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root/Oni2/Daodan/MSVC/Flatline.h
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Comparing Daodan/MSVC/Flatline.h (file contents):
Revision 587 by gumby, Mon Feb 7 05:34:47 2011 UTC vs.
Revision 589 by gumby, Sat Aug 20 09:47:49 2011 UTC

# Line 13 | Line 13
13  
14   #define thread __thread
15  
16 + #include "Flatline_Public.h"
17 +
18   #ifdef WIN32
19   #include <winsock2.h>
20   #include "Flatline_Win32.h"
# Line 291 | Line 293 | extern player_info * PlayerList[];
293   extern multiplayer_status MultiplayerStatus;
294   int UDPServer_SendToAll(void* packet, int size);
295  
294 extern bool client_connected;
295 extern bool server_started;
296 extern char player_name[];
296  
297   void FLrRun_Scores();
298   void FLrPlayerDisconnect( int Player );

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