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root/Oni2/Daodan/Flatline/src/Flatline.h
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Comparing Daodan/Flatline/src/Flatline.h (file contents):
Revision 457 by rossy, Fri Aug 14 10:45:13 2009 UTC vs.
Revision 483 by rossy, Sun Nov 29 08:20:43 2009 UTC

# Line 8 | Line 8
8   #include <stdbool.h>
9   #include <stdint.h>
10  
11 + #define thread __thread
12 +
13   #ifdef WIN32
14   #include <winsock2.h>
15   #include "Flatline_Win32.h"
# Line 26 | Line 28
28   #define ioctlsocket ioctl
29   #endif
30  
31 + #define pad1_size (sizeof(int64_t) - sizeof(short))
32 + #define pad2_size (128 - (sizeof(short) + pad1_size + sizeof(int64_t)))
33 +
34 + typedef struct {
35 +        short ss_family;
36 +        char pad1[pad1_size];
37 +        uint64_t pad64;
38 +        char pad2[pad2_size];
39 + } sockaddr_storage;
40 +
41   typedef struct sockaddr sockaddr;
42   typedef struct sockaddr_in sockaddr_in;
43 + typedef sockaddr_storage sockaddr_in6;
44 +
45 + bool NetUDPServer_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from));
46 + bool NetUDPServer_Send(sockaddr* address, char* data, int datalen);
47 +
48 + int NetUDPSocket_Create(uint16_t port);
49 + bool NetUDPSocket_Send(int socket, const sockaddr* address, const char* data, int datalen);
50 + void NetUDPSocket_Close(int sock);
51 +
52 + typedef struct {
53 +        char signature[8];
54 +        uint16_t protocol_version;
55 +        char data[0];
56 + } handshake_packet;
57 +
58 + typedef struct {
59 +        char country[2];
60 +        char name[256];
61 + } connect_send; //signature="CONNECT\0"
62 +
63 + typedef struct {
64 +        char name[256];
65 +        uint32_t numplayers; //signature="STATUS\0\0"
66 + } status_recv;
67 +
68  
69 < bool Net_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from));
70 < int Net_CreateSocket(uint16_t port);
34 < bool Net_Send(int socket, int ip, uint16_t port, char* data, int datalen);
35 < void Net_CloseSocket(int sock);
36 < bool FLrListen_PacketCallback(char* data, int datalen, int from);
37 < bool FLrListen_Run();
69 > bool FLrServer_PacketCallback(char* data, int datalen, int from);
70 > bool FLrServer_Run();

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