| 1 | 
 # | 
 
 
 
 
 
 | 2 | 
 # Compound_cutscene.bsl | 
 
 
 
 
 
 | 3 | 
  | 
 
 
 
 
 
 | 4 | 
 func void intro(void) | 
 
 
 
 
 
 | 5 | 
 { | 
 
 
 
 
 
 | 6 | 
         fade_out 0 0 0 0 | 
 
 
 
 
 
 | 7 | 
         cm_interpolate IntroCam00 0 | 
 
 
 
 
 
 | 8 | 
         sleep f14 | 
 
 
 
 
 
 | 9 | 
         begin_cutscene   | 
 
 
 
 
 
 | 10 | 
         ai2_allpassive 0 | 
 
 
 
 
 
 | 11 | 
         gs_farclipplane_set 10000 | 
 
 
 
 
 
 | 12 | 
         letterbox 1 | 
 
 
 
 
 
 | 13 | 
         cm_interpolate IntroCam00 0 | 
 
 
 
 
 
 | 14 | 
         sleep f60 | 
 
 
 
 
 
 | 15 | 
         chr_super 0 1 | 
 
 
 
 
 
 | 16 | 
         fade_in 120 | 
 
 
 
 
 
 | 17 | 
         music_intro | 
 
 
 
 
 
 | 18 | 
         sleep f240 | 
 
 
 
 
 
 | 19 | 
         #Konoko drops from sky | 
 
 
 
 
 
 | 20 | 
         cm_interpolate IntroCam01 300 | 
 
 
 
 
 
 | 21 | 
         sleep f300 | 
 
 
 
 
 
 | 22 | 
         cm_anim both IntroCam01 | 
 
 
 
 
 
 | 23 | 
         chr_envanim 0 IntroKonBox01 norotation | 
 
 
 
 
 
 | 24 | 
         chr_animate 0 KONOKOlev7_Intro | 
 
 
 
 
 
 | 25 | 
         sleep f90 | 
 
 
 
 
 
 | 26 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 27 | 
         sound_ambient_start c05_05_15kon_land | 
 
 
 
 
 
 | 28 | 
         sleep f60 | 
 
 
 
 
 
 | 29 | 
         particle IntroImpact do explode | 
 
 
 
 
 
 | 30 | 
         #close up of Konoko | 
 
 
 
 
 
 | 31 | 
         cm_anim_block both IntroCam02 | 
 
 
 
 
 
 | 32 | 
         ai2_allpassive 1 | 
 
 
 
 
 
 | 33 | 
         #Vista shot | 
 
 
 
 
 
 | 34 | 
         cm_wait | 
 
 
 
 
 
 | 35 | 
         playback 0 IntroKonokoSet | 
 
 
 
 
 
 | 36 | 
         cm_reset | 
 
 
 
 
 
 | 37 | 
         end_cutscene | 
 
 
 
 
 
 | 38 | 
         chr_set_health 0 400 | 
 
 
 
 
 
 | 39 | 
         chr_super 0 0 | 
 
 
 
 
 
 | 40 | 
         s1 | 
 
 
 
 
 
 | 41 | 
 } | 
 
 
 
 
 
 | 42 | 
  | 
 
 
 
 
 
 | 43 | 
  | 
 
 
 
 
 
 | 44 | 
 func void ParkLeft(void) | 
 
 
 
 
 
 | 45 | 
 { | 
 
 
 
 
 
 | 46 | 
         begin_cutscene | 
 
 
 
 
 
 | 47 | 
         chr_teleport C_b74 541 | 
 
 
 
 
 
 | 48 | 
         ai2_dopath C_b74 patrol_74 | 
 
 
 
 
 
 | 49 | 
         chr_teleport C_Eb73 528 | 
 
 
 
 
 
 | 50 | 
         ai2_dopath C_Eb73 patrol_73 | 
 
 
 
 
 
 | 51 | 
         trigvolume_corpse 29 | 
 
 
 
 
 
 | 52 | 
         sleep f30 | 
 
 
 
 
 
 | 53 | 
         obj_create 51 59 | 
 
 
 
 
 
 | 54 | 
         env_anim 51 59 | 
 
 
 
 
 
 | 55 | 
         sleep f2 | 
 
 
 
 
 
 | 56 | 
         cm_interpolate ParkLeftCam01 0 | 
 
 
 
 
 
 | 57 | 
         #Show Truck objects | 
 
 
 
 
 
 | 58 | 
         #see van entering from tunnel | 
 
 
 
 
 
 | 59 | 
         sleep f8 | 
 
 
 
 
 
 | 60 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 61 | 
         sound_ambient_start c05_26_17_trucka | 
 
 
 
 
 
 | 62 | 
         sleep f270 | 
 
 
 
 
 
 | 63 | 
         #Striker exits van | 
 
 
 
 
 
 | 64 | 
         ai2_spawn ParkStriker | 
 
 
 
 
 
 | 65 | 
         chr_lock_active ParkStriker | 
 
 
 
 
 
 | 66 | 
         chr_neutral ParkStriker 1 | 
 
 
 
 
 
 | 67 | 
         cm_anim both ParkCam01 | 
 
 
 
 
 
 | 68 | 
         env_setanim 51 truckbackstop | 
 
 
 
 
 
 | 69 | 
         env_setanim 52 truckcabstop | 
 
 
 
 
 
 | 70 | 
         env_setanim 53 truckdoorstop | 
 
 
 
 
 
 | 71 | 
         env_setanim 54 truckdoor2stop | 
 
 
 
 
 
 | 72 | 
         env_setanim 55 truckwheel03stop | 
 
 
 
 
 
 | 73 | 
         env_setanim 56 truckwheel04stop | 
 
 
 
 
 
 | 74 | 
         env_setanim 57 truckwheel05stop | 
 
 
 
 
 
 | 75 | 
         env_setanim 58 truckwheel06stop | 
 
 
 
 
 
 | 76 | 
         env_setanim 59 truckwheel07stop | 
 
 
 
 
 
 | 77 | 
         chr_envanim ParkStriker ParkStrikeBox01 norotation | 
 
 
 
 
 
 | 78 | 
         sleep f40 | 
 
 
 
 
 
 | 79 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 80 | 
         sound_ambient_start c05_31_21_brake_doorsa | 
 
 
 
 
 
 | 81 | 
         sleep f60 | 
 
 
 
 
 
 | 82 | 
         chr_animate ParkStriker STRIKElev7_Park | 
 
 
 
 
 
 | 83 | 
         playback 0 ParkLeftKonoko | 
 
 
 
 
 
 | 84 | 
         ai2_spawn C_Sb25 | 
 
 
 
 
 
 | 85 | 
         ai2_spawn C_Sb26 | 
 
 
 
 
 
 | 86 | 
         ai2_spawn C_Eb27 | 
 
 
 
 
 
 | 87 | 
         playback C_Sb25 truckers | 
 
 
 
 
 
 | 88 | 
         sleep 40 | 
 
 
 
 
 
 | 89 | 
         playback C_Sb26 truckers | 
 
 
 
 
 
 | 90 | 
         sleep 30 | 
 
 
 
 
 
 | 91 | 
         playback C_Eb27 truckers | 
 
 
 
 
 
 | 92 | 
         sleep 60 | 
 
 
 
 
 
 | 93 | 
         #hide object van and unhide gunk van | 
 
 
 
 
 
 | 94 | 
         obj_kill 51 59 | 
 
 
 
 
 
 | 95 | 
         env_show 151 1 | 
 
 
 
 
 
 | 96 | 
         env_show 152 1 | 
 
 
 
 
 
 | 97 | 
         env_show 153 1 | 
 
 
 
 
 
 | 98 | 
         env_show 154 1 | 
 
 
 
 
 
 | 99 | 
         env_show 155 1 | 
 
 
 
 
 
 | 100 | 
         env_show 156 1 | 
 
 
 
 
 
 | 101 | 
         env_show 157 1 | 
 
 
 
 
 
 | 102 | 
         env_show 158 1 | 
 
 
 
 
 
 | 103 | 
         env_show 159 1 | 
 
 
 
 
 
 | 104 | 
         #cm_wait | 
 
 
 
 
 
 | 105 | 
         playback 0 ParkLeftKonoko01 | 
 
 
 
 
 
 | 106 | 
         #sleep f240 | 
 
 
 
 
 
 | 107 | 
         cm_reset | 
 
 
 
 
 
 | 108 | 
         #chr_delete ParkStriker | 
 
 
 
 
 
 | 109 | 
         #konoko talks | 
 
 
 
 
 
 | 110 | 
         sleep f120 | 
 
 
 
 
 
 | 111 | 
         sound_dialog_play c15_57_05konoko | 
 
 
 
 
 
 | 112 | 
         cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 113 | 
         sound_dialog_play_block | 
 
 
 
 
 
 | 114 | 
         cinematic_stop (KONlistening, 19, 20) | 
 
 
 
 
 
 | 115 | 
         end_cutscene | 
 
 
 
 
 
 | 116 | 
         music_truck | 
 
 
 
 
 
 | 117 | 
 } | 
 
 
 
 
 
 | 118 | 
  | 
 
 
 
 
 
 | 119 | 
 func void ParkRight(void) | 
 
 
 
 
 
 | 120 | 
 { | 
 
 
 
 
 
 | 121 | 
         begin_cutscene | 
 
 
 
 
 
 | 122 | 
         chr_teleport C_b74 541 | 
 
 
 
 
 
 | 123 | 
         ai2_dopath C_b74 patrol_74 | 
 
 
 
 
 
 | 124 | 
         chr_teleport C_Eb73 528 | 
 
 
 
 
 
 | 125 | 
         ai2_dopath C_Eb73 patrol_73 | 
 
 
 
 
 
 | 126 | 
         trigvolume_corpse 29 | 
 
 
 
 
 
 | 127 | 
         sleep f30 | 
 
 
 
 
 
 | 128 | 
         obj_create 51 59 | 
 
 
 
 
 
 | 129 | 
         env_anim 51 59 | 
 
 
 
 
 
 | 130 | 
         sleep f2 | 
 
 
 
 
 
 | 131 | 
         cm_interpolate ParkRightCam01 0 | 
 
 
 
 
 
 | 132 | 
         #Show Truck objects | 
 
 
 
 
 
 | 133 | 
         #see van entering from tunnel | 
 
 
 
 
 
 | 134 | 
         sleep f8 | 
 
 
 
 
 
 | 135 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 136 | 
         sound_ambient_start c05_26_17_trucka | 
 
 
 
 
 
 | 137 | 
         sleep f270 | 
 
 
 
 
 
 | 138 | 
         #Striker exits van | 
 
 
 
 
 
 | 139 | 
         ai2_spawn ParkStriker | 
 
 
 
 
 
 | 140 | 
         chr_lock_active ParkStriker | 
 
 
 
 
 
 | 141 | 
         chr_neutral ParkStriker 1 | 
 
 
 
 
 
 | 142 | 
         cm_anim both ParkCam01 | 
 
 
 
 
 
 | 143 | 
         env_setanim 51 truckbackstop | 
 
 
 
 
 
 | 144 | 
         env_setanim 52 truckcabstop | 
 
 
 
 
 
 | 145 | 
         env_setanim 53 truckdoorstop | 
 
 
 
 
 
 | 146 | 
         env_setanim 54 truckdoor2stop | 
 
 
 
 
 
 | 147 | 
         env_setanim 55 truckwheel03stop | 
 
 
 
 
 
 | 148 | 
         env_setanim 56 truckwheel04stop | 
 
 
 
 
 
 | 149 | 
         env_setanim 57 truckwheel05stop | 
 
 
 
 
 
 | 150 | 
         env_setanim 58 truckwheel06stop | 
 
 
 
 
 
 | 151 | 
         env_setanim 59 truckwheel07stop | 
 
 
 
 
 
 | 152 | 
         chr_envanim ParkStriker ParkStrikeBox01 norotation | 
 
 
 
 
 
 | 153 | 
         sleep f40 | 
 
 
 
 
 
 | 154 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 155 | 
         sound_ambient_start c05_31_21_brake_doorsa | 
 
 
 
 
 
 | 156 | 
         sleep f60 | 
 
 
 
 
 
 | 157 | 
         chr_animate ParkStriker STRIKElev7_Park | 
 
 
 
 
 
 | 158 | 
         playback 0 ParkRightKonoko | 
 
 
 
 
 
 | 159 | 
         ai2_spawn C_Sb25 | 
 
 
 
 
 
 | 160 | 
         ai2_spawn C_Sb26 | 
 
 
 
 
 
 | 161 | 
         ai2_spawn C_Eb27 | 
 
 
 
 
 
 | 162 | 
         playback C_Sb25 truckers | 
 
 
 
 
 
 | 163 | 
         sleep 40 | 
 
 
 
 
 
 | 164 | 
         playback C_Sb26 truckers | 
 
 
 
 
 
 | 165 | 
         sleep f30 | 
 
 
 
 
 
 | 166 | 
         playback C_Eb27 truckers | 
 
 
 
 
 
 | 167 | 
         sleep 60 | 
 
 
 
 
 
 | 168 | 
         #hide object van and unhide gunk van | 
 
 
 
 
 
 | 169 | 
         obj_kill 51 59 | 
 
 
 
 
 
 | 170 | 
         env_show 151 1 | 
 
 
 
 
 
 | 171 | 
         env_show 152 1 | 
 
 
 
 
 
 | 172 | 
         env_show 153 1 | 
 
 
 
 
 
 | 173 | 
         env_show 154 1 | 
 
 
 
 
 
 | 174 | 
         env_show 155 1 | 
 
 
 
 
 
 | 175 | 
         env_show 156 1 | 
 
 
 
 
 
 | 176 | 
         env_show 157 1 | 
 
 
 
 
 
 | 177 | 
         env_show 158 1 | 
 
 
 
 
 
 | 178 | 
         env_show 159 1 | 
 
 
 
 
 
 | 179 | 
         #cm_wait | 
 
 
 
 
 
 | 180 | 
         playback 0 ParkRightKonoko01 | 
 
 
 
 
 
 | 181 | 
         #sleep f240 | 
 
 
 
 
 
 | 182 | 
         cm_reset | 
 
 
 
 
 
 | 183 | 
         #chr_delete ParkStriker | 
 
 
 
 
 
 | 184 | 
         #kononko talks | 
 
 
 
 
 
 | 185 | 
         sleep f120 | 
 
 
 
 
 
 | 186 | 
         sound_dialog_play c15_57_05konoko | 
 
 
 
 
 
 | 187 | 
         cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 188 | 
         sound_dialog_play_block | 
 
 
 
 
 
 | 189 | 
         cinematic_stop (KONlistening, 19, 20) | 
 
 
 
 
 
 | 190 | 
         end_cutscene | 
 
 
 
 
 
 | 191 | 
         music_truck | 
 
 
 
 
 
 | 192 | 
 } | 
 
 
 
 
 
 | 193 | 
  | 
 
 
 
 
 
 | 194 | 
  | 
 
 
 
 
 
 | 195 | 
 func void Truck(void) | 
 
 
 
 
 
 | 196 | 
 { | 
 
 
 
 
 
 | 197 | 
         trigvolume_corpse 29 | 
 
 
 
 
 
 | 198 | 
         begin_cutscene | 
 
 
 
 
 
 | 199 | 
  | 
 
 
 
 
 
 | 200 | 
         #hide gunk and show object | 
 
 
 
 
 
 | 201 | 
         obj_create 51 59 | 
 
 
 
 
 
 | 202 | 
         env_show 151 0 | 
 
 
 
 
 
 | 203 | 
         env_show 152 0 | 
 
 
 
 
 
 | 204 | 
         env_show 153 0 | 
 
 
 
 
 
 | 205 | 
         env_show 154 0 | 
 
 
 
 
 
 | 206 | 
         env_show 155 0 | 
 
 
 
 
 
 | 207 | 
         env_show 156 0 | 
 
 
 
 
 
 | 208 | 
         env_show 157 0 | 
 
 
 
 
 
 | 209 | 
         env_show 158 0 | 
 
 
 
 
 
 | 210 | 
         env_show 159 0 | 
 
 
 
 
 
 | 211 | 
         #Konoko enters Truck | 
 
 
 
 
 
 | 212 | 
         cm_anim both TruckCam01 | 
 
 
 
 
 
 | 213 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 214 | 
         sound_ambient_start c05_26_17_truckb | 
 
 
 
 
 
 | 215 | 
         chr_envanim 0 TruckKonBox01 norotation | 
 
 
 
 
 
 | 216 | 
         chr_animate 0 KONOKOlev7_TruckEnter | 
 
 
 
 
 
 | 217 | 
         env_setanim 54 truckdoor2enter | 
 
 
 
 
 
 | 218 | 
         sound_dialog_play c15_57_06konoko | 
 
 
 
 
 
 | 219 | 
         cinematic_start (KONintense, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 220 | 
  | 
 
 
 
 
 
 | 221 | 
         #Truck exhaust starts and truck peels out | 
 
 
 
 
 
 | 222 | 
         #sleep f10 | 
 
 
 
 
 
 | 223 | 
         sound_ambient_start c05_31_21_brake_doorsb | 
 
 
 
 
 
 | 224 | 
         cm_anim_block both TruckCam02 | 
 
 
 
 
 
 | 225 | 
         playback 0 TruckKonokoHide | 
 
 
 
 
 
 | 226 | 
         ai2_allpassive 0 | 
 
 
 
 
 
 | 227 | 
         cinematic_stop (KONintense, 19, 20) | 
 
 
 
 
 
 | 228 | 
         sleep f80 | 
 
 
 
 
 
 | 229 | 
         chr_teleport C_Sb25 238 | 
 
 
 
 
 
 | 230 | 
         ai2_dopath C_Sb25 patrol_70 | 
 
 
 
 
 
 | 231 | 
         chr_teleport C_Sb26 195 | 
 
 
 
 
 
 | 232 | 
         ai2_dopath C_Sb26 patrol_84 | 
 
 
 
 
 
 | 233 | 
         chr_teleport C_Eb27 227 | 
 
 
 
 
 
 | 234 | 
         ai2_dopath C_Eb26 patrol_85 | 
 
 
 
 
 
 | 235 | 
         env_setanim 51 truckbackdrive01 | 
 
 
 
 
 
 | 236 | 
         env_setanim 52 truckcabdrive01 | 
 
 
 
 
 
 | 237 | 
         env_setanim 53 truckdoordrive01 | 
 
 
 
 
 
 | 238 | 
         env_setanim 54 truckdoor2drive01 | 
 
 
 
 
 
 | 239 | 
         env_setanim 55 truckwheel03drive01 | 
 
 
 
 
 
 | 240 | 
         env_setanim 56 truckwheel04drive01 | 
 
 
 
 
 
 | 241 | 
         env_setanim 57 truckwheel05drive01 | 
 
 
 
 
 
 | 242 | 
         env_setanim 58 truckwheel06drive01 | 
 
 
 
 
 
 | 243 | 
         env_setanim 59 truckwheel07drive01 | 
 
 
 
 
 
 | 244 | 
  | 
 
 
 
 
 
 | 245 | 
         #Truck heads towrads camera | 
 
 
 
 
 
 | 246 | 
         cm_interpolate_block TruckCam04 0 | 
 
 
 
 
 
 | 247 | 
         env_setanim 51 truckbackdrive02 | 
 
 
 
 
 
 | 248 | 
         env_setanim 52 truckcabdrive02 | 
 
 
 
 
 
 | 249 | 
         env_setanim 53 truckdoordrive02 | 
 
 
 
 
 
 | 250 | 
         env_setanim 54 truckdoor2drive02 | 
 
 
 
 
 
 | 251 | 
         env_setanim 55 truckwheel03drive02 | 
 
 
 
 
 
 | 252 | 
         env_setanim 56 truckwheel04drive02 | 
 
 
 
 
 
 | 253 | 
         env_setanim 57 truckwheel05drive02 | 
 
 
 
 
 
 | 254 | 
         env_setanim 58 truckwheel06drive02 | 
 
 
 
 
 
 | 255 | 
         env_setanim 59 truckwheel07drive02 | 
 
 
 
 
 
 | 256 | 
         sleep f160 | 
 
 
 
 
 
 | 257 | 
         fade_out 0 0 0 15 | 
 
 
 
 
 
 | 258 | 
         fade_in 15 | 
 
 
 
 
 
 | 259 | 
  | 
 
 
 
 
 
 | 260 | 
         #Truck heads towrads door | 
 
 
 
 
 
 | 261 | 
         cm_anim both TruckCam03  | 
 
 
 
 
 
 | 262 | 
         env_setanim 51 truckbackdrive02 | 
 
 
 
 
 
 | 263 | 
         env_setanim 52 truckcabdrive02 | 
 
 
 
 
 
 | 264 | 
         env_setanim 53 truckdoordrive02 | 
 
 
 
 
 
 | 265 | 
         env_setanim 54 truckdoor2drive02 | 
 
 
 
 
 
 | 266 | 
         env_setanim 55 truckwheel03drive02 | 
 
 
 
 
 
 | 267 | 
         env_setanim 56 truckwheel04drive02 | 
 
 
 
 
 
 | 268 | 
         env_setanim 57 truckwheel05drive02 | 
 
 
 
 
 
 | 269 | 
         env_setanim 58 truckwheel06drive02 | 
 
 
 
 
 
 | 270 | 
         env_setanim 59 truckwheel07drive02 | 
 
 
 
 
 
 | 271 | 
  | 
 
 
 
 
 
 | 272 | 
         #Truck crashes through door | 
 
 
 
 
 
 | 273 | 
         cm_anim_block both TruckCam05 | 
 
 
 
 
 
 | 274 | 
         env_setanim 51 truckbackcrash | 
 
 
 
 
 
 | 275 | 
         env_setanim 52 truckcabcrash | 
 
 
 
 
 
 | 276 | 
         env_setanim 53 truckdoorcrash | 
 
 
 
 
 
 | 277 | 
         env_setanim 54 truckdoor2crash | 
 
 
 
 
 
 | 278 | 
         env_setanim 55 truckwheel03crash | 
 
 
 
 
 
 | 279 | 
         env_setanim 56 truckwheel04crash | 
 
 
 
 
 
 | 280 | 
         env_setanim 57 truckwheel05crash | 
 
 
 
 
 
 | 281 | 
         env_setanim 58 truckwheel06crash | 
 
 
 
 
 
 | 282 | 
         env_setanim 59 truckwheel07crash | 
 
 
 
 
 
 | 283 | 
  | 
 
 
 
 
 
 | 284 | 
         #break door here | 
 
 
 
 
 
 | 285 | 
         sleep f35 | 
 
 
 
 
 
 | 286 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 287 | 
         sound_ambient_start c05_53_27_crash | 
 
 
 
 
 
 | 288 | 
         sleep f10 | 
 
 
 
 
 
 | 289 | 
         particle TruckDoor do explode | 
 
 
 
 
 
 | 290 | 
         env_show 911 1 | 
 
 
 
 
 
 | 291 | 
         env_show 912 0 | 
 
 
 
 
 
 | 292 | 
         env_show 913 0 | 
 
 
 
 
 
 | 293 | 
         env_show 914 1 | 
 
 
 
 
 
 | 294 | 
  | 
 
 
 
 
 
 | 295 | 
         #Konoko exits truck | 
 
 
 
 
 
 | 296 | 
         sleep f125 | 
 
 
 
 
 
 | 297 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 298 | 
         sound_ambient_start c05_31_21_brake_doorsc | 
 
 
 
 
 
 | 299 | 
         cm_anim_block both TruckCam06 | 
 
 
 
 
 
 | 300 | 
         chr_envanim 0 TruckKonBox02 norotation | 
 
 
 
 
 
 | 301 | 
         chr_animate 0 KONOKOlev7_TruckExit | 
 
 
 
 
 
 | 302 | 
         env_setanim 54 truckdoor2exit | 
 
 
 
 
 
 | 303 | 
  | 
 
 
 
 
 
 | 304 | 
         #gameplay resumes | 
 
 
 
 
 
 | 305 | 
         cm_wait | 
 
 
 
 
 
 | 306 | 
         env_show 915 1 | 
 
 
 
 
 
 | 307 | 
         env_show 916 1 | 
 
 
 
 
 
 | 308 | 
         env_show 251 1 | 
 
 
 
 
 
 | 309 | 
         env_show 252 1 | 
 
 
 
 
 
 | 310 | 
         env_show 253 1 | 
 
 
 
 
 
 | 311 | 
         env_show 254 1 | 
 
 
 
 
 
 | 312 | 
         env_show 255 1 | 
 
 
 
 
 
 | 313 | 
         env_show 256 1 | 
 
 
 
 
 
 | 314 | 
         env_show 257 1 | 
 
 
 
 
 
 | 315 | 
         env_show 258 1 | 
 
 
 
 
 
 | 316 | 
         env_show 259 1 | 
 
 
 
 
 
 | 317 | 
         obj_kill 51 59 | 
 
 
 
 
 
 | 318 | 
         cm_reset | 
 
 
 
 
 
 | 319 | 
         playback 0 TruckExitKonoko | 
 
 
 
 
 
 | 320 | 
         end_cutscene | 
 
 
 
 
 
 | 321 | 
  | 
 
 
 
 
 
 | 322 | 
         stop_music_truck | 
 
 
 
 
 
 | 323 | 
 } | 
 
 
 
 
 
 | 324 | 
  | 
 
 
 
 
 
 | 325 | 
 func void sp_start_dish_loop(void) | 
 
 
 
 
 
 | 326 | 
 { | 
 
 
 
 
 
 | 327 | 
         sound_ambient_start mc_dish_loop 0.6 | 
 
 
 
 
 
 | 328 | 
 } | 
 
 
 
 
 
 | 329 | 
  | 
 
 
 
 
 
 | 330 | 
 func void sp_start_dish_and_wait(void) | 
 
 
 
 
 
 | 331 | 
 { | 
 
 
 
 
 
 | 332 | 
         sleep 320 | 
 
 
 
 
 
 | 333 | 
         sound_ambient_start mc_dish_loop 0.1 | 
 
 
 
 
 
 | 334 | 
         sound_ambient_volume mc_dish_loop 0.6 4.0 | 
 
 
 
 
 
 | 335 | 
 } | 
 
 
 
 
 
 | 336 | 
  | 
 
 
 
 
 
 | 337 | 
 func void dish(void) | 
 
 
 
 
 
 | 338 | 
 { | 
 
 
 
 
 
 | 339 | 
         begin_cutscene | 
 
 
 
 
 
 | 340 | 
         gs_farclipplane_set 5000 | 
 
 
 
 
 
 | 341 | 
         sleep f60 | 
 
 
 
 
 
 | 342 | 
         #hide and unhide dish stuff | 
 
 
 
 
 
 | 343 | 
         obj_create 201 209 | 
 
 
 
 
 
 | 344 | 
         obj_shade 201 209 .5 .5 .5 | 
 
 
 
 
 
 | 345 | 
         env_show 301 0 | 
 
 
 
 
 
 | 346 | 
         env_show 302 0 | 
 
 
 
 
 
 | 347 | 
         env_show 303 0 | 
 
 
 
 
 
 | 348 | 
         env_show 304 0 | 
 
 
 
 
 
 | 349 | 
         env_show 305 0 | 
 
 
 
 
 
 | 350 | 
         env_show 306 0 | 
 
 
 
 
 
 | 351 | 
         env_show 307 0 | 
 
 
 
 
 
 | 352 | 
         env_show 308 0 | 
 
 
 
 
 
 | 353 | 
         env_show 309 0 | 
 
 
 
 
 
 | 354 | 
         cm_anim both DishCam01 | 
 
 
 
 
 
 | 355 | 
         chr_peace 0 | 
 
 
 
 
 
 | 356 | 
         chr_envanim 0 DishKonokoBox01 | 
 
 
 
 
 
 | 357 | 
         sleep f60 | 
 
 
 
 
 
 | 358 | 
         obj_force_draw 201 209 | 
 
 
 
 
 
 | 359 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 360 | 
         sound_ambient_start c06_08_03_basic | 
 
 
 
 
 
 | 361 | 
         sleep f440 | 
 
 
 
 
 
 | 362 | 
         #dish thing starts to raise | 
 
 
 
 
 
 | 363 | 
         env_anim 201 209 | 
 
 
 
 
 
 | 364 | 
         cm_anim_block both DishCam02 | 
 
 
 
 
 
 | 365 | 
         cm_anim_block both DishCam03 | 
 
 
 
 
 
 | 366 | 
         cm_anim_block both DishCam04 | 
 
 
 
 
 
 | 367 | 
         sleep f120 | 
 
 
 
 
 
 | 368 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 369 | 
         sound_ambient_start c06_35_00_servo | 
 
 
 
 
 
 | 370 | 
         cm_anim_block both DishCam05 | 
 
 
 
 
 
 | 371 | 
         sleep f300 | 
 
 
 
 
 
 | 372 | 
         #close up of Konoko | 
 
 
 
 
 
 | 373 | 
         env_show 401 1 | 
 
 
 
 
 
 | 374 | 
         env_show 402 1 | 
 
 
 
 
 
 | 375 | 
         env_show 403 1 | 
 
 
 
 
 
 | 376 | 
         env_show 404 1 | 
 
 
 
 
 
 | 377 | 
         env_show 405 1 | 
 
 
 
 
 
 | 378 | 
         env_show 406 1 | 
 
 
 
 
 
 | 379 | 
         env_show 407 1 | 
 
 
 
 
 
 | 380 | 
         env_show 408 1 | 
 
 
 
 
 
 | 381 | 
         env_show 409 1 | 
 
 
 
 
 
 | 382 | 
         obj_kill 201 209 | 
 
 
 
 
 
 | 383 | 
         #Vista shot | 
 
 
 
 
 
 | 384 | 
         particle dish do explode | 
 
 
 
 
 
 | 385 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 386 | 
         sound_ambient_start c16_49_01_amb2 | 
 
 
 
 
 
 | 387 | 
         gs_farclipplane_set 3000 | 
 
 
 
 
 
 | 388 | 
         cm_interpolate DishCam06 0 | 
 
 
 
 
 
 | 389 | 
         cm_interpolate_block DishCam07 940 | 
 
 
 
 
 
 | 390 | 
         sleep f600 | 
 
 
 
 
 
 | 391 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 392 | 
         sound_ambient_start c16_49_01_effectsa | 
 
 
 
 
 
 | 393 | 
         sleep f330 | 
 
 
 
 
 
 | 394 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 395 | 
         sound_ambient_start c16_49_01_effectsb | 
 
 
 
 
 
 | 396 | 
         fork sp_start_dish_and_wait | 
 
 
 
 
 
 | 397 | 
         cm_wait | 
 
 
 
 
 
 | 398 | 
         cm_interpolate DishCam08 0 | 
 
 
 
 
 
 | 399 | 
         particle dishpulse do start | 
 
 
 
 
 
 | 400 | 
         particle sturm_ambient start | 
 
 
 
 
 
 | 401 | 
         sleep f300 | 
 
 
 
 
 
 | 402 | 
         playback 0 GrifKonokoSet | 
 
 
 
 
 
 | 403 | 
         cm_interpolate GrifCam01 180 | 
 
 
 
 
 
 | 404 | 
         sleep f120 | 
 
 
 
 
 
 | 405 | 
  | 
 
 
 
 
 
 | 406 | 
         #cm_reset | 
 
 
 
 
 
 | 407 | 
         if (did_kill_griffen() eq 1) | 
 
 
 
 
 
 | 408 | 
         { | 
 
 
 
 
 
 | 409 | 
                 mutant | 
 
 
 
 
 
 | 410 | 
         } | 
 
 
 
 
 
 | 411 | 
         if (did_kill_griffen() eq 0) | 
 
 
 
 
 
 | 412 | 
         { | 
 
 
 
 
 
 | 413 | 
                 grif | 
 
 
 
 
 
 | 414 | 
         } | 
 
 
 
 
 
 | 415 | 
 } | 
 
 
 
 
 
 | 416 | 
  | 
 
 
 
 
 
 | 417 | 
  | 
 
 
 
 
 
 | 418 | 
 func void grif(void) | 
 
 
 
 
 
 | 419 | 
 { | 
 
 
 
 
 
 | 420 | 
         begin_cutscene | 
 
 
 
 
 
 | 421 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 422 | 
         sound_ambient_start c07_17_19heli | 
 
 
 
 
 
 | 423 | 
         #camera pans to see Konoko looking at dish | 
 
 
 
 
 
 | 424 | 
         #playback 0 GrifKonokoSet | 
 
 
 
 
 
 | 425 | 
         #cm_interpolate GrifCam01 180 | 
 
 
 
 
 
 | 426 | 
         #sleep f240 | 
 
 
 
 
 
 | 427 | 
  | 
 
 
 
 
 
 | 428 | 
         # CB: this sets up the AI target selection parameters for the group battle | 
 
 
 
 
 
 | 429 | 
         ai2_boss_battle = 1 | 
 
 
 
 
 
 | 430 | 
  | 
 
 
 
 
 
 | 431 | 
         #camera pans to see Muro | 
 
 
 
 
 
 | 432 | 
         ai2_spawn Muro | 
 
 
 
 
 
 | 433 | 
         ai2_passive Muro 1 | 
 
 
 
 
 
 | 434 | 
         if (extra_guys eq 1) { | 
 
 
 
 
 
 | 435 | 
                 ai2_spawn GrifElite01 | 
 
 
 
 
 
 | 436 | 
                 counter = counter + 1; | 
 
 
 
 
 
 | 437 | 
         } | 
 
 
 
 
 
 | 438 | 
         ai2_spawn GrifElite02 | 
 
 
 
 
 
 | 439 | 
         ai2_spawn GrifElite03 | 
 
 
 
 
 
 | 440 | 
         playback Muro GrifMuroSet | 
 
 
 
 
 
 | 441 | 
         playback GrifElite01 GrifElite01Set | 
 
 
 
 
 
 | 442 | 
         playback GrifElite02 GrifElite02Set | 
 
 
 
 
 
 | 443 | 
         playback GrifElite03 GrifElite03Set | 
 
 
 
 
 
 | 444 | 
         cm_interpolate GrifCam02 150 | 
 
 
 
 
 
 | 445 | 
         sleep f10 | 
 
 
 
 
 
 | 446 | 
         playback GrifElite02 GrifElite02Set | 
 
 
 
 
 
 | 447 | 
         sleep f5 | 
 
 
 
 
 
 | 448 | 
         playback GrifElite03 GrifElite03Set | 
 
 
 
 
 
 | 449 | 
         sleep f150 | 
 
 
 
 
 
 | 450 | 
         #Muro says  you shouldn't have come here alone | 
 
 
 
 
 
 | 451 | 
         cm_interpolate GrifCamMuro01 0 | 
 
 
 
 
 
 | 452 | 
         sound_dialog_play c15_60_01muro | 
 
 
 
 
 
 | 453 | 
         cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 454 | 
         sound_dialog_play_block pause | 
 
 
 
 
 
 | 455 | 
         cinematic_stop (MUROtalking, 19, 20) | 
 
 
 
 
 
 | 456 | 
         #Konoko looks pissed | 
 
 
 
 
 
 | 457 | 
         playback 0 GrifKonokoSet02 | 
 
 
 
 
 
 | 458 | 
         cm_interpolate GrifCamKon01 0 | 
 
 
 
 
 
 | 459 | 
         sleep f15 | 
 
 
 
 
 
 | 460 | 
         #griffin appears in a helicopter behind her | 
 
 
 
 
 
 | 461 | 
         cm_interpolate GrifCamHeli 240 | 
 
 
 
 
 
 | 462 | 
         sleep f20 | 
 
 
 
 
 
 | 463 | 
         obj_create 901 906 | 
 
 
 
 
 
 | 464 | 
         env_anim 901 906 | 
 
 
 
 
 
 | 465 | 
         ai2_spawn Griffin | 
 
 
 
 
 
 | 466 | 
         if (extra_guys eq 1) { | 
 
 
 
 
 
 | 467 | 
                 ai2_spawn GrifOps01 | 
 
 
 
 
 
 | 468 | 
                 count_swat_dies = count_swat_dies + 1; | 
 
 
 
 
 
 | 469 | 
         } | 
 
 
 
 
 
 | 470 | 
         ai2_spawn GrifOps02 | 
 
 
 
 
 
 | 471 | 
         ai2_spawn GrifOps03 | 
 
 
 
 
 
 | 472 | 
         chr_envanim Griffin GrifGrifBox01 | 
 
 
 
 
 
 | 473 | 
         if (extra_guys eq 1) { | 
 
 
 
 
 
 | 474 | 
                 chr_envanim GrifOps01 GrifOps01Box01 | 
 
 
 
 
 
 | 475 | 
                 chr_envanim GrifOps02 GrifOps02Box01 | 
 
 
 
 
 
 | 476 | 
         } | 
 
 
 
 
 
 | 477 | 
         if (extra_guys eq 0) { | 
 
 
 
 
 
 | 478 | 
                 chr_envanim GrifOps02 GrifOps01Box01 | 
 
 
 
 
 
 | 479 | 
         } | 
 
 
 
 
 
 | 480 | 
         chr_envanim GrifOps03 GrifOps03Box01 | 
 
 
 
 
 
 | 481 | 
         chr_animate Griffin COMGUYlev7_helistand 500 | 
 
 
 
 
 
 | 482 | 
         chr_animate GrifOps01 STRIKEcrouch_idle 400 | 
 
 
 
 
 
 | 483 | 
         chr_animate GrifOps02 STRIKEcrouch_idle 400 | 
 
 
 
 
 
 | 484 | 
         chr_animate GrifOps03 STRIKEcrouch_idle 400 | 
 
 
 
 
 
 | 485 | 
         sleep f90 | 
 
 
 
 
 
 | 486 | 
         sound_dialog_play c15_60_02griffin | 
 
 
 
 
 
 | 487 | 
         cinematic_start (GRIFshouting, 180, 180, 15, 1, 20, false) | 
 
 
 
 
 
 | 488 | 
         sleep f200 | 
 
 
 
 
 
 | 489 | 
         cinematic_stop (GRIFshouting, 15, 20) | 
 
 
 
 
 
 | 490 | 
         #Guys jump out of helicopter | 
 
 
 
 
 
 | 491 | 
         env_setanim 901 heli_doors_rt08 | 
 
 
 
 
 
 | 492 | 
         env_setanim 902 heli_doors_lt08 | 
 
 
 
 
 
 | 493 | 
         env_setanim 903 heli_rotorblades08 | 
 
 
 
 
 
 | 494 | 
         env_setanim 904 heli_body08 | 
 
 
 
 
 
 | 495 | 
         env_setanim 905 heli_canopy08 | 
 
 
 
 
 
 | 496 | 
         env_setanim 906 heli_interior08 | 
 
 
 
 
 
 | 497 | 
         chr_envanim Griffin GrifGrifBox02 norotation | 
 
 
 
 
 
 | 498 | 
         if (extra_guys eq 1) { | 
 
 
 
 
 
 | 499 | 
                 chr_envanim GrifOps01 GrifOps01Box02 norotation | 
 
 
 
 
 
 | 500 | 
                 chr_envanim GrifOps02 GrifOps02Box02 norotation | 
 
 
 
 
 
 | 501 | 
         } | 
 
 
 
 
 
 | 502 | 
         if (extra_guys eq 0) { | 
 
 
 
 
 
 | 503 | 
                 chr_envanim GrifOps02 GrifOps01Box02 norotation | 
 
 
 
 
 
 | 504 | 
         } | 
 
 
 
 
 
 | 505 | 
         chr_envanim GrifOps03 GrifOps03Box02 norotation | 
 
 
 
 
 
 | 506 | 
         chr_animate Griffin COMGUYlev7_Grif | 
 
 
 
 
 
 | 507 | 
         if (extra_guys eq 1) { | 
 
 
 
 
 
 | 508 | 
                 chr_animate GrifOps01 STRIKElev7_Ops01 | 
 
 
 
 
 
 | 509 | 
                 chr_animate GrifOps02 STRIKElev7_Ops02 | 
 
 
 
 
 
 | 510 | 
         } | 
 
 
 
 
 
 | 511 | 
         if (extra_guys eq 0) { | 
 
 
 
 
 
 | 512 | 
                 chr_animate GrifOps02 STRIKElev7_Ops01 | 
 
 
 
 
 
 | 513 | 
         } | 
 
 
 
 
 
 | 514 | 
         chr_animate GrifOps03 STRIKElev7_Ops03 | 
 
 
 
 
 
 | 515 | 
         cm_anim both GrifCamOut | 
 
 
 
 
 
 | 516 | 
         ai2_allpassive 1 | 
 
 
 
 
 
 | 517 | 
         sleep f240 | 
 
 
 
 
 
 | 518 | 
         #Guys run to help Konoko | 
 
 
 
 
 
 | 519 | 
         playback Griffin GrifGrifRunAlt | 
 
 
 
 
 
 | 520 | 
         if (extra_guys eq 1) { | 
 
 
 
 
 
 | 521 | 
                 playback GrifOps01 GrifOps01Run | 
 
 
 
 
 
 | 522 | 
                 playback GrifOps02 GrifOps02Run | 
 
 
 
 
 
 | 523 | 
         } | 
 
 
 
 
 
 | 524 | 
         if (extra_guys eq 0) { | 
 
 
 
 
 
 | 525 | 
                 playback GrifOps02 GrifOps01Run | 
 
 
 
 
 
 | 526 | 
         } | 
 
 
 
 
 
 | 527 | 
         sleep f10 | 
 
 
 
 
 
 | 528 | 
         playback GrifOps03 GrifOps03Run | 
 
 
 
 
 
 | 529 | 
         cm_wait | 
 
 
 
 
 
 | 530 | 
         #sleep f20 | 
 
 
 
 
 
 | 531 | 
         cm_interpolate GrifCamHelp01 0 | 
 
 
 
 
 
 | 532 | 
         sleep f20 | 
 
 
 
 
 
 | 533 | 
         cm_interpolate_block GrifCamHelp02 180 | 
 
 
 
 
 
 | 534 | 
         sleep f180 | 
 
 
 
 
 
 | 535 | 
         cm_interpolate GrifCamWatch01 0 | 
 
 
 
 
 
 | 536 | 
         cm_interpolate_block GrifCamWatch02 210 | 
 
 
 
 
 
 | 537 | 
         playback 0 GrifKonokoWatch | 
 
 
 
 
 
 | 538 | 
         sleep f210 | 
 
 
 
 
 
 | 539 | 
  | 
 
 
 
 
 
 | 540 | 
         #Muro says you gonna trust him? | 
 
 
 
 
 
 | 541 | 
         obj_kill 901 906 | 
 
 
 
 
 
 | 542 | 
         cm_interpolate GrifCamFace01 0 | 
 
 
 
 
 
 | 543 | 
         cm_interpolate_block GrifCamFace02 700 | 
 
 
 
 
 
 | 544 | 
         sound_dialog_play c15_60_03muro | 
 
 
 
 
 
 | 545 | 
         cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 546 | 
         sound_dialog_play_block pause  | 
 
 
 
 
 
 | 547 | 
  | 
 
 
 
 
 
 | 548 | 
         #Konoko says he dreamed of life | 
 
 
 
 
 
 | 549 | 
         cm_interpolate GrifCamKonFace01 0 | 
 
 
 
 
 
 | 550 | 
         cm_interpolate_block GrifCamKonFace02 800 | 
 
 
 
 
 
 | 551 | 
         sound_dialog_play c15_60_04konoko | 
 
 
 
 
 
 | 552 | 
         cinematic_start (KONintense, 180, 180, 20, 9, 20, true) | 
 
 
 
 
 
 | 553 | 
         sound_dialog_play_block pause | 
 
 
 
 
 
 | 554 | 
         sound_dialog_play c15_60_05konoko | 
 
 
 
 
 
 | 555 | 
         sound_dialog_play_block pause | 
 
 
 
 
 
 | 556 | 
  | 
 
 
 
 
 
 | 557 | 
         sound_music_start mus_ot | 
 
 
 
 
 
 | 558 | 
  | 
 
 
 
 
 
 | 559 | 
         cm_interpolate GrifCamMuroFace01 0 | 
 
 
 
 
 
 | 560 | 
         sound_dialog_play c15_60_06muro | 
 
 
 
 
 
 | 561 | 
         sound_dialog_play_block pause | 
 
 
 
 
 
 | 562 | 
         cinematic_stop (MUROtalking, 19, 20) | 
 
 
 
 
 
 | 563 | 
  | 
 
 
 
 
 
 | 564 | 
         chr_set_health Muro 700 | 
 
 
 
 
 
 | 565 | 
  | 
 
 
 
 
 
 | 566 | 
         cinematic_stop (KONintense, 20, 20) | 
 
 
 
 
 
 | 567 | 
         end_cutscene | 
 
 
 
 
 
 | 568 | 
         ai2_passive Muro 0 | 
 
 
 
 
 
 | 569 | 
         chr_boss_shield Muro | 
 
 
 
 
 
 | 570 | 
         cm_reset | 
 
 
 
 
 
 | 571 | 
         s4 | 
 
 
 
 
 
 | 572 | 
         fork wait_to_help | 
 
 
 
 
 
 | 573 | 
         paths | 
 
 
 
 
 
 | 574 | 
         objective_set(6) | 
 
 
 
 
 
 | 575 | 
 } | 
 
 
 
 
 
 | 576 | 
  | 
 
 
 
 
 
 | 577 | 
  | 
 
 
 
 
 
 | 578 | 
 func void mutant(void) | 
 
 
 
 
 
 | 579 | 
 { | 
 
 
 
 
 
 | 580 | 
         begin_cutscene | 
 
 
 
 
 
 | 581 | 
         #camera pans to see Konoko looking at dish | 
 
 
 
 
 
 | 582 | 
         #playback 0 GrifKonokoSet | 
 
 
 
 
 
 | 583 | 
         #cm_interpolate GrifCam01 180 | 
 
 
 
 
 
 | 584 | 
         #sleep f240 | 
 
 
 
 
 
 | 585 | 
         #camera pans to see Muro | 
 
 
 
 
 
 | 586 | 
         ai2_spawn Muro | 
 
 
 
 
 
 | 587 | 
         ai2_passive Muro 1 | 
 
 
 
 
 
 | 588 | 
         playback Muro GrifMuroSet | 
 
 
 
 
 
 | 589 | 
         cm_interpolate GrifCam02 150 | 
 
 
 
 
 
 | 590 | 
         sleep f150 | 
 
 
 
 
 
 | 591 | 
         #Muro says  you shouldn't have come here alone | 
 
 
 
 
 
 | 592 | 
         cm_interpolate GrifCamMuro01 0 | 
 
 
 
 
 
 | 593 | 
         cm_interpolate_block MutantCam01 900 | 
 
 
 
 
 
 | 594 | 
         sound_dialog_play c15_59_01muro | 
 
 
 
 
 
 | 595 | 
         cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 596 | 
         sleep f500 | 
 
 
 
 
 
 | 597 | 
         #Konoko looks pissed | 
 
 
 
 
 
 | 598 | 
         playback 0 GrifKonokoSet02 | 
 
 
 
 
 
 | 599 | 
         cm_interpolate GrifCamKon01 0 | 
 
 
 
 
 
 | 600 | 
         sleep f150 | 
 
 
 
 
 
 | 601 | 
         cinematic_stop (MUROtalking, 19, 20) | 
 
 
 
 
 
 | 602 | 
         #muro transforms | 
 
 
 
 
 
 | 603 | 
         cm_interpolate GrifCam02 0 | 
 
 
 
 
 
 | 604 | 
         particle MutantTransform do explode | 
 
 
 
 
 
 | 605 | 
         cutscene_sync mark | 
 
 
 
 
 
 | 606 | 
         sound_ambient_start c08_06_25muro | 
 
 
 
 
 
 | 607 | 
         sleep f150 | 
 
 
 
 
 
 | 608 | 
         chr_animate Muro MUROtransform | 
 
 
 
 
 
 | 609 | 
         cm_interpolate_block MutantCam01 200 | 
 
 
 
 
 
 | 610 | 
         sleep f170 | 
 
 
 
 
 
 | 611 | 
         #show Konoko protecting herself from the blast | 
 
 
 
 
 
 | 612 | 
         cm_interpolate MutantCamKon 0 | 
 
 
 
 
 
 | 613 | 
         chr_animate 0 KONOKOlev7_blown | 
 
 
 
 
 
 | 614 | 
         sleep f100 | 
 
 
 
 
 
 | 615 | 
         #kill muro and spawn mutant muro | 
 
 
 
 
 
 | 616 | 
         chr_delete Muro  | 
 
 
 
 
 
 | 617 | 
         ai2_spawn MutantMuro | 
 
 
 
 
 
 | 618 | 
         playback MutantMuro MutantMuroEnd01 | 
 
 
 
 
 
 | 619 | 
         sleep 1 | 
 
 
 
 
 
 | 620 | 
         ai2_allpassive=1 | 
 
 
 
 
 
 | 621 | 
         chr_neutral MutantMuro 1 | 
 
 
 
 
 
 | 622 | 
         sleep f10 | 
 
 
 
 
 
 | 623 | 
         chr_animate MutantMuro MUTCOMtransform | 
 
 
 
 
 
 | 624 | 
         cm_interpolate MutantCam01 0 | 
 
 
 
 
 
 | 625 | 
         cm_interpolate_block  MutantCam03 240 | 
 
 
 
 
 
 | 626 | 
         sleep f60 | 
 
 
 
 
 
 | 627 | 
         sound_dialog_play c15_59_02muro | 
 
 
 
 
 
 | 628 | 
         cinematic_start (MUTANTMUROface, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 
 | 629 | 
         cm_interpolate MutantCam04 700 | 
 
 
 
 
 
 | 630 | 
         sound_dialog_play_block pause | 
 
 
 
 
 
 | 631 | 
         #Konoko says surrender | 
 
 
 
 
 
 | 632 | 
         cm_interpolate MutantCamKonTalk 0 | 
 
 
 
 
 
 | 633 | 
         sound_dialog_play c15_59_03konoko | 
 
 
 
 
 
 | 634 | 
         cinematic_start (KONangryfront, 180, 180, 20, 9, 20, true) | 
 
 
 
 
 
 | 635 | 
         sound_dialog_play_block pause | 
 
 
 
 
 
 | 636 | 
  | 
 
 
 
 
 
 | 637 | 
         sound_music_start mus_ot | 
 
 
 
 
 
 | 638 | 
  | 
 
 
 
 
 
 | 639 | 
         #Muro says never | 
 
 
 
 
 
 | 640 | 
         #playback MutantMuro MutantMuroEnd01 | 
 
 
 
 
 
 | 641 | 
         #cm_interpolate MutantCamMuroEnd 0 | 
 
 
 
 
 
 | 642 | 
         #sleep f60 | 
 
 
 
 
 
 | 643 | 
         #playback MutantMuro MutantMuroEnd02 | 
 
 
 
 
 
 | 644 | 
         #sleep f120 | 
 
 
 
 
 
 | 645 | 
         #gameplay resumes | 
 
 
 
 
 
 | 646 | 
         cinematic_stop (KONangryfront, 20, 20) | 
 
 
 
 
 
 | 647 | 
         cinematic_stop (MUTANTMUROface, 19, 20) | 
 
 
 
 
 
 | 648 | 
         cm_reset         | 
 
 
 
 
 
 | 649 | 
         end_cutscene | 
 
 
 
 
 
 | 650 | 
         chr_boss_shield MutantMuro | 
 
 
 
 
 
 | 651 | 
         ai2_passive MutantMuro 0 | 
 
 
 
 
 
 | 652 | 
         s4 | 
 
 
 
 
 
 | 653 | 
         objective_set(7) | 
 
 
 
 
 
 | 654 | 
 } | 
 
 
 
 
 
 | 655 | 
  | 
 
 
 
 
 
 | 656 | 
  | 
 
 
 
 
 
 | 657 | 
  | 
 
 
 
 
 
 | 658 | 
 func void | 
 
 
 
 
 
 | 659 | 
 Outro( | 
 
 
 
 
 
 | 660 | 
         void) | 
 
 
 
 
 
 | 661 | 
 { | 
 
 
 
 
 
 | 662 | 
         sound_music_stop mus_ot | 
 
 
 
 
 
 | 663 | 
  | 
 
 
 
 
 
 | 664 | 
         begin_cutscene jello | 
 
 
 
 
 
 | 665 | 
  | 
 
 
 
 
 
 | 666 | 
         #slowmo | 
 
 
 
 
 
 | 667 | 
         #weird particle effect | 
 
 
 
 
 
 | 668 | 
         sleep f120 | 
 
 
 
 
 
 | 669 | 
         chr_animate 0 KONOKOendpowerup | 
 
 
 
 
 
 | 670 | 
         sleep f120 | 
 
 
 
 
 
 | 671 | 
         cm_interpolate EndCam 600 | 
 
 
 
 
 
 | 672 | 
         sound_ambient_volume mc_dish_loop 1.0 4.0 | 
 
 
 
 
 
 | 673 | 
         sleep f500 | 
 
 
 
 
 
 | 674 | 
         fade_out 0 0 0 120 | 
 
 
 
 
 
 | 675 | 
         sleep f120 | 
 
 
 
 
 
 | 676 | 
         win | 
 
 
 
 
 
 | 677 | 
 } |