| 1 |
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
<COLLADA version="1.4.0" xmlns="http://www.collada.org/2005/11/COLLADASchema">
|
| 3 |
<asset>
|
| 4 |
<contributor>
|
| 5 |
<authoring_tool>OniSplit v0.9.99.0</authoring_tool>
|
| 6 |
</contributor>
|
| 7 |
<unit meter="0.1" name="decimeter" />
|
| 8 |
<up_axis>Y_UP</up_axis>
|
| 9 |
</asset>
|
| 10 |
<library_images>
|
| 11 |
<image id="bnv_grid_000_img">
|
| 12 |
<init_from>./grids/bnv_grid_000.tga</init_from>
|
| 13 |
</image>
|
| 14 |
</library_images>
|
| 15 |
<library_effects>
|
| 16 |
<effect id="bnv_grid_000_fx">
|
| 17 |
<profile_COMMON>
|
| 18 |
<newparam sid="surface">
|
| 19 |
<surface type="2D">
|
| 20 |
<init_from>bnv_grid_000_img</init_from>
|
| 21 |
</surface>
|
| 22 |
</newparam>
|
| 23 |
<newparam sid="sampler">
|
| 24 |
<sampler2D>
|
| 25 |
<source>surface</source>
|
| 26 |
</sampler2D>
|
| 27 |
</newparam>
|
| 28 |
<technique>
|
| 29 |
<phong>
|
| 30 |
<ambient>
|
| 31 |
<color sid="ambient">1 1 1 1</color>
|
| 32 |
</ambient>
|
| 33 |
<diffuse>
|
| 34 |
<texture texture="sampler" texcoord="diffuse_TEXCOORD" />
|
| 35 |
</diffuse>
|
| 36 |
<specular>
|
| 37 |
<color sid="specular">0 0 0 0</color>
|
| 38 |
</specular>
|
| 39 |
</phong>
|
| 40 |
</technique>
|
| 41 |
</profile_COMMON>
|
| 42 |
</effect>
|
| 43 |
</library_effects>
|
| 44 |
<library_materials>
|
| 45 |
<material id="bnv_grid_000">
|
| 46 |
<instance_effect url="#bnv_grid_000_fx" />
|
| 47 |
</material>
|
| 48 |
</library_materials>
|
| 49 |
<library_geometries>
|
| 50 |
<geometry id="room_0_geo">
|
| 51 |
<mesh>
|
| 52 |
<source id="room_0_geo_position">
|
| 53 |
<float_array id="room_0_geo_position_array" count="12">
|
| 54 |
-51.38495 -0.7048606 50.62344
|
| 55 |
50.0247726 -0.7048606 50.62344
|
| 56 |
50.0247726 -0.7048606 -50.7862854
|
| 57 |
-51.38495 -0.7048606 -50.7862854</float_array>
|
| 58 |
<technique_common>
|
| 59 |
<accessor source="#room_0_geo_position_array" count="4" stride="3">
|
| 60 |
<param type="float" name="X" />
|
| 61 |
<param type="float" name="Y" />
|
| 62 |
<param type="float" name="Z" />
|
| 63 |
</accessor>
|
| 64 |
</technique_common>
|
| 65 |
</source>
|
| 66 |
<source id="room_0_geo_texcoord">
|
| 67 |
<float_array id="room_0_geo_texcoord_array" count="8">
|
| 68 |
0.06813746 0.06813747
|
| 69 |
0.931862533 0.06813747
|
| 70 |
0.931862533 0.931862533
|
| 71 |
0.06813746 0.931862533</float_array>
|
| 72 |
<technique_common>
|
| 73 |
<accessor source="#room_0_geo_texcoord_array" count="4" stride="2">
|
| 74 |
<param type="float" name="S" />
|
| 75 |
<param type="float" name="T" />
|
| 76 |
</accessor>
|
| 77 |
</technique_common>
|
| 78 |
</source>
|
| 79 |
<vertices id="room_0_geo_vertices">
|
| 80 |
<input semantic="POSITION" source="#room_0_geo_position" />
|
| 81 |
</vertices>
|
| 82 |
<polylist count="1" material="bnv_grid_000">
|
| 83 |
<input semantic="VERTEX" source="#room_0_geo_vertices" offset="0" />
|
| 84 |
<input semantic="TEXCOORD" source="#room_0_geo_texcoord" offset="1" />
|
| 85 |
<vcount>
|
| 86 |
4 </vcount>
|
| 87 |
<p>
|
| 88 |
0 0 1 1 2 2 3 3
|
| 89 |
</p>
|
| 90 |
</polylist>
|
| 91 |
</mesh>
|
| 92 |
</geometry>
|
| 93 |
</library_geometries>
|
| 94 |
<library_visual_scenes>
|
| 95 |
<visual_scene id="unique_1">
|
| 96 |
<node id="room_0">
|
| 97 |
<instance_geometry url="#room_0_geo">
|
| 98 |
<bind_material>
|
| 99 |
<technique_common>
|
| 100 |
<instance_material symbol="bnv_grid_000" target="#bnv_grid_000">
|
| 101 |
<bind_vertex_input semantic="diffuse_TEXCOORD" input_semantic="TEXCOORD" input_set="0" />
|
| 102 |
</instance_material>
|
| 103 |
</technique_common>
|
| 104 |
</bind_material>
|
| 105 |
</instance_geometry>
|
| 106 |
</node>
|
| 107 |
</visual_scene>
|
| 108 |
</library_visual_scenes>
|
| 109 |
<scene>
|
| 110 |
<instance_visual_scene url="#unique_1" />
|
| 111 |
</scene>
|
| 112 |
</COLLADA> |