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/*;symbol(name, value) .global name; .set name, 0x00400000 + value |
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symbol macro name, value |
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.global name |
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mov name, value |
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endm |
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|
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;MSVC6.0 stdlib |
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DefVar( , _oni_malloc , 0x0051fc24 ) |
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DefVar( , _oni_free , 0x0051fbf5 ) |
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|
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DefVar( , _oni_fopen , 0x0051ea9f ) |
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DefVar( , _oni_fflush , 0x0051eab2 ) |
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DefVar( , _oni_fprintf , 0x0051ebbf ) |
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DefVar( , _oni_vsprintf , 0x0051e860 ) |
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|
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;Oni Engine |
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DefVar( , _ONiMain , 0x004d3280 ) |
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symbol ( @ONrPlatform_Initialize@4 , 0x0050f670 ) |
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DefVar( , _ONrPlatform_WindowProc@16 , 0x0050f7a0 ) |
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symbol ( @ONrCheater@4 , 0x004f5c30 ) |
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|
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DefVar( , _g_Instance , 0x0021f9e4 ) |
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DefVar( , _ONgPlatformData , 0x0023100c ) |
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DefVar( , _ONgGameState , 0x005ece7c ) |
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DefVar( , _ai2_deaf , 0x005ec0c1 ) |
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DefVar( , _AKgDebug_DebugMaps , 0x002b2204 ) |
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DefVar( , _BFgDebugFileEnable , 0x0055c8d0 ) |
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DefVar( , _SSgSearchOnDisk , 0x005eb758 ) |
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|
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DefVar( , _opt_sound , 0x002370fc ) |
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DefVar( , _opt_ignore_private_data , 0x002370f0 ) |
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|
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;Oni Persistance |
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symbol ( @ONrPersist_GetGamma@0 , 0x0050f450 ) |
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symbol ( @ONrPersist_GetWonGame@0 , 0x0050f660 ) |
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|
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;BFW_Utility |
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DefVar( , _UUrStartupMessage , 0x00424860 ) |
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symbol ( @UUrMachineTime_High@0 , 0x00426480 ) |
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symbol ( @UUrMachineTime_High_Frequency@0 , 0x004264b0 ) |
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symbol ( @UUrMachineTime_Sixtieths@0 , 0x004263e0 ) |
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symbol ( @UUrPlatform_Initialize@0 , 0x00426010 ) |
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symbol ( @UUrPlatform_Terminate@0 , 0x00426310 ) |
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DefVar( , _AUrMessageBox , 0x004378c0 ) |
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|
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DefVar( , _ONgFileStartup , 0x005711b8 ) |
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|
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LMotoko |
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|
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DefVar( , _M3gResolutionSwitch , 0x00531634 ) |
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|
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L OpenGL |
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symbol ( @gl_enumerate_valid_display_modes@4 , 0x004083a0 ) |
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symbol ( @gl_platform_set_pixel_format@4 , 0x00407b50 ) |
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symbol ( @gl_platform_initialize@0 , 0x00407da0 ) |
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|
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|
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|
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; Character |
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symbol ( @ONrGameState_NewCharacter@16 , 0x004dac50 ) |
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symbol ( @ONrGameState_GetPlayerCharacter@0 , 0x004b63a7 ) |
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symbol ( @ONrGetActiveCharacter@4 , 0x004f1180 ) |
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|
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; Console |
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symbol ( @TSrContext_DrawText@20 , 0x0042DF00 ) |
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symbol ( @TSrContext_New@24 , 0x0042EA30 ) |
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symbol ( @TMrInstance_GetDataPtr@12 , 0x004232E0 ) |
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symbol ( @TMrInstance_GetInstanceName@4 , 0x00423D90 ) |
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symbol ( @COrTextArea_Print@28 , 0x00431340 ) |
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|
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DefVar( , _COgConsoleLines , 0x005cb468 ) |
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DefVar( , _COgFadeTimeValue , 0x00533f68 ) |
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DefVar( , _COgDefaultTextShade , 0x00533f70 ) |
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DefVar( , _COgDefaultTextShadow , 0x00533f74 ) |
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|
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DefVar( , _TStColorFormattingCharacter , 0x00533DA0 ) |
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|
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symbol ( @COrMessage_Print@12 , 0x004304B0 ) |
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symbol ( @COrMessage_Remove@4 , 0x00430640 ) |
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|
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; ScriptingLanguage |
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;symbol ( @SLrScript_Command_Register_ReturnType@20 , 0x00477b20 ) |
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;symbol ( @SLrScript_Command_Register_Void@16 , 0x00477b40 ) |
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;symbol ( @SLrGlobalVariable_Register_Int32@12 , 0x00477e30 ) |
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;symbol ( @SLrGlobalVariable_Register_Float@12 , 0x00477ec0 ) |
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;symbol ( @SLrGlobalVariable_Register_String@12 , 0x00477fe0 ) |
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|
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; Messages |
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symbol ( @SSrMessage_Find@4 , 0x0047F550 ) |
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symbol ( @ONiGameState_FindAutoPromptMessage@8 , 0x004FDBE0 ) |
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|
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; Data |
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symbol ( @TMrInstance_GetDataPtr_List@16 , 0x00423540 ) |
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*/ |
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#include "Daodan.h" |
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#include "Oni.h" |
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|
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////////////////////////////////////////////////////////////////////// |
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//Functions need: |
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//In Oni_Symbols.c |
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//1. DefFunc( name, address ) |
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//In Oni_Symbols.h |
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//1. typedef return_type ( [calling_convention] *_name)( arguments ); |
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//2. ExtFunc( name ) |
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////////////////////////////////////////////////////////////////////// |
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//Variables need: |
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//In Oni_Symbols.c |
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//1. DefVar( type, name, address ); |
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//In Oni_Symbols.h |
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//1. DefVar( type, name, address <ignored> ); |
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//2. #define name *(_name) |
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//Please do not use variable names that could be parts of other |
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//names like "gl". That will screw things up. If you insist on doing |
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//this, omit the #define step and dereference them yourself. |
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////////////////////////////////////////////////////////////////////// |
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//Please keep everything alphabatized. Kthanxbai |
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////////////////////////////////////////////////////////////////////// |
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|
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#define DefFunc(name, address) _##name name = (_##name)address |
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DefFunc( gl_enumerate_valid_display_modes , 0x004083a0 ); |
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DefFunc( gl_platform_set_pixel_format , 0x00407b50 ); |
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DefFunc( gl_platform_initialize , 0x00407da0 ); |
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|
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DefFunc( oni_fopen , 0x0051ea9f ); |
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DefFunc( oni_fflush , 0x0051eab2 ); |
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DefFunc( oni_fprintf , 0x0051ebbf ); |
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|
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DefFunc( AUrMessageBox , 0x004378c0 ); |
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|
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DefFunc( COrMessage_Print , 0x004304B0 ); |
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DefFunc( COrTextArea_Print , 0x00431340 ); |
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DefFunc( COrConsole_StatusLine_Display , 0x00431E70 ); |
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DefFunc( ONiGameState_FindAutoPromptMessage , 0x004FDBE0 ); |
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DefFunc( ONiMain , 0x004d3280 ); |
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|
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DefFunc( ONrCheater , 0x004f5c30 ); |
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DefFunc( ONrGameState_NewCharacter , 0x004dac50 ); |
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DefFunc( ONrGetActiveCharacter , 0x004f1180 ); |
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DefFunc( ONrPersist_GetGamma , 0x0050f450 ); |
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DefFunc( ONrPersist_GetWonGame , 0x0050f660 ); |
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DefFunc( ONrPlatform_Initialize , 0x0050f670 ); |
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DefFunc( ONrPlatform_WindowProc , 0x0050f7a0 ); |
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DefFunc( iSetCharacterClass , 0x004D99D0 ); |
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|
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|
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DefFunc( SLrGlobalVariable_Register_Int32 , 0x0477e30); |
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DefFunc( SLrGlobalVariable_Register_Float , 0x0477ec0); |
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DefFunc( SLrGlobalVariable_Register_String , 0x0477fe0); |
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DefFunc( SLrScript_Command_Register_ReturnType , 0x0477b20); |
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DefFunc( SLrScript_Command_Register_Void , 0x0477b40); |
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|
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DefFunc( SSrMessage_Find , 0x0047F550 ); |
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|
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DefFunc( TMrInstance_GetInstanceName , 0x00423D90 ); |
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DefFunc( TMrInstance_GetDataPtr , 0x004232E0 ); |
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|
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DefFunc( TSrContext_DrawText , 0x0042DF00 ); |
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DefFunc( TSrContext_New , 0x0042EA30 ); |
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|
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|
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DefFunc( UUrMachineTime_High , 0x04026480 ); |
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DefFunc( UUrMachineTime_High_Frequency , 0x040264b0 ); |
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DefFunc( UUrMachineTime_Sixtieths , 0x040263e0 ); |
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DefFunc( UUrPlatform_Initialize , 0x04026010 ); |
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DefFunc( UUrPlatform_Terminate , 0x04026310 ); |
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DefFunc( UUrStartupMessage , 0x00424860 ); |
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|
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#define DefVar(type, name, address) type* _##name = (type*)address |
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|
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DefVar( onibool, ai2_deaf, 0x005ec0c1 ); |
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|
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DefVar( HINSTANCE, g_Instance, 0x0061F9E4 ); |
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|
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DefVar( gl_api_t*, gl_api, 0x00560604 ); |
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DefVar( gl_engine_t*, gl_eng, 0x00560600 ); |
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DefVar( WORD*, gl_gamma_ramp, 0x0055fdfc ); |
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DefVar( int, gl_gamma_ramp_valid, 0x005603fc ); |
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|
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DefVar( char, opt_ignore_private_data,0x006370f0 ); |
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DefVar( char, opt_sound, 0x006370fc ); |
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|
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DefVar( char, AKgDebug_DebugMaps, 0x002b2204 ); |
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|
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DefVar( bool, BFgDebugFileEnable, 0x0055c8d0 ); |
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|
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DefVar( uint32_t, COgConsoleLines, 0x005cb468 ); |
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DefVar( uint32_t, COgDefaultTextShade, 0x00533f70 ); |
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DefVar( uint32_t, COgDefaultTextShadow, 0x00533f74 ); |
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DefVar( uint32_t, COgFadeTimeValue, 0x00533f68 ); |
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|
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DefVar( FILE*, ONgFileStartup, 0x005711b8 ); |
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DefVar( GameState*, ONgGameState, 0x005ece7c ); |
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DefVar( ONtPlatformData,ONgPlatformData, 0x0053100c ); |
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|
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DefVar( char, M3gResolutionSwitch, 0x00531634 ); |
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|
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DefVar( bool, SSgSearchOnDisk, 0x005eb758 ); |
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|
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/* |
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extern gl_engine_t* gl; |
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extern gl_api_t* gl_api; |
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extern WORD gl_gamma_ramp[3 * 256]; |
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extern int gl_gamma_ramp_valid; |
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*/ |
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|
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#undef DefVar |
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void _DDrDefine_Symbols() { |
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|
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} |