1 |
|
extern bool MsNet_Running; |
2 |
|
|
3 |
|
bool MSNet_Login(char* username, char* password); |
4 |
< |
void MSNet_SendChat( char* msg ); |
4 |
> |
void MSNet_SendChat( char* msg ); |
5 |
> |
void MSNet_RoomExit(); |
6 |
> |
void MSNet_DrawGames(); |
7 |
> |
extern char MariusLogin[32]; |
8 |
> |
|
9 |
> |
typedef struct |
10 |
> |
{ |
11 |
> |
short unknown16; |
12 |
> |
short type; |
13 |
> |
int options; |
14 |
> |
int timelimit; |
15 |
> |
int checksum; |
16 |
> |
short difficulty; |
17 |
> |
short maxplayers; |
18 |
> |
short teamrandomseed; |
19 |
> |
short maxteams; //-1 |
20 |
> |
int planningtime; |
21 |
> |
int unusedint; |
22 |
> |
int unusedint_2; |
23 |
> |
short unknown16_2; |
24 |
> |
short pluginflag; |
25 |
> |
char pluginlist[512]; |
26 |
> |
int clientversion;//0xc136e436 |
27 |
> |
int unknownint; |
28 |
> |
short status; |
29 |
> |
short numplayers; |
30 |
> |
char action; |
31 |
> |
char pad[3]; |
32 |
> |
char Buffer[128]; |
33 |
> |
} m_gamedescription; |
34 |
> |
|
35 |
> |
typedef struct |
36 |
> |
{ |
37 |
> |
short port; |
38 |
> |
short zero; |
39 |
> |
m_gamedescription g; |
40 |
> |
} m_announcegame; |
41 |
> |
|