| # | Line 13 | Line 13 | |
|---|---|---|
| 13 | ||
| 14 | #define thread __thread | |
| 15 | ||
| 16 | + | #include "Flatline_Public.h" |
| 17 | + | |
| 18 | #ifdef WIN32 | |
| 19 | #include <winsock2.h> | |
| 20 | #include "Flatline_Win32.h" | |
| # | Line 291 | Line 293 | extern player_info * PlayerList[]; | |
| 293 | extern multiplayer_status MultiplayerStatus; | |
| 294 | int UDPServer_SendToAll(void* packet, int size); | |
| 295 | ||
| 294 | – | extern bool client_connected; |
| 295 | – | extern bool server_started; |
| 296 | – | extern char player_name[]; |
| 296 | ||
| 297 | void FLrRun_Scores(); | |
| 298 | void FLrPlayerDisconnect( int Player ); | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |