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@XML_TOOLS Version "2.0" |
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|
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@CUSTOM_CODE |
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<code> |
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function contains(fullStringOrArray, subString){ |
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return fullStringOrArray.indexOf(subString)!=-1; |
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} |
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|
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function removeFromArray(_array, _value){ |
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_array.splice(_array.indexOf(_value), 1); |
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} |
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|
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var myBuilder = new JSXMLBuilder(); |
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myBuilder.load($xmlData); |
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|
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var elements = myBuilder.elements[0]; |
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|
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var particles = elements.childElement("Animation").childElement("Particles"); |
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|
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// Check if any of the existing particles contains a head bone |
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for (var i=0; (particles.childElement(i)); i++){ // the condition is to check if the child element exists (!= undefined) |
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var currElement=particles.childElement(i); |
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|
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if(currElement.childElement("Bone").text=="Head"){ |
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if(currElement.childElement("Name").text=="glass_break"){ |
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return; // not necessary to add |
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} |
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else{ |
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// gather all the necessary info |
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var int_start=currElement.childElement("Start").text; |
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var int_end=currElement.childElement("End").text; |
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|
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// Insert the new glass particle (for when he touches glass with head |
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myBuilder.addElementAt("Particle","", |
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"<Start>"+int_start+"</Start>\ |
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<End>"+int_end+"</End>\ |
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<Bone>Head</Bone>\ |
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<Name>glass_break</Name>",particles.index+1,particles.level+1); |
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break; |
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} |
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} |
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} |
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|
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$xmlData=myBuilder.generateXML(); // update the global variable with the new XML |
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</code> |