| 1 | #pragma once | 
 
 
 
 
 | 2 |  | 
 
 
 
 
 | 3 | #include <stdlib.h> | 
 
 
 
 
 | 4 | #include <stdio.h> | 
 
 
 
 
 | 5 | #define DDrStartupMessage printf | 
 
 
 
 
 | 6 |  | 
 
 
 
 
 | 7 | #include <string.h> | 
 
 
 
 
 | 8 | #include <stdbool.h> | 
 
 
 
 
 | 9 | #include <stdint.h> | 
 
 
 
 
 | 10 |  | 
 
 
 
 
 | 11 | #define thread __thread | 
 
 
 
 
 | 12 |  | 
 
 
 
 
 | 13 | #ifdef WIN32 | 
 
 
 
 
 | 14 | #include <winsock2.h> | 
 
 
 
 
 | 15 | #include "Flatline_Win32.h" | 
 
 
 
 
 | 16 | #else | 
 
 
 
 
 | 17 | #include <sys/ioctl.h> | 
 
 
 
 
 | 18 | #include <sys/types.h> | 
 
 
 
 
 | 19 | #include <sys/socket.h> | 
 
 
 
 
 | 20 | #include <unistd.h> | 
 
 
 
 
 | 21 | #include <stropts.h> | 
 
 
 
 
 | 22 | #include <arpa/inet.h> | 
 
 
 
 
 | 23 | #include <netinet/in.h> | 
 
 
 
 
 | 24 |  | 
 
 
 
 
 | 25 | #define NetPlatform_Initalize() /* */ | 
 
 
 
 
 | 26 | #define NetPlatform_Shutdown() /* */ | 
 
 
 
 
 | 27 | #define closesocket close | 
 
 
 
 
 | 28 | #define ioctlsocket ioctl | 
 
 
 
 
 | 29 | #endif | 
 
 
 
 
 | 30 |  | 
 
 
 
 
 | 31 | #define pad1_size (sizeof(int64_t) - sizeof(short)) | 
 
 
 
 
 | 32 | #define pad2_size (128 - (sizeof(short) + pad1_size + sizeof(int64_t))) | 
 
 
 
 
 | 33 |  | 
 
 
 
 
 | 34 | typedef struct { | 
 
 
 
 
 | 35 | short ss_family; | 
 
 
 
 
 | 36 | char pad1[pad1_size]; | 
 
 
 
 
 | 37 | uint64_t pad64; | 
 
 
 
 
 | 38 | char pad2[pad2_size]; | 
 
 
 
 
 | 39 | } sockaddr_storage; | 
 
 
 
 
 | 40 |  | 
 
 
 
 
 | 41 | typedef struct sockaddr sockaddr; | 
 
 
 
 
 | 42 | typedef struct sockaddr_in sockaddr_in; | 
 
 
 
 
 | 43 |  | 
 
 
 
 
 | 44 | bool NetUDPServer_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from)); | 
 
 
 
 
 | 45 | bool NetUDPServer_Send(sockaddr* address, char* data, int datalen) | 
 
 
 
 
 | 46 |  | 
 
 
 
 
 | 47 | int NetUDPSocket_Create(uint16_t port); | 
 
 
 
 
 | 48 | bool NetUDPSocket_Send(int socket, int ip, uint16_t port, char* data, int datalen); | 
 
 
 
 
 | 49 | void NetUDPSocket_Close(int sock); | 
 
 
 
 
 | 50 |  | 
 
 
 
 
 | 51 | typedef struct { | 
 
 
 
 
 | 52 | char signature[8]; | 
 
 
 
 
 | 53 | uint16_t protocol_version; | 
 
 
 
 
 | 54 | char data[0]; | 
 
 
 
 
 | 55 | } handshake_packet; | 
 
 
 
 
 | 56 |  | 
 
 
 
 
 | 57 | typedef struct { | 
 
 
 
 
 | 58 | char country[2]; | 
 
 
 
 
 | 59 | char name[256]; | 
 
 
 
 
 | 60 | } connect_send; //signature="CONNECT\0" | 
 
 
 
 
 | 61 |  | 
 
 
 
 
 | 62 | typedef struct { | 
 
 
 
 
 | 63 | char name[256]; | 
 
 
 
 
 | 64 | uint32_t numplayers; //signature="STATUS\0\0" | 
 
 
 
 
 | 65 | } status_recv; | 
 
 
 
 
 | 66 |  | 
 
 
 
 
 | 67 |  | 
 
 
 
 
 | 68 | bool FLrListen_PacketCallback(char* data, int datalen, int from); | 
 
 
 
 
 | 69 | bool FLrListen_Run(); |