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root/Oni2/Daodan/MSVC/Oni_Symbols.h
Revision: 573
Committed: Thu Sep 9 09:27:04 2010 UTC (15 years, 1 month ago) by gumby
Content type: text/x-chdr
File size: 9018 byte(s)
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File Contents

# Content
1 #ifndef ONI_SYMBOLS_H
2 #define ONI_SYMBOLS_H
3 #include "bool.h"
4 #include <stdio.h>
5 #include "oni_gl.h"
6 #include "Oni_Character.h"
7 #include "BFW_ScriptLang.h"
8 #define DefVar(type, name, address) extern type* _##name
9 //variables
10
11 ///BADBAD DONT DO THIS
12 extern onibool* _ai2_deaf;
13 extern char* _AKgDebug_DebugMaps;
14 extern HINSTANCE* _g_Instance;
15 extern ONtPlatformData* _ONgPlatformData;
16 extern char* _opt_ignore_private_data;
17 extern char* _opt_sound;
18
19 //DO THIS INSTEAD!
20 DefVar( GameState* , ONgGameState , 0x005ece7c );
21
22 DefVar( bool, BFgDebugFileEnable, 0x0055c8d0 );
23 DefVar( bool, SSgSearchOnDisk, 0x005eb758);
24 DefVar( char, M3gResolutionSwitch, 0x00531634);
25 DefVar( gl_engine_t*, gl_eng, 0x00560600 );
26 DefVar( gl_api_t*, gl_api, 0x00560604 );
27 DefVar( WORD*, gl_gamma_ramp, 0x0055fdfc );
28 DefVar( int, gl_gamma_ramp_valid, 0x005603fc );
29 DefVar( uint32_t, COgConsoleLines , 0x005cb468 );
30 DefVar( uint32_t, COgFadeTimeValue , 0x00533f68 );
31 DefVar( uint32_t, COgDefaultTextShade , 0x00533f70 );
32 DefVar( uint32_t, COgDefaultTextShadow , 0x00533f74 );
33 DefVar( FILE*, ONgFileStartup , 0x005711b8 );
34
35 #undef DefVar
36 //Yes, I'm aware that there are a few ways this could go wrong
37 //but in the interests of neatness and not having to go through and rename all the variables
38 //and use annoying dereferencing, this will do.
39
40 //...too bad there is no way to nest #defines...
41 #define AKgDebug_DebugMaps (*_AKgDebug_DebugMaps)
42 #define ai2_deaf (*_ai2_deaf)
43 #define g_Instance (*_g_Instance)
44 #define M3gResolutionSwitch (*_M3gResolutionSwitch)
45 #define ONgGameState (*_ONgGameState)
46 #define ONgPlatformData (*_ONgPlatformData)
47 #define opt_ignore_private_data (*_opt_ignore_private_data)
48 #define opt_sound (*_opt_sound)
49 #define BFgDebugFileEnable (*_BFgDebugFileEnable)
50 #define SSgSearchOnDisk (*_SSgSearchOnDisk)
51 #define gl_gamma_ramp (*_gl_gamma_ramp)
52 #define gl_gamma_ramp_valid (*_gl_gamma_ramp_valid)
53 #define gl_api (*_gl_api)
54 #define gl_eng (*_gl_eng)
55 #define COgConsoleLines (*_COgConsoleLines)
56 #define COgFadeTimeValue (*_COgFadeTimeValue)
57 #define COgDefaultTextShade (*_COgDefaultTextShade)
58 #define COgDefaultTextShadow (*_COgDefaultTextShadow)
59 #define ONgFileStartup (*_ONgFileStartup)
60
61
62 #undef $
63
64 //functions
65 //__fastcall isn't neccessary if you specify the correct calling convention.
66 typedef int64_t ( *_UUrMachineTime_High)();
67 typedef double ( *_UUrMachineTime_High_Frequency)();
68 typedef int64_t ( *_UUrMachineTime_Sixtieths)();
69 typedef void ( *_UUrPlatform_Initialize)();
70 typedef void ( *_UUrPlatform_Terminate)();
71
72 typedef FILE* ( __cdecl *_oni_fopen)(const char*, const char*);
73 typedef int ( __cdecl *_oni_fprintf)(FILE*, const char*, ...);
74 typedef int ( __cdecl *_oni_fflush)(FILE*);
75
76 typedef void ( __cdecl *_ONiMain)(int ArgCount, char *ArgList[]);
77 typedef short ( *_ONrPlatform_Initialize)(ONtPlatformData *PlatformData);
78 typedef LRESULT ( CALLBACK *_ONrPlatform_WindowProc)(HWND Window, UINT Message,
79 WPARAM WParam, LPARAM LParam);
80 typedef unsigned int ( *_gl_enumerate_valid_display_modes)(M3tDisplayMode modes[16]);
81 typedef int ( *_gl_platform_set_pixel_format)(HDC hdc);
82 typedef int ( *_gl_platform_initialize)();
83
84 typedef float ( *_ONrPersist_GetGamma)();
85 typedef uint8_t ( *_ONrPersist_GetWonGame)();
86
87 typedef void ( __cdecl *_UUrStartupMessage)(const char* fmt, ...);
88 typedef int16_t ( *_ONrGameState_NewCharacter)(void* CHAR, void* AISA,
89 void* flag, uint32_t* list_location);
90 typedef ActiveCharacter* ( *_ONrGetActiveCharacter)(void* CharacterPtr);
91 typedef void ( *_ONrCharacter_NewAnimationHook)(Character *ioCharacter, ActiveCharacter *ioActiveCharacter);
92 //int16_t ONICALL ONrGameState_GetPlayerCharacter();
93
94 typedef void ( *_COrTextArea_Print)(uint32_t area, uint32_t priority,
95 uint32_t textshade, uint32_t textshadowshade,
96 const char* text, uint32_t unk_alwaws_0, uint32_t fadetime);
97 typedef uint8_t ( *_ONrCheater)(uint32_t cheat);
98 typedef int ( __cdecl *_AUrMessageBox)(int Buttons, char *Message, ...);
99 typedef char* ( *_SSrMessage_Find)(char* message_key); //Returns a prompt message from a message key
100 typedef void ( *_ONiGameState_FindAutoPromptMessage)(char* Note, void* ptr);
101
102 typedef uint16_t (ONICALL *sl_func)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
103 typedef uint16_t (ONICALL *_SLrScript_Command_Register_ReturnType)(char* name, char* desc, char* argfmt, sl_type type, sl_func callback);
104 typedef uint16_t (ONICALL *_SLrScript_Command_Register_Void)(char* name, char* desc, char* argfmt, sl_func callback);
105 typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_Int32)(char* name, char* desc, int32_t* data);
106 typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_Float)(char* name, char* desc, float* data);
107 typedef uint16_t (ONICALL *_SLrGlobalVariable_Register_String)(char* name, char* desc, char* data);
108
109 typedef int ( *_COrMessage_Print)(char* Message, char* Key, void* noidea);
110 typedef void ( *_COrConsole_StatusLine_Display)();
111 typedef int16_t ( *_TMrInstance_GetDataPtr)(int tag, char* name, void* pointer);
112 typedef char* ( *_TMrInstance_GetInstanceName)(void* InstancePointer);
113
114 typedef int16_t ( *_TSrContext_DrawText)(uint32_t TSrContext, char* Text, int alpha, uint32_t usuallyzero, void* pRect);
115 //int16_t TSrContext_New ( TSFF*, size 7, ??? 1, ??? 1, ??? 0, TSrContext*);
116 typedef int16_t ( *_TSrContext_New)( void* FontInstance, int size, int hthsik1,int hthsik2,int hthsik3, void* TSrContext);
117
118 typedef int16_t ( *_TSrContext_SetShade)(
119 void *ioTextContext,
120 uint32_t inShade);
121
122 typedef uint16_t ( *_TRrAnimation_GetDuration)(int Animation);
123 typedef uint16_t ( *_TRrAnimation_GetTo)(int Animation);
124 typedef uint16_t ( *_TRrAnimation_GetFrom)(int Animation);
125
126 typedef void
127 ( *_ONrCharacter_SetHitPoints)(
128 Character *ioCharacter,
129 uint32_t inHitPoints);
130 typedef void ( *_ONrCorpse_Create)(Character* Character);
131 //yes im cheating so badly.
132 typedef uint16_t ( *_iSetCharacterClass)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
133 typedef uint16_t ( *_AI2iScript_Spawn)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
134 typedef void * ( *_OBJrObjectType_GetObject_ByNumber)(int inObjectType, int inIndex);
135 typedef int ( *_OBJiObjectGroup_GetNumObjects)(void *inObjectGroup);
136
137 typedef void ( *_ONrGameState_DeleteCharacter)(Character *inCharacter);
138
139 typedef char (*OBJtEnumCallback_Object)(
140 void *inObject,
141 int inUserData);
142
143 typedef int ( *_OBJrObjectType_EnumerateObjects)(
144 int inObjectType,
145 OBJtEnumCallback_Object inEnumCallback,
146 int inUserData);
147
148 typedef void ( *_OBJrDoor_Open)( DoorObject *inObject, Character *inCharacter );
149 typedef void ( *_OBJrDoor_ForceOpen)(short id);
150
151 #define ExtFunc(name) extern _##name name
152 ExtFunc(SLrScript_Command_Register_ReturnType);
153 ExtFunc(SLrScript_Command_Register_Void);
154 ExtFunc(SLrGlobalVariable_Register_Int32);
155 ExtFunc(SLrGlobalVariable_Register_Float);
156 ExtFunc(SLrGlobalVariable_Register_String);
157 ExtFunc(COrConsole_StatusLine_Display);
158 ExtFunc(OBJrObjectType_EnumerateObjects);
159 //ExtFunc(OBJiObjectGroup_GetNumObjects);
160 ExtFunc(AI2iScript_Spawn);
161
162 ExtFunc(TRrAnimation_GetDuration);
163 ExtFunc(TRrAnimation_GetFrom);
164 ExtFunc(TRrAnimation_GetTo);
165
166 extern _UUrMachineTime_High UUrMachineTime_High;
167 extern _UUrMachineTime_High_Frequency UUrMachineTime_High_Frequency;
168 extern _UUrMachineTime_Sixtieths UUrMachineTime_Sixtieths;
169 extern _UUrPlatform_Initialize UUrPlatform_Initialize;
170 extern _UUrPlatform_Terminate UUrPlatform_Terminate;
171
172 extern _oni_fopen oni_fopen;
173 extern _oni_fprintf oni_fprintf;
174 extern _oni_fflush oni_fflush;
175
176 extern _ONiMain ONiMain;
177 extern _ONrPlatform_Initialize ONrPlatform_Initialize;
178 extern _ONrPlatform_WindowProc ONrPlatform_WindowProc;
179
180 ExtFunc(COrMessage_Print);
181
182 ExtFunc(TMrInstance_GetDataPtr);
183 ExtFunc(TMrInstance_GetInstanceName);
184
185 ExtFunc(gl_enumerate_valid_display_modes);
186 ExtFunc(gl_platform_set_pixel_format);
187 ExtFunc(gl_platform_initialize);
188 ExtFunc(ONrPersist_GetGamma);
189 ExtFunc(ONrPersist_GetWonGame);
190 ExtFunc(UUrStartupMessage);
191
192 ExtFunc(ONrCharacter_NewAnimationHook);
193 ExtFunc(ONrCharacter_SetHitPoints);
194 ExtFunc(ONrGameState_NewCharacter);
195 ExtFunc(ONrGameState_DeleteCharacter);
196 ExtFunc(ONrGetActiveCharacter);
197 ExtFunc(ONrCorpse_Create);
198 ExtFunc(iSetCharacterClass);
199
200 ExtFunc(COrTextArea_Print);
201
202 ExtFunc(ONrCheater);
203 ExtFunc(AUrMessageBox);
204
205 ExtFunc(SSrMessage_Find);
206 ExtFunc(ONiGameState_FindAutoPromptMessage);
207
208 ExtFunc(TSrContext_DrawText);
209 ExtFunc(TSrContext_New);
210 ExtFunc(TSrContext_SetShade);
211 ExtFunc(OBJrDoor_Open);
212 ExtFunc(OBJrDoor_ForceOpen);
213 #endif