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#pragma once |
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#ifndef DAODAN_CHEATER_H |
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#define DAODAN_CHEATER_H |
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|
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//#include <stdint.h> |
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|
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typedef struct { |
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const char* name; |
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const char* message_on; |
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const char* message_off; |
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int func; |
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} oniCheatCode; |
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|
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enum { cheat_shapeshifter, |
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cheat_liveforever, |
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cheat_touchofdeath, |
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cheat_canttouchthis, |
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cheat_fatloot, |
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cheat_glassworld, |
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cheat_winlevel, |
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cheat_loselevel, |
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cheat_bighead, |
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cheat_minime, |
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cheat_superammo, |
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cheat_thedayismine, |
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cheat_reservoirdogs, |
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cheat_roughjustice, |
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cheat_chenille, |
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cheat_behemoth, |
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cheat_elderrune, |
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cheat_moonshadow, |
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cheat_munitionfrenzy, |
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cheat_fistsoflegend, |
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cheat_killmequick, |
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cheat_carousel, |
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cheat_bigbadboss, |
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cheat_bulletproof, |
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cheat_kangaroo, |
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cheat_marypoppins, |
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cheat_buddha, |
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cheat_shinobi, |
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cheat_x, |
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cheat_testcheat, |
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cheat_tellmetheversion, |
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}; |
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|
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extern oniCheatCode DDr_CheatTable[]; |
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extern int turn_dev_mode_on; |
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uint8_t ONICALL DDrCheater(uint32_t cheat); |
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void __stdcall FallingFrames(void* Ebp); |
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void ONICALL DDrCheater_LevelLoad(); |
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|
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#endif |