1 |
# |
2 |
# Compound_cutscene.bsl |
3 |
|
4 |
func void intro(void) |
5 |
{ |
6 |
fade_out 0 0 0 0 |
7 |
cm_interpolate IntroCam00 0 |
8 |
sleep f14 |
9 |
begin_cutscene |
10 |
ai2_allpassive 0 |
11 |
gs_farclipplane_set 10000 |
12 |
letterbox 1 |
13 |
cm_interpolate IntroCam00 0 |
14 |
sleep f60 |
15 |
chr_super 0 1 |
16 |
fade_in 120 |
17 |
music_intro |
18 |
sleep f240 |
19 |
#Konoko drops from sky |
20 |
cm_interpolate IntroCam01 300 |
21 |
sleep f300 |
22 |
cm_anim both IntroCam01 |
23 |
chr_envanim 0 IntroKonBox01 norotation |
24 |
chr_animate 0 KONOKOlev7_Intro |
25 |
sleep f90 |
26 |
cutscene_sync mark |
27 |
sound_ambient_start c05_05_15kon_land |
28 |
sleep f60 |
29 |
particle IntroImpact do explode |
30 |
#close up of Konoko |
31 |
cm_anim_block both IntroCam02 |
32 |
ai2_allpassive 1 |
33 |
#Vista shot |
34 |
cm_wait |
35 |
playback 0 IntroKonokoSet |
36 |
cm_reset |
37 |
end_cutscene |
38 |
chr_set_health 0 400 |
39 |
chr_super 0 0 |
40 |
s1 |
41 |
} |
42 |
|
43 |
|
44 |
func void ParkLeft(void) |
45 |
{ |
46 |
begin_cutscene |
47 |
chr_teleport C_b74 541 |
48 |
ai2_dopath C_b74 patrol_74 |
49 |
chr_teleport C_Eb73 528 |
50 |
ai2_dopath C_Eb73 patrol_73 |
51 |
trigvolume_corpse 29 |
52 |
sleep f30 |
53 |
obj_create 51 59 |
54 |
env_anim 51 59 |
55 |
sleep f2 |
56 |
cm_interpolate ParkLeftCam01 0 |
57 |
#Show Truck objects |
58 |
#see van entering from tunnel |
59 |
sleep f8 |
60 |
cutscene_sync mark |
61 |
sound_ambient_start c05_26_17_trucka |
62 |
sleep f270 |
63 |
#Striker exits van |
64 |
ai2_spawn ParkStriker |
65 |
chr_lock_active ParkStriker |
66 |
chr_neutral ParkStriker 1 |
67 |
cm_anim both ParkCam01 |
68 |
env_setanim 51 truckbackstop |
69 |
env_setanim 52 truckcabstop |
70 |
env_setanim 53 truckdoorstop |
71 |
env_setanim 54 truckdoor2stop |
72 |
env_setanim 55 truckwheel03stop |
73 |
env_setanim 56 truckwheel04stop |
74 |
env_setanim 57 truckwheel05stop |
75 |
env_setanim 58 truckwheel06stop |
76 |
env_setanim 59 truckwheel07stop |
77 |
chr_envanim ParkStriker ParkStrikeBox01 norotation |
78 |
sleep f40 |
79 |
cutscene_sync mark |
80 |
sound_ambient_start c05_31_21_brake_doorsa |
81 |
sleep f60 |
82 |
chr_animate ParkStriker STRIKElev7_Park |
83 |
playback 0 ParkLeftKonoko |
84 |
ai2_spawn C_Sb25 |
85 |
ai2_spawn C_Sb26 |
86 |
ai2_spawn C_Eb27 |
87 |
playback C_Sb25 truckers |
88 |
sleep 40 |
89 |
playback C_Sb26 truckers |
90 |
sleep 30 |
91 |
playback C_Eb27 truckers |
92 |
sleep 60 |
93 |
#hide object van and unhide gunk van |
94 |
obj_kill 51 59 |
95 |
env_show 151 1 |
96 |
env_show 152 1 |
97 |
env_show 153 1 |
98 |
env_show 154 1 |
99 |
env_show 155 1 |
100 |
env_show 156 1 |
101 |
env_show 157 1 |
102 |
env_show 158 1 |
103 |
env_show 159 1 |
104 |
#cm_wait |
105 |
playback 0 ParkLeftKonoko01 |
106 |
#sleep f240 |
107 |
cm_reset |
108 |
#chr_delete ParkStriker |
109 |
#konoko talks |
110 |
sleep f120 |
111 |
sound_dialog_play c15_57_05konoko |
112 |
cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) |
113 |
sound_dialog_play_block |
114 |
cinematic_stop (KONlistening, 19, 20) |
115 |
end_cutscene |
116 |
music_truck |
117 |
} |
118 |
|
119 |
func void ParkRight(void) |
120 |
{ |
121 |
begin_cutscene |
122 |
chr_teleport C_b74 541 |
123 |
ai2_dopath C_b74 patrol_74 |
124 |
chr_teleport C_Eb73 528 |
125 |
ai2_dopath C_Eb73 patrol_73 |
126 |
trigvolume_corpse 29 |
127 |
sleep f30 |
128 |
obj_create 51 59 |
129 |
env_anim 51 59 |
130 |
sleep f2 |
131 |
cm_interpolate ParkRightCam01 0 |
132 |
#Show Truck objects |
133 |
#see van entering from tunnel |
134 |
sleep f8 |
135 |
cutscene_sync mark |
136 |
sound_ambient_start c05_26_17_trucka |
137 |
sleep f270 |
138 |
#Striker exits van |
139 |
ai2_spawn ParkStriker |
140 |
chr_lock_active ParkStriker |
141 |
chr_neutral ParkStriker 1 |
142 |
cm_anim both ParkCam01 |
143 |
env_setanim 51 truckbackstop |
144 |
env_setanim 52 truckcabstop |
145 |
env_setanim 53 truckdoorstop |
146 |
env_setanim 54 truckdoor2stop |
147 |
env_setanim 55 truckwheel03stop |
148 |
env_setanim 56 truckwheel04stop |
149 |
env_setanim 57 truckwheel05stop |
150 |
env_setanim 58 truckwheel06stop |
151 |
env_setanim 59 truckwheel07stop |
152 |
chr_envanim ParkStriker ParkStrikeBox01 norotation |
153 |
sleep f40 |
154 |
cutscene_sync mark |
155 |
sound_ambient_start c05_31_21_brake_doorsa |
156 |
sleep f60 |
157 |
chr_animate ParkStriker STRIKElev7_Park |
158 |
playback 0 ParkRightKonoko |
159 |
ai2_spawn C_Sb25 |
160 |
ai2_spawn C_Sb26 |
161 |
ai2_spawn C_Eb27 |
162 |
playback C_Sb25 truckers |
163 |
sleep 40 |
164 |
playback C_Sb26 truckers |
165 |
sleep f30 |
166 |
playback C_Eb27 truckers |
167 |
sleep 60 |
168 |
#hide object van and unhide gunk van |
169 |
obj_kill 51 59 |
170 |
env_show 151 1 |
171 |
env_show 152 1 |
172 |
env_show 153 1 |
173 |
env_show 154 1 |
174 |
env_show 155 1 |
175 |
env_show 156 1 |
176 |
env_show 157 1 |
177 |
env_show 158 1 |
178 |
env_show 159 1 |
179 |
#cm_wait |
180 |
playback 0 ParkRightKonoko01 |
181 |
#sleep f240 |
182 |
cm_reset |
183 |
#chr_delete ParkStriker |
184 |
#kononko talks |
185 |
sleep f120 |
186 |
sound_dialog_play c15_57_05konoko |
187 |
cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) |
188 |
sound_dialog_play_block |
189 |
cinematic_stop (KONlistening, 19, 20) |
190 |
end_cutscene |
191 |
music_truck |
192 |
} |
193 |
|
194 |
|
195 |
func void Truck(void) |
196 |
{ |
197 |
trigvolume_corpse 29 |
198 |
begin_cutscene |
199 |
|
200 |
#hide gunk and show object |
201 |
obj_create 51 59 |
202 |
env_show 151 0 |
203 |
env_show 152 0 |
204 |
env_show 153 0 |
205 |
env_show 154 0 |
206 |
env_show 155 0 |
207 |
env_show 156 0 |
208 |
env_show 157 0 |
209 |
env_show 158 0 |
210 |
env_show 159 0 |
211 |
#Konoko enters Truck |
212 |
cm_anim both TruckCam01 |
213 |
cutscene_sync mark |
214 |
sound_ambient_start c05_26_17_truckb |
215 |
chr_envanim 0 TruckKonBox01 norotation |
216 |
chr_animate 0 KONOKOlev7_TruckEnter |
217 |
env_setanim 54 truckdoor2enter |
218 |
sound_dialog_play c15_57_06konoko |
219 |
cinematic_start (KONintense, 180, 180, 19, 7, 20, false) |
220 |
|
221 |
#Truck exhaust starts and truck peels out |
222 |
#sleep f10 |
223 |
sound_ambient_start c05_31_21_brake_doorsb |
224 |
cm_anim_block both TruckCam02 |
225 |
playback 0 TruckKonokoHide |
226 |
ai2_allpassive 0 |
227 |
cinematic_stop (KONintense, 19, 20) |
228 |
sleep f80 |
229 |
chr_teleport C_Sb25 238 |
230 |
ai2_dopath C_Sb25 patrol_70 |
231 |
chr_teleport C_Sb26 195 |
232 |
ai2_dopath C_Sb26 patrol_84 |
233 |
chr_teleport C_Eb27 227 |
234 |
ai2_dopath C_Eb26 patrol_85 |
235 |
env_setanim 51 truckbackdrive01 |
236 |
env_setanim 52 truckcabdrive01 |
237 |
env_setanim 53 truckdoordrive01 |
238 |
env_setanim 54 truckdoor2drive01 |
239 |
env_setanim 55 truckwheel03drive01 |
240 |
env_setanim 56 truckwheel04drive01 |
241 |
env_setanim 57 truckwheel05drive01 |
242 |
env_setanim 58 truckwheel06drive01 |
243 |
env_setanim 59 truckwheel07drive01 |
244 |
|
245 |
#Truck heads towrads camera |
246 |
cm_interpolate_block TruckCam04 0 |
247 |
env_setanim 51 truckbackdrive02 |
248 |
env_setanim 52 truckcabdrive02 |
249 |
env_setanim 53 truckdoordrive02 |
250 |
env_setanim 54 truckdoor2drive02 |
251 |
env_setanim 55 truckwheel03drive02 |
252 |
env_setanim 56 truckwheel04drive02 |
253 |
env_setanim 57 truckwheel05drive02 |
254 |
env_setanim 58 truckwheel06drive02 |
255 |
env_setanim 59 truckwheel07drive02 |
256 |
sleep f160 |
257 |
fade_out 0 0 0 15 |
258 |
fade_in 15 |
259 |
|
260 |
#Truck heads towrads door |
261 |
cm_anim both TruckCam03 |
262 |
env_setanim 51 truckbackdrive02 |
263 |
env_setanim 52 truckcabdrive02 |
264 |
env_setanim 53 truckdoordrive02 |
265 |
env_setanim 54 truckdoor2drive02 |
266 |
env_setanim 55 truckwheel03drive02 |
267 |
env_setanim 56 truckwheel04drive02 |
268 |
env_setanim 57 truckwheel05drive02 |
269 |
env_setanim 58 truckwheel06drive02 |
270 |
env_setanim 59 truckwheel07drive02 |
271 |
|
272 |
#Truck crashes through door |
273 |
cm_anim_block both TruckCam05 |
274 |
env_setanim 51 truckbackcrash |
275 |
env_setanim 52 truckcabcrash |
276 |
env_setanim 53 truckdoorcrash |
277 |
env_setanim 54 truckdoor2crash |
278 |
env_setanim 55 truckwheel03crash |
279 |
env_setanim 56 truckwheel04crash |
280 |
env_setanim 57 truckwheel05crash |
281 |
env_setanim 58 truckwheel06crash |
282 |
env_setanim 59 truckwheel07crash |
283 |
|
284 |
#break door here |
285 |
sleep f35 |
286 |
cutscene_sync mark |
287 |
sound_ambient_start c05_53_27_crash |
288 |
sleep f10 |
289 |
particle TruckDoor do explode |
290 |
env_show 911 1 |
291 |
env_show 912 0 |
292 |
env_show 913 0 |
293 |
env_show 914 1 |
294 |
|
295 |
#Konoko exits truck |
296 |
sleep f125 |
297 |
cutscene_sync mark |
298 |
sound_ambient_start c05_31_21_brake_doorsc |
299 |
cm_anim_block both TruckCam06 |
300 |
chr_envanim 0 TruckKonBox02 norotation |
301 |
chr_animate 0 KONOKOlev7_TruckExit |
302 |
env_setanim 54 truckdoor2exit |
303 |
|
304 |
#gameplay resumes |
305 |
cm_wait |
306 |
env_show 915 1 |
307 |
env_show 916 1 |
308 |
env_show 251 1 |
309 |
env_show 252 1 |
310 |
env_show 253 1 |
311 |
env_show 254 1 |
312 |
env_show 255 1 |
313 |
env_show 256 1 |
314 |
env_show 257 1 |
315 |
env_show 258 1 |
316 |
env_show 259 1 |
317 |
obj_kill 51 59 |
318 |
cm_reset |
319 |
playback 0 TruckExitKonoko |
320 |
end_cutscene |
321 |
|
322 |
stop_music_truck |
323 |
} |
324 |
|
325 |
func void sp_start_dish_loop(void) |
326 |
{ |
327 |
sound_ambient_start mc_dish_loop 0.6 |
328 |
} |
329 |
|
330 |
func void sp_start_dish_and_wait(void) |
331 |
{ |
332 |
sleep 320 |
333 |
sound_ambient_start mc_dish_loop 0.1 |
334 |
sound_ambient_volume mc_dish_loop 0.6 4.0 |
335 |
} |
336 |
|
337 |
func void dish(void) |
338 |
{ |
339 |
begin_cutscene |
340 |
gs_farclipplane_set 5000 |
341 |
sleep f60 |
342 |
#hide and unhide dish stuff |
343 |
obj_create 201 209 |
344 |
obj_shade 201 209 .5 .5 .5 |
345 |
env_show 301 0 |
346 |
env_show 302 0 |
347 |
env_show 303 0 |
348 |
env_show 304 0 |
349 |
env_show 305 0 |
350 |
env_show 306 0 |
351 |
env_show 307 0 |
352 |
env_show 308 0 |
353 |
env_show 309 0 |
354 |
cm_anim both DishCam01 |
355 |
chr_peace 0 |
356 |
chr_envanim 0 DishKonokoBox01 |
357 |
sleep f60 |
358 |
obj_force_draw 201 209 |
359 |
cutscene_sync mark |
360 |
sound_ambient_start c06_08_03_basic |
361 |
sleep f440 |
362 |
#dish thing starts to raise |
363 |
env_anim 201 209 |
364 |
cm_anim_block both DishCam02 |
365 |
cm_anim_block both DishCam03 |
366 |
cm_anim_block both DishCam04 |
367 |
sleep f120 |
368 |
cutscene_sync mark |
369 |
sound_ambient_start c06_35_00_servo |
370 |
cm_anim_block both DishCam05 |
371 |
sleep f300 |
372 |
#close up of Konoko |
373 |
env_show 401 1 |
374 |
env_show 402 1 |
375 |
env_show 403 1 |
376 |
env_show 404 1 |
377 |
env_show 405 1 |
378 |
env_show 406 1 |
379 |
env_show 407 1 |
380 |
env_show 408 1 |
381 |
env_show 409 1 |
382 |
obj_kill 201 209 |
383 |
#Vista shot |
384 |
particle dish do explode |
385 |
cutscene_sync mark |
386 |
sound_ambient_start c16_49_01_amb2 |
387 |
gs_farclipplane_set 3000 |
388 |
cm_interpolate DishCam06 0 |
389 |
cm_interpolate_block DishCam07 940 |
390 |
sleep f600 |
391 |
cutscene_sync mark |
392 |
sound_ambient_start c16_49_01_effectsa |
393 |
sleep f330 |
394 |
cutscene_sync mark |
395 |
sound_ambient_start c16_49_01_effectsb |
396 |
fork sp_start_dish_and_wait |
397 |
cm_wait |
398 |
cm_interpolate DishCam08 0 |
399 |
particle dishpulse do start |
400 |
particle sturm_ambient start |
401 |
sleep f300 |
402 |
playback 0 GrifKonokoSet |
403 |
cm_interpolate GrifCam01 180 |
404 |
sleep f120 |
405 |
|
406 |
#cm_reset |
407 |
if (did_kill_griffen() eq 1) |
408 |
{ |
409 |
mutant |
410 |
} |
411 |
if (did_kill_griffen() eq 0) |
412 |
{ |
413 |
grif |
414 |
} |
415 |
} |
416 |
|
417 |
|
418 |
func void grif(void) |
419 |
{ |
420 |
begin_cutscene |
421 |
cutscene_sync mark |
422 |
sound_ambient_start c07_17_19heli |
423 |
#camera pans to see Konoko looking at dish |
424 |
#playback 0 GrifKonokoSet |
425 |
#cm_interpolate GrifCam01 180 |
426 |
#sleep f240 |
427 |
|
428 |
# CB: this sets up the AI target selection parameters for the group battle |
429 |
ai2_boss_battle = 1 |
430 |
|
431 |
#camera pans to see Muro |
432 |
ai2_spawn Muro |
433 |
ai2_passive Muro 1 |
434 |
if (extra_guys eq 1) { |
435 |
ai2_spawn GrifElite01 |
436 |
counter = counter + 1; |
437 |
} |
438 |
ai2_spawn GrifElite02 |
439 |
ai2_spawn GrifElite03 |
440 |
playback Muro GrifMuroSet |
441 |
playback GrifElite01 GrifElite01Set |
442 |
playback GrifElite02 GrifElite02Set |
443 |
playback GrifElite03 GrifElite03Set |
444 |
cm_interpolate GrifCam02 150 |
445 |
sleep f10 |
446 |
playback GrifElite02 GrifElite02Set |
447 |
sleep f5 |
448 |
playback GrifElite03 GrifElite03Set |
449 |
sleep f150 |
450 |
#Muro says you shouldn't have come here alone |
451 |
cm_interpolate GrifCamMuro01 0 |
452 |
sound_dialog_play c15_60_01muro |
453 |
cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) |
454 |
sound_dialog_play_block pause |
455 |
cinematic_stop (MUROtalking, 19, 20) |
456 |
#Konoko looks pissed |
457 |
playback 0 GrifKonokoSet02 |
458 |
cm_interpolate GrifCamKon01 0 |
459 |
sleep f15 |
460 |
#griffin appears in a helicopter behind her |
461 |
cm_interpolate GrifCamHeli 240 |
462 |
sleep f20 |
463 |
obj_create 901 906 |
464 |
env_anim 901 906 |
465 |
ai2_spawn Griffin |
466 |
if (extra_guys eq 1) { |
467 |
ai2_spawn GrifOps01 |
468 |
count_swat_dies = count_swat_dies + 1; |
469 |
} |
470 |
ai2_spawn GrifOps02 |
471 |
ai2_spawn GrifOps03 |
472 |
chr_envanim Griffin GrifGrifBox01 |
473 |
if (extra_guys eq 1) { |
474 |
chr_envanim GrifOps01 GrifOps01Box01 |
475 |
chr_envanim GrifOps02 GrifOps02Box01 |
476 |
} |
477 |
if (extra_guys eq 0) { |
478 |
chr_envanim GrifOps02 GrifOps01Box01 |
479 |
} |
480 |
chr_envanim GrifOps03 GrifOps03Box01 |
481 |
chr_animate Griffin COMGUYlev7_helistand 500 |
482 |
chr_animate GrifOps01 STRIKEcrouch_idle 400 |
483 |
chr_animate GrifOps02 STRIKEcrouch_idle 400 |
484 |
chr_animate GrifOps03 STRIKEcrouch_idle 400 |
485 |
sleep f90 |
486 |
sound_dialog_play c15_60_02griffin |
487 |
cinematic_start (GRIFshouting, 180, 180, 15, 1, 20, false) |
488 |
sleep f200 |
489 |
cinematic_stop (GRIFshouting, 15, 20) |
490 |
#Guys jump out of helicopter |
491 |
env_setanim 901 heli_doors_rt08 |
492 |
env_setanim 902 heli_doors_lt08 |
493 |
env_setanim 903 heli_rotorblades08 |
494 |
env_setanim 904 heli_body08 |
495 |
env_setanim 905 heli_canopy08 |
496 |
env_setanim 906 heli_interior08 |
497 |
chr_envanim Griffin GrifGrifBox02 norotation |
498 |
if (extra_guys eq 1) { |
499 |
chr_envanim GrifOps01 GrifOps01Box02 norotation |
500 |
chr_envanim GrifOps02 GrifOps02Box02 norotation |
501 |
} |
502 |
if (extra_guys eq 0) { |
503 |
chr_envanim GrifOps02 GrifOps01Box02 norotation |
504 |
} |
505 |
chr_envanim GrifOps03 GrifOps03Box02 norotation |
506 |
chr_animate Griffin COMGUYlev7_Grif |
507 |
if (extra_guys eq 1) { |
508 |
chr_animate GrifOps01 STRIKElev7_Ops01 |
509 |
chr_animate GrifOps02 STRIKElev7_Ops02 |
510 |
} |
511 |
if (extra_guys eq 0) { |
512 |
chr_animate GrifOps02 STRIKElev7_Ops01 |
513 |
} |
514 |
chr_animate GrifOps03 STRIKElev7_Ops03 |
515 |
cm_anim both GrifCamOut |
516 |
ai2_allpassive 1 |
517 |
sleep f240 |
518 |
#Guys run to help Konoko |
519 |
playback Griffin GrifGrifRunAlt |
520 |
if (extra_guys eq 1) { |
521 |
playback GrifOps01 GrifOps01Run |
522 |
playback GrifOps02 GrifOps02Run |
523 |
} |
524 |
if (extra_guys eq 0) { |
525 |
playback GrifOps02 GrifOps01Run |
526 |
} |
527 |
sleep f10 |
528 |
playback GrifOps03 GrifOps03Run |
529 |
cm_wait |
530 |
#sleep f20 |
531 |
cm_interpolate GrifCamHelp01 0 |
532 |
sleep f20 |
533 |
cm_interpolate_block GrifCamHelp02 180 |
534 |
sleep f180 |
535 |
cm_interpolate GrifCamWatch01 0 |
536 |
cm_interpolate_block GrifCamWatch02 210 |
537 |
playback 0 GrifKonokoWatch |
538 |
sleep f210 |
539 |
|
540 |
#Muro says you gonna trust him? |
541 |
obj_kill 901 906 |
542 |
cm_interpolate GrifCamFace01 0 |
543 |
cm_interpolate_block GrifCamFace02 700 |
544 |
sound_dialog_play c15_60_03muro |
545 |
cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) |
546 |
sound_dialog_play_block pause |
547 |
|
548 |
#Konoko says he dreamed of life |
549 |
cm_interpolate GrifCamKonFace01 0 |
550 |
cm_interpolate_block GrifCamKonFace02 800 |
551 |
sound_dialog_play c15_60_04konoko |
552 |
cinematic_start (KONintense, 180, 180, 20, 9, 20, true) |
553 |
sound_dialog_play_block pause |
554 |
sound_dialog_play c15_60_05konoko |
555 |
sound_dialog_play_block pause |
556 |
|
557 |
sound_music_start mus_ot |
558 |
|
559 |
cm_interpolate GrifCamMuroFace01 0 |
560 |
sound_dialog_play c15_60_06muro |
561 |
sound_dialog_play_block pause |
562 |
cinematic_stop (MUROtalking, 19, 20) |
563 |
|
564 |
chr_set_health Muro 500 |
565 |
|
566 |
cinematic_stop (KONintense, 20, 20) |
567 |
end_cutscene |
568 |
ai2_passive Muro 0 |
569 |
chr_boss_shield Muro |
570 |
cm_reset |
571 |
s4 |
572 |
fork wait_to_help |
573 |
paths |
574 |
objective_set(6) |
575 |
} |
576 |
|
577 |
|
578 |
func void mutant(void) |
579 |
{ |
580 |
begin_cutscene |
581 |
#camera pans to see Konoko looking at dish |
582 |
#playback 0 GrifKonokoSet |
583 |
#cm_interpolate GrifCam01 180 |
584 |
#sleep f240 |
585 |
#camera pans to see Muro |
586 |
ai2_spawn Muro |
587 |
ai2_passive Muro 1 |
588 |
playback Muro GrifMuroSet |
589 |
cm_interpolate GrifCam02 150 |
590 |
sleep f150 |
591 |
#Muro says you shouldn't have come here alone |
592 |
cm_interpolate GrifCamMuro01 0 |
593 |
cm_interpolate_block MutantCam01 900 |
594 |
sound_dialog_play c15_59_01muro |
595 |
cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) |
596 |
sleep f500 |
597 |
#Konoko looks pissed |
598 |
playback 0 GrifKonokoSet02 |
599 |
cm_interpolate GrifCamKon01 0 |
600 |
sleep f150 |
601 |
cinematic_stop (MUROtalking, 19, 20) |
602 |
#muro transforms |
603 |
cm_interpolate GrifCam02 0 |
604 |
particle MutantTransform do explode |
605 |
cutscene_sync mark |
606 |
sound_ambient_start c08_06_25muro |
607 |
sleep f150 |
608 |
chr_animate Muro MUROtransform |
609 |
cm_interpolate_block MutantCam01 200 |
610 |
sleep f170 |
611 |
#show Konoko protecting herself from the blast |
612 |
cm_interpolate MutantCamKon 0 |
613 |
chr_animate 0 KONOKOlev7_blown |
614 |
sleep f100 |
615 |
#kill muro and spawn mutant muro |
616 |
chr_delete Muro |
617 |
ai2_spawn MutantMuro |
618 |
playback MutantMuro MutantMuroEnd01 |
619 |
sleep 1 |
620 |
ai2_allpassive=1 |
621 |
chr_neutral MutantMuro 1 |
622 |
sleep f10 |
623 |
chr_animate MutantMuro MUTCOMtransform |
624 |
cm_interpolate MutantCam01 0 |
625 |
cm_interpolate_block MutantCam03 240 |
626 |
sleep f60 |
627 |
sound_dialog_play c15_59_02muro |
628 |
cinematic_start (MUTANTMUROface, 180, 180, 19, 7, 20, false) |
629 |
cm_interpolate MutantCam04 700 |
630 |
sound_dialog_play_block pause |
631 |
#Konoko says surrender |
632 |
cm_interpolate MutantCamKonTalk 0 |
633 |
sound_dialog_play c15_59_03konoko |
634 |
cinematic_start (KONangryfront, 180, 180, 20, 9, 20, true) |
635 |
sound_dialog_play_block pause |
636 |
|
637 |
sound_music_start mus_ot |
638 |
|
639 |
#Muro says never |
640 |
#playback MutantMuro MutantMuroEnd01 |
641 |
#cm_interpolate MutantCamMuroEnd 0 |
642 |
#sleep f60 |
643 |
#playback MutantMuro MutantMuroEnd02 |
644 |
#sleep f120 |
645 |
#gameplay resumes |
646 |
cinematic_stop (KONangryfront, 20, 20) |
647 |
cinematic_stop (MUTANTMUROface, 19, 20) |
648 |
cm_reset |
649 |
end_cutscene |
650 |
chr_boss_shield MutantMuro |
651 |
ai2_passive MutantMuro 0 |
652 |
s4 |
653 |
objective_set(7) |
654 |
} |
655 |
|
656 |
|
657 |
|
658 |
func void |
659 |
Outro( |
660 |
void) |
661 |
{ |
662 |
sound_music_stop mus_ot |
663 |
|
664 |
begin_cutscene jello |
665 |
|
666 |
#slowmo |
667 |
#weird particle effect |
668 |
sleep f120 |
669 |
chr_animate 0 KONOKOendpowerup |
670 |
sleep f120 |
671 |
cm_interpolate EndCam 600 |
672 |
sound_ambient_volume mc_dish_loop 1.0 4.0 |
673 |
sleep f500 |
674 |
fade_out 0 0 0 120 |
675 |
sleep f120 |
676 |
win |
677 |
} |