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root/Oni2/Daodan/MSYS2/mingw32/i686-w64-mingw32/include/GL/glaux.h
Revision: 1166
Committed: Tue Oct 26 14:22:36 2021 UTC (4 years ago) by rossy
Content type: text/x-chdr
File size: 6858 byte(s)
Log Message:
Daodan: Replace MinGW build env with an up-to-date MSYS2 env

File Contents

# Content
1 /**
2 * This file has no copyright assigned and is placed in the Public Domain.
3 * This file is part of the mingw-w64 runtime package.
4 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
5 */
6 #ifndef __GLAUX_H__
7 #define __GLAUX_H__
8
9 #include <windows.h>
10 #include <GL/gl.h>
11 #include <GL/glu.h>
12
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16
17 #define AUX_RGB 0
18 #define AUX_RGBA AUX_RGB
19 #define AUX_INDEX 1
20 #define AUX_SINGLE 0
21 #define AUX_DOUBLE 2
22 #define AUX_DIRECT 0
23 #define AUX_INDIRECT 4
24
25 #define AUX_ACCUM 8
26 #define AUX_ALPHA 16
27 #define AUX_DEPTH24 32
28 #define AUX_STENCIL 64
29 #define AUX_AUX 128
30 #define AUX_DEPTH16 256
31 #define AUX_FIXED_332_PAL 512
32 #define AUX_DEPTH AUX_DEPTH16
33
34 #define AUX_WIND_IS_RGB(x) (((x) & AUX_INDEX)==0)
35 #define AUX_WIND_IS_INDEX(x) (((x) & AUX_INDEX)!=0)
36 #define AUX_WIND_IS_SINGLE(x) (((x) & AUX_DOUBLE)==0)
37 #define AUX_WIND_IS_DOUBLE(x) (((x) & AUX_DOUBLE)!=0)
38 #define AUX_WIND_IS_INDIRECT(x) (((x) & AUX_INDIRECT)!=0)
39 #define AUX_WIND_IS_DIRECT(x) (((x) & AUX_INDIRECT)==0)
40 #define AUX_WIND_HAS_ACCUM(x) (((x) & AUX_ACCUM)!=0)
41 #define AUX_WIND_HAS_ALPHA(x) (((x) & AUX_ALPHA)!=0)
42 #define AUX_WIND_HAS_DEPTH(x) (((x) & (AUX_DEPTH24 | AUX_DEPTH16))!=0)
43 #define AUX_WIND_HAS_STENCIL(x) (((x) & AUX_STENCIL)!=0)
44 #define AUX_WIND_USES_FIXED_332_PAL(x) (((x) & AUX_FIXED_332_PAL)!=0)
45
46 typedef struct _AUX_EVENTREC {
47 GLint event;
48 GLint data[4];
49 } AUX_EVENTREC;
50
51 #define AUX_EXPOSE 1
52 #define AUX_CONFIG 2
53 #define AUX_DRAW 4
54 #define AUX_KEYEVENT 8
55 #define AUX_MOUSEDOWN 16
56 #define AUX_MOUSEUP 32
57 #define AUX_MOUSELOC 64
58
59 #define AUX_WINDOWX 0
60 #define AUX_WINDOWY 1
61 #define AUX_MOUSEX 0
62 #define AUX_MOUSEY 1
63 #define AUX_MOUSESTATUS 3
64 #define AUX_KEY 0
65 #define AUX_KEYSTATUS 1
66
67 #define AUX_LEFTBUTTON 1
68 #define AUX_RIGHTBUTTON 2
69 #define AUX_MIDDLEBUTTON 4
70 #define AUX_SHIFT 1
71 #define AUX_CONTROL 2
72
73 #define AUX_RETURN 0x0D
74 #define AUX_ESCAPE 0x1B
75 #define AUX_SPACE 0x20
76 #define AUX_LEFT 0x25
77 #define AUX_UP 0x26
78 #define AUX_RIGHT 0x27
79 #define AUX_DOWN 0x28
80 #define AUX_A 'A'
81 #define AUX_B 'B'
82 #define AUX_C 'C'
83 #define AUX_D 'D'
84 #define AUX_E 'E'
85 #define AUX_F 'F'
86 #define AUX_G 'G'
87 #define AUX_H 'H'
88 #define AUX_I 'I'
89 #define AUX_J 'J'
90 #define AUX_K 'K'
91 #define AUX_L 'L'
92 #define AUX_M 'M'
93 #define AUX_N 'N'
94 #define AUX_O 'O'
95 #define AUX_P 'P'
96 #define AUX_Q 'Q'
97 #define AUX_R 'R'
98 #define AUX_S 'S'
99 #define AUX_T 'T'
100 #define AUX_U 'U'
101 #define AUX_V 'V'
102 #define AUX_W 'W'
103 #define AUX_X 'X'
104 #define AUX_Y 'Y'
105 #define AUX_Z 'Z'
106 #define AUX_a 'a'
107 #define AUX_b 'b'
108 #define AUX_c 'c'
109 #define AUX_d 'd'
110 #define AUX_e 'e'
111 #define AUX_f 'f'
112 #define AUX_g 'g'
113 #define AUX_h 'h'
114 #define AUX_i 'i'
115 #define AUX_j 'j'
116 #define AUX_k 'k'
117 #define AUX_l 'l'
118 #define AUX_m 'm'
119 #define AUX_n 'n'
120 #define AUX_o 'o'
121 #define AUX_p 'p'
122 #define AUX_q 'q'
123 #define AUX_r 'r'
124 #define AUX_s 's'
125 #define AUX_t 't'
126 #define AUX_u 'u'
127 #define AUX_v 'v'
128 #define AUX_w 'w'
129 #define AUX_x 'x'
130 #define AUX_y 'y'
131 #define AUX_z 'z'
132 #define AUX_0 '0'
133 #define AUX_1 '1'
134 #define AUX_2 '2'
135 #define AUX_3 '3'
136 #define AUX_4 '4'
137 #define AUX_5 '5'
138 #define AUX_6 '6'
139 #define AUX_7 '7'
140 #define AUX_8 '8'
141 #define AUX_9 '9'
142
143 #define AUX_FD 1
144 #define AUX_COLORMAP 3
145 #define AUX_GREYSCALEMAP 4
146 #define AUX_FOGMAP 5
147 #define AUX_ONECOLOR 6
148
149 #define AUX_BLACK 0
150 #define AUX_RED 13
151 #define AUX_GREEN 14
152 #define AUX_YELLOW 15
153 #define AUX_BLUE 16
154 #define AUX_MAGENTA 17
155 #define AUX_CYAN 18
156 #define AUX_WHITE 19
157
158 extern float auxRGBMap[20][3];
159
160 #define AUX_SETCOLOR(x,y) (AUX_WIND_IS_RGB((x)) ? glColor3fv(auxRGBMap[(y)]) : glIndexf((y)))
161
162 typedef struct _AUX_RGBImageRec {
163 GLint sizeX,sizeY;
164 unsigned char *data;
165 } AUX_RGBImageRec;
166
167 void APIENTRY auxInitDisplayMode(GLenum);
168 void APIENTRY auxInitPosition(int,int,int,int);
169
170 #ifdef UNICODE
171 #define auxInitWindow auxInitWindowW
172 #else
173 #define auxInitWindow auxInitWindowA
174 #endif
175 GLenum APIENTRY auxInitWindowA(LPCSTR);
176 GLenum APIENTRY auxInitWindowW(LPCWSTR);
177
178 void APIENTRY auxCloseWindow(void);
179 void APIENTRY auxQuit(void);
180 void APIENTRY auxSwapBuffers(void);
181
182 typedef void (CALLBACK *AUXMAINPROC)(void);
183 void APIENTRY auxMainLoop(AUXMAINPROC);
184
185 typedef void (CALLBACK *AUXEXPOSEPROC)(int,int);
186 void APIENTRY auxExposeFunc(AUXEXPOSEPROC);
187
188 typedef void (CALLBACK *AUXRESHAPEPROC)(GLsizei,GLsizei);
189 void APIENTRY auxReshapeFunc(AUXRESHAPEPROC);
190
191 typedef void (CALLBACK *AUXIDLEPROC)(void);
192 void APIENTRY auxIdleFunc(AUXIDLEPROC);
193
194 typedef void (CALLBACK *AUXKEYPROC)(void);
195 void APIENTRY auxKeyFunc(int,AUXKEYPROC);
196
197 typedef void (CALLBACK *AUXMOUSEPROC)(AUX_EVENTREC *);
198 void APIENTRY auxMouseFunc(int,int,AUXMOUSEPROC);
199
200 int APIENTRY auxGetColorMapSize(void);
201 void APIENTRY auxGetMouseLoc(int *,int *);
202 void APIENTRY auxSetOneColor(int,float,float,float);
203 void APIENTRY auxSetFogRamp(int,int);
204 void APIENTRY auxSetGreyRamp(void);
205 void APIENTRY auxSetRGBMap(int,float *);
206
207 #ifdef UNICODE
208 #define auxRGBImageLoad auxRGBImageLoadW
209 #else
210 #define auxRGBImageLoad auxRGBImageLoadA
211 #endif
212 AUX_RGBImageRec *APIENTRY auxRGBImageLoadA(LPCSTR);
213 AUX_RGBImageRec *APIENTRY auxRGBImageLoadW(LPCWSTR);
214
215 #ifdef UNICODE
216 #define auxDIBImageLoad auxDIBImageLoadW
217 #else
218 #define auxDIBImageLoad auxDIBImageLoadA
219 #endif
220 AUX_RGBImageRec *APIENTRY auxDIBImageLoadA(LPCSTR);
221 AUX_RGBImageRec *APIENTRY auxDIBImageLoadW(LPCWSTR);
222
223 void APIENTRY auxCreateFont(void);
224
225 #ifdef UNICODE
226 #define auxDrawStr auxDrawStrW
227 #else
228 #define auxDrawStr auxDrawStrA
229 #endif
230 void APIENTRY auxDrawStrA(LPCSTR);
231 void APIENTRY auxDrawStrW(LPCWSTR);
232
233 void APIENTRY auxWireSphere(GLdouble);
234 void APIENTRY auxSolidSphere(GLdouble);
235 void APIENTRY auxWireCube(GLdouble);
236 void APIENTRY auxSolidCube(GLdouble);
237 void APIENTRY auxWireBox(GLdouble,GLdouble,GLdouble);
238 void APIENTRY auxSolidBox(GLdouble,GLdouble,GLdouble);
239 void APIENTRY auxWireTorus(GLdouble,GLdouble);
240 void APIENTRY auxSolidTorus(GLdouble,GLdouble);
241 void APIENTRY auxWireCylinder(GLdouble,GLdouble);
242 void APIENTRY auxSolidCylinder(GLdouble,GLdouble);
243 void APIENTRY auxWireIcosahedron(GLdouble);
244 void APIENTRY auxSolidIcosahedron(GLdouble);
245 void APIENTRY auxWireOctahedron(GLdouble);
246 void APIENTRY auxSolidOctahedron(GLdouble);
247 void APIENTRY auxWireTetrahedron(GLdouble);
248 void APIENTRY auxSolidTetrahedron(GLdouble);
249 void APIENTRY auxWireDodecahedron(GLdouble);
250 void APIENTRY auxSolidDodecahedron(GLdouble);
251 void APIENTRY auxWireCone(GLdouble,GLdouble);
252 void APIENTRY auxSolidCone(GLdouble,GLdouble);
253 void APIENTRY auxWireTeapot(GLdouble);
254 void APIENTRY auxSolidTeapot(GLdouble);
255
256 HWND APIENTRY auxGetHWND(void);
257 HDC APIENTRY auxGetHDC(void);
258 HGLRC APIENTRY auxGetHGLRC(void);
259
260 enum {
261 AUX_USE_ID = 1,AUX_EXACT_MATCH,AUX_MINIMUM_CRITERIA
262 };
263 void APIENTRY auxInitDisplayModePolicy(GLenum);
264 GLenum APIENTRY auxInitDisplayModeID(GLint);
265 GLenum APIENTRY auxGetDisplayModePolicy(void);
266 GLint APIENTRY auxGetDisplayModeID(void);
267 GLenum APIENTRY auxGetDisplayMode(void);
268
269 #ifdef __cplusplus
270 }
271 #endif
272 #endif