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/** |
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* This file has no copyright assigned and is placed in the Public Domain. |
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* This file is part of the mingw-w64 runtime package. |
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* No warranty is given; refer to the file DISCLAIMER.PD within this package. |
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*/ |
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|
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#ifndef _D2D1_EFFECT_AUTHOR_H_ |
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#define _D2D1_EFFECT_AUTHOR_H_ |
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|
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#include <d2d1_1.h> |
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|
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typedef HRESULT (CALLBACK *PD2D1_PROPERTY_SET_FUNCTION)(IUnknown*,const BYTE*,UINT32); |
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typedef HRESULT (CALLBACK *PD2D1_PROPERTY_GET_FUNCTION)(const IUnknown*,BYTE*,UINT32 dataSize,UINT32*); |
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|
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typedef enum D2D1_BLEND_OPERATION { |
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D2D1_BLEND_OPERATION_ADD = 1, |
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D2D1_BLEND_OPERATION_SUBTRACT = 2, |
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D2D1_BLEND_OPERATION_REV_SUBTRACT = 3, |
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D2D1_BLEND_OPERATION_MIN = 4, |
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D2D1_BLEND_OPERATION_MAX = 5, |
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D2D1_BLEND_OPERATION_FORCE_DWORD = 0xffffffff |
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} D2D1_BLEND_OPERATION; |
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|
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typedef enum D2D1_BLEND { |
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D2D1_BLEND_ZERO = 1, |
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D2D1_BLEND_ONE = 2, |
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D2D1_BLEND_SRC_COLOR = 3, |
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D2D1_BLEND_INV_SRC_COLOR = 4, |
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D2D1_BLEND_SRC_ALPHA = 5, |
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D2D1_BLEND_INV_SRC_ALPHA = 6, |
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D2D1_BLEND_DEST_ALPHA = 7, |
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D2D1_BLEND_INV_DEST_ALPHA = 8, |
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D2D1_BLEND_DEST_COLOR = 9, |
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D2D1_BLEND_INV_DEST_COLOR = 10, |
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D2D1_BLEND_SRC_ALPHA_SAT = 11, |
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D2D1_BLEND_BLEND_FACTOR = 14, |
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D2D1_BLEND_INV_BLEND_FACTOR = 15, |
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D2D1_BLEND_FORCE_DWORD = 0xffffffff |
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} D2D1_BLEND; |
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|
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typedef enum D2D1_FILTER { |
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D2D1_FILTER_MIN_MAG_MIP_POINT = 0x00, |
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D2D1_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x01, |
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D2D1_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x04, |
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D2D1_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x05, |
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D2D1_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, |
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D2D1_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, |
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D2D1_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, |
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D2D1_FILTER_MIN_MAG_MIP_LINEAR = 0x15, |
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D2D1_FILTER_ANISOTROPIC = 0x55, |
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D2D1_FILTER_FORCE_DWORD = 0xffffffff |
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} D2D1_FILTER; |
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|
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typedef enum D2D1_VERTEX_USAGE { |
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D2D1_VERTEX_USAGE_STATIC = 0, |
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D2D1_VERTEX_USAGE_DYNAMIC = 1, |
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D2D1_VERTEX_USAGE_FORCE_DWORD = 0xffffffff |
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} D2D1_VERTEX_USAGE; |
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|
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typedef enum D2D1_FEATURE { |
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D2D1_FEATURE_DOUBLES = 0, |
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D2D1_FEATURE_D3D10_X_HARDWARE_OPTIONS = 1, |
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D2D1_FEATURE_FORCE_DWORD = 0xffffffff |
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} D2D1_FEATURE; |
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|
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typedef enum D2D1_CHANGE_TYPE { |
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D2D1_CHANGE_TYPE_NONE = 0, |
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D2D1_CHANGE_TYPE_PROPERTIES = 1, |
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D2D1_CHANGE_TYPE_CONTEXT = 2, |
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D2D1_CHANGE_TYPE_GRAPH = 3, |
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D2D1_CHANGE_TYPE_FORCE_DWORD = 0xffffffff |
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} D2D1_CHANGE_TYPE; |
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|
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DEFINE_ENUM_FLAG_OPERATORS(D2D1_CHANGE_TYPE); |
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|
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typedef enum D2D1_PIXEL_OPTIONS { |
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D2D1_PIXEL_OPTIONS_NONE = 0, |
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D2D1_PIXEL_OPTIONS_TRIVIAL_SAMPLING = 1, |
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D2D1_PIXEL_OPTIONS_FORCE_DWORD = 0xffffffff |
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} D2D1_PIXEL_OPTIONS; |
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|
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DEFINE_ENUM_FLAG_OPERATORS(D2D1_PIXEL_OPTIONS); |
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|
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typedef enum D2D1_VERTEX_OPTIONS { |
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D2D1_VERTEX_OPTIONS_NONE = 0, |
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D2D1_VERTEX_OPTIONS_DO_NOT_CLEAR = 1, |
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D2D1_VERTEX_OPTIONS_USE_DEPTH_BUFFER = 2, |
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D2D1_VERTEX_OPTIONS_ASSUME_NO_OVERLAP = 4, |
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D2D1_VERTEX_OPTIONS_FORCE_DWORD = 0xffffffff |
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} D2D1_VERTEX_OPTIONS; |
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|
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DEFINE_ENUM_FLAG_OPERATORS(D2D1_VERTEX_OPTIONS); |
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|
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typedef struct D2D1_BLEND_DESCRIPTION { |
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D2D1_BLEND sourceBlend; |
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D2D1_BLEND destinationBlend; |
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D2D1_BLEND_OPERATION blendOperation; |
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D2D1_BLEND sourceBlendAlpha; |
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D2D1_BLEND destinationBlendAlpha; |
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D2D1_BLEND_OPERATION blendOperationAlpha; |
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FLOAT blendFactor[4]; |
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} D2D1_BLEND_DESCRIPTION; |
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|
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typedef struct D2D1_RESOURCE_TEXTURE_PROPERTIES { |
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CONST UINT32 *extents; |
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UINT32 dimensions; |
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D2D1_BUFFER_PRECISION bufferPrecision; |
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D2D1_CHANNEL_DEPTH channelDepth; |
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D2D1_FILTER filter; |
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CONST D2D1_EXTEND_MODE *extendModes; |
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} D2D1_RESOURCE_TEXTURE_PROPERTIES; |
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|
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typedef struct D2D1_INPUT_ELEMENT_DESC { |
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PCSTR semanticName; |
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UINT32 semanticIndex; |
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DXGI_FORMAT format; |
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UINT32 inputSlot; |
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UINT32 alignedByteOffset; |
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} D2D1_INPUT_ELEMENT_DESC; |
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|
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typedef struct D2D1_VERTEX_BUFFER_PROPERTIES { |
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UINT32 inputCount; |
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D2D1_VERTEX_USAGE usage; |
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CONST BYTE *data; |
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UINT32 byteWidth; |
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} D2D1_VERTEX_BUFFER_PROPERTIES; |
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|
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typedef struct D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES { |
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CONST BYTE *shaderBufferWithInputSignature; |
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UINT32 shaderBufferSize; |
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CONST D2D1_INPUT_ELEMENT_DESC *inputElements; |
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UINT32 elementCount; |
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UINT32 stride; |
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} D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES; |
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|
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typedef struct D2D1_INPUT_DESCRIPTION { |
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D2D1_FILTER filter; |
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UINT32 levelOfDetailCount; |
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} D2D1_INPUT_DESCRIPTION; |
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|
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typedef struct D2D1_VERTEX_RANGE { |
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UINT32 startVertex; |
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UINT32 vertexCount; |
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} D2D1_VERTEX_RANGE; |
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|
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typedef struct D2D1_PROPERTY_BINDING { |
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PCWSTR propertyName; |
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PD2D1_PROPERTY_SET_FUNCTION setFunction; |
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PD2D1_PROPERTY_GET_FUNCTION getFunction; |
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} D2D1_PROPERTY_BINDING; |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1VertexBuffer : public IUnknown |
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{ |
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STDMETHOD(Map)(BYTE **data, UINT32 bufferSize) PURE; |
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STDMETHOD(Unmap)() PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1VertexBuffer ID2D1VertexBuffer; |
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/* FIXME: Add full C declaration */ |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b); |
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__CRT_UUID_DECL(ID2D1VertexBuffer, 0x9b8b1336,0x00a5,0x4668,0x92,0xb7,0xce,0xd5,0xd8,0xbf,0x9b,0x7b); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1ResourceTexture : public IUnknown |
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{ |
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STDMETHOD(Update)(CONST UINT32 *minimumExtents, CONST UINT32 *maximimumExtents, |
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CONST UINT32 *strides, UINT32 dimensions, CONST BYTE *data, UINT32 dataCount) PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1ResourceTexture ID2D1ResourceTexture; |
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/* FIXME: Add full C declaration */ |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a); |
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__CRT_UUID_DECL(ID2D1ResourceTexture, 0x688d15c3,0x02b0,0x438d,0xb1,0x3a,0xd1,0xb4,0x4c,0x32,0xc3,0x9a); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1RenderInfo : public IUnknown |
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{ |
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STDMETHOD(SetInputDescription)(UINT32 inputIndex, D2D1_INPUT_DESCRIPTION inputDescription) PURE; |
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STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE; |
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STDMETHOD_(void, SetCached)(BOOL isCached) PURE; |
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STDMETHOD_(void, SetInstructionCountHint)(UINT32 instructionCount) PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1RenderInfo ID2D1RenderInfo; |
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/* FIXME: Add full C declaration */ |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7); |
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__CRT_UUID_DECL(ID2D1RenderInfo, 0x519ae1bd,0xd19a,0x420d,0xb8,0x49,0x36,0x4f,0x59,0x47,0x76,0xb7); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1DrawInfo : public ID2D1RenderInfo |
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{ |
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STDMETHOD(SetPixelShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE; |
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STDMETHOD(SetResourceTexture)(UINT32 textureIndex, ID2D1ResourceTexture *resourceTexture) PURE; |
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STDMETHOD(SetVertexShaderConstantBuffer)(CONST BYTE *buffer, UINT32 bufferCount) PURE; |
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STDMETHOD(SetPixelShader)(REFGUID shaderId, D2D1_PIXEL_OPTIONS pixelOptions = D2D1_PIXEL_OPTIONS_NONE) PURE; |
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STDMETHOD(SetVertexProcessing)(ID2D1VertexBuffer *vertexBuffer, D2D1_VERTEX_OPTIONS vertexOptions, |
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CONST D2D1_BLEND_DESCRIPTION *blendDescription = NULL, CONST D2D1_VERTEX_RANGE *vertexRange = NULL, |
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CONST GUID *vertexShader = NULL) PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1DrawInfo ID2D1DrawInfo; |
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/* FIXME: Add full C declaration */ |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21); |
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__CRT_UUID_DECL(ID2D1DrawInfo, 0x693ce632,0x7f2f,0x45de,0x93,0xfe,0x18,0xd8,0x8b,0x37,0xaa,0x21); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1TransformNode : public IUnknown |
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{ |
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STDMETHOD_(UINT32, GetInputCount)() CONST PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1TransformNode ID2D1TransformNode; |
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/* FIXME: Add full C declaration */ |
| 242 |
|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66); |
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__CRT_UUID_DECL(ID2D1TransformNode, 0xb2efe1e7,0x729f,0x4102,0x94,0x9f,0x50,0x5f,0xa2,0x1b,0xf6,0x66); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1Transform : public ID2D1TransformNode |
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{ |
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STDMETHOD(MapOutputRectToInputRects)(CONST D2D1_RECT_L *outputRect, D2D1_RECT_L *inputRects, |
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UINT32 inputRectsCount) CONST PURE; |
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STDMETHOD(MapInputRectsToOutputRect)(CONST D2D1_RECT_L *inputRects, CONST D2D1_RECT_L *inputOpaqueSubRects, |
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UINT32 inputRectCount, D2D1_RECT_L *outputRect, D2D1_RECT_L *outputOpaqueSubRect) PURE; |
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STDMETHOD(MapInvalidRect)(UINT32 inputIndex, D2D1_RECT_L invalidInputRect, D2D1_RECT_L *invalidOutputRect) CONST PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1Transform ID2D1Transform; |
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/* FIXME: Add full C declaration */ |
| 263 |
|
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#endif |
| 265 |
|
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DEFINE_GUID(IID_ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b); |
| 267 |
__CRT_UUID_DECL(ID2D1Transform, 0xef1a287d,0x342a,0x4f76,0x8f,0xdb,0xda,0x0d,0x6e,0xa9,0xf9,0x2b); |
| 268 |
|
| 269 |
#ifndef D2D_USE_C_DEFINITIONS |
| 270 |
|
| 271 |
interface ID2D1DrawTransform : public ID2D1Transform |
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{ |
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STDMETHOD(SetDrawInfo)(ID2D1DrawInfo *drawInfo) PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1DrawTransform ID2D1DrawTransform; |
| 279 |
/* FIXME: Add full C declaration */ |
| 280 |
|
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#endif |
| 282 |
|
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DEFINE_GUID(IID_ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f); |
| 284 |
__CRT_UUID_DECL(ID2D1DrawTransform, 0x36bfdcb6,0x9739,0x435d,0xa3,0x0d,0xa6,0x53,0xbe,0xff,0x6a,0x6f); |
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|
| 286 |
#ifndef D2D_USE_C_DEFINITIONS |
| 287 |
|
| 288 |
interface ID2D1TransformGraph : public IUnknown |
| 289 |
{ |
| 290 |
STDMETHOD_(UINT32, GetInputCount)() CONST PURE; |
| 291 |
STDMETHOD(SetSingleTransformNode)(ID2D1TransformNode *node) PURE; |
| 292 |
STDMETHOD(AddNode)(ID2D1TransformNode *node) PURE; |
| 293 |
STDMETHOD(RemoveNode)(ID2D1TransformNode *node) PURE; |
| 294 |
STDMETHOD(SetOutputNode)(ID2D1TransformNode *node) PURE; |
| 295 |
STDMETHOD(ConnectNode)(ID2D1TransformNode *fromNode, ID2D1TransformNode *toNode, UINT32 toNodeInputIndex) PURE; |
| 296 |
STDMETHOD(ConnectToEffectInput)(UINT32 toEffectInputIndex, ID2D1TransformNode *node, UINT32 toNodeInputIndex) PURE; |
| 297 |
STDMETHOD_(void, Clear)() PURE; |
| 298 |
STDMETHOD(SetPassthroughGraph)(UINT32 effectInputIndex) PURE; |
| 299 |
}; |
| 300 |
|
| 301 |
#else |
| 302 |
|
| 303 |
typedef interface ID2D1TransformGraph ID2D1TransformGraph; |
| 304 |
/* FIXME: Add full C declaration */ |
| 305 |
|
| 306 |
#endif |
| 307 |
|
| 308 |
DEFINE_GUID(IID_ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92); |
| 309 |
__CRT_UUID_DECL(ID2D1TransformGraph, 0x13d29038,0xc3e6,0x4034,0x90,0x81,0x13,0xb5,0x3a,0x41,0x79,0x92); |
| 310 |
|
| 311 |
#ifndef D2D_USE_C_DEFINITIONS |
| 312 |
|
| 313 |
interface ID2D1ConcreteTransform : public ID2D1TransformNode |
| 314 |
{ |
| 315 |
STDMETHOD(SetOutputBuffer)(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth) PURE; |
| 316 |
STDMETHOD_(void, SetCached)(BOOL isCached) PURE; |
| 317 |
}; |
| 318 |
|
| 319 |
#else |
| 320 |
|
| 321 |
typedef interface ID2D1ConcreteTransform ID2D1ConcreteTransform; |
| 322 |
/* FIXME: Add full C declaration */ |
| 323 |
|
| 324 |
#endif |
| 325 |
|
| 326 |
DEFINE_GUID(IID_ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc); |
| 327 |
__CRT_UUID_DECL(ID2D1ConcreteTransform, 0x1a799d8a,0x69f7,0x4e4c,0x9f,0xed,0x43,0x7c,0xcc,0x66,0x84,0xcc); |
| 328 |
|
| 329 |
#ifndef D2D_USE_C_DEFINITIONS |
| 330 |
|
| 331 |
interface ID2D1BlendTransform : public ID2D1ConcreteTransform |
| 332 |
{ |
| 333 |
STDMETHOD_(void, SetDescription)(CONST D2D1_BLEND_DESCRIPTION *description) PURE; |
| 334 |
STDMETHOD_(void, GetDescription)(D2D1_BLEND_DESCRIPTION *description) CONST PURE; |
| 335 |
}; |
| 336 |
|
| 337 |
#else |
| 338 |
|
| 339 |
typedef interface ID2D1BlendTransform ID2D1BlendTransform; |
| 340 |
/* FIXME: Add full C declaration */ |
| 341 |
|
| 342 |
#endif |
| 343 |
|
| 344 |
DEFINE_GUID(IID_ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b); |
| 345 |
__CRT_UUID_DECL(ID2D1BlendTransform, 0x63ac0b32,0xba44,0x450f,0x88,0x06,0x7f,0x4c,0xa1,0xff,0x2f,0x1b); |
| 346 |
|
| 347 |
#ifndef D2D_USE_C_DEFINITIONS |
| 348 |
|
| 349 |
interface ID2D1BorderTransform : public ID2D1ConcreteTransform |
| 350 |
{ |
| 351 |
STDMETHOD_(void, SetExtendModeX)(D2D1_EXTEND_MODE extendMode) PURE; |
| 352 |
STDMETHOD_(void, SetExtendModeY)(D2D1_EXTEND_MODE extendMode) PURE; |
| 353 |
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)() CONST PURE; |
| 354 |
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)() CONST PURE; |
| 355 |
}; |
| 356 |
|
| 357 |
#else |
| 358 |
|
| 359 |
typedef interface ID2D1BorderTransform ID2D1BorderTransform; |
| 360 |
/* FIXME: Add full C declaration */ |
| 361 |
|
| 362 |
#endif |
| 363 |
|
| 364 |
DEFINE_GUID(IID_ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47); |
| 365 |
__CRT_UUID_DECL(ID2D1BorderTransform, 0x4998735c,0x3a19,0x473c,0x97,0x81,0x65,0x68,0x47,0xe3,0xa3,0x47); |
| 366 |
|
| 367 |
#ifndef D2D_USE_C_DEFINITIONS |
| 368 |
|
| 369 |
interface ID2D1OffsetTransform : public ID2D1TransformNode |
| 370 |
{ |
| 371 |
STDMETHOD_(void, SetOffset)(D2D1_POINT_2L offset) PURE; |
| 372 |
STDMETHOD_(D2D1_POINT_2L, GetOffset)() CONST PURE; |
| 373 |
}; |
| 374 |
|
| 375 |
#else |
| 376 |
|
| 377 |
typedef interface ID2D1OffsetTransform ID2D1OffsetTransform; |
| 378 |
/* FIXME: Add full C declaration */ |
| 379 |
|
| 380 |
#endif |
| 381 |
|
| 382 |
DEFINE_GUID(IID_ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42); |
| 383 |
__CRT_UUID_DECL(ID2D1OffsetTransform, 0x3fe6adea,0x7643,0x4f53,0xbd,0x14,0xa0,0xce,0x63,0xf2,0x40,0x42); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1BoundsAdjustmentTransform : public ID2D1TransformNode |
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{ |
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STDMETHOD_(void, SetOutputBounds)(CONST D2D1_RECT_L *outputBounds) PURE; |
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STDMETHOD_(void, GetOutputBounds)(D2D1_RECT_L *outputBounds) CONST PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1BoundsAdjustmentTransform ID2D1BoundsAdjustmentTransform; |
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/* FIXME: Add full C declaration */ |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd); |
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__CRT_UUID_DECL(ID2D1BoundsAdjustmentTransform, 0x90f732e2,0x5092,0x4606,0xa8,0x19,0x86,0x51,0x97,0x0b,0xac,0xcd); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1EffectContext : public IUnknown |
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{ |
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STDMETHOD_(void, GetDpi)(FLOAT *dpiX, FLOAT *dpiY) CONST PURE; |
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STDMETHOD(CreateEffect)(REFCLSID effectId, ID2D1Effect **effect) PURE; |
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STDMETHOD(GetMaximumSupportedFeatureLevel)(CONST D3D_FEATURE_LEVEL *featureLevels, UINT32 featureLevelsCount, |
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D3D_FEATURE_LEVEL *maximumSupportedFeatureLevel) CONST PURE; |
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STDMETHOD(CreateTransformNodeFromEffect)(ID2D1Effect *effect, ID2D1TransformNode **transformNode) PURE; |
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STDMETHOD(CreateBlendTransform)(UINT32 numInputs, CONST D2D1_BLEND_DESCRIPTION *blendDescription, ID2D1BlendTransform **transform) PURE; |
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STDMETHOD(CreateBorderTransform)(D2D1_EXTEND_MODE extendModeX, D2D1_EXTEND_MODE extendModeY, ID2D1BorderTransform **transform) PURE; |
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STDMETHOD(CreateOffsetTransform)(D2D1_POINT_2L offset, ID2D1OffsetTransform **transform) PURE; |
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STDMETHOD(CreateBoundsAdjustmentTransform)(CONST D2D1_RECT_L *outputRectangle, ID2D1BoundsAdjustmentTransform **transform) PURE; |
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STDMETHOD(LoadPixelShader)(REFGUID shaderId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE; |
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STDMETHOD(LoadVertexShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE; |
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STDMETHOD(LoadComputeShader)(REFGUID resourceId, CONST BYTE *shaderBuffer, UINT32 shaderBufferCount) PURE; |
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STDMETHOD_(BOOL, IsShaderLoaded)(REFGUID shaderId) PURE; |
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STDMETHOD(CreateResourceTexture)(CONST GUID *resourceId, CONST D2D1_RESOURCE_TEXTURE_PROPERTIES *resourceTextureProperties, |
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CONST BYTE *data, CONST UINT32 *strides, UINT32 dataSize, ID2D1ResourceTexture **resourceTexture) PURE; |
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STDMETHOD(FindResourceTexture)(CONST GUID *resourceId, ID2D1ResourceTexture **resourceTexture) PURE; |
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STDMETHOD(CreateVertexBuffer)(CONST D2D1_VERTEX_BUFFER_PROPERTIES *vertexBufferProperties, CONST GUID *resourceId, |
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CONST D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES *customVertexBufferProperties, ID2D1VertexBuffer **buffer) PURE; |
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STDMETHOD(FindVertexBuffer)(CONST GUID *resourceId, ID2D1VertexBuffer **buffer) PURE; |
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STDMETHOD(CreateColorContext)(D2D1_COLOR_SPACE space, CONST BYTE *profile, UINT32 profileSize, ID2D1ColorContext **colorContext) PURE; |
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STDMETHOD(CreateColorContextFromFilename)(PCWSTR filename, ID2D1ColorContext **colorContext) PURE; |
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STDMETHOD(CreateColorContextFromWicColorContext)(IWICColorContext *wicColorContext, ID2D1ColorContext **colorContext) PURE; |
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STDMETHOD(CheckFeatureSupport)(D2D1_FEATURE feature, void *featureSupportData, UINT32 featureSupportDataSize) CONST PURE; |
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STDMETHOD_(BOOL, IsBufferPrecisionSupported)(D2D1_BUFFER_PRECISION bufferPrecision) CONST PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1EffectContext ID2D1EffectContext; |
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/* FIXME: Add full C declaration */ |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63); |
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__CRT_UUID_DECL(ID2D1EffectContext,0x3d9f916b,0x27dc,0x4ad7,0xb4,0xf1,0x64,0x94,0x53,0x40,0xf5,0x63); |
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|
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#ifndef D2D_USE_C_DEFINITIONS |
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|
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interface ID2D1EffectImpl : public IUnknown { |
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STDMETHOD(Initialize)(ID2D1EffectContext *effectContext, ID2D1TransformGraph *transformGraph) PURE; |
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STDMETHOD(PrepareForRender)(D2D1_CHANGE_TYPE changeType) PURE; |
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STDMETHOD(SetGraph)(ID2D1TransformGraph *transformGraph) PURE; |
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}; |
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|
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#else |
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|
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typedef interface ID2D1EffectImpl ID2D1EffectImpl; |
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|
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typedef struct ID2D1EffectImplVtbl |
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{ |
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IUnknownVtbl Base; |
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STDMETHOD(Initialize)(ID2D1EffectImpl*,ID2D1EffectContext*,ID2D1TransformGraph*) PURE; |
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STDMETHOD(PrepareForRender)(ID2D1EffectImpl*,D2D1_CHANGE_TYPE) PURE; |
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STDMETHOD(SetGraph)(ID2D1EffectImpl*,ID2D1TransformGraph*) PURE; |
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} ID2D1EffectImplVtbl; |
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|
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interface ID2D1EffectImpl { |
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CONST struct ID2D1EffectImplVtbl *lpVtbl; |
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}; |
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|
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|
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#define ID2D1EffectImpl_QueryInterface(This, riid, ppv) ((This)->lpVtbl->Base.QueryInterface((IUnknown*)(This), riid, ppv)) |
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#define ID2D1EffectImpl_AddRef(This) ((This)->lpVtbl->Base.AddRef((IUnknown*)(This))) |
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#define ID2D1EffectImpl_Release(This) ((This)->lpVtbl->Base.Release((IUnknown*)(This))) |
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#define ID2D1EffectImpl_Initialize(This, effectContext, transformGraph) ((This)->lpVtbl->Initialize(This, effectContext, transformGraph)) |
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#define ID2D1EffectImpl_PrepareForRender(This, changeType) ((This)->lpVtbl->PrepareForRender(This, changeType)) |
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#define ID2D1EffectImpl_SetGraph(This, transformGraph) ((This)->lpVtbl->SetGraph(This, transformGraph)) |
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|
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#endif |
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|
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DEFINE_GUID(IID_ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9); |
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__CRT_UUID_DECL(ID2D1EffectImpl, 0xa248fd3f,0x3e6c,0x4e63,0x9f,0x03,0x7f,0x68,0xec,0xc9,0x1d,0xb9); |
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|
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#endif /* _D2D1_EFFECT_AUTHOR_H_ */ |