| 163 |
|
|
| 164 |
|
//used for storing data about each player |
| 165 |
|
typedef struct { |
| 166 |
< |
int FLATLINE; |
| 167 |
< |
char id; |
| 166 |
> |
//int FLATLINE; |
| 167 |
> |
int id; |
| 168 |
|
int packet_index; |
| 169 |
|
union |
| 170 |
|
{ |
| 179 |
|
uint16_t sync_request; |
| 180 |
|
flatline_event flatline_event; |
| 181 |
|
uint32_t ping; |
| 182 |
< |
player_input all_input[32]; |
| 182 |
> |
player_input all_input[33]; |
| 183 |
|
}; |
| 184 |
|
} flatline_packet; |
| 185 |
|
#define FLATLINE_HEADER (sizeof(flatline_packet)-sizeof(char)*1080) |
| 212 |
|
|
| 213 |
|
enum FlatlineEvent { |
| 214 |
|
EV_RESPAWN, |
| 215 |
+ |
EV_KILLED, |
| 216 |
|
EV_DISCONNECT, |
| 217 |
|
EV_DOOR_OPEN, |
| 218 |
|
EV_CONSOLE_USE, |
| 269 |
|
int DeathTime; |
| 270 |
|
uint32_t Ping; |
| 271 |
|
bool DataApplied; |
| 272 |
< |
|
| 272 |
> |
bool NeedToSetFP; |
| 273 |
|
uint32_t ShapeshiftCooldown; |
| 274 |
|
} player_info; |
| 275 |
|
|