| 8 |  | #include <stdbool.h> | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 9 |  | #include <stdint.h> | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 10 |  |  | 
 
 
 
 
 
 
 
 | 11 | + | #define thread __thread | 
 
 
 
 
 
 
 
 | 12 | + |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 13 |  | #ifdef WIN32 | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 14 |  | #include <winsock2.h> | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 15 |  | #include "Flatline_Win32.h" | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 28 |  | #define ioctlsocket ioctl | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 29 |  | #endif | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 30 |  |  | 
 
 
 
 
 
 
 
 | 31 | + | #define pad1_size (sizeof(int64_t) - sizeof(short)) | 
 
 
 
 
 
 
 
 | 32 | + | #define pad2_size (128 - (sizeof(short) + pad1_size + sizeof(int64_t))) | 
 
 
 
 
 
 
 
 | 33 | + |  | 
 
 
 
 
 
 
 
 | 34 | + | typedef struct { | 
 
 
 
 
 
 
 
 | 35 | + | short ss_family; | 
 
 
 
 
 
 
 
 | 36 | + | char pad1[pad1_size]; | 
 
 
 
 
 
 
 
 | 37 | + | uint64_t pad64; | 
 
 
 
 
 
 
 
 | 38 | + | char pad2[pad2_size]; | 
 
 
 
 
 
 
 
 | 39 | + | } sockaddr_storage; | 
 
 
 
 
 
 
 
 | 40 | + |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 41 |  | typedef struct sockaddr sockaddr; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 42 |  | typedef struct sockaddr_in sockaddr_in; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 43 |  |  | 
 
 
 
 
 
 
 
 
 
 
 | 44 | < | bool Net_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from)); | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 44 | > | bool NetUDPServer_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from)); | 
 
 
 
 
 | 45 | > | bool NetUDPServer_Send(sockaddr* address, char* data, int datalen) | 
 
 
 
 
 
 
 
 
 
 
 | 46 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 47 |  | int NetUDPSocket_Create(uint16_t port); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 48 |  | bool NetUDPSocket_Send(int socket, int ip, uint16_t port, char* data, int datalen); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 49 |  | void NetUDPSocket_Close(int sock); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 50 |  |  | 
 
 
 
 
 
 
 
 | 51 | + | typedef struct { | 
 
 
 
 
 
 
 
 | 52 | + | char signature[8]; | 
 
 
 
 
 
 
 
 | 53 | + | uint16_t protocol_version; | 
 
 
 
 
 
 
 
 | 54 | + | char data[0]; | 
 
 
 
 
 
 
 
 | 55 | + | } handshake_packet; | 
 
 
 
 
 
 
 
 | 56 | + |  | 
 
 
 
 
 
 
 
 | 57 | + | typedef struct { | 
 
 
 
 
 
 
 
 | 58 | + | char country[2]; | 
 
 
 
 
 
 
 
 | 59 | + | char name[256]; | 
 
 
 
 
 
 
 
 | 60 | + | } connect_send; //signature="CONNECT\0" | 
 
 
 
 
 
 
 
 | 61 | + |  | 
 
 
 
 
 
 
 
 | 62 | + | typedef struct { | 
 
 
 
 
 
 
 
 | 63 | + | char name[256]; | 
 
 
 
 
 
 
 
 | 64 | + | uint32_t numplayers; //signature="STATUS\0\0" | 
 
 
 
 
 
 
 
 | 65 | + | } status_recv; | 
 
 
 
 
 
 
 
 | 66 | + |  | 
 
 
 
 
 
 
 
 | 67 | + |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 68 |  | bool FLrListen_PacketCallback(char* data, int datalen, int from); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 69 |  | bool FLrListen_Run(); |