 | BYTE OMDepthStencilState; | 
 
 
 
 
 | 113 | BYTE OMBlendState; | 
 
 
 
 
 | 114 | BYTE RSViewports; | 
 
 
 
 
 | 115 | BYTE RSScissorRects; | 
 
 
 
 
 | 116 | BYTE RSRasterizerState; | 
 
 
 
 
 | 117 | BYTE SOBuffers; | 
 
 
 
 
 | 118 | BYTE Predication; | 
 
 
 
 
 | 119 | } D3D10_STATE_BLOCK_MASK; | 
 
 
 
 
 | 120 |  | 
 
 
 
 
 | 121 | typedef struct _D3D10_EFFECT_DESC | 
 
 
 
 
 | 122 | { | 
 
 
 
 
 | 123 | WINBOOL IsChildEffect; | 
 
 
 
 
 | 124 | UINT ConstantBuffers; | 
 
 
 
 
 | 125 | UINT SharedConstantBuffers; | 
 
 
 
 
 | 126 | UINT GlobalVariables; | 
 
 
 
 
 | 127 | UINT SharedGlobalVariables; | 
 
 
 
 
 | 128 | UINT Techniques; | 
 
 
 
 
 | 129 | } D3D10_EFFECT_DESC; | 
 
 
 
 
 | 130 |  | 
 
 
 
 
 | 131 | typedef struct _D3D10_EFFECT_SHADER_DESC | 
 
 
 
 
 | 132 | { | 
 
 
 
 
 | 133 | const BYTE *pInputSignature; | 
 
 
 
 
 | 134 | WINBOOL IsInline; | 
 
 
 
 
 | 135 | const BYTE *pBytecode; | 
 
 
 
 
 | 136 | UINT BytecodeLength; | 
 
 
 
 
 | 137 | const char *SODecl; | 
 
 
 
 
 | 138 | UINT NumInputSignatureEntries; | 
 
 
 
 
 | 139 | UINT NumOutputSignatureEntries; | 
 
 
 
 
 | 140 | } D3D10_EFFECT_SHADER_DESC; | 
 
 
 
 
 | 141 |  | 
 
 
 
 
 | 142 | typedef struct _D3D10_PASS_DESC | 
 
 
 
 
 | 143 | { | 
 
 
 
 
 | 144 | const char *Name; | 
 
 
 
 
 | 145 | UINT Annotations; | 
 
 
 
 
 | 146 | BYTE *pIAInputSignature; | 
 
 
 
 
 | 147 | SIZE_T IAInputSignatureSize; | 
 
 
 
 
 | 148 | UINT StencilRef; | 
 
 
 
 
 | 149 | UINT SampleMask; | 
 
 
 
 
 | 150 | FLOAT BlendFactor[4]; | 
 
 
 
 
 | 151 | } D3D10_PASS_DESC; | 
 
 
 
 
 | 152 |  | 
 
 
 
 
 | 153 | typedef struct _D3D10_PASS_SHADER_DESC | 
 
 
 
 
 | 154 | { | 
 
 
 
 
 | 155 | struct ID3D10EffectShaderVariable *pShaderVariable; | 
 
 
 
 
 | 156 | UINT ShaderIndex; | 
 
 
 
 
 | 157 | } D3D10_PASS_SHADER_DESC; | 
 
 
 
 
 | 158 |  | 
 
 
 
 
 | 159 | #define D3D10_EFFECT_COMPILE_CHILD_EFFECT    0x0001 | 
 
 
 
 
 | 160 | #define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS  0x0002 | 
 
 
 
 
 | 161 | #define D3D10_EFFECT_SINGLE_THREADED         0x0008 | 
 
 
 
 
 | 162 |  | 
 
 
 
 
 | 163 | DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd); | 
 
 
 
 
 | 164 |  | 
 
 
 
 
 | 165 | #define INTERFACE ID3D10EffectType | 
 
 
 
 
 | 166 | DECLARE_INTERFACE(ID3D10EffectType) | 
 
 
 
 
 | 167 | { | 
 
 
 
 
 | 168 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 169 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_TYPE_DESC *desc) PURE; | 
 
 
 
 
 | 170 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 171 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 172 | STDMETHOD_(struct ID3D10EffectType *, GetMemberTypeBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 173 | STDMETHOD_(const char *, GetMemberName)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 174 | STDMETHOD_(const char *, GetMemberSemantic)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 175 | }; | 
 
 
 
 
 | 176 | #undef INTERFACE | 
 
 
 
 
 | 177 |  | 
 
 
 
 
 | 178 | DEFINE_GUID(IID_ID3D10EffectVariable, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b); | 
 
 
 
 
 | 179 |  | 
 
 
 
 
 | 180 | #define INTERFACE ID3D10EffectVariable | 
 
 
 
 
 | 181 | DECLARE_INTERFACE(ID3D10EffectVariable) | 
 
 
 
 
 | 182 | { | 
 
 
 
 
 | 183 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 184 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 185 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 186 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 187 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 188 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 189 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 190 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 191 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 192 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 193 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 194 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 195 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 196 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 197 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 198 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 199 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 200 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 201 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 202 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 203 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 204 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 205 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 206 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 207 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 208 | }; | 
 
 
 
 
 | 209 | #undef INTERFACE | 
 
 
 
 
 | 210 |  | 
 
 
 
 
 | 211 | DEFINE_GUID(IID_ID3D10EffectConstantBuffer, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3); | 
 
 
 
 
 | 212 |  | 
 
 
 
 
 | 213 | #define INTERFACE ID3D10EffectConstantBuffer | 
 
 
 
 
 | 214 | DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable) | 
 
 
 
 
 | 215 | { | 
 
 
 
 
 | 216 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 217 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 218 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 219 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 220 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 221 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 222 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 223 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 224 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 225 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 226 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 227 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 228 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 229 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 230 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 231 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 232 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 233 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 234 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 235 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 236 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 237 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 238 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 239 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 240 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 241 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 242 | /* ID3D10EffectConstantBuffer methods */ | 
 
 
 
 
 | 243 | STDMETHOD(SetConstantBuffer)(THIS_ ID3D10Buffer *buffer) PURE; | 
 
 
 
 
 | 244 | STDMETHOD(GetConstantBuffer)(THIS_ ID3D10Buffer **buffer) PURE; | 
 
 
 
 
 | 245 | STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE; | 
 
 
 
 
 | 246 | STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE; | 
 
 
 
 
 | 247 | }; | 
 
 
 
 
 | 248 | #undef INTERFACE | 
 
 
 
 
 | 249 |  | 
 
 
 
 
 | 250 | DEFINE_GUID(IID_ID3D10EffectScalarVariable, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f); | 
 
 
 
 
 | 251 |  | 
 
 
 
 
 | 252 | #define INTERFACE ID3D10EffectScalarVariable | 
 
 
 
 
 | 253 | DECLARE_INTERFACE_(ID3D10EffectScalarVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 254 | { | 
 
 
 
 
 | 255 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 256 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 257 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 258 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 259 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 260 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 261 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 262 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 263 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 264 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 265 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 266 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 267 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 268 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 269 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 270 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 271 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 272 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 273 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 274 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 275 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 276 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 277 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 278 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 279 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 280 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 281 | /* ID3D10EffectScalarVariable methods */ | 
 
 
 
 
 | 282 | STDMETHOD(SetFloat)(THIS_ float value) PURE; | 
 
 
 
 
 | 283 | STDMETHOD(GetFloat)(THIS_ float *value) PURE; | 
 
 
 
 
 | 284 | STDMETHOD(SetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 285 | STDMETHOD(GetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 286 | STDMETHOD(SetInt)(THIS_ int value) PURE; | 
 
 
 
 
 | 287 | STDMETHOD(GetInt)(THIS_ int *value) PURE; | 
 
 
 
 
 | 288 | STDMETHOD(SetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 289 | STDMETHOD(GetIntArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 290 | STDMETHOD(SetBool)(THIS_ WINBOOL value) PURE; | 
 
 
 
 
 | 291 | STDMETHOD(GetBool)(THIS_ WINBOOL *value) PURE; | 
 
 
 
 
 | 292 | STDMETHOD(SetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 293 | STDMETHOD(GetBoolArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 294 | }; | 
 
 
 
 
 | 295 | #undef INTERFACE | 
 
 
 
 
 | 296 |  | 
 
 
 
 
 | 297 | DEFINE_GUID(IID_ID3D10EffectVectorVariable, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81); | 
 
 
 
 
 | 298 |  | 
 
 
 
 
 | 299 | #define INTERFACE ID3D10EffectVectorVariable | 
 
 
 
 
 | 300 | DECLARE_INTERFACE_(ID3D10EffectVectorVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 301 | { | 
 
 
 
 
 | 302 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 303 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 304 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 305 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 306 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 307 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 308 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 309 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 310 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 311 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 312 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 313 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 314 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 315 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 316 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 317 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 318 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 319 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 320 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 321 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 322 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 323 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 324 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 325 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 326 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 327 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 328 | /* ID3D10EffectVectorVariable methods */ | 
 
 
 
 
 | 329 | STDMETHOD(SetBoolVector)(THIS_ WINBOOL *value) PURE; | 
 
 
 
 
 | 330 | STDMETHOD(SetIntVector)(THIS_ int *value) PURE; | 
 
 
 
 
 | 331 | STDMETHOD(SetFloatVector)(THIS_ float *value) PURE; | 
 
 
 
 
 | 332 | STDMETHOD(GetBoolVector)(THIS_ WINBOOL *value) PURE; | 
 
 
 
 
 | 333 | STDMETHOD(GetIntVector)(THIS_ int *value) PURE; | 
 
 
 
 
 | 334 | STDMETHOD(GetFloatVector)(THIS_ float *value) PURE; | 
 
 
 
 
 | 335 | STDMETHOD(SetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 336 | STDMETHOD(SetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 337 | STDMETHOD(SetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 338 | STDMETHOD(GetBoolVectorArray)(THIS_ WINBOOL *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 339 | STDMETHOD(GetIntVectorArray)(THIS_ int *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 340 | STDMETHOD(GetFloatVectorArray)(THIS_ float *values, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 341 | }; | 
 
 
 
 
 | 342 | #undef INTERFACE | 
 
 
 
 
 | 343 |  | 
 
 
 
 
 | 344 | DEFINE_GUID(IID_ID3D10EffectMatrixVariable, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0); | 
 
 
 
 
 | 345 |  | 
 
 
 
 
 | 346 | #define INTERFACE ID3D10EffectMatrixVariable | 
 
 
 
 
 | 347 | DECLARE_INTERFACE_(ID3D10EffectMatrixVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 348 | { | 
 
 
 
 
 | 349 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 350 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 351 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 352 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 353 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 354 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 355 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 356 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 357 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 358 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 359 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 360 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 361 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 362 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 363 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 364 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 365 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 366 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 367 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 368 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 369 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 370 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 371 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 372 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 373 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 374 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 375 | /* ID3D10EffectMatrixVariable methods */ | 
 
 
 
 
 | 376 | STDMETHOD(SetMatrix)(THIS_ float *data) PURE; | 
 
 
 
 
 | 377 | STDMETHOD(GetMatrix)(THIS_ float *data) PURE; | 
 
 
 
 
 | 378 | STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 379 | STDMETHOD(GetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 380 | STDMETHOD(SetMatrixTranspose)(THIS_ float *data) PURE; | 
 
 
 
 
 | 381 | STDMETHOD(GetMatrixTranspose)(THIS_ float *data) PURE; | 
 
 
 
 
 | 382 | STDMETHOD(SetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 383 | STDMETHOD(GetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 384 | }; | 
 
 
 
 
 | 385 | #undef INTERFACE | 
 
 
 
 
 | 386 |  | 
 
 
 
 
 | 387 | DEFINE_GUID(IID_ID3D10EffectStringVariable, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff); | 
 
 
 
 
 | 388 |  | 
 
 
 
 
 | 389 | #define INTERFACE ID3D10EffectStringVariable | 
 
 
 
 
 | 390 | DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 391 | { | 
 
 
 
 
 | 392 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 393 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 394 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 395 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 396 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 397 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 398 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 399 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 400 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 401 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 402 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 403 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 404 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 405 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 406 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 407 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 408 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 409 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 410 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 411 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 412 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 413 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 414 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 415 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 416 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 417 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 418 | /* ID3D10EffectStringVariable methods */ | 
 
 
 
 
 | 419 | STDMETHOD(GetString)(THIS_ const char **str) PURE; | 
 
 
 
 
 | 420 | STDMETHOD(GetStringArray)(THIS_ const char **strs, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 421 | }; | 
 
 
 
 
 | 422 | #undef INTERFACE | 
 
 
 
 
 | 423 |  | 
 
 
 
 
 | 424 | DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable, | 
 
 
 
 
 | 425 | 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc); | 
 
 
 
 
 | 426 |  | 
 
 
 
 
 | 427 | #define INTERFACE ID3D10EffectShaderResourceVariable | 
 
 
 
 
 | 428 | DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 429 | { | 
 
 
 
 
 | 430 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 431 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 432 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 433 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 434 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 435 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 436 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 437 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 438 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 439 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 440 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 441 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 442 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 443 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 444 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 445 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 446 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 447 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 448 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 449 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 450 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 451 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 452 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 453 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 454 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 455 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 456 | /* ID3D10EffectShaderResourceVariable methods */ | 
 
 
 
 
 | 457 | STDMETHOD(SetResource)(THIS_ ID3D10ShaderResourceView *resource) PURE; | 
 
 
 
 
 | 458 | STDMETHOD(GetResource)(THIS_ ID3D10ShaderResourceView **resource) PURE; | 
 
 
 
 
 | 459 | STDMETHOD(SetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 460 | STDMETHOD(GetResourceArray)(THIS_ ID3D10ShaderResourceView **resources, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 461 | }; | 
 
 
 
 
 | 462 | #undef INTERFACE | 
 
 
 
 
 | 463 |  | 
 
 
 
 
 | 464 | DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable, | 
 
 
 
 
 | 465 | 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17); | 
 
 
 
 
 | 466 |  | 
 
 
 
 
 | 467 | #define INTERFACE ID3D10EffectRenderTargetViewVariable | 
 
 
 
 
 | 468 | DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 469 | { | 
 
 
 
 
 | 470 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 471 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 472 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 473 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 474 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 475 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 476 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 477 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 478 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 479 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 480 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 481 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 482 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 483 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 484 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 485 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 486 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 487 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 488 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 489 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 490 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 491 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 492 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 493 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 494 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 495 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 496 | /* ID3D10EffectRenderTargetViewVariable methods */ | 
 
 
 
 
 | 497 | STDMETHOD(SetRenderTarget)(THIS_ ID3D10RenderTargetView *view) PURE; | 
 
 
 
 
 | 498 | STDMETHOD(GetRenderTarget)(THIS_ ID3D10RenderTargetView **view) PURE; | 
 
 
 
 
 | 499 | STDMETHOD(SetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 500 | STDMETHOD(GetRenderTargetArray)(THIS_ ID3D10RenderTargetView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 501 | }; | 
 
 
 
 
 | 502 | #undef INTERFACE | 
 
 
 
 
 | 503 |  | 
 
 
 
 
 | 504 | DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable, | 
 
 
 
 
 | 505 | 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23); | 
 
 
 
 
 | 506 |  | 
 
 
 
 
 | 507 | #define INTERFACE ID3D10EffectDepthStencilViewVariable | 
 
 
 
 
 | 508 | DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 509 | { | 
 
 
 
 
 | 510 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 511 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 512 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 513 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 514 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 515 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 516 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 517 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 518 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 519 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 520 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 521 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 522 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 523 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 524 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 525 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 526 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 527 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 528 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 529 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 530 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 531 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 532 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 533 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 534 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 535 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 536 | /* ID3D10EffectDepthStencilViewVariable methods */ | 
 
 
 
 
 | 537 | STDMETHOD(SetDepthStencil)(THIS_ ID3D10DepthStencilView *view) PURE; | 
 
 
 
 
 | 538 | STDMETHOD(GetDepthStencil)(THIS_ ID3D10DepthStencilView **view) PURE; | 
 
 
 
 
 | 539 | STDMETHOD(SetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 540 | STDMETHOD(GetDepthStencilArray)(THIS_ ID3D10DepthStencilView **views, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 541 | }; | 
 
 
 
 
 | 542 | #undef INTERFACE | 
 
 
 
 
 | 543 |  | 
 
 
 
 
 | 544 | DEFINE_GUID(IID_ID3D10EffectShaderVariable, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x04, 0x07, 0xa0, 0x7d, 0x9e, 0x06); | 
 
 
 
 
 | 545 |  | 
 
 
 
 
 | 546 | #define INTERFACE ID3D10EffectShaderVariable | 
 
 
 
 
 | 547 | DECLARE_INTERFACE_(ID3D10EffectShaderVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 548 | { | 
 
 
 
 
 | 549 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 550 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 551 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 552 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 553 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 554 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 555 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 556 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 557 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 558 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 559 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 560 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 561 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 562 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 563 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 564 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 565 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 566 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 567 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 568 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 569 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 570 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 571 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 572 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 573 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 574 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 575 | /* ID3D10EffectShaderVariable methods */ | 
 
 
 
 
 | 576 | STDMETHOD(GetShaderDesc)(THIS_ UINT index, D3D10_EFFECT_SHADER_DESC *desc) PURE; | 
 
 
 
 
 | 577 | STDMETHOD(GetVertexShader)(THIS_ UINT index, ID3D10VertexShader **shader) PURE; | 
 
 
 
 
 | 578 | STDMETHOD(GetGeometryShader)(THIS_ UINT index, ID3D10GeometryShader **shader) PURE; | 
 
 
 
 
 | 579 | STDMETHOD(GetPixelShader)(THIS_ UINT index, ID3D10PixelShader **shader) PURE; | 
 
 
 
 
 | 580 | STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index, | 
 
 
 
 
 | 581 | D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 | 582 | STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT shader_index, UINT element_index, | 
 
 
 
 
 | 583 | D3D10_SIGNATURE_PARAMETER_DESC *desc) PURE; | 
 
 
 
 
 | 584 | }; | 
 
 
 
 
 | 585 | #undef INTERFACE | 
 
 
 
 
 | 586 |  | 
 
 
 
 
 | 587 | DEFINE_GUID(IID_ID3D10EffectBlendVariable, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0x0e, 0x91, 0x60, 0xcf, 0xb0, 0x7b); | 
 
 
 
 
 | 588 |  | 
 
 
 
 
 | 589 | #define INTERFACE ID3D10EffectBlendVariable | 
 
 
 
 
 | 590 | DECLARE_INTERFACE_(ID3D10EffectBlendVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 591 | { | 
 
 
 
 
 | 592 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 593 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 594 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 595 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 596 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 597 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 598 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 599 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 600 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 601 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 602 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 603 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 604 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 605 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 606 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 607 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 608 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 609 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 610 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 611 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 612 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 613 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 614 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 615 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 616 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 617 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 618 | /* ID3D10EffectBlendVariable methods */ | 
 
 
 
 
 | 619 | STDMETHOD(GetBlendState)(THIS_ UINT index, ID3D10BlendState **blend_state) PURE; | 
 
 
 
 
 | 620 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_BLEND_DESC *desc) PURE; | 
 
 
 
 
 | 621 | }; | 
 
 
 
 
 | 622 | #undef INTERFACE | 
 
 
 
 
 | 623 |  | 
 
 
 
 
 | 624 | DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable, | 
 
 
 
 
 | 625 | 0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x01, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d); | 
 
 
 
 
 | 626 |  | 
 
 
 
 
 | 627 | #define INTERFACE ID3D10EffectDepthStencilVariable | 
 
 
 
 
 | 628 | DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 629 | { | 
 
 
 
 
 | 630 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 631 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 632 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 633 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 634 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 635 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 636 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 637 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 638 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 639 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 640 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 641 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 642 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 643 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 644 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 645 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 646 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 647 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 648 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 649 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 650 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 651 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 652 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 653 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 654 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 655 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 656 | /* ID3D10EffectDepthStencilVariable methods */ | 
 
 
 
 
 | 657 | STDMETHOD(GetDepthStencilState)(THIS_ UINT index, ID3D10DepthStencilState **depth_stencil_state) PURE; | 
 
 
 
 
 | 658 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_DEPTH_STENCIL_DESC *desc) PURE; | 
 
 
 
 
 | 659 | }; | 
 
 
 
 
 | 660 | #undef INTERFACE | 
 
 
 
 
 | 661 |  | 
 
 
 
 
 | 662 | DEFINE_GUID(IID_ID3D10EffectRasterizerVariable, | 
 
 
 
 
 | 663 | 0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0x0b, 0x34); | 
 
 
 
 
 | 664 |  | 
 
 
 
 
 | 665 | #define INTERFACE ID3D10EffectRasterizerVariable | 
 
 
 
 
 | 666 | DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 667 | { | 
 
 
 
 
 | 668 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 669 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 670 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 671 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 672 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 673 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 674 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 675 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 676 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 677 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 678 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 679 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 680 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 681 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 682 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 683 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 684 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 685 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 686 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 687 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 688 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 689 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 690 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 691 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 692 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 693 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 694 | /* ID3D10EffectRasterizerVariable methods */ | 
 
 
 
 
 | 695 | STDMETHOD(GetRasterizerState)(THIS_ UINT index, ID3D10RasterizerState **rasterizer_state) PURE; | 
 
 
 
 
 | 696 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_RASTERIZER_DESC *desc) PURE; | 
 
 
 
 
 | 697 | }; | 
 
 
 
 
 | 698 | #undef INTERFACE | 
 
 
 
 
 | 699 |  | 
 
 
 
 
 | 700 | DEFINE_GUID(IID_ID3D10EffectSamplerVariable, | 
 
 
 
 
 | 701 | 0x6530d5c7, 0x07e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80); | 
 
 
 
 
 | 702 |  | 
 
 
 
 
 | 703 | #define INTERFACE ID3D10EffectSamplerVariable | 
 
 
 
 
 | 704 | DECLARE_INTERFACE_(ID3D10EffectSamplerVariable, ID3D10EffectVariable) | 
 
 
 
 
 | 705 | { | 
 
 
 
 
 | 706 | /* ID3D10EffectVariable methods */ | 
 
 
 
 
 | 707 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 708 | STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; | 
 
 
 
 
 | 709 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; | 
 
 
 
 
 | 710 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 711 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 712 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 713 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 714 | STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 715 | STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 716 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 717 | STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; | 
 
 
 
 
 | 718 | STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; | 
 
 
 
 
 | 719 | STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; | 
 
 
 
 
 | 720 | STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; | 
 
 
 
 
 | 721 | STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; | 
 
 
 
 
 | 722 | STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; | 
 
 
 
 
 | 723 | STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; | 
 
 
 
 
 | 724 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; | 
 
 
 
 
 | 725 | STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; | 
 
 
 
 
 | 726 | STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; | 
 
 
 
 
 | 727 | STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; | 
 
 
 
 
 | 728 | STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; | 
 
 
 
 
 | 729 | STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; | 
 
 
 
 
 | 730 | STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 731 | STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; | 
 
 
 
 
 | 732 | /* ID3D10EffectSamplerVariable methods */ | 
 
 
 
 
 | 733 | STDMETHOD(GetSampler)(THIS_ UINT index, ID3D10SamplerState **sampler) PURE; | 
 
 
 
 
 | 734 | STDMETHOD(GetBackingStore)(THIS_ UINT index, D3D10_SAMPLER_DESC *desc) PURE; | 
 
 
 
 
 | 735 | }; | 
 
 
 
 
 | 736 | #undef INTERFACE | 
 
 
 
 
 | 737 |  | 
 
 
 
 
 | 738 | DEFINE_GUID(IID_ID3D10EffectTechnique, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75); | 
 
 
 
 
 | 739 |  | 
 
 
 
 
 | 740 | #define INTERFACE ID3D10EffectTechnique | 
 
 
 
 
 | 741 | DECLARE_INTERFACE(ID3D10EffectTechnique) | 
 
 
 
 
 | 742 | { | 
 
 
 
 
 | 743 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 744 | STDMETHOD(GetDesc)(THIS_ D3D10_TECHNIQUE_DESC *desc) PURE; | 
 
 
 
 
 | 745 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 746 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 747 | STDMETHOD_(struct ID3D10EffectPass *, GetPassByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 748 | STDMETHOD_(struct ID3D10EffectPass *, GetPassByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 749 | STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE; | 
 
 
 
 
 | 750 | }; | 
 
 
 
 
 | 751 | #undef INTERFACE | 
 
 
 
 
 | 752 |  | 
 
 
 
 
 | 753 | DEFINE_GUID(IID_ID3D10Effect, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7); | 
 
 
 
 
 | 754 |  | 
 
 
 
 
 | 755 | #define INTERFACE ID3D10Effect | 
 
 
 
 
 | 756 | DECLARE_INTERFACE_(ID3D10Effect, IUnknown) | 
 
 
 
 
 | 757 | { | 
 
 
 
 
 | 758 | /* IUnknown methods */ | 
 
 
 
 
 | 759 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 | 760 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 | 761 | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 | 762 | /* ID3D10Effect methods */ | 
 
 
 
 
 | 763 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 764 | STDMETHOD_(WINBOOL, IsPool)(THIS) PURE; | 
 
 
 
 
 | 765 | STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE; | 
 
 
 
 
 | 766 | STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_DESC *desc) PURE; | 
 
 
 
 
 | 767 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 768 | STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 769 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 770 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 771 | STDMETHOD_(struct ID3D10EffectVariable *, GetVariableBySemantic)(THIS_ const char *semantic) PURE; | 
 
 
 
 
 | 772 | STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 773 | STDMETHOD_(struct ID3D10EffectTechnique *, GetTechniqueByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 774 | STDMETHOD(Optimize)(THIS) PURE; | 
 
 
 
 
 | 775 | STDMETHOD_(WINBOOL, IsOptimized)(THIS) PURE; | 
 
 
 
 
 | 776 | }; | 
 
 
 
 
 | 777 | #undef INTERFACE | 
 
 
 
 
 | 778 |  | 
 
 
 
 
 | 779 | DEFINE_GUID(IID_ID3D10EffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33); | 
 
 
 
 
 | 780 |  | 
 
 
 
 
 | 781 | #define INTERFACE ID3D10EffectPool | 
 
 
 
 
 | 782 | DECLARE_INTERFACE_(ID3D10EffectPool, IUnknown) | 
 
 
 
 
 | 783 | { | 
 
 
 
 
 | 784 | /* IUnknown methods */ | 
 
 
 
 
 | 785 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
 
 
 
 
 | 786 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 | 787 | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 | 788 | /* ID3D10EffectPool methods */ | 
 
 
 
 
 | 789 | STDMETHOD_(struct ID3D10Effect *, AsEffect)(THIS) PURE; | 
 
 
 
 
 | 790 | }; | 
 
 
 
 
 | 791 | #undef INTERFACE | 
 
 
 
 
 | 792 |  | 
 
 
 
 
 | 793 | DEFINE_GUID(IID_ID3D10EffectPass, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54); | 
 
 
 
 
 | 794 |  | 
 
 
 
 
 | 795 | #define INTERFACE ID3D10EffectPass | 
 
 
 
 
 | 796 | DECLARE_INTERFACE(ID3D10EffectPass) | 
 
 
 
 
 | 797 | { | 
 
 
 
 
 | 798 | STDMETHOD_(WINBOOL, IsValid)(THIS) PURE; | 
 
 
 
 
 | 799 | STDMETHOD(GetDesc)(THIS_ D3D10_PASS_DESC *desc) PURE; | 
 
 
 
 
 | 800 | STDMETHOD(GetVertexShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE; | 
 
 
 
 
 | 801 | STDMETHOD(GetGeometryShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE; | 
 
 
 
 
 | 802 | STDMETHOD(GetPixelShaderDesc)(THIS_ D3D10_PASS_SHADER_DESC *desc) PURE; | 
 
 
 
 
 | 803 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; | 
 
 
 
 
 | 804 | STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ const char *name) PURE; | 
 
 
 
 
 | 805 | STDMETHOD(Apply)(THIS_ UINT flags) PURE; | 
 
 
 
 
 | 806 | STDMETHOD(ComputeStateBlockMask)(THIS_ D3D10_STATE_BLOCK_MASK *mask) PURE; | 
 
 
 
 
 | 807 | }; | 
 
 
 
 
 | 808 | #undef INTERFACE | 
 
 
 
 
 | 809 |  | 
 
 
 
 
 | 810 | DEFINE_GUID(IID_ID3D10StateBlock, 0x0803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x08); | 
 
 
 
 
 | 811 |  | 
 
 
 
 
 | 812 | #define INTERFACE ID3D10StateBlock | 
 
 
 
 
 | 813 | DECLARE_INTERFACE_(ID3D10StateBlock, IUnknown) | 
 
 
 
 
 | 814 | { | 
 
 
 
 
 | 815 | /* IUnknown methods */ | 
 
 
 
 
 | 816 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **object) PURE; | 
 
 
 
 
 | 817 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
 
 
 
 
 | 818 | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
 
 
 
 
 | 819 | /* ID3D10StateBlock methods */ | 
 
 
 
 
 | 820 | STDMETHOD(Capture)(THIS) PURE; | 
 
 
 
 
 | 821 | STDMETHOD(Apply)(THIS) PURE; | 
 
 
 
 
 | 822 | STDMETHOD(ReleaseAllDeviceObjects)(THIS) PURE; | 
 
 
 
 
 | 823 | STDMETHOD(GetDevice)(THIS_ ID3D10Device **device) PURE; | 
 
 
 
 
 | 824 | }; | 
 
 
 
 
 | 825 | #undef INTERFACE | 
 
 
 
 
 | 826 |  | 
 
 
 
 
 | 827 | #ifdef __cplusplus | 
 
 
 
 
 | 828 | extern "C" { | 
 
 
 
 
 | 829 | #endif | 
 
 
 
 
 | 830 |  | 
 
 
 
 
 | 831 | HRESULT WINAPI D3D10CompileEffectFromMemory(void *data, SIZE_T data_size, const char *filename, | 
 
 
 
 
 | 832 | const D3D10_SHADER_MACRO *defines, ID3D10Include *include, UINT hlsl_flags, UINT fx_flags, | 
 
 
 
 
 | 833 | ID3D10Blob **effect, ID3D10Blob **errors); | 
 
 
 
 
 | 834 | HRESULT WINAPI D3D10CreateEffectFromMemory(void *data, SIZE_T data_size, UINT flags, | 
 
 
 
 
 | 835 | ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3D10Effect **effect); | 
 
 
 
 
 | 836 | HRESULT WINAPI D3D10CreateEffectPoolFromMemory(void *data, SIZE_T data_size, UINT fx_flags, | 
 
 
 
 
 | 837 | ID3D10Device *device, ID3D10EffectPool **effect_pool); | 
 
 
 
 
 | 838 | HRESULT WINAPI D3D10CreateStateBlock(ID3D10Device *device, | 
 
 
 
 
 | 839 | D3D10_STATE_BLOCK_MASK *mask, ID3D10StateBlock **stateblock); | 
 
 
 
 
 | 840 |  | 
 
 
 
 
 | 841 | HRESULT WINAPI D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK *mask_x, | 
 
 
 
 
 | 842 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); | 
 
 
 
 
 | 843 | HRESULT WINAPI D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK *mask); | 
 
 
 
 
 | 844 | HRESULT WINAPI D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *mask, | 
 
 
 
 
 | 845 | D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count); | 
 
 
 
 
 | 846 | HRESULT WINAPI D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK *mask); | 
 
 
 
 
 | 847 | HRESULT WINAPI D3D10StateBlockMaskEnableCapture(D3D10_STATE_BLOCK_MASK *mask, | 
 
 
 
 
 | 848 | D3D10_DEVICE_STATE_TYPES state_type, UINT start_idx, UINT count); | 
 
 
 
 
 | 849 | WINBOOL WINAPI D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *mask, | 
 
 
 
 
 | 850 | D3D10_DEVICE_STATE_TYPES state_type, UINT idx); | 
 
 
 
 
 | 851 | HRESULT WINAPI D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK *mask_x, | 
 
 
 
 
 | 852 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); | 
 
 
 
 
 | 853 | HRESULT WINAPI D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK *mask_x, | 
 
 
 
 
 | 854 | D3D10_STATE_BLOCK_MASK *mask_y, D3D10_STATE_BLOCK_MASK *result); | 
 
 
 
 
 | 855 |  | 
 
 
 
 
 | 856 | #ifdef __cplusplus | 
 
 
 
 
 | 857 | } | 
 
 
 
 
 | 858 | #endif | 
 
 
 
 
 | 859 |  | 
 
 
 
 
 | 860 | #endif /* __WINE_D3D10EFFECT_H */ |