| 173 |
|
extern int sock; |
| 174 |
|
|
| 175 |
|
enum { |
| 176 |
< |
NULL_PACKET, // |
| 176 |
> |
NULL_PACKET, //Don't use. ;) |
| 177 |
|
CONNECT_SEND, |
| 178 |
|
CONNECT_REPLY, |
| 179 |
|
STATUS, |
| 226 |
|
Inventory Inventory; |
| 227 |
|
uint16_t state; |
| 228 |
|
int flags; |
| 229 |
+ |
int DeathTime; |
| 230 |
|
} player_info; |
| 231 |
|
|
| 232 |
|
player_info * FLr_FindEmptySlot(); |
| 250 |
|
extern bool server_started; |
| 251 |
|
extern char player_name[]; |
| 252 |
|
void FLrRun_Scores(); |
| 253 |
< |
void PlayerDisconnect( int Player ); |
| 253 |
> |
void FLrPlayerDisconnect( int Player ); |
| 254 |
> |
void FLrPlayerRespawn( int Player ); |
| 255 |
|
int FLrEvent_GetNumArgs( int eventIndex ); |
| 256 |
|
#endif |