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/** |
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* This file has no copyright assigned and is placed in the Public Domain. |
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* This file is part of the mingw-w64 runtime package. |
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* No warranty is given; refer to the file DISCLAIMER.PD within this package. |
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*/ |
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#ifndef __GLAUX_H__ |
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#define __GLAUX_H__ |
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|
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#include <windows.h> |
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#include <GL/gl.h> |
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#include <GL/glu.h> |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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#define AUX_RGB 0 |
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#define AUX_RGBA AUX_RGB |
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#define AUX_INDEX 1 |
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#define AUX_SINGLE 0 |
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#define AUX_DOUBLE 2 |
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#define AUX_DIRECT 0 |
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#define AUX_INDIRECT 4 |
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|
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#define AUX_ACCUM 8 |
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#define AUX_ALPHA 16 |
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#define AUX_DEPTH24 32 |
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#define AUX_STENCIL 64 |
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#define AUX_AUX 128 |
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#define AUX_DEPTH16 256 |
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#define AUX_FIXED_332_PAL 512 |
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#define AUX_DEPTH AUX_DEPTH16 |
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|
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#define AUX_WIND_IS_RGB(x) (((x) & AUX_INDEX)==0) |
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#define AUX_WIND_IS_INDEX(x) (((x) & AUX_INDEX)!=0) |
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#define AUX_WIND_IS_SINGLE(x) (((x) & AUX_DOUBLE)==0) |
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#define AUX_WIND_IS_DOUBLE(x) (((x) & AUX_DOUBLE)!=0) |
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#define AUX_WIND_IS_INDIRECT(x) (((x) & AUX_INDIRECT)!=0) |
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#define AUX_WIND_IS_DIRECT(x) (((x) & AUX_INDIRECT)==0) |
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#define AUX_WIND_HAS_ACCUM(x) (((x) & AUX_ACCUM)!=0) |
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#define AUX_WIND_HAS_ALPHA(x) (((x) & AUX_ALPHA)!=0) |
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#define AUX_WIND_HAS_DEPTH(x) (((x) & (AUX_DEPTH24 | AUX_DEPTH16))!=0) |
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#define AUX_WIND_HAS_STENCIL(x) (((x) & AUX_STENCIL)!=0) |
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#define AUX_WIND_USES_FIXED_332_PAL(x) (((x) & AUX_FIXED_332_PAL)!=0) |
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|
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typedef struct _AUX_EVENTREC { |
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GLint event; |
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GLint data[4]; |
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} AUX_EVENTREC; |
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|
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#define AUX_EXPOSE 1 |
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#define AUX_CONFIG 2 |
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#define AUX_DRAW 4 |
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#define AUX_KEYEVENT 8 |
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#define AUX_MOUSEDOWN 16 |
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#define AUX_MOUSEUP 32 |
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#define AUX_MOUSELOC 64 |
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|
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#define AUX_WINDOWX 0 |
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#define AUX_WINDOWY 1 |
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#define AUX_MOUSEX 0 |
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#define AUX_MOUSEY 1 |
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#define AUX_MOUSESTATUS 3 |
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#define AUX_KEY 0 |
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#define AUX_KEYSTATUS 1 |
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|
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#define AUX_LEFTBUTTON 1 |
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#define AUX_RIGHTBUTTON 2 |
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#define AUX_MIDDLEBUTTON 4 |
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#define AUX_SHIFT 1 |
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#define AUX_CONTROL 2 |
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|
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#define AUX_RETURN 0x0D |
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#define AUX_ESCAPE 0x1B |
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#define AUX_SPACE 0x20 |
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#define AUX_LEFT 0x25 |
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#define AUX_UP 0x26 |
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#define AUX_RIGHT 0x27 |
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#define AUX_DOWN 0x28 |
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#define AUX_A 'A' |
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#define AUX_B 'B' |
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#define AUX_C 'C' |
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#define AUX_D 'D' |
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#define AUX_E 'E' |
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#define AUX_F 'F' |
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#define AUX_G 'G' |
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#define AUX_H 'H' |
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#define AUX_I 'I' |
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#define AUX_J 'J' |
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#define AUX_K 'K' |
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#define AUX_L 'L' |
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#define AUX_M 'M' |
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#define AUX_N 'N' |
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#define AUX_O 'O' |
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#define AUX_P 'P' |
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#define AUX_Q 'Q' |
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#define AUX_R 'R' |
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#define AUX_S 'S' |
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#define AUX_T 'T' |
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#define AUX_U 'U' |
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#define AUX_V 'V' |
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#define AUX_W 'W' |
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#define AUX_X 'X' |
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#define AUX_Y 'Y' |
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#define AUX_Z 'Z' |
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#define AUX_a 'a' |
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#define AUX_b 'b' |
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#define AUX_c 'c' |
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#define AUX_d 'd' |
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#define AUX_e 'e' |
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#define AUX_f 'f' |
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#define AUX_g 'g' |
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#define AUX_h 'h' |
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#define AUX_i 'i' |
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#define AUX_j 'j' |
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#define AUX_k 'k' |
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#define AUX_l 'l' |
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#define AUX_m 'm' |
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#define AUX_n 'n' |
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#define AUX_o 'o' |
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#define AUX_p 'p' |
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#define AUX_q 'q' |
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#define AUX_r 'r' |
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#define AUX_s 's' |
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#define AUX_t 't' |
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#define AUX_u 'u' |
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#define AUX_v 'v' |
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#define AUX_w 'w' |
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#define AUX_x 'x' |
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#define AUX_y 'y' |
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#define AUX_z 'z' |
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#define AUX_0 '0' |
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#define AUX_1 '1' |
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#define AUX_2 '2' |
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#define AUX_3 '3' |
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#define AUX_4 '4' |
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#define AUX_5 '5' |
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#define AUX_6 '6' |
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#define AUX_7 '7' |
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#define AUX_8 '8' |
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#define AUX_9 '9' |
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|
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#define AUX_FD 1 |
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#define AUX_COLORMAP 3 |
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#define AUX_GREYSCALEMAP 4 |
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#define AUX_FOGMAP 5 |
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#define AUX_ONECOLOR 6 |
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|
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#define AUX_BLACK 0 |
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#define AUX_RED 13 |
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#define AUX_GREEN 14 |
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#define AUX_YELLOW 15 |
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#define AUX_BLUE 16 |
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#define AUX_MAGENTA 17 |
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#define AUX_CYAN 18 |
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#define AUX_WHITE 19 |
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|
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extern float auxRGBMap[20][3]; |
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|
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#define AUX_SETCOLOR(x,y) (AUX_WIND_IS_RGB((x)) ? glColor3fv(auxRGBMap[(y)]) : glIndexf((y))) |
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|
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typedef struct _AUX_RGBImageRec { |
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GLint sizeX,sizeY; |
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unsigned char *data; |
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} AUX_RGBImageRec; |
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|
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void APIENTRY auxInitDisplayMode(GLenum); |
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void APIENTRY auxInitPosition(int,int,int,int); |
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|
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#ifdef UNICODE |
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#define auxInitWindow auxInitWindowW |
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#else |
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#define auxInitWindow auxInitWindowA |
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#endif |
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GLenum APIENTRY auxInitWindowA(LPCSTR); |
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GLenum APIENTRY auxInitWindowW(LPCWSTR); |
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|
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void APIENTRY auxCloseWindow(void); |
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void APIENTRY auxQuit(void); |
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void APIENTRY auxSwapBuffers(void); |
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|
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typedef void (CALLBACK *AUXMAINPROC)(void); |
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void APIENTRY auxMainLoop(AUXMAINPROC); |
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|
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typedef void (CALLBACK *AUXEXPOSEPROC)(int,int); |
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void APIENTRY auxExposeFunc(AUXEXPOSEPROC); |
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|
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typedef void (CALLBACK *AUXRESHAPEPROC)(GLsizei,GLsizei); |
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void APIENTRY auxReshapeFunc(AUXRESHAPEPROC); |
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|
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typedef void (CALLBACK *AUXIDLEPROC)(void); |
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void APIENTRY auxIdleFunc(AUXIDLEPROC); |
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|
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typedef void (CALLBACK *AUXKEYPROC)(void); |
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void APIENTRY auxKeyFunc(int,AUXKEYPROC); |
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|
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typedef void (CALLBACK *AUXMOUSEPROC)(AUX_EVENTREC *); |
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void APIENTRY auxMouseFunc(int,int,AUXMOUSEPROC); |
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|
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int APIENTRY auxGetColorMapSize(void); |
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void APIENTRY auxGetMouseLoc(int *,int *); |
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void APIENTRY auxSetOneColor(int,float,float,float); |
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void APIENTRY auxSetFogRamp(int,int); |
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void APIENTRY auxSetGreyRamp(void); |
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void APIENTRY auxSetRGBMap(int,float *); |
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|
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#ifdef UNICODE |
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#define auxRGBImageLoad auxRGBImageLoadW |
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#else |
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#define auxRGBImageLoad auxRGBImageLoadA |
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#endif |
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AUX_RGBImageRec *APIENTRY auxRGBImageLoadA(LPCSTR); |
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AUX_RGBImageRec *APIENTRY auxRGBImageLoadW(LPCWSTR); |
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|
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#ifdef UNICODE |
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#define auxDIBImageLoad auxDIBImageLoadW |
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#else |
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#define auxDIBImageLoad auxDIBImageLoadA |
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#endif |
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AUX_RGBImageRec *APIENTRY auxDIBImageLoadA(LPCSTR); |
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AUX_RGBImageRec *APIENTRY auxDIBImageLoadW(LPCWSTR); |
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|
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void APIENTRY auxCreateFont(void); |
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|
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#ifdef UNICODE |
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#define auxDrawStr auxDrawStrW |
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#else |
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#define auxDrawStr auxDrawStrA |
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#endif |
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void APIENTRY auxDrawStrA(LPCSTR); |
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void APIENTRY auxDrawStrW(LPCWSTR); |
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|
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void APIENTRY auxWireSphere(GLdouble); |
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void APIENTRY auxSolidSphere(GLdouble); |
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void APIENTRY auxWireCube(GLdouble); |
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void APIENTRY auxSolidCube(GLdouble); |
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void APIENTRY auxWireBox(GLdouble,GLdouble,GLdouble); |
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void APIENTRY auxSolidBox(GLdouble,GLdouble,GLdouble); |
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void APIENTRY auxWireTorus(GLdouble,GLdouble); |
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void APIENTRY auxSolidTorus(GLdouble,GLdouble); |
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void APIENTRY auxWireCylinder(GLdouble,GLdouble); |
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void APIENTRY auxSolidCylinder(GLdouble,GLdouble); |
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void APIENTRY auxWireIcosahedron(GLdouble); |
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void APIENTRY auxSolidIcosahedron(GLdouble); |
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void APIENTRY auxWireOctahedron(GLdouble); |
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void APIENTRY auxSolidOctahedron(GLdouble); |
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void APIENTRY auxWireTetrahedron(GLdouble); |
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void APIENTRY auxSolidTetrahedron(GLdouble); |
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void APIENTRY auxWireDodecahedron(GLdouble); |
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void APIENTRY auxSolidDodecahedron(GLdouble); |
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void APIENTRY auxWireCone(GLdouble,GLdouble); |
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void APIENTRY auxSolidCone(GLdouble,GLdouble); |
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void APIENTRY auxWireTeapot(GLdouble); |
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void APIENTRY auxSolidTeapot(GLdouble); |
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|
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HWND APIENTRY auxGetHWND(void); |
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HDC APIENTRY auxGetHDC(void); |
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HGLRC APIENTRY auxGetHGLRC(void); |
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|
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enum { |
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AUX_USE_ID = 1,AUX_EXACT_MATCH,AUX_MINIMUM_CRITERIA |
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}; |
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void APIENTRY auxInitDisplayModePolicy(GLenum); |
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GLenum APIENTRY auxInitDisplayModeID(GLint); |
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GLenum APIENTRY auxGetDisplayModePolicy(void); |
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GLint APIENTRY auxGetDisplayModeID(void); |
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GLenum APIENTRY auxGetDisplayMode(void); |
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|
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#ifdef __cplusplus |
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} |
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#endif |
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#endif |