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root/Oni2/Daodan/Flatline/src/Flatline.h
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Comparing Daodan/Flatline/src/Flatline.h (file contents):
Revision 459 by rossy, Mon Aug 24 11:32:06 2009 UTC vs.
Revision 460 by rossy, Tue Oct 6 11:21:11 2009 UTC

# Line 8 | Line 8
8   #include <stdbool.h>
9   #include <stdint.h>
10  
11 + #define thread __thread
12 +
13   #ifdef WIN32
14   #include <winsock2.h>
15   #include "Flatline_Win32.h"
# Line 26 | Line 28
28   #define ioctlsocket ioctl
29   #endif
30  
31 + #define pad1_size (sizeof(int64_t) - sizeof(short))
32 + #define pad2_size (128 - (sizeof(short) + pad1_size + sizeof(int64_t)))
33 +
34 + typedef struct {
35 +        short ss_family;
36 +        char pad1[pad1_size];
37 +        uint64_t pad64;
38 +        char pad2[pad2_size];
39 + } sockaddr_storage;
40 +
41   typedef struct sockaddr sockaddr;
42   typedef struct sockaddr_in sockaddr_in;
43  
44 < bool Net_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from));
44 > bool NetUDPServer_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from));
45 > bool NetUDPServer_Send(sockaddr* address, char* data, int datalen)
46  
47   int NetUDPSocket_Create(uint16_t port);
48   bool NetUDPSocket_Send(int socket, int ip, uint16_t port, char* data, int datalen);
49   void NetUDPSocket_Close(int sock);
50  
51 + typedef struct {
52 +        char signature[8];
53 +        uint16_t protocol_version;
54 +        char data[0];
55 + } handshake_packet;
56 +
57 + typedef struct {
58 +        char country[2];
59 +        char name[256];
60 + } connect_send; //signature="CONNECT\0"
61 +
62 + typedef struct {
63 +        char name[256];
64 +        uint32_t numplayers; //signature="STATUS\0\0"
65 + } status_recv;
66 +
67 +
68   bool FLrListen_PacketCallback(char* data, int datalen, int from);
69   bool FLrListen_Run();

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