48 |
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const char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
49 |
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DDrPatch_Const((void*)0x00400000 + 0x0011a825, cooldown_patch); |
50 |
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51 |
< |
const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
52 |
< |
DDrPatch_Const((void*)0x00400000 + 0x000dc190, throwtest_patch); |
51 |
> |
// const char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
52 |
> |
// DDrPatch_Const((void*)0x00400000 + 0x000dc190, throwtest_patch); |
53 |
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54 |
|
return true; |
55 |
|
} |