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root/Oni2/Daodan/MSVC/Flatline.h
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Comparing Daodan/MSVC/Flatline.h (file contents):
Revision 578 by gumby, Wed Jan 12 18:47:16 2011 UTC vs.
Revision 579 by gumby, Thu Jan 13 01:02:52 2011 UTC

# Line 173 | Line 173 | bool FLrClient_Run(flatline_packet* pack
173   extern int sock;
174  
175   enum {
176 <        NULL_PACKET, //
176 >        NULL_PACKET, //Don't use. ;)
177          CONNECT_SEND,
178          CONNECT_REPLY,
179          STATUS,
# Line 226 | Line 226 | typedef struct {
226          Inventory Inventory;
227          uint16_t state;
228          int flags;
229 +        int DeathTime;
230   } player_info;
231  
232   player_info * FLr_FindEmptySlot();
# Line 249 | Line 250 | extern bool client_connected;
250   extern bool server_started;
251   extern char player_name[];
252   void FLrRun_Scores();
253 < void PlayerDisconnect( int Player );
253 > void FLrPlayerDisconnect( int Player );
254 > void FLrPlayerRespawn( int Player );
255   int FLrEvent_GetNumArgs( int eventIndex );
256   #endif

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