| 1 | /** | 
 
 
 
 
 | 2 | * This file has no copyright assigned and is placed in the Public Domain. | 
 
 
 
 
 | 3 | * This file is part of the mingw-w64 runtime package. | 
 
 
 
 
 | 4 | * No warranty is given; refer to the file DISCLAIMER.PD within this package. | 
 
 
 
 
 | 5 | */ | 
 
 
 
 
 | 6 |  | 
 
 
 
 
 | 7 | #ifndef _D2D1_1HELPER_H_ | 
 
 
 
 
 | 8 | #define _D2D1_1HELPER_H_ | 
 
 
 
 
 | 9 |  | 
 
 
 
 
 | 10 | #ifndef D2D_USE_C_DEFINITIONS | 
 
 
 
 
 | 11 |  | 
 
 
 
 
 | 12 | namespace D2D1 { | 
 
 
 
 
 | 13 | template<> struct TypeTraits<INT32> { | 
 
 
 
 
 | 14 | typedef D2D1_POINT_2L Point; | 
 
 
 
 
 | 15 | typedef D2D1_RECT_L Rect; | 
 
 
 
 
 | 16 | }; | 
 
 
 
 
 | 17 |  | 
 
 
 
 
 | 18 | template<> struct TypeTraits<LONG> { | 
 
 
 
 
 | 19 | typedef D2D1_POINT_2L Point; | 
 
 
 
 
 | 20 | typedef D2D1_RECT_L Rect; | 
 
 
 
 
 | 21 | }; | 
 
 
 
 
 | 22 |  | 
 
 
 
 
 | 23 | D2D1FORCEINLINE D2D1_LAYER_PARAMETERS1 LayerParameters1(CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(), | 
 
 
 
 
 | 24 | ID2D1Geometry *geometricMask = NULL, D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, | 
 
 
 
 
 | 25 | D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(), FLOAT opacity = 1.0, ID2D1Brush *opacityBrush = NULL, | 
 
 
 
 
 | 26 | D2D1_LAYER_OPTIONS1 layerOptions = D2D1_LAYER_OPTIONS1_NONE) { | 
 
 
 
 
 | 27 | D2D1_LAYER_PARAMETERS1 r = {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity, | 
 
 
 
 
 | 28 | opacityBrush, layerOptions}; | 
 
 
 
 
 | 29 | return r; | 
 
 
 
 
 | 30 | } | 
 
 
 
 
 | 31 |  | 
 
 
 
 
 | 32 | D2D1FORCEINLINE D2D1_IMAGE_BRUSH_PROPERTIES ImageBrushProperties(D2D1_RECT_F sourceRectangle, | 
 
 
 
 
 | 33 | D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP, | 
 
 
 
 
 | 34 | D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR) { | 
 
 
 
 
 | 35 | D2D1_IMAGE_BRUSH_PROPERTIES r = {sourceRectangle, extendModeX, extendModeY, interpolationMode}; | 
 
 
 
 
 | 36 | return r; | 
 
 
 
 
 | 37 | } | 
 
 
 
 
 | 38 |  | 
 
 
 
 
 | 39 | D2D1FORCEINLINE D2D1_BITMAP_PROPERTIES1 BitmapProperties1(D2D1_BITMAP_OPTIONS bitmapOptions = D2D1_BITMAP_OPTIONS_NONE, | 
 
 
 
 
 | 40 | CONST D2D1_PIXEL_FORMAT pixelFormat = D2D1::PixelFormat(), FLOAT dpiX = 96.0f, FLOAT dpiY = 96.0f, | 
 
 
 
 
 | 41 | ID2D1ColorContext *colorContext = NULL) { | 
 
 
 
 
 | 42 | D2D1_BITMAP_PROPERTIES1 r = {pixelFormat, dpiX, dpiY, bitmapOptions, colorContext}; | 
 
 
 
 
 | 43 | return r; | 
 
 
 
 
 | 44 | } | 
 
 
 
 
 | 45 |  | 
 
 
 
 
 | 46 | D2D1FORCEINLINE D2D1_BITMAP_BRUSH_PROPERTIES1 BitmapBrushProperties1(D2D1_EXTEND_MODE extendmodeX = D2D1_EXTEND_MODE_CLAMP, | 
 
 
 
 
 | 47 | D2D1_EXTEND_MODE extendmodeY = D2D1_EXTEND_MODE_CLAMP, | 
 
 
 
 
 | 48 | D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR) { | 
 
 
 
 
 | 49 | D2D1_BITMAP_BRUSH_PROPERTIES1 r = {extendmodeX, extendmodeY, interpolationMode}; | 
 
 
 
 
 | 50 | return r; | 
 
 
 
 
 | 51 | } | 
 
 
 
 
 | 52 |  | 
 
 
 
 
 | 53 | class Matrix5x4F : public D2D1_MATRIX_5X4_F { | 
 
 
 
 
 | 54 | public: | 
 
 
 
 
 | 55 | inline Matrix5x4F( | 
 
 
 
 
 | 56 | FLOAT m11, FLOAT m12, FLOAT m13, FLOAT m14, | 
 
 
 
 
 | 57 | FLOAT m21, FLOAT m22, FLOAT m23, FLOAT m24, | 
 
 
 
 
 | 58 | FLOAT m31, FLOAT m32, FLOAT m33, FLOAT m34, | 
 
 
 
 
 | 59 | FLOAT m41, FLOAT m42, FLOAT m43, FLOAT m44, | 
 
 
 
 
 | 60 | FLOAT m51, FLOAT m52, FLOAT m53, FLOAT m54) { | 
 
 
 
 
 | 61 | _11 = m11; _12 = m12; _13 = m13; _14 = m14; | 
 
 
 
 
 | 62 | _21 = m21; _22 = m22; _23 = m23; _24 = m24; | 
 
 
 
 
 | 63 | _31 = m31; _32 = m32; _33 = m33; _34 = m34; | 
 
 
 
 
 | 64 | _41 = m41; _42 = m42; _43 = m43; _44 = m44; | 
 
 
 
 
 | 65 | _51 = m51; _52 = m52; _53 = m53; _54 = m54; | 
 
 
 
 
 | 66 | } | 
 
 
 
 
 | 67 |  | 
 
 
 
 
 | 68 | inline Matrix5x4F() { | 
 
 
 
 
 | 69 | _11 = 1; _12 = 0; _13 = 0; _14 = 0; | 
 
 
 
 
 | 70 | _21 = 0; _22 = 1; _23 = 0; _24 = 0; | 
 
 
 
 
 | 71 | _31 = 0; _32 = 0; _33 = 1; _34 = 0; | 
 
 
 
 
 | 72 | _41 = 0; _42 = 0; _43 = 0; _44 = 1; | 
 
 
 
 
 | 73 | _51 = 0; _52 = 0; _53 = 0; _54 = 0; | 
 
 
 
 
 | 74 | } | 
 
 
 
 
 | 75 | }; | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | D2D1FORCEINLINE D2D1_VECTOR_2F Vector2F(FLOAT x = 0.0f, FLOAT y = 0.0f) { | 
 
 
 
 
 | 78 | D2D1_VECTOR_2F r = {x, y}; | 
 
 
 
 
 | 79 | return r; | 
 
 
 
 
 | 80 | } | 
 
 
 
 
 | 81 |  | 
 
 
 
 
 | 82 | D2D1FORCEINLINE D2D1_VECTOR_3F Vector3F(FLOAT x = 0.0f, FLOAT y = 0.0f, FLOAT z = 0.0f) { | 
 
 
 
 
 | 83 | D2D1_VECTOR_3F r = {x, y, z}; | 
 
 
 
 
 | 84 | return r; | 
 
 
 
 
 | 85 | } | 
 
 
 
 
 | 86 |  | 
 
 
 
 
 | 87 | D2D1FORCEINLINE D2D1_VECTOR_4F Vector4F(FLOAT x = 0.0f, FLOAT y = 0.0f, FLOAT z = 0.0f, FLOAT w = 0.0f) { | 
 
 
 
 
 | 88 | D2D1_VECTOR_4F r = {x, y, z, w}; | 
 
 
 
 
 | 89 | return r; | 
 
 
 
 
 | 90 | } | 
 
 
 
 
 | 91 |  | 
 
 
 
 
 | 92 | D2D1FORCEINLINE D2D1_POINT_2L Point2L(INT32 x = 0, INT32 y = 0) { | 
 
 
 
 
 | 93 | return Point2<INT32>(x, y); | 
 
 
 
 
 | 94 | } | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | D2D1FORCEINLINE D2D1_RECT_L RectL(INT32 left = 0.0f, INT32 top = 0.0f, INT32 right = 0.0f, INT32 bottom = 0.0f) { | 
 
 
 
 
 | 97 | return Rect<INT32>(left, top, right, bottom); | 
 
 
 
 
 | 98 | } | 
 
 
 
 
 | 99 | } | 
 
 
 
 
 | 100 |  | 
 
 
 
 
 | 101 | #endif /* D2D_USE_C_DEFINITIONS */ | 
 
 
 
 
 | 102 |  | 
 
 
 
 
 | 103 | #endif /* _D2D1_1HELPER_H_ */ |