193 |
|
} |
194 |
|
return 0; |
195 |
|
} |
196 |
+ |
uint16_t ONICALL con(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret) |
197 |
+ |
{ |
198 |
+ |
OBJrConsole_OnActivate( OBJrConsole_GetByID(args[0].value_int32), PlayerList[0]->Chr ); |
199 |
+ |
return 0; |
200 |
+ |
} |
201 |
|
|
202 |
< |
|
202 |
> |
|
203 |
|
void SLrFlatline_Initialize() { |
204 |
|
|
205 |
|
DDrPatch_MakeCall(0x004FA88B, FLrInput_Update_Keys); |
213 |
|
SLrGlobalVariable_Register_String("country", "Your Multiplayer country", player_name); |
214 |
|
SLrScript_Command_Register_ReturnType("addbot","adds a fake client", "", sl_void, addfake); |
215 |
|
SLrScript_Command_Register_Void("kick", "Kicks a client from the server", "clientnum:int", kick); |
216 |
+ |
SLrScript_Command_Register_Void("con", "Activates a console", "con:int", con); |
217 |
|
//SLrScript_Command_Register_ReturnType("ai2_spawn","creates and starts an AI from a character object","ai_name:string [force_spawn:string{\"force\"} | ]", sl_void, spawnAI); |
218 |
|
} |