1 |
# |
2 |
# tctf_spawn_syndicate.bsl |
3 |
# |
4 |
# SCRIPTS TO SPAWN SYNDICATE UNITS |
5 |
# |
6 |
|
7 |
var int my_save_point=0; |
8 |
var int striker_count=0; |
9 |
var int music_counter = 0; |
10 |
var int counter = 0; |
11 |
var int elev_count=0; |
12 |
var int shut_down_t103; |
13 |
var int count_follow; |
14 |
|
15 |
# music # |
16 |
|
17 |
func void music_intro(void) |
18 |
{ |
19 |
sound_music_start mus_asianb |
20 |
} |
21 |
|
22 |
func void music_intro_stop(void) |
23 |
{ |
24 |
sound_music_stop mus_asianb |
25 |
} |
26 |
|
27 |
func void music_attack(void) |
28 |
{ |
29 |
sound_music_start mus_pursuit 0 |
30 |
sound_music_volume mus_pursuit 0.75 3.0 |
31 |
# this music stopped in floor4_lock script |
32 |
} |
33 |
|
34 |
func void music_kidnap(void) |
35 |
{ |
36 |
dprint kidnapmusic |
37 |
sound_music_start mus_om01 0.0 |
38 |
sound_music_volume mus_om01 0.75 3.0 |
39 |
# this music stopped in ta2_54 script |
40 |
} |
41 |
|
42 |
func void music_battle(void) |
43 |
{ |
44 |
sound_music_start mus_asianb 0 |
45 |
sound_music_volume mus_asianb 2 |
46 |
# this music stopped in final script |
47 |
} |
48 |
|
49 |
func void music_stop(void) |
50 |
{ |
51 |
dprint STOP_THE_MUSIC |
52 |
sound_music_stop mus_asianb |
53 |
sound_music_stop mus_pursuit |
54 |
sound_music_stop mus_om01 |
55 |
# sound_music_stop mus_asianb |
56 |
} |
57 |
|
58 |
|
59 |
############################### |
60 |
# start and objectives # |
61 |
############################### |
62 |
func void start(string ai_name) |
63 |
{ |
64 |
dprint start |
65 |
|
66 |
trig_deactivate 1 |
67 |
trig_deactivate 2 |
68 |
trig_deactivate 3 |
69 |
trig_deactivate 4 |
70 |
trig_deactivate 5 |
71 |
trig_deactivate 6 |
72 |
trig_deactivate 7 |
73 |
trig_deactivate 8 |
74 |
trig_deactivate 9 |
75 |
trig_deactivate 10 |
76 |
trig_deactivate 60 |
77 |
trig_deactivate 61 |
78 |
trig_deactivate 62 |
79 |
trig_deactivate 63 |
80 |
trig_deactivate 64 |
81 |
trig_deactivate 65 |
82 |
trig_deactivate 70 |
83 |
trig_deactivate 71 |
84 |
trig_deactivate 72 |
85 |
trig_deactivate 73 |
86 |
trig_deactivate 74 |
87 |
trig_deactivate 75 |
88 |
trig_deactivate 302 |
89 |
trig_deactivate 303 |
90 |
trig_deactivate 100 |
91 |
trig_deactivate 101 |
92 |
trig_deactivate 500 |
93 |
trig_deactivate 501 |
94 |
trig_deactivate 502 |
95 |
trig_deactivate 503 |
96 |
trig_deactivate 400 |
97 |
trig_deactivate 510 |
98 |
trig_deactivate 511 |
99 |
trig_deactivate 512 |
100 |
trig_deactivate 520 |
101 |
trig_deactivate 521 |
102 |
trig_deactivate 522 |
103 |
trig_deactivate 310 |
104 |
trig_deactivate 320 |
105 |
trig_deactivate 98 |
106 |
trig_deactivate 99 |
107 |
trigvolume_enable trigger_volume_81 0 |
108 |
trigvolume_enable z_40t 0 |
109 |
trigvolume_enable zz_40t 0 |
110 |
trigvolume_enable zzz_40t 0 |
111 |
trigvolume_enable zzzz_40t 0 |
112 |
trigvolume_enable tv_61t 0 |
113 |
|
114 |
if (save_point eq 0) |
115 |
{ |
116 |
my_save_point=0; |
117 |
set_objective_1 |
118 |
particle security_locklight01 do start |
119 |
particle smoke start |
120 |
} |
121 |
|
122 |
if (save_point eq 1) |
123 |
{ |
124 |
my_save_point=1; |
125 |
dprint restore1 |
126 |
set_objective_1 |
127 |
particle smoke start |
128 |
particle security_locklight01 do start |
129 |
env_show 398 0 |
130 |
#turn off unbroken curtain wall |
131 |
env_show 98 0 |
132 |
#turn on broken curtain wall |
133 |
env_show 99 1 |
134 |
#show gunk van |
135 |
env_show 101 1 |
136 |
env_show 103 1 |
137 |
env_show 104 1 |
138 |
env_show 105 1 |
139 |
env_show 106 1 |
140 |
env_show 107 1 |
141 |
env_show 108 1 |
142 |
env_show 444 1 |
143 |
env_show 97 0 |
144 |
#show gunk motorcycle |
145 |
env_show 110 1 |
146 |
env_show 111 1 |
147 |
env_show 112 1 |
148 |
#show door gunk |
149 |
env_show 321 1 |
150 |
env_show 322 1 |
151 |
env_show 323 1 |
152 |
env_show 324 1 |
153 |
env_show 325 1 |
154 |
env_shade 321 325 .3 .3 .3 |
155 |
ai2_spawn lobby_striker_01 |
156 |
ai2_spawn lobby_striker_02 |
157 |
ai2_spawn lobby_striker_03 |
158 |
music_intro |
159 |
restore_game |
160 |
sleep 7 |
161 |
sound_dialog_play c07_22_01konoko |
162 |
particle LobbyWall do explode |
163 |
} |
164 |
|
165 |
if (save_point eq 2) |
166 |
{ |
167 |
my_save_point=2; |
168 |
dprint restore2 |
169 |
set_objective_3 |
170 |
trigvolume_enable tv_58t 0 |
171 |
door_lock 41 |
172 |
chr_delete lobby_victim |
173 |
trigvolume_enable trigger_volume_80 0 |
174 |
music_kidnap |
175 |
restore_game |
176 |
} |
177 |
|
178 |
if (save_point eq 3) |
179 |
{ |
180 |
my_save_point=3; |
181 |
dprint restore3 |
182 |
trigvolume_enable t86 0 |
183 |
set_objective_5 |
184 |
trigvolume_enable tsh_55t 0 |
185 |
#Hide elevator gunk |
186 |
env_show 501 0 |
187 |
env_show 502 0 |
188 |
env_show 503 0 |
189 |
env_show 504 0 |
190 |
#Show new elevator gunk |
191 |
env_show 601 1 |
192 |
env_show 602 1 |
193 |
fork tsh_55 |
194 |
restore_game |
195 |
trigvolume_enable tv_58t 0 |
196 |
} |
197 |
|
198 |
if (save_point eq 4) |
199 |
{ |
200 |
my_save_point=4; |
201 |
dprint restore4 |
202 |
set_objective_5 |
203 |
trigvolume_enable tsh_60t 0 |
204 |
trigvolume_enable tr_66t 0 |
205 |
trigvolume_enable tr_67t 0 |
206 |
trigvolume_enable tr_65t 0 |
207 |
trigvolume_enable tr_64t 0 |
208 |
ai2_spawn barabus |
209 |
chr_boss_shield barabus |
210 |
target_set(1,0.0) |
211 |
restore_game |
212 |
} |
213 |
|
214 |
} |
215 |
|
216 |
func void striker_spawn(string ai_name) |
217 |
{ |
218 |
dprint striker_spawn |
219 |
striker_count = striker_count + 1 |
220 |
} |
221 |
|
222 |
func void striker_die(string ai_name) |
223 |
{ |
224 |
dprint striker_die |
225 |
striker_count = striker_count - 1 |
226 |
} |
227 |
|
228 |
######################### |
229 |
# trigger volumes # |
230 |
######################### |
231 |
|
232 |
func void t102(string ai_name) |
233 |
{ |
234 |
ai2_spawn mbo_sniper |
235 |
ai2_spawn mbo_target |
236 |
} |
237 |
|
238 |
func void t103(string ai_name) |
239 |
{ |
240 |
dprint t103 |
241 |
trigvolume_enable trigger_volume_103 0 |
242 |
sleep 7 |
243 |
if(elev_count ne 1) |
244 |
{ |
245 |
if (chr_has_lsi(0)) |
246 |
{ |
247 |
trigvolume_enable trigger_volume_81 1 |
248 |
objective_set(4) |
249 |
particle obj1 create |
250 |
target_set(9999, 30.0) |
251 |
shut_down_t103 = 1; |
252 |
} |
253 |
} |
254 |
if(shut_down_t103 eq 0) |
255 |
{ |
256 |
sleep 60 |
257 |
trigvolume_enable trigger_volume_103 1 |
258 |
} |
259 |
} |
260 |
|
261 |
func void spawnL2_4(string ai_name) |
262 |
{ |
263 |
dprint spawnL2_4 |
264 |
ai2_spawn lobby_striker_04 |
265 |
playback lobby_striker_04 lobbystriker_roll |
266 |
trigvolume_enable u_36t 0 |
267 |
|
268 |
} |
269 |
|
270 |
func void spawnL1_6(string ai_name) |
271 |
{ |
272 |
dprint spawnL1_6 |
273 |
ai2_spawn lobby_striker_06 |
274 |
trigvolume_enable tv_50t 0 |
275 |
|
276 |
} |
277 |
|
278 |
func void spawnG2_7(string ai_name) |
279 |
{ |
280 |
dprint spawnG2_7 |
281 |
ai2_spawn garage_striker_01 |
282 |
ai2_spawn garage_striker_02 |
283 |
|
284 |
} |
285 |
|
286 |
func void spawnG3_8(string ai_name) |
287 |
{ |
288 |
dprint spawnG3_8 |
289 |
if (striker_count eq 0) |
290 |
{ |
291 |
ai2_spawn garage_striker_03 |
292 |
ai2_makeignoreplayer garage_striker_03 1 |
293 |
ai2_spawn garage_striker_04 |
294 |
ai2_spawn garage_striker_05 |
295 |
playback_block garage_striker_03 garage_jump |
296 |
ai2_makeignoreplayer garage_striker_03 0 |
297 |
} |
298 |
if (striker_count ne 0) |
299 |
{ |
300 |
ai2_spawn garage_striker_03 |
301 |
ai2_makeignoreplayer garage_striker_03 1 |
302 |
playback_block garage_striker_03 garage_jump |
303 |
ai2_makeignoreplayer garage_striker_03 0 |
304 |
} |
305 |
} |
306 |
|
307 |
func void spawnG3_11(string ai_name) |
308 |
{ |
309 |
dprint spawnG3_11 |
310 |
ai2_spawn garage_striker_07 |
311 |
ai2_passive garage_striker_07 1 |
312 |
ai2_spawn garage_striker_08 |
313 |
playback garage_striker_07 garage_taunt |
314 |
ai2_passive garage_striker_07 0 |
315 |
|
316 |
} |
317 |
|
318 |
func void spawnG3_12(string ai_name) |
319 |
{ |
320 |
dprint spawnG3_12 |
321 |
|
322 |
if (striker_count eq 0) |
323 |
{ |
324 |
ai2_spawn garage_striker_09 |
325 |
ai2_spawn garage_striker_10 |
326 |
} |
327 |
if (striker_count ne 0) |
328 |
{ |
329 |
ai2_spawn garage_striker_09 |
330 |
} |
331 |
} |
332 |
|
333 |
func void killG2_08(string ai_name) |
334 |
{ |
335 |
dprint killG2_08 |
336 |
trigvolume_enable trigger_volume_G2_08 0 |
337 |
|
338 |
} |
339 |
|
340 |
func void killG2_10(string ai_name) |
341 |
{ |
342 |
dprint killG2_10 |
343 |
trigvolume_enable trigger_volume_G2_10 0 |
344 |
|
345 |
} |
346 |
|
347 |
func void killG3_11(string ai_name) |
348 |
{ |
349 |
dprint killG3_11 |
350 |
trigvolume_enable trigger_volume_G3_11 0 |
351 |
|
352 |
} |
353 |
|
354 |
func void killG3_12(string ai_name) |
355 |
{ |
356 |
dprint killG3_12 |
357 |
trigvolume_enable trigger_volume_G3_12 0 |
358 |
|
359 |
} |
360 |
|
361 |
func void a_18(string ai_name) |
362 |
{ |
363 |
dprint a_18 |
364 |
trigvolume_enable b_19t 0 |
365 |
trigvolume_enable c_13t 0 |
366 |
|
367 |
} |
368 |
|
369 |
func void b_19(string ai_name) |
370 |
{ |
371 |
dprint b_19 |
372 |
ai2_spawn lobby_striker_30 |
373 |
ai2_spawn lobby_striker_31 |
374 |
playback lobby_striker_31 lobby_roll2 |
375 |
# ai2_spawn lobby_striker_33 |
376 |
# ai2_spawn lobby_tctf_02 |
377 |
trigvolume_enable d_20t 0 |
378 |
} |
379 |
|
380 |
func void c_13(string ai_name) |
381 |
{ |
382 |
dprint c_13 |
383 |
ai2_spawn lobby_striker_20 |
384 |
ai2_spawn lobby_striker_21 |
385 |
ai2_spawn lobby_fodder01 |
386 |
ai2_spawn lobby_striker_05 |
387 |
trigvolume_enable vv_38t 0 |
388 |
trigvolume_enable a_18t 0 |
389 |
music_stop |
390 |
} |
391 |
|
392 |
func void d_20(string ai_name) |
393 |
{ |
394 |
dprint d_20 |
395 |
ai2_spawn l2_s46 |
396 |
ai2_spawn l2_s44 |
397 |
playback_block l2_s44 lobby_roll3 |
398 |
|
399 |
} |
400 |
|
401 |
func void e_21(string ai_name) |
402 |
{ |
403 |
dprint e_21 |
404 |
ai2_spawn lobby_striker_34 |
405 |
ai2_spawn lobby_victim05 |
406 |
ai2_spawn lobby_victim06 |
407 |
trigvolume_enable l_27t 0 |
408 |
} |
409 |
|
410 |
func void f_22(string ai_name) |
411 |
{ |
412 |
dprint f_22 |
413 |
ai2_spawn lobby_striker_05 |
414 |
trigvolume_enable vv_38t 0 |
415 |
ai2_spawn lobby_striker_20 |
416 |
ai2_spawn lobby_fodder01 |
417 |
ai2_spawn lobby_striker_21 |
418 |
|
419 |
} |
420 |
|
421 |
func void g_23(string ai_name) |
422 |
{ |
423 |
dprint g_23 |
424 |
ai2_spawn L2s_01 |
425 |
ai2_spawn L2s_02 |
426 |
ai2_spawn L2s_03 |
427 |
ai2_spawn L2tctf_01 |
428 |
ai2_spawn L2tctf_02 |
429 |
music_stop |
430 |
trigvolume_enable trigger_volume_w_39 0 |
431 |
|
432 |
} |
433 |
|
434 |
func void h_06(string ai_name) |
435 |
{ |
436 |
dprint h_06 |
437 |
ai2_spawn L2s_10 |
438 |
ai2_spawn Ls_15 |
439 |
ai2_spawn Ltctf_55 |
440 |
ai2_dopath L2tctf_01 patrol_L2_13 |
441 |
ai2_dopath L2tctf_02 patrol_L2_13 |
442 |
|
443 |
} |
444 |
|
445 |
func void i_24(string ai_name) |
446 |
{ |
447 |
dprint i_24 |
448 |
trigvolume_enable j_25t 0 |
449 |
trigvolume_enable h_06t 0 |
450 |
|
451 |
} |
452 |
|
453 |
func void j_25(string ai_name) |
454 |
{ |
455 |
dprint j_25 |
456 |
ai2_spawn L2s_11 |
457 |
|
458 |
} |
459 |
|
460 |
func void k_26(string ai_name) |
461 |
{ |
462 |
dprint k_26 |
463 |
trigvolume_enable l_27t 1 |
464 |
|
465 |
} |
466 |
|
467 |
func void l_27(string ai_name) |
468 |
{ |
469 |
dprint l_27 |
470 |
ai2_spawn L3s_40 |
471 |
ai2_spawn L3s_41 |
472 |
# ai2_spawn L3s_42 |
473 |
|
474 |
} |
475 |
|
476 |
func void m_28(string ai_name) |
477 |
{ |
478 |
dprint m_28 |
479 |
ai2_spawn Lv_40 |
480 |
ai2_spawn Lv_41 |
481 |
ai2_spawn Lc_43 |
482 |
ai2_spawn Ls_44 |
483 |
trigvolume_enable s_34t 1 |
484 |
|
485 |
} |
486 |
|
487 |
func void n_29(string ai_name) |
488 |
{ |
489 |
dprint n_29 |
490 |
ai2_spawn Lc_50 |
491 |
ai2_spawn Ls_51 |
492 |
ai2_spawn Ls_12 |
493 |
|
494 |
} |
495 |
|
496 |
func void o_30(string ai_name) |
497 |
{ |
498 |
dprint o_30 |
499 |
ai2_spawn Ls_60 |
500 |
ai2_spawn a_v2 |
501 |
|
502 |
} |
503 |
|
504 |
func void p_31(string ai_name) |
505 |
{ |
506 |
dprint p_31 |
507 |
trigvolume_enable trigger_volume_L2_4 1 |
508 |
|
509 |
} |
510 |
|
511 |
func void s_34(string ai_name) |
512 |
{ |
513 |
dprint s_34 |
514 |
ai2_spawn Lcom_01 |
515 |
|
516 |
} |
517 |
|
518 |
func void t_35(string ai_name) |
519 |
{ |
520 |
dprint t_35 |
521 |
trigvolume_enable s_34t 0 |
522 |
|
523 |
} |
524 |
|
525 |
func void u_36(string ai_name) |
526 |
{ |
527 |
dprint u_36 |
528 |
ai2_spawn cat1_02 |
529 |
trigvolume_enable trigger_volume_L2_4 0 |
530 |
} |
531 |
|
532 |
func void v_37(string ai_name) |
533 |
{ |
534 |
dprint v_37 |
535 |
ai2_spawn cat1_01 |
536 |
trigvolume_enable vv_38t 0 |
537 |
|
538 |
} |
539 |
|
540 |
func void t98(string ai_name) |
541 |
{ |
542 |
dprint t98 |
543 |
ai2_spawn a_v4 |
544 |
} |
545 |
|
546 |
func void vv_38(string ai_name) |
547 |
{ |
548 |
dprint vv_38 |
549 |
ai2_spawn lobby_striker_05 |
550 |
ai2_spawn lobby_striker_20 |
551 |
ai2_spawn lobby_striker_21 |
552 |
ai2_spawn lobby_fodder01 |
553 |
trigvolume_enable v_37t 0 |
554 |
|
555 |
} |
556 |
|
557 |
func void w_39(string ai_name) |
558 |
{ |
559 |
dprint w_39 |
560 |
ai2_spawn s2_t01 |
561 |
ai2_spawn s2_t02 |
562 |
ai2_spawn s2_s01 |
563 |
ai2_spawn s2_s02 |
564 |
ai2_spawn s2_s03 |
565 |
# ai2_spawn s2_c01 |
566 |
ai2_spawn s2_s05 |
567 |
ai2_spawn s2_t05 |
568 |
trigvolume_enable g_23t 0 |
569 |
|
570 |
} |
571 |
|
572 |
func void x_05(string ai_name) |
573 |
{ |
574 |
dprint x_05 |
575 |
ai2_spawn l_c01 |
576 |
ai2_lookatme l_c01 |
577 |
ai2_passive l_c01 1 |
578 |
playback l_c01 lobby_runout |
579 |
ai2_passive l_c01 0 |
580 |
trigvolume_enable trigger_volume_L1_6_9 0 |
581 |
|
582 |
} |
583 |
|
584 |
func void y_32(string ai_name) |
585 |
{ |
586 |
dprint y_32 |
587 |
ai2_spawn l_t01 |
588 |
playback l_t01 lobby_backroll |
589 |
sleep 15 |
590 |
ai2_spawn l_s02 |
591 |
ai2_spawn l_s03 |
592 |
trigvolume_enable tv_47t 0 |
593 |
|
594 |
} |
595 |
|
596 |
func void unlock_follow(void) |
597 |
{ |
598 |
dprint unlockfollow |
599 |
count_follow = count_follow + 1; |
600 |
if(count_follow eq 2) |
601 |
{ |
602 |
trigvolume_enable z_40t 1 |
603 |
trigvolume_enable zz_40t 1 |
604 |
trigvolume_enable zzz_40t 1 |
605 |
trigvolume_enable zzzz_40t 1 |
606 |
trigvolume_enable tv_61t 1 |
607 |
} |
608 |
} |
609 |
|
610 |
func void patrolscript2222(void) |
611 |
{ |
612 |
dprint lookatplayer |
613 |
ai2_lookatchar l_t01 char_0 |
614 |
ai2_lookatchar l_t23 char_0 |
615 |
} |
616 |
|
617 |
func void z01(string ai_name) |
618 |
{ |
619 |
dprint z01 |
620 |
|
621 |
ai2_dopath l_t01 l_t01_01 |
622 |
ai2_setjobstate l_t01 |
623 |
|
624 |
ai2_dopath l_t23 l_t23_04 |
625 |
ai2_setjobstate l_t23 |
626 |
|
627 |
} |
628 |
|
629 |
func void z02(string ai_name) |
630 |
{ |
631 |
dprint z02 |
632 |
ai2_dopath l_t01 l_t01_04 |
633 |
ai2_setjobstate l_t01 |
634 |
|
635 |
ai2_dopath l_t23 l_t23_02 |
636 |
ai2_setjobstate l_t23 |
637 |
} |
638 |
|
639 |
func void z03(string ai_name) |
640 |
{ |
641 |
dprint z03 |
642 |
ai2_dopath l_t01 l_t01_05 |
643 |
ai2_setjobstate l_t01 |
644 |
|
645 |
ai2_dopath l_t23 l_t23_01 |
646 |
ai2_setjobstate l_t23 |
647 |
} |
648 |
|
649 |
func void z04(string ai_name) |
650 |
{ |
651 |
dprint z04 |
652 |
ai2_dopath l_t01 l_t01_06 |
653 |
ai2_setjobstate l_t01 |
654 |
|
655 |
ai2_dopath l_t23 l_t23_06 |
656 |
ai2_setjobstate l_t23 |
657 |
} |
658 |
|
659 |
func void z05(string ai_name) |
660 |
{ |
661 |
dprint z05 |
662 |
ai2_dopath l_t01 l_t01_07 |
663 |
ai2_setjobstate l_t01 |
664 |
|
665 |
ai2_dopath l_t23 l_t23_07 |
666 |
ai2_setjobstate l_t23 |
667 |
} |
668 |
|
669 |
func void z06(string ai_name) |
670 |
{ |
671 |
dprint z06 |
672 |
ai2_dopath l_t01 l_t01_08 |
673 |
ai2_setjobstate l_t01 |
674 |
|
675 |
ai2_dopath l_t23 l_t23_08 |
676 |
ai2_setjobstate l_t23 |
677 |
} |
678 |
|
679 |
func void z_40(string ai_name) |
680 |
{ |
681 |
dprint z_40 |
682 |
ai2_followme l_t01 |
683 |
ai2_lookatme l_t01 |
684 |
ai2_followme l_t23 |
685 |
ai2_lookatme l_t23 |
686 |
ai2_followme s2_t05 |
687 |
ai2_lookatme s2_t05 |
688 |
ai2_followme s2_t02 |
689 |
ai2_lookatme s2_t02 |
690 |
ai2_followme s2_t01 |
691 |
ai2_lookatme s2_t01 |
692 |
ai2_followme L2tctf_02 |
693 |
ai2_lookatme L2tctf_02 |
694 |
ai2_followme L2tctf_01 |
695 |
ai2_lookatme L2tctf_01 |
696 |
ai2_followme Lc_43 |
697 |
ai2_lookatme Lc_43 |
698 |
|
699 |
} |
700 |
|
701 |
func void tv_44(string ai_name) |
702 |
{ |
703 |
dprint tv_44 |
704 |
ai2_spawn l_c10 |
705 |
ai2_dopath l_t01 l_t01_02 |
706 |
ai2_setjobstate l_t01 |
707 |
|
708 |
ai2_dopath l_t23 l_t23_03 |
709 |
ai2_setjobstate l_t23 |
710 |
} |
711 |
|
712 |
func void tv_45(string ai_name) |
713 |
{ |
714 |
dprint tv_45 |
715 |
ai2_spawn a_v1 |
716 |
ai2_spawn l_s22 |
717 |
ai2_spawn l_s23 |
718 |
ai2_dopath l_t01 l_t01_03 |
719 |
ai2_setjobstate l_t01 |
720 |
|
721 |
ai2_dopath l_t23 l_t23_05 |
722 |
ai2_setjobstate l_t23 |
723 |
|
724 |
} |
725 |
|
726 |
func void tv_46(string ai_name) |
727 |
{ |
728 |
dprint tv_46 |
729 |
ai2_spawn l_s24 |
730 |
ai2_spawn l_t23 |
731 |
trigvolume_enable tv_47t 1 |
732 |
ai2_dopath l_t01 l_t01_06 |
733 |
ai2_setjobstate l_t01 |
734 |
} |
735 |
|
736 |
func void tv_47(string ai_name) |
737 |
{ |
738 |
dprint tv_47 |
739 |
ai2_spawn l_s27 |
740 |
|
741 |
} |
742 |
|
743 |
func void tv_48(string ai_name) |
744 |
{ |
745 |
dprint tv_48 |
746 |
ai2_spawn l2_s46 |
747 |
|
748 |
} |
749 |
|
750 |
func void tv_49(string ai_name) |
751 |
{ |
752 |
dprint tv_49 |
753 |
ai2_spawn l2_s47 |
754 |
|
755 |
} |
756 |
|
757 |
func void tv_50(string ai_name) |
758 |
{ |
759 |
dprint tv_50 |
760 |
ai2_spawn l_s99 |
761 |
ai2_spawn l_s98 |
762 |
music_stop |
763 |
|
764 |
} |
765 |
|
766 |
func void tv_51(string ai_name) |
767 |
{ |
768 |
dprint tv_51 |
769 |
ai2_spawn l4_red1 |
770 |
ai2_spawn l4_t1 |
771 |
ai2_spawn l4_s1 |
772 |
ai2_spawn l4_s67 |
773 |
ai2_spawn l4_t2 |
774 |
ai2_spawn l4_s2 |
775 |
ai2_spawn l4_s3 |
776 |
ai2_spawn l4_f1 |
777 |
ai2_spawn l4_f2 |
778 |
ai2_spawn l4_f3 |
779 |
ai2_kill l4_f1 |
780 |
ai2_kill l4_f2 |
781 |
ai2_kill l4_f3 |
782 |
ai2_spawn l4_c66 |
783 |
ai2_kill l4_c66 |
784 |
|
785 |
} |
786 |
|
787 |
func void tv_52(string ai_name) |
788 |
{ |
789 |
dprint tv_52 |
790 |
particle smoke stop |
791 |
ai2_spawn a_t03 |
792 |
ai2_passive a_t03 1 |
793 |
playback a_t03 atrium_run |
794 |
sleep 7 |
795 |
ai2_spawn a_t06 |
796 |
sleep 7 |
797 |
ai2_spawn a_s02 |
798 |
sleep 7 |
799 |
ai2_spawn a_s03 |
800 |
sleep 7 |
801 |
ai2_spawn a_red1 |
802 |
ai2_passive a_t03 0 |
803 |
chr_set_health a_t05 900 |
804 |
chr_set_health a_t06 900 |
805 |
chr_set_health a_s02 900 |
806 |
chr_set_health a_s03 900 |
807 |
} |
808 |
func void new_atrium(string ai_name) |
809 |
{ |
810 |
ai2_spawn a_s07 |
811 |
ai2_spawn a_s05 |
812 |
ai2_spawn a_v3 |
813 |
} |
814 |
|
815 |
func void ta_53(string ai_name) |
816 |
{ |
817 |
dprint ta_53 |
818 |
ai2_spawn a_t05 |
819 |
ai2_dopath a_s03 patrol_7043 |
820 |
ai2_setjobstate a_s03 |
821 |
ai2_dopath a_s02 patrol_7030 |
822 |
ai2_setjobstate a_s02 |
823 |
ai2_dopath a_t06 patrol_7034 |
824 |
ai2_setjobstate a_t06 |
825 |
ai2_dopath a_t05 patrol_7042 |
826 |
ai2_setjobstate a_t05 |
827 |
chr_set_health a_t05 40 |
828 |
chr_set_health a_t06 30 |
829 |
chr_set_health a_s02 80 |
830 |
chr_set_health a_s03 80 |
831 |
sleep 2000 |
832 |
dprint no_more_tctf |
833 |
counter = 100 |
834 |
|
835 |
} |
836 |
|
837 |
func void ta_53b(string ai_name) |
838 |
{ |
839 |
dprint ta_53b |
840 |
chr_set_health a_t05 80 |
841 |
chr_set_health a_t06 60 |
842 |
chr_set_health a_s02 70 |
843 |
chr_set_health a_s03 80 |
844 |
} |
845 |
|
846 |
func void ta2_54(string ai_name) |
847 |
{ |
848 |
dprint ta2_54 |
849 |
ai2_spawn a2_t1 |
850 |
ai2_spawn a2_red1 |
851 |
ai2_spawn LSI |
852 |
chr_invincible LSI 1 |
853 |
sleep 240 |
854 |
music_stop |
855 |
} |
856 |
|
857 |
func void tsh_55(string ai_name) |
858 |
{ |
859 |
dprint tsh_55 |
860 |
ai2_spawn sh_tank1 |
861 |
ai2_spawn sh_red1 |
862 |
ai2_spawn sh_s3 |
863 |
ai2_spawn sh_s4 |
864 |
ai2_spawn sh_s4b |
865 |
set_objective_5 |
866 |
sleep 120 |
867 |
ai2_attack sh_s3 char_0 |
868 |
} |
869 |
|
870 |
func void t62(string ai_name) |
871 |
{ |
872 |
dprint t62 |
873 |
ai2_spawn sh_s1 |
874 |
ai2_spawn sh_s2 |
875 |
ai2_spawn sh_s6 |
876 |
} |
877 |
|
878 |
func void femcop_holster(string ai_name) |
879 |
{ |
880 |
dprint holstergun |
881 |
chr_forceholster Lc_43 1 |
882 |
} |
883 |
|
884 |
func void t72(string ai_name) |
885 |
{ |
886 |
dprint t72 |
887 |
ai2_spawn sh_com1 |
888 |
ai2_spawn sh_tank2 |
889 |
ai2_spawn sh_s9 |
890 |
} |
891 |
|
892 |
func void tv57(string ai_name) |
893 |
{ |
894 |
dprint tv57 |
895 |
Attack |
896 |
target_set(59,30.0) |
897 |
} |
898 |
|
899 |
func void goAttack(string ai_name) |
900 |
{ |
901 |
music_intro_stop |
902 |
|
903 |
dprint goAttack |
904 |
trigvolume_enable tv_57t 1 |
905 |
input 0 |
906 |
fade_out 0 0 0 30 |
907 |
chr_delete l_c01 |
908 |
chr_delete lobby_striker_01 |
909 |
chr_delete lobby_striker_02 |
910 |
chr_delete garage_striker_01 |
911 |
chr_delete garage_striker_02 |
912 |
chr_delete garage_striker_03 |
913 |
chr_delete garage_striker_04 |
914 |
chr_delete garage_striker_05 |
915 |
chr_delete garage_striker_06 |
916 |
chr_delete garage_striker_07 |
917 |
chr_delete garage_striker_08 |
918 |
chr_delete garage_striker_09 |
919 |
chr_delete garage_striker_10 |
920 |
chr_delete l_s98 |
921 |
chr_delete l_s99 |
922 |
cm_interpolate stair_lock 0 |
923 |
fade_in 30 |
924 |
sleep 60 |
925 |
particle stair_lock_locklight01 do start |
926 |
sleep 90 |
927 |
fade_out 0 0 0 30 |
928 |
cm_reset |
929 |
fade_in 30 |
930 |
input 1 |
931 |
set_objective_2 |
932 |
ai2_spawn tanker_stairdoor |
933 |
sound_dialog_play c00_01_27shinatama |
934 |
} |
935 |
|
936 |
func void tsh_60(string ai_name) |
937 |
{ |
938 |
dprint tsh_60 |
939 |
ai2_spawn sh_s12 |
940 |
ai2_spawn sh_s12b |
941 |
helicopter |
942 |
} |
943 |
|
944 |
func void ta_62(string ai_name) |
945 |
{ |
946 |
dprint ta_62 |
947 |
if (chr_has_lsi(0)) |
948 |
{ |
949 |
trigvolume_enable trigger_volume_81 0 |
950 |
particle obj1 kill |
951 |
ai2_kill |
952 |
elev_count = 1; |
953 |
sleep 10 |
954 |
Elevator |
955 |
} |
956 |
} |
957 |
|
958 |
func void tv_58(string ai_name) |
959 |
{ |
960 |
dprint tv_58 |
961 |
door_lock 41 |
962 |
particle security_locklight01 do stop |
963 |
ai2_kill |
964 |
Kidnap |
965 |
set_objective_3 |
966 |
s2 |
967 |
} |
968 |
|
969 |
func void tv_68(string ai_name) |
970 |
{ |
971 |
dprint tv_68 |
972 |
ai2_spawn b_victim |
973 |
} |
974 |
|
975 |
func void tr_64(string ai_name) |
976 |
{ |
977 |
dprint tr_64 |
978 |
target_set(58,0.0) |
979 |
HeliOutroRight |
980 |
trigvolume_enable tr_65t 0 |
981 |
trigvolume_enable tr_66t 0 |
982 |
trigvolume_enable tr_67t 0 |
983 |
|
984 |
} |
985 |
|
986 |
func void tr_65(string ai_name) |
987 |
{ |
988 |
dprint tr_65 |
989 |
target_set(58,0.0) |
990 |
HeliOutroLeft |
991 |
trigvolume_enable tr_64t 0 |
992 |
trigvolume_enable tr_66t 0 |
993 |
trigvolume_enable tr_67t 0 |
994 |
|
995 |
} |
996 |
|
997 |
func void tr_66(string ai_name) |
998 |
{ |
999 |
dprint tr_66 |
1000 |
target_set(58,0.0) |
1001 |
HeliOutroMid |
1002 |
trigvolume_enable tr_65t 0 |
1003 |
trigvolume_enable tr_64t 0 |
1004 |
trigvolume_enable tr_67t 0 |
1005 |
|
1006 |
} |
1007 |
|
1008 |
func void tr_67(string ai_name) |
1009 |
{ |
1010 |
dprint tr_67 |
1011 |
target_set(58,0.0) |
1012 |
HeliOutroMidLt |
1013 |
trigvolume_enable tr_65t 0 |
1014 |
trigvolume_enable tr_66t 0 |
1015 |
trigvolume_enable tr_64t 0 |
1016 |
|
1017 |
} |
1018 |
|
1019 |
func void t100(string ai_name) |
1020 |
{ |
1021 |
dprint t100 |
1022 |
ai2_spawn roof_tctf1 |
1023 |
ai2_spawn sh_s12c |
1024 |
} |
1025 |
##################### |
1026 |
# save scripts # |
1027 |
##################### |
1028 |
|
1029 |
func void s1(string ai_name) |
1030 |
{ |
1031 |
dprint SAVEDGAME |
1032 |
save_game 1 autosave |
1033 |
} |
1034 |
|
1035 |
func void s2(string ai_name) |
1036 |
{ |
1037 |
dprint SAVEDGAME |
1038 |
save_game 2 autosave |
1039 |
} |
1040 |
|
1041 |
func void s3(string ai_name) |
1042 |
{ |
1043 |
dprint SAVEDGAME |
1044 |
save_game 3 autosave |
1045 |
} |
1046 |
|
1047 |
func void s4(string ai_name) |
1048 |
{ |
1049 |
dprint SAVEDGAME |
1050 |
save_game 4 autosave |
1051 |
} |
1052 |
|
1053 |
func void check_death(string ai_name) |
1054 |
{ |
1055 |
dprint check_death |
1056 |
counter = counter - 1 |
1057 |
if (trigvolume_count(99) eq 0) |
1058 |
{ |
1059 |
if(counter eq 0) |
1060 |
{ |
1061 |
sleep 210 |
1062 |
ai2_spawn a_t99 |
1063 |
} |
1064 |
} |
1065 |
} |
1066 |
|
1067 |
func void spawn(string ai_name) |
1068 |
{ |
1069 |
dprint spawn |
1070 |
counter = counter + 1 |
1071 |
} |