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root/Oni2/Daodan/MSVC/Mariusnet_Defs.h
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Comparing Daodan/MSVC/Mariusnet_Defs.h (file contents):
Revision 587 by gumby, Mon Feb 7 05:34:47 2011 UTC vs.
Revision 588 by gumby, Fri Feb 11 08:21:14 2011 UTC

# Line 62 | Line 62 | ctMyth3Unified = 6,
62  
63  
64   typedef struct
65 < {
66 <        short PacketSignature;// = 0xDEAD;
67 <    short PacketId;
65 > {
66 >        short PacketSignature;// = 0xDEAD;
67 >    short PacketId;
68      unsigned int PacketSize;
69   } marius_header;
70  
71   typedef struct
72 < {
73 <        short Red;
74 <    short Green;
75 <    short Blue;
72 > {
73 >        short Red;
74 >    short Green;
75 >    short Blue;
76      short Flags;
77   } m_colour;
78  
79 < typedef struct
80 < {
81 <        char Icon;
82 <        char pad;
83 <        short Flags; // 0=active, 1=inactive, in a game, grayed out, can't see chat
84 <        m_colour Colors[2];
85 <        short orderIndex;
86 <        short clientVersion;
87 <        char stupid_14byte_pad[14];
88 <        char Name[112];     // 2 #0 terminated fields - Name, Team Name
79 > typedef struct
80 > {
81 >        char Icon;
82 >        char pad;
83 >        short Flags; // 0=active, 1=inactive, in a game, grayed out, can't see chat
84 >        m_colour Colors[2];
85 >        short orderIndex;
86 >        short clientVersion;
87 >        char stupid_14byte_pad[14];
88 >        char Name[112];     // 2 #0 terminated fields - Name, Team Name
89   } m_player_info;
90  
91   typedef struct
92   {
93 <        short Platform; //Windows - 1
94 <        short MetaVersion; //0
95 <        char pad[3];
96 <    char UpdateAppearance;                      // save player settings on server,     change to bits, bit 0=update, bit 1=demo
97 <    int PlayerId; //0
98 <    short EncryptionType;  //0 - kCRYPT_PLAINTEXT, screw encryption for now
99 <    short PlayerInfoSize;  //40 + strlen(playername) + strlen(plaerteam(
100 <    char AppName[32];           //MARATHON...later ONI ;)
101 <    char BuildDate[32];         //_DATE_
102 <    char BuildTime[32];         //_TIME_
103 <    char LoginId[32];           //username
93 >        short Platform; //Windows - 1
94 >        short MetaVersion; //0
95 >        char pad[3];
96 >    char UpdateAppearance;                      // save player settings on server,     change to bits, bit 0=update, bit 1=demo
97 >    int PlayerId; //0
98 >    short EncryptionType;  //0 - kCRYPT_PLAINTEXT, screw encryption for now
99 >    short PlayerInfoSize;  //40 + strlen(playername) + strlen(plaerteam(
100 >    char AppName[32];           //MARATHON...later ONI ;)
101 >    char BuildDate[32];         //_DATE_
102 >    char BuildTime[32];         //_TIME_
103 >    char LoginId[32];           //username
104      m_player_info PlayerInfo;      
105   } m_player_login;
106  
# Line 164 | Line 164 | typedef struct
164          char Message[512];
165   } m_motd;
166  
167 < typedef struct
168 < {
169 <
170 <    ColorStuff : TColorInfo;
171 <        int    SenderId;
172 <    int         TargetId;
173 <    char Message[256];
174 < }
167 > typedef struct
168 > {
169 >        m_colour        PrimaryColor;
170 >        m_colour        SecondaryColor;
171 >        int    SenderId;
172 >    int         TargetId;
173 >    char Message[256];
174 > } m_message;
175 >
176 > typedef struct
177 > {
178 >        short unknown16;
179 >        short type;
180 >        int options;
181 >        int timelimit;
182 >        int checksum;
183 >        short difficulty;
184 >        short maxplayers;
185 >        short teamrandomseed;
186 >        short maxteams; //-1
187 >        int planningtime;
188 >        int unusedint;
189 >        int unusedint_2;
190 >        short unknown16_2;
191 >        short pluginflag;
192 >        char pluginlist[512];
193 >        int clientversion;//0xc136e436
194 >        int unknownint;
195 >        short status;
196 >        short numplayers;
197 >        char action;
198 >        char pad[3];
199 >        char Buffer[128];
200 > } m_gamedescription;
201 >
202 > typedef struct
203 > {
204 >        short port;
205 >        short zero;
206 >        m_gamedescription g;
207 > } m_announcegame;
208  
209 + typedef struct
210 + {
211 +        unsigned int    gameID;
212 +        unsigned int    ipAddress;
213 +        unsigned short  port;
214 +        unsigned char   verb;
215 +        unsigned char   gameEnable;
216 +        unsigned int    timeRemaining;
217 +        unsigned int    hostPlayerID;
218 +        unsigned short  len;
219 +        int unused1;
220 +        int unused2;
221 +        short pad;
222 +        m_gamedescription g;
223 + } m_gameinfo;
224  
225   typedef struct
226   {
227 +        m_gameinfo Games[];
228 + } m_gamelist;
229 + typedef struct
230 + {
231          marius_header header;
232          union
233          {
# Line 189 | Line 241 | typedef struct
241                  m_chatroom_join chatroom_join;
242                  m_player_info player_info;
243                  m_motd motd;
244 +                m_message message;
245 +                m_announcegame newgame;
246 +                m_gamelist gamelist;
247          };
248   } marius_packet;

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