| # | Line 1210 | Line 1210 | typedef struct | |
|---|---|---|
| 1210 | __int16 SoftPause; | |
| 1211 | __int16 HardPause; | |
| 1212 | __int16 field_1C8E; | |
| 1213 | < | int field_1C90; |
| 1214 | < | __int16 field_1C94; |
| 1215 | < | __int16 field_1C96; |
| 1213 | > | int ForcedAnimationFrames; |
| 1214 | > | __int16 HitStun; |
| 1215 | > | __int16 BlockStun; |
| 1216 | __int16 Dizzy; | |
| 1217 | __int16 field_1C9A; | |
| 1218 | int field_1C9C; | |
| # | Line 1251 | Line 1251 | typedef struct | |
| 1251 | char field_2194; | |
| 1252 | char field_2195; | |
| 1253 | char gap_2196[2]; | |
| 1254 | < | Vector3 field_2198; |
| 1255 | < | int field_21A4; |
| 1256 | < | int field_21A8; |
| 1257 | < | int field_21AC; |
| 1258 | < | Vector3 field_21B0; |
| 1254 | > | Vector3 AimTarget; |
| 1255 | > | Vector3 AimVector; |
| 1256 | > | Vector3 CamVector; |
| 1257 | float HeadFacing; | |
| 1258 | float HeadPitch; | |
| 1259 | int field_21C4; | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |