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root/Oni2/Daodan/MSVC/Mariusnet_Public.h
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Comparing Daodan/MSVC/Mariusnet_Public.h (file contents):
Revision 588 by gumby, Fri Feb 11 08:21:14 2011 UTC vs.
Revision 589 by gumby, Sat Aug 20 09:47:49 2011 UTC

# Line 1 | Line 1
1   extern bool MsNet_Running;
2  
3   bool MSNet_Login(char* username, char* password);
4 < void MSNet_SendChat( char* msg );
4 > void MSNet_SendChat( char* msg );
5 > void MSNet_RoomExit();
6 > void MSNet_DrawGames();
7 > extern char MariusLogin[32];
8 >
9 > typedef struct
10 > {
11 >        short unknown16;
12 >        short type;
13 >        int options;
14 >        int timelimit;
15 >        int checksum;
16 >        short difficulty;
17 >        short maxplayers;
18 >        short teamrandomseed;
19 >        short maxteams; //-1
20 >        int planningtime;
21 >        int unusedint;
22 >        int unusedint_2;
23 >        short unknown16_2;
24 >        short pluginflag;
25 >        char pluginlist[512];
26 >        int clientversion;//0xc136e436
27 >        int unknownint;
28 >        short status;
29 >        short numplayers;
30 >        char action;
31 >        char pad[3];
32 >        char Buffer[128];
33 > } m_gamedescription;
34 >
35 > typedef struct
36 > {
37 >        short port;
38 >        short zero;
39 >        m_gamedescription g;
40 > } m_announcegame;
41 >

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