| 126 |
|
} |
| 127 |
|
|
| 128 |
|
} |
| 129 |
< |
typedef struct |
| 130 |
< |
{ |
| 131 |
< |
uint16_t x; |
| 132 |
< |
uint16_t y; |
| 133 |
< |
|
| 134 |
< |
} IMtPoint2D; |
| 135 |
< |
IMtPoint2D Point = {256, 250}; |
| 136 |
< |
extern void* TSrTest; |
| 129 |
> |
|
| 130 |
> |
typedef struct |
| 131 |
> |
{ |
| 132 |
> |
uint16_t x; |
| 133 |
> |
uint16_t y; |
| 134 |
> |
|
| 135 |
> |
} IMtPoint2D; |
| 136 |
> |
IMtPoint2D Point = {256, 250}; |
| 137 |
> |
extern void* TSrTest; |
| 138 |
> |
extern void* TSrScores; |
| 139 |
> |
unsigned int lastPasteTime; |
| 140 |
> |
|
| 141 |
> |
void DDrPasteHack() |
| 142 |
> |
{ |
| 143 |
> |
COtTextArea* cons = *(COtTextArea**)0x00571B74; |
| 144 |
> |
char* clipboardText = 0; |
| 145 |
> |
if(GetAsyncKeyState(0x56) && GetAsyncKeyState(VK_CONTROL) ) |
| 146 |
> |
{ |
| 147 |
> |
if(cons && cons->text_entries && cons->num_text_entries) |
| 148 |
> |
{ |
| 149 |
> |
//why abs()? so we dont have to reset the timer after a level load. |
| 150 |
> |
if( abs(ONgGameState->GameTime - lastPasteTime) > 60) { |
| 151 |
> |
//DDrConsole_Print(cons->text_entries[0].text); |
| 152 |
> |
if(OpenClipboard(ONgPlatformData.Window)) |
| 153 |
> |
{ |
| 154 |
> |
unsigned short charsUsed = strlen(cons->text_entries[0].text); |
| 155 |
> |
//get rid of the v character |
| 156 |
> |
if(charsUsed) charsUsed--; |
| 157 |
> |
clipboardText = GetClipboardData(CF_TEXT); |
| 158 |
> |
if(clipboardText && strlen(clipboardText) + charsUsed < 502) |
| 159 |
> |
{ |
| 160 |
> |
strcpy_s( cons->text_entries[0].text + charsUsed, 502 - charsUsed - 1, clipboardText); |
| 161 |
> |
lastPasteTime = ONgGameState->GameTime; |
| 162 |
> |
} |
| 163 |
> |
} |
| 164 |
> |
} |
| 165 |
> |
else |
| 166 |
> |
{ |
| 167 |
> |
//need to hook whatever controls however often you can repeat characters...i guess. |
| 168 |
> |
//cons->text_entries[0].text[strlen(cons->text_entries[0].text) - 1] = 0; |
| 169 |
> |
} |
| 170 |
> |
} |
| 171 |
> |
} |
| 172 |
> |
} |
| 173 |
|
void ONICALL DDrText_Hook() |
| 174 |
|
{ |
| 175 |
+ |
|
| 176 |
|
if(TSrTest) |
| 177 |
|
{ |
| 178 |
|
TSrContext_DrawText(TSrTest, "FINALLY THIS BLOODY TEXT THING WORKS\n Gotta call it at the right point...", 128, 0, &Point); |
| 179 |
+ |
|
| 180 |
|
} |
| 181 |
< |
COrConsole_StatusLine_Display(); |
| 181 |
> |
FLrRun_Scores(); |
| 182 |
> |
DDrPasteHack(); |
| 183 |
> |
|
| 184 |
> |
COrConsole_StatusLine_Display(); |
| 185 |
|
|
| 186 |
|
} |