ViewVC Help
View File | Revision Log | View Changeset | Root Listing
root/Oni2/AE/packages/KnockdownRevamp/Mod_Info.cfg
(Generate patch)

Comparing AE/packages/KnockdownRevamp/Mod_Info.cfg (file contents):
Revision 380 by gumby, Fri Jun 19 23:31:35 2009 UTC vs.
Revision 381 by iritscen, Sat Jul 4 22:53:23 2009 UTC

# Line 1 | Line 1
1   AEInstallVersion -> 1.0 //
2 < NameOfMod -> Knockdowns Revamp // Comment area ^_^ This is what is displayed on the package. Quotes are optional.
2 > NameOfMod -> Knockdown Revamp // Comment area ^_^ This is what is displayed on the package. Quotes are optional.
3   ModString -> KnockdownRevamp 1 // Short name Simple version number. Read for updating.
4   Category -> AE: Animation  //
5 < Creator -> Gumby/Loser //
5 > Creator -> Gumby/Loser
6   HasOnis -> Yes // Default = No
7   HasDeltas -> No // Default = No
8   HasBSL -> No // Default = No
9   HasDats -> No // Default = No. These should be very rare.
10   IsEngine -> No // Default = No
11 < Readme -> 1. You don't lose your weapon on normal knockdowns \n 1a. You can lose it on throws and leg sweep knockdowns \n 2. You can shoot while on the ground \n 3. Blownup enemies can knock other people down
11 > Readme -> 1. Characters don't lose their weapon on normal knockdowns; this allows you to shoot from a knocked-down position. You, and the AI, will still lose the weapon on throws and leg sweep knockdowns, however. \n 2. Blownup enemies can knock other people down.

Diff Legend

Removed lines
+ Added lines
< Changed lines (old)
> Changed lines (new)