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#include <stdlib.h> |
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#include <stdarg.h> |
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//#include <stdint.h> |
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|
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#include "Daodan_Console.h" |
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#include "BFW_Utility.h" |
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#include "Oni_Symbols.h" |
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|
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void DDrConsole_Print(const char* text) |
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{ |
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COrTextArea_Print(COgConsoleLines, 1, COgDefaultTextShade, COgDefaultTextShadow, text, 0, COgFadeTimeValue); |
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} |
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|
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void DDrConsole_PrintColored(const char* text, int priority, RGBA color, RGBA shade) |
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{ |
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int* intcolor = (int*)&color; |
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int* intshade = (int*)&shade; |
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COrTextArea_Print(COgConsoleLines, 1, *intcolor, *intshade, text, 0, COgFadeTimeValue); |
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} |
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|
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void DDrConsole_PrintF(const char* fmt, ...) |
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{ |
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char* buffer; |
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va_list ap; |
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va_start(ap, fmt); |
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buffer = malloc(vsnprintf(NULL, 0, fmt, ap) + 1); |
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|
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vsprintf(buffer, fmt, ap); |
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va_end(ap); |
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|
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DDrConsole_Print(buffer); |
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free(buffer); |
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return; |
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} |
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|
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TStColorFormattingCharacter DDrDSayColors[] = { |
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{'r', 0, 0xFFEB5050}, //red |
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{'y', 0, 0xFFFCFF1C}, //yellow |
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{'b', 0, 0xFF93BBE9}, //blue |
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{'u', 0, 0xFFF67603}, //umber |
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{'g', 0, 0xFFA2DAA5}, //green |
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{'l', 0, 0xFFBE90D9}, //lilac |
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{'o', 0, 0xFFFBA500}, //orange |
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{'c', 0, 0xFF93EAEB}, //cyan |
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//New Colors Here... |
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{'k', 0, 0xFF000000}, //black |
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{'v', 0, 0xFFEB40EB}, //violet |
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{'w', 0, 0xFFFFFFFF}, //white... |
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{'e', 0, 0xFF505050}, //darkgrey |
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{'f', 0, 0xFFAAAAAA}, //grey |
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{0} //POWER RANGERS GO! |
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}; |
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