# | Line 206 | Line 206 | bool NetUDPSocket_Recieve(int socket, so | |
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206 | ||
207 | } | |
208 | ||
209 | + | |
210 | + | |
211 | DWORD WINAPI StartServer(void* lol){ | |
212 | < | NetPlatform_Initalize(); |
213 | < | FLrServer_Run(); |
212 | > | if(NetPlatform_Initalize() && FlatlineInitialize()) |
213 | > | { |
214 | > | FLrServer_Run(); |
215 | > | } |
216 | return 0; | |
217 | } | |
218 | ||
219 | DWORD WINAPI StartClient(void* lol){ | |
220 | //NetPlatform_Initalize(); | |
221 | < | FLrClient_Run((flatline_packet*)lol); |
221 | > | if(FlatlineInitialize()) |
222 | > | { |
223 | > | FLrClient_Run((flatline_packet*)lol); |
224 | > | } |
225 | return 0; | |
226 | } | |
227 | void NetCatchError(){ |
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