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root/Oni2/Daodan/MSVC/Oni_Symbols.h
Revision: 582
Committed: Wed Jan 19 04:35:43 2011 UTC (14 years, 8 months ago) by gumby
Content type: text/x-chdr
File size: 10246 byte(s)
Log Message:
Hangs on death, but netcode is improved.

File Contents

# Content
1 #ifndef ONI_SYMBOLS_H
2 #define ONI_SYMBOLS_H
3 #include "bool.h"
4 #include <stdio.h>
5 #include "oni_gl.h"
6 #include "Oni_Character.h"
7 #include "BFW_ScriptLang.h"
8 #define DefVar(type, name, address) static type* _##name = (type*)address
9 //variables
10
11 //DO THIS INSTEAD!
12 DefVar( onibool, ai2_deaf, 0x005ec0c1 );
13
14 DefVar( HINSTANCE, g_Instance, 0x0061F9E4 );
15
16 DefVar( gl_api_t*, gl_api, 0x00560604 );
17 DefVar( gl_engine_t*, gl_eng, 0x00560600 );
18 DefVar( WORD*, gl_gamma_ramp, 0x0055fdfc );
19 DefVar( int, gl_gamma_ramp_valid, 0x005603fc );
20
21 DefVar( char, opt_ignore_private_data,0x006370f0 );
22 DefVar( char, opt_sound, 0x006370fc );
23
24 DefVar( char, AKgDebug_DebugMaps, 0x002b2204 );
25
26 DefVar( bool, BFgDebugFileEnable, 0x0055c8d0 );
27
28 DefVar( uint32_t, COgConsoleLines, 0x005cb468 );
29 DefVar( uint32_t, COgDefaultTextShade, 0x00533f70 );
30 DefVar( uint32_t, COgDefaultTextShadow, 0x00533f74 );
31 DefVar( uint32_t, COgFadeTimeValue, 0x00533f68 );
32
33 DefVar( FILE*, ONgFileStartup, 0x005711b8 );
34 DefVar( GameState*, ONgGameState, 0x005ece7c );
35 DefVar( ONtPlatformData,ONgPlatformData, 0x0053100c );
36
37 DefVar( char, M3gResolutionSwitch, 0x00531634 );
38
39 DefVar( bool, SSgSearchOnDisk, 0x005eb758 );
40 #undef DefVar
41 //Yes, I'm aware that there are a few ways this could go wrong
42 //but in the interests of neatness and not having to go through and rename all the variables
43 //and use annoying dereferencing, this will do.
44
45 //...too bad there is no way to nest #defines...
46 #define AKgDebug_DebugMaps (*_AKgDebug_DebugMaps)
47 #define ai2_deaf (*_ai2_deaf)
48 #define g_Instance (*_g_Instance)
49 #define M3gResolutionSwitch (*_M3gResolutionSwitch)
50 #define ONgGameState (*_ONgGameState)
51 #define ONgPlatformData (*_ONgPlatformData)
52 #define opt_ignore_private_data (*_opt_ignore_private_data)
53 #define opt_sound (*_opt_sound)
54 #define BFgDebugFileEnable (*_BFgDebugFileEnable)
55 #define SSgSearchOnDisk (*_SSgSearchOnDisk)
56 #define gl_gamma_ramp (*_gl_gamma_ramp)
57 #define gl_gamma_ramp_valid (*_gl_gamma_ramp_valid)
58 #define gl_api (*_gl_api)
59 #define gl_eng (*_gl_eng)
60 #define COgConsoleLines (*_COgConsoleLines)
61 #define COgFadeTimeValue (*_COgFadeTimeValue)
62 #define COgDefaultTextShade (*_COgDefaultTextShade)
63 #define COgDefaultTextShadow (*_COgDefaultTextShadow)
64 #define ONgFileStartup (*_ONgFileStartup)
65
66
67 #undef $
68
69 //functions
70 //__fastcall isn't neccessary if you specify the correct calling convention.
71 typedef int64_t ( *_UUrMachineTime_High)();
72 typedef double ( *_UUrMachineTime_High_Frequency)();
73 typedef int64_t ( *_UUrMachineTime_Sixtieths)();
74 typedef void ( *_UUrPlatform_Initialize)();
75 typedef void ( *_UUrPlatform_Terminate)();
76
77 typedef FILE* ( __cdecl *_oni_fopen)(const char*, const char*);
78 typedef int ( __cdecl *_oni_fprintf)(FILE*, const char*, ...);
79 typedef int ( __cdecl *_oni_fflush)(FILE*);
80
81 typedef void ( __cdecl *_ONiMain)(int ArgCount, char *ArgList[]);
82 typedef short ( *_ONrPlatform_Initialize)(ONtPlatformData *PlatformData);
83 typedef LRESULT ( CALLBACK *_ONrPlatform_WindowProc)(HWND Window, UINT Message,
84 WPARAM WParam, LPARAM LParam);
85 typedef unsigned int ( *_gl_enumerate_valid_display_modes)(M3tDisplayMode modes[16]);
86 typedef int ( *_gl_platform_set_pixel_format)(HDC hdc);
87 typedef int ( *_gl_platform_initialize)();
88
89 typedef float ( *_ONrPersist_GetGamma)();
90 typedef uint8_t ( *_ONrPersist_GetWonGame)();
91
92 typedef void ( __cdecl *_UUrStartupMessage)(const char* fmt, ...);
93 typedef int16_t ( *_ONrGameState_NewCharacter)(void* CHAR, void* AISA,
94 void* flag, uint32_t* list_location);
95 typedef ActiveCharacter* ( *_ONrGetActiveCharacter)(void* CharacterPtr);
96 typedef void ( *_ONrCharacter_NewAnimationHook)(Character *ioCharacter, ActiveCharacter *ioActiveCharacter);
97 typedef void ( *_ONrCharacter_SetAnimationExternal)(Character *ioCharacter, short state, void* animation, int interpolation);
98
99 typedef void ( *_COrTextArea_Print)(uint32_t area, uint32_t priority,
100 uint32_t textshade, uint32_t textshadowshade,
101 const char* text, uint32_t unk_alwaws_0, uint32_t fadetime);
102 typedef uint8_t ( *_ONrCheater)(uint32_t cheat);
103 typedef int ( __cdecl *_AUrMessageBox)(int Buttons, char *Message, ...);
104 typedef char* ( *_SSrMessage_Find)(char* message_key); //Returns a prompt message from a message key
105 //typedef void ( *_ONiGameState_FindAutoPromptMessage)(char* Note, void* ptr);
106
107 typedef uint16_t (ONICALL *sl_func)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
108 typedef uint16_t (ONICALL *_SLrScript_Command_Register_ReturnType)(char* name, char* desc, char* argfmt, sl_type type, sl_func callback);
109 typedef uint16_t (ONICALL *_SLrScript_Command_Register_Void)(char* name, char* desc, char* argfmt, sl_func callback);
110 typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_Int32)(char* name, char* desc, int32_t* data);
111 typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_Float)(char* name, char* desc, float* data);
112 typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_String)(char* name, char* desc, char* data);
113
114 typedef int ( *_COrMessage_Print)(char* Message, char* Key, void* noidea);
115 //typedef void ( *_COrConsole_StatusLine_Display)();
116 typedef int16_t ( *_TMrInstance_GetDataPtr)(int tag, char* name, void* pointer);
117 typedef char* ( *_TMrInstance_GetInstanceName)(void* InstancePointer);
118
119 typedef int16_t ( *_TSrContext_DrawText)(uint32_t TSrContext, char* Text, char alpha, uint32_t usuallyzero, void* pRect);
120 //int16_t TSrContext_New ( TSFF*, size 7, ??? 1, ??? 1, ??? 0, TSrContext*);
121 typedef int16_t ( *_TSrContext_New)( void* FontInstance, int size, int hthsik1,int hthsik2,int hthsik3, void* TSrContext);
122
123 typedef int16_t ( *_TSrContext_SetShade)(
124 void *ioTextContext,
125 uint32_t inShade);
126 typedef void (* _ONrGameState_Timer_Start)( char* function, int time );
127 typedef uint16_t ( *_TRrAnimation_GetDuration)(void* Animation);
128 typedef uint16_t ( *_TRrAnimation_GetTo)(void* Animation);
129 typedef uint16_t ( *_TRrAnimation_GetFrom)(void* Animation);
130
131 typedef void
132 ( *_ONrCharacter_SetHitPoints)(
133 Character *ioCharacter,
134 uint32_t inHitPoints);
135 typedef void ( *_ONrCorpse_Create)(Character* Character);
136 //yes im cheating so badly.
137 typedef uint16_t ( *_iSetCharacterClass)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
138 typedef uint16_t ( *_AI2iScript_Spawn)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
139 typedef void * ( *_OBJrObjectType_GetObject_ByNumber)(int inObjectType, int inIndex);
140 typedef int ( *_OBJiObjectGroup_GetNumObjects)(void *inObjectGroup);
141
142 typedef void ( *_ONrGameState_DeleteCharacter)(Character *inCharacter);
143
144 typedef char (*OBJtEnumCallback_Object)(
145 void *inObject,
146 int inUserData);
147
148 typedef int ( *_OBJrObjectType_EnumerateObjects)(
149 int inObjectType,
150 OBJtEnumCallback_Object inEnumCallback,
151 int inUserData);
152
153 typedef void ( *_OBJrDoor_Open)( DoorObject *inObject, Character *inCharacter );
154 typedef void ( *_OBJrDoor_ForceOpen)(short id);
155 typedef short ( *_OBJrConsole_OnActivate)( void *inObject, Character *inCharacter );
156 //typedef void* ( *_OBJrConsole_GetByID)( short ID );
157 #define ExtFunc(name) extern _##name name
158 ExtFunc(SLrScript_Command_Register_ReturnType);
159 ExtFunc(SLrScript_Command_Register_Void);
160 ExtFunc(SLrGlobalVariable_Register_Int32);
161 ExtFunc(SLrGlobalVariable_Register_Float);
162 ExtFunc(SLrGlobalVariable_Register_String);
163 //ExtFunc(COrConsole_StatusLine_Display);
164 ExtFunc(OBJrObjectType_EnumerateObjects);
165 //ExtFunc(OBJiObjectGroup_GetNumObjects);
166 //ExtFunc(OBJrConsole_GetByID);
167 ExtFunc(AI2iScript_Spawn);
168
169 ExtFunc(TRrAnimation_GetDuration);
170 ExtFunc(TRrAnimation_GetFrom);
171 ExtFunc(TRrAnimation_GetTo);
172 ExtFunc(ONrGameState_Timer_Start);
173 extern _UUrMachineTime_High UUrMachineTime_High;
174 extern _UUrMachineTime_High_Frequency UUrMachineTime_High_Frequency;
175 extern _UUrMachineTime_Sixtieths UUrMachineTime_Sixtieths;
176 extern _UUrPlatform_Initialize UUrPlatform_Initialize;
177 extern _UUrPlatform_Terminate UUrPlatform_Terminate;
178
179 extern _oni_fopen oni_fopen;
180 extern _oni_fprintf oni_fprintf;
181 extern _oni_fflush oni_fflush;
182
183 extern _ONiMain ONiMain;
184 extern _ONrPlatform_Initialize ONrPlatform_Initialize;
185 extern _ONrPlatform_WindowProc ONrPlatform_WindowProc;
186
187 ExtFunc(COrMessage_Print);
188
189 ExtFunc(TMrInstance_GetDataPtr);
190 ExtFunc(TMrInstance_GetInstanceName);
191
192 ExtFunc(gl_enumerate_valid_display_modes);
193 ExtFunc(gl_platform_set_pixel_format);
194 ExtFunc(gl_platform_initialize);
195 ExtFunc(ONrPersist_GetGamma);
196 ExtFunc(ONrPersist_GetWonGame);
197 ExtFunc(UUrStartupMessage);
198
199 ExtFunc(ONrCharacter_SetAnimationExternal);
200
201 ExtFunc(ONrCharacter_NewAnimationHook);
202 ExtFunc(ONrCharacter_SetHitPoints);
203 ExtFunc(ONrGameState_NewCharacter);
204 ExtFunc(ONrGameState_DeleteCharacter);
205 ExtFunc(ONrGetActiveCharacter);
206 ExtFunc(ONrCorpse_Create);
207 ExtFunc(iSetCharacterClass);
208
209 ExtFunc(COrTextArea_Print);
210
211 ExtFunc(ONrCheater);
212 ExtFunc(AUrMessageBox);
213
214 ExtFunc(SSrMessage_Find);
215 //ExtFunc(ONiGameState_FindAutoPromptMessage);
216
217 ExtFunc(TSrContext_DrawText);
218 ExtFunc(TSrContext_New);
219 ExtFunc(TSrContext_SetShade);
220 ExtFunc(OBJrDoor_Open);
221 ExtFunc(OBJrDoor_ForceOpen);
222
223 ExtFunc(OBJrConsole_OnActivate);
224 //static const void* ( *OBJrConsole_GetByID)( short ID ) = (const void*(*)(short))0x004C0950;
225 #undef DefFunc
226 #define DefFunc( type, name, args, address) static const type ( * name ) args = (const type (*) args )address;
227 DefFunc( void*, OBJrConsole_GetByID, (short ID), 0x004C0950);
228 DefFunc( void, COrConsole_StatusLine_Display, (), 0x00431E70 );
229 //typedef void ( *_ONiGameState_FindAutoPromptMessage)(char* Note, void* ptr);
230 DefFunc( void, ONiGameState_FindAutoPromptMessage, (char* Note, void* ptr), 0x004FDBE0 );
231 DefFunc( void, ONrCharacter_SetCharacterClass, (Character* Char, ONCC* Class), 0x004D7C30 );
232 DefFunc( short, TMrInstance_GetDataPtr_ByNumber, (int tag, int number, void** out), 0x00423680 );
233 DefFunc( uint32_t, TMrInstance_GetTagCount, (int tag), 0x004236F0);
234 #endif