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root/Oni2/Daodan/MSVC/Oni_Symbols.h
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Comparing Daodan/MSVC/Oni_Symbols.h (file contents):
Revision 578 by gumby, Wed Jan 12 18:47:16 2011 UTC vs.
Revision 579 by gumby, Thu Jan 13 01:02:52 2011 UTC

# Line 123 | Line 123 | typedef int16_t ( *_TSrContext_New)( voi
123   typedef int16_t ( *_TSrContext_SetShade)(
124          void            *ioTextContext,
125          uint32_t        inShade);
126 <
126 > typedef void (* _ONrGameState_Timer_Start)( char* function, int time );
127   typedef uint16_t ( *_TRrAnimation_GetDuration)(void* Animation);
128   typedef uint16_t ( *_TRrAnimation_GetTo)(void* Animation);
129   typedef uint16_t ( *_TRrAnimation_GetFrom)(void* Animation);
# Line 169 | Line 169 | ExtFunc(AI2iScript_Spawn);
169   ExtFunc(TRrAnimation_GetDuration);
170   ExtFunc(TRrAnimation_GetFrom);
171   ExtFunc(TRrAnimation_GetTo);
172 <
172 > ExtFunc(ONrGameState_Timer_Start);
173   extern _UUrMachineTime_High UUrMachineTime_High;
174   extern _UUrMachineTime_High_Frequency UUrMachineTime_High_Frequency;
175   extern _UUrMachineTime_Sixtieths UUrMachineTime_Sixtieths;

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