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root/Oni2/Daodan/MSVC/Oni_Symbols.h
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Comparing Daodan/MSVC/Oni_Symbols.h (file contents):
Revision 567 by gumby, Fri Jun 25 03:52:34 2010 UTC vs.
Revision 568 by gumby, Wed Jun 30 04:25:00 2010 UTC

# Line 112 | Line 112 | typedef int16_t ( *_TSrContext_DrawText)
112   //int16_t TSrContext_New        ( TSFF*, size 7, ??? 1, ??? 1, ??? 0, TSrContext*);
113   typedef int16_t ( *_TSrContext_New)( void* FontInstance, int size, int hthsik1,int hthsik2,int hthsik3, void* TSrContext);
114  
115 + //yes im cheating so badly.
116 + typedef uint16_t ( *_iSetCharacterClass)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
117  
118   #define ExtFunc(name) extern _##name name
119   ExtFunc(SLrScript_Command_Register_ReturnType);
# Line 150 | Line 152 | ExtFunc(UUrStartupMessage);
152   ExtFunc(ONrGameState_NewCharacter);
153   ExtFunc(ONrGetActiveCharacter);
154  
155 + ExtFunc(iSetCharacterClass);
156 +
157   ExtFunc(COrTextArea_Print);
158  
159   ExtFunc(ONrCheater);

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