| 1 | # | 
 
 
 
 
 | 2 | # Compound_cutscene.bsl | 
 
 
 
 
 | 3 |  | 
 
 
 
 
 | 4 | func void intro(void) | 
 
 
 
 
 | 5 | { | 
 
 
 
 
 | 6 | fade_out 0 0 0 0 | 
 
 
 
 
 | 7 | cm_interpolate IntroCam00 0 | 
 
 
 
 
 | 8 | sleep f14 | 
 
 
 
 
 | 9 | begin_cutscene | 
 
 
 
 
 | 10 | ai2_allpassive 0 | 
 
 
 
 
 | 11 | gs_farclipplane_set 10000 | 
 
 
 
 
 | 12 | letterbox 1 | 
 
 
 
 
 | 13 | cm_interpolate IntroCam00 0 | 
 
 
 
 
 | 14 | sleep f60 | 
 
 
 
 
 | 15 | chr_super 0 1 | 
 
 
 
 
 | 16 | fade_in 120 | 
 
 
 
 
 | 17 | music_intro | 
 
 
 
 
 | 18 | sleep f240 | 
 
 
 
 
 | 19 | #Konoko drops from sky | 
 
 
 
 
 | 20 | cm_interpolate IntroCam01 300 | 
 
 
 
 
 | 21 | sleep f300 | 
 
 
 
 
 | 22 | cm_anim both IntroCam01 | 
 
 
 
 
 | 23 | chr_envanim 0 IntroKonBox01 norotation | 
 
 
 
 
 | 24 | chr_animate 0 KONOKOlev7_Intro | 
 
 
 
 
 | 25 | sleep f90 | 
 
 
 
 
 | 26 | cutscene_sync mark | 
 
 
 
 
 | 27 | sound_ambient_start c05_05_15kon_land | 
 
 
 
 
 | 28 | sleep f60 | 
 
 
 
 
 | 29 | particle IntroImpact do explode | 
 
 
 
 
 | 30 | #close up of Konoko | 
 
 
 
 
 | 31 | cm_anim_block both IntroCam02 | 
 
 
 
 
 | 32 | ai2_allpassive 1 | 
 
 
 
 
 | 33 | #Vista shot | 
 
 
 
 
 | 34 | cm_wait | 
 
 
 
 
 | 35 | playback 0 IntroKonokoSet | 
 
 
 
 
 | 36 | cm_reset | 
 
 
 
 
 | 37 | end_cutscene | 
 
 
 
 
 | 38 | chr_set_health 0 400 | 
 
 
 
 
 | 39 | chr_super 0 0 | 
 
 
 
 
 | 40 | s1 | 
 
 
 
 
 | 41 | } | 
 
 
 
 
 | 42 |  | 
 
 
 
 
 | 43 |  | 
 
 
 
 
 | 44 | func void ParkLeft(void) | 
 
 
 
 
 | 45 | { | 
 
 
 
 
 | 46 | begin_cutscene | 
 
 
 
 
 | 47 | chr_teleport C_b74 541 | 
 
 
 
 
 | 48 | ai2_dopath C_b74 patrol_74 | 
 
 
 
 
 | 49 | chr_teleport C_Eb73 528 | 
 
 
 
 
 | 50 | ai2_dopath C_Eb73 patrol_73 | 
 
 
 
 
 | 51 | trigvolume_corpse 29 | 
 
 
 
 
 | 52 | sleep f30 | 
 
 
 
 
 | 53 | obj_create 51 59 | 
 
 
 
 
 | 54 | env_anim 51 59 | 
 
 
 
 
 | 55 | sleep f2 | 
 
 
 
 
 | 56 | cm_interpolate ParkLeftCam01 0 | 
 
 
 
 
 | 57 | #Show Truck objects | 
 
 
 
 
 | 58 | #see van entering from tunnel | 
 
 
 
 
 | 59 | sleep f8 | 
 
 
 
 
 | 60 | cutscene_sync mark | 
 
 
 
 
 | 61 | sound_ambient_start c05_26_17_trucka | 
 
 
 
 
 | 62 | sleep f270 | 
 
 
 
 
 | 63 | #Striker exits van | 
 
 
 
 
 | 64 | ai2_spawn ParkStriker | 
 
 
 
 
 | 65 | chr_lock_active ParkStriker | 
 
 
 
 
 | 66 | chr_neutral ParkStriker 1 | 
 
 
 
 
 | 67 | cm_anim both ParkCam01 | 
 
 
 
 
 | 68 | env_setanim 51 truckbackstop | 
 
 
 
 
 | 69 | env_setanim 52 truckcabstop | 
 
 
 
 
 | 70 | env_setanim 53 truckdoorstop | 
 
 
 
 
 | 71 | env_setanim 54 truckdoor2stop | 
 
 
 
 
 | 72 | env_setanim 55 truckwheel03stop | 
 
 
 
 
 | 73 | env_setanim 56 truckwheel04stop | 
 
 
 
 
 | 74 | env_setanim 57 truckwheel05stop | 
 
 
 
 
 | 75 | env_setanim 58 truckwheel06stop | 
 
 
 
 
 | 76 | env_setanim 59 truckwheel07stop | 
 
 
 
 
 | 77 | chr_envanim ParkStriker ParkStrikeBox01 norotation | 
 
 
 
 
 | 78 | sleep f40 | 
 
 
 
 
 | 79 | cutscene_sync mark | 
 
 
 
 
 | 80 | sound_ambient_start c05_31_21_brake_doorsa | 
 
 
 
 
 | 81 | sleep f60 | 
 
 
 
 
 | 82 | chr_animate ParkStriker STRIKElev7_Park | 
 
 
 
 
 | 83 | playback 0 ParkLeftKonoko | 
 
 
 
 
 | 84 | ai2_spawn C_Sb25 | 
 
 
 
 
 | 85 | ai2_spawn C_Sb26 | 
 
 
 
 
 | 86 | ai2_spawn C_Eb27 | 
 
 
 
 
 | 87 | playback C_Sb25 truckers | 
 
 
 
 
 | 88 | sleep 40 | 
 
 
 
 
 | 89 | playback C_Sb26 truckers | 
 
 
 
 
 | 90 | sleep 30 | 
 
 
 
 
 | 91 | playback C_Eb27 truckers | 
 
 
 
 
 | 92 | sleep 60 | 
 
 
 
 
 | 93 | #hide object van and unhide gunk van | 
 
 
 
 
 | 94 | obj_kill 51 59 | 
 
 
 
 
 | 95 | env_show 151 1 | 
 
 
 
 
 | 96 | env_show 152 1 | 
 
 
 
 
 | 97 | env_show 153 1 | 
 
 
 
 
 | 98 | env_show 154 1 | 
 
 
 
 
 | 99 | env_show 155 1 | 
 
 
 
 
 | 100 | env_show 156 1 | 
 
 
 
 
 | 101 | env_show 157 1 | 
 
 
 
 
 | 102 | env_show 158 1 | 
 
 
 
 
 | 103 | env_show 159 1 | 
 
 
 
 
 | 104 | #cm_wait | 
 
 
 
 
 | 105 | playback 0 ParkLeftKonoko01 | 
 
 
 
 
 | 106 | #sleep f240 | 
 
 
 
 
 | 107 | cm_reset | 
 
 
 
 
 | 108 | #chr_delete ParkStriker | 
 
 
 
 
 | 109 | #konoko talks | 
 
 
 
 
 | 110 | sleep f120 | 
 
 
 
 
 | 111 | sound_dialog_play c15_57_05konoko | 
 
 
 
 
 | 112 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 113 | sound_dialog_play_block | 
 
 
 
 
 | 114 | cinematic_stop (KONlistening, 19, 20) | 
 
 
 
 
 | 115 | end_cutscene | 
 
 
 
 
 | 116 | music_truck | 
 
 
 
 
 | 117 | } | 
 
 
 
 
 | 118 |  | 
 
 
 
 
 | 119 | func void ParkRight(void) | 
 
 
 
 
 | 120 | { | 
 
 
 
 
 | 121 | begin_cutscene | 
 
 
 
 
 | 122 | chr_teleport C_b74 541 | 
 
 
 
 
 | 123 | ai2_dopath C_b74 patrol_74 | 
 
 
 
 
 | 124 | chr_teleport C_Eb73 528 | 
 
 
 
 
 | 125 | ai2_dopath C_Eb73 patrol_73 | 
 
 
 
 
 | 126 | trigvolume_corpse 29 | 
 
 
 
 
 | 127 | sleep f30 | 
 
 
 
 
 | 128 | obj_create 51 59 | 
 
 
 
 
 | 129 | env_anim 51 59 | 
 
 
 
 
 | 130 | sleep f2 | 
 
 
 
 
 | 131 | cm_interpolate ParkRightCam01 0 | 
 
 
 
 
 | 132 | #Show Truck objects | 
 
 
 
 
 | 133 | #see van entering from tunnel | 
 
 
 
 
 | 134 | sleep f8 | 
 
 
 
 
 | 135 | cutscene_sync mark | 
 
 
 
 
 | 136 | sound_ambient_start c05_26_17_trucka | 
 
 
 
 
 | 137 | sleep f270 | 
 
 
 
 
 | 138 | #Striker exits van | 
 
 
 
 
 | 139 | ai2_spawn ParkStriker | 
 
 
 
 
 | 140 | chr_lock_active ParkStriker | 
 
 
 
 
 | 141 | chr_neutral ParkStriker 1 | 
 
 
 
 
 | 142 | cm_anim both ParkCam01 | 
 
 
 
 
 | 143 | env_setanim 51 truckbackstop | 
 
 
 
 
 | 144 | env_setanim 52 truckcabstop | 
 
 
 
 
 | 145 | env_setanim 53 truckdoorstop | 
 
 
 
 
 | 146 | env_setanim 54 truckdoor2stop | 
 
 
 
 
 | 147 | env_setanim 55 truckwheel03stop | 
 
 
 
 
 | 148 | env_setanim 56 truckwheel04stop | 
 
 
 
 
 | 149 | env_setanim 57 truckwheel05stop | 
 
 
 
 
 | 150 | env_setanim 58 truckwheel06stop | 
 
 
 
 
 | 151 | env_setanim 59 truckwheel07stop | 
 
 
 
 
 | 152 | chr_envanim ParkStriker ParkStrikeBox01 norotation | 
 
 
 
 
 | 153 | sleep f40 | 
 
 
 
 
 | 154 | cutscene_sync mark | 
 
 
 
 
 | 155 | sound_ambient_start c05_31_21_brake_doorsa | 
 
 
 
 
 | 156 | sleep f60 | 
 
 
 
 
 | 157 | chr_animate ParkStriker STRIKElev7_Park | 
 
 
 
 
 | 158 | playback 0 ParkRightKonoko | 
 
 
 
 
 | 159 | ai2_spawn C_Sb25 | 
 
 
 
 
 | 160 | ai2_spawn C_Sb26 | 
 
 
 
 
 | 161 | ai2_spawn C_Eb27 | 
 
 
 
 
 | 162 | playback C_Sb25 truckers | 
 
 
 
 
 | 163 | sleep 40 | 
 
 
 
 
 | 164 | playback C_Sb26 truckers | 
 
 
 
 
 | 165 | sleep f30 | 
 
 
 
 
 | 166 | playback C_Eb27 truckers | 
 
 
 
 
 | 167 | sleep 60 | 
 
 
 
 
 | 168 | #hide object van and unhide gunk van | 
 
 
 
 
 | 169 | obj_kill 51 59 | 
 
 
 
 
 | 170 | env_show 151 1 | 
 
 
 
 
 | 171 | env_show 152 1 | 
 
 
 
 
 | 172 | env_show 153 1 | 
 
 
 
 
 | 173 | env_show 154 1 | 
 
 
 
 
 | 174 | env_show 155 1 | 
 
 
 
 
 | 175 | env_show 156 1 | 
 
 
 
 
 | 176 | env_show 157 1 | 
 
 
 
 
 | 177 | env_show 158 1 | 
 
 
 
 
 | 178 | env_show 159 1 | 
 
 
 
 
 | 179 | #cm_wait | 
 
 
 
 
 | 180 | playback 0 ParkRightKonoko01 | 
 
 
 
 
 | 181 | #sleep f240 | 
 
 
 
 
 | 182 | cm_reset | 
 
 
 
 
 | 183 | #chr_delete ParkStriker | 
 
 
 
 
 | 184 | #kononko talks | 
 
 
 
 
 | 185 | sleep f120 | 
 
 
 
 
 | 186 | sound_dialog_play c15_57_05konoko | 
 
 
 
 
 | 187 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 188 | sound_dialog_play_block | 
 
 
 
 
 | 189 | cinematic_stop (KONlistening, 19, 20) | 
 
 
 
 
 | 190 | end_cutscene | 
 
 
 
 
 | 191 | music_truck | 
 
 
 
 
 | 192 | } | 
 
 
 
 
 | 193 |  | 
 
 
 
 
 | 194 |  | 
 
 
 
 
 | 195 | func void Truck(void) | 
 
 
 
 
 | 196 | { | 
 
 
 
 
 | 197 | trigvolume_corpse 29 | 
 
 
 
 
 | 198 | begin_cutscene | 
 
 
 
 
 | 199 |  | 
 
 
 
 
 | 200 | #hide gunk and show object | 
 
 
 
 
 | 201 | obj_create 51 59 | 
 
 
 
 
 | 202 | env_show 151 0 | 
 
 
 
 
 | 203 | env_show 152 0 | 
 
 
 
 
 | 204 | env_show 153 0 | 
 
 
 
 
 | 205 | env_show 154 0 | 
 
 
 
 
 | 206 | env_show 155 0 | 
 
 
 
 
 | 207 | env_show 156 0 | 
 
 
 
 
 | 208 | env_show 157 0 | 
 
 
 
 
 | 209 | env_show 158 0 | 
 
 
 
 
 | 210 | env_show 159 0 | 
 
 
 
 
 | 211 | #Konoko enters Truck | 
 
 
 
 
 | 212 | cm_anim both TruckCam01 | 
 
 
 
 
 | 213 | cutscene_sync mark | 
 
 
 
 
 | 214 | sound_ambient_start c05_26_17_truckb | 
 
 
 
 
 | 215 | chr_envanim 0 TruckKonBox01 norotation | 
 
 
 
 
 | 216 | chr_animate 0 KONOKOlev7_TruckEnter | 
 
 
 
 
 | 217 | env_setanim 54 truckdoor2enter | 
 
 
 
 
 | 218 | sound_dialog_play c15_57_06konoko | 
 
 
 
 
 | 219 | cinematic_start (KONintense, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 220 |  | 
 
 
 
 
 | 221 | #Truck exhaust starts and truck peels out | 
 
 
 
 
 | 222 | #sleep f10 | 
 
 
 
 
 | 223 | sound_ambient_start c05_31_21_brake_doorsb | 
 
 
 
 
 | 224 | cm_anim_block both TruckCam02 | 
 
 
 
 
 | 225 | playback 0 TruckKonokoHide | 
 
 
 
 
 | 226 | ai2_allpassive 0 | 
 
 
 
 
 | 227 | cinematic_stop (KONintense, 19, 20) | 
 
 
 
 
 | 228 | sleep f80 | 
 
 
 
 
 | 229 | chr_teleport C_Sb25 238 | 
 
 
 
 
 | 230 | ai2_dopath C_Sb25 patrol_70 | 
 
 
 
 
 | 231 | chr_teleport C_Sb26 195 | 
 
 
 
 
 | 232 | ai2_dopath C_Sb26 patrol_84 | 
 
 
 
 
 | 233 | chr_teleport C_Eb27 227 | 
 
 
 
 
 | 234 | ai2_dopath C_Eb26 patrol_85 | 
 
 
 
 
 | 235 | env_setanim 51 truckbackdrive01 | 
 
 
 
 
 | 236 | env_setanim 52 truckcabdrive01 | 
 
 
 
 
 | 237 | env_setanim 53 truckdoordrive01 | 
 
 
 
 
 | 238 | env_setanim 54 truckdoor2drive01 | 
 
 
 
 
 | 239 | env_setanim 55 truckwheel03drive01 | 
 
 
 
 
 | 240 | env_setanim 56 truckwheel04drive01 | 
 
 
 
 
 | 241 | env_setanim 57 truckwheel05drive01 | 
 
 
 
 
 | 242 | env_setanim 58 truckwheel06drive01 | 
 
 
 
 
 | 243 | env_setanim 59 truckwheel07drive01 | 
 
 
 
 
 | 244 |  | 
 
 
 
 
 | 245 | #Truck heads towrads camera | 
 
 
 
 
 | 246 | cm_interpolate_block TruckCam04 0 | 
 
 
 
 
 | 247 | env_setanim 51 truckbackdrive02 | 
 
 
 
 
 | 248 | env_setanim 52 truckcabdrive02 | 
 
 
 
 
 | 249 | env_setanim 53 truckdoordrive02 | 
 
 
 
 
 | 250 | env_setanim 54 truckdoor2drive02 | 
 
 
 
 
 | 251 | env_setanim 55 truckwheel03drive02 | 
 
 
 
 
 | 252 | env_setanim 56 truckwheel04drive02 | 
 
 
 
 
 | 253 | env_setanim 57 truckwheel05drive02 | 
 
 
 
 
 | 254 | env_setanim 58 truckwheel06drive02 | 
 
 
 
 
 | 255 | env_setanim 59 truckwheel07drive02 | 
 
 
 
 
 | 256 | sleep f160 | 
 
 
 
 
 | 257 | fade_out 0 0 0 15 | 
 
 
 
 
 | 258 | fade_in 15 | 
 
 
 
 
 | 259 |  | 
 
 
 
 
 | 260 | #Truck heads towrads door | 
 
 
 
 
 | 261 | cm_anim both TruckCam03 | 
 
 
 
 
 | 262 | env_setanim 51 truckbackdrive02 | 
 
 
 
 
 | 263 | env_setanim 52 truckcabdrive02 | 
 
 
 
 
 | 264 | env_setanim 53 truckdoordrive02 | 
 
 
 
 
 | 265 | env_setanim 54 truckdoor2drive02 | 
 
 
 
 
 | 266 | env_setanim 55 truckwheel03drive02 | 
 
 
 
 
 | 267 | env_setanim 56 truckwheel04drive02 | 
 
 
 
 
 | 268 | env_setanim 57 truckwheel05drive02 | 
 
 
 
 
 | 269 | env_setanim 58 truckwheel06drive02 | 
 
 
 
 
 | 270 | env_setanim 59 truckwheel07drive02 | 
 
 
 
 
 | 271 |  | 
 
 
 
 
 | 272 | #Truck crashes through door | 
 
 
 
 
 | 273 | cm_anim_block both TruckCam05 | 
 
 
 
 
 | 274 | env_setanim 51 truckbackcrash | 
 
 
 
 
 | 275 | env_setanim 52 truckcabcrash | 
 
 
 
 
 | 276 | env_setanim 53 truckdoorcrash | 
 
 
 
 
 | 277 | env_setanim 54 truckdoor2crash | 
 
 
 
 
 | 278 | env_setanim 55 truckwheel03crash | 
 
 
 
 
 | 279 | env_setanim 56 truckwheel04crash | 
 
 
 
 
 | 280 | env_setanim 57 truckwheel05crash | 
 
 
 
 
 | 281 | env_setanim 58 truckwheel06crash | 
 
 
 
 
 | 282 | env_setanim 59 truckwheel07crash | 
 
 
 
 
 | 283 |  | 
 
 
 
 
 | 284 | #break door here | 
 
 
 
 
 | 285 | sleep f35 | 
 
 
 
 
 | 286 | cutscene_sync mark | 
 
 
 
 
 | 287 | sound_ambient_start c05_53_27_crash | 
 
 
 
 
 | 288 | sleep f10 | 
 
 
 
 
 | 289 | particle TruckDoor do explode | 
 
 
 
 
 | 290 | env_show 911 1 | 
 
 
 
 
 | 291 | env_show 912 0 | 
 
 
 
 
 | 292 | env_show 913 0 | 
 
 
 
 
 | 293 | env_show 914 1 | 
 
 
 
 
 | 294 |  | 
 
 
 
 
 | 295 | #Konoko exits truck | 
 
 
 
 
 | 296 | sleep f125 | 
 
 
 
 
 | 297 | cutscene_sync mark | 
 
 
 
 
 | 298 | sound_ambient_start c05_31_21_brake_doorsc | 
 
 
 
 
 | 299 | cm_anim_block both TruckCam06 | 
 
 
 
 
 | 300 | chr_envanim 0 TruckKonBox02 norotation | 
 
 
 
 
 | 301 | chr_animate 0 KONOKOlev7_TruckExit | 
 
 
 
 
 | 302 | env_setanim 54 truckdoor2exit | 
 
 
 
 
 | 303 |  | 
 
 
 
 
 | 304 | #gameplay resumes | 
 
 
 
 
 | 305 | cm_wait | 
 
 
 
 
 | 306 | env_show 915 1 | 
 
 
 
 
 | 307 | env_show 916 1 | 
 
 
 
 
 | 308 | env_show 251 1 | 
 
 
 
 
 | 309 | env_show 252 1 | 
 
 
 
 
 | 310 | env_show 253 1 | 
 
 
 
 
 | 311 | env_show 254 1 | 
 
 
 
 
 | 312 | env_show 255 1 | 
 
 
 
 
 | 313 | env_show 256 1 | 
 
 
 
 
 | 314 | env_show 257 1 | 
 
 
 
 
 | 315 | env_show 258 1 | 
 
 
 
 
 | 316 | env_show 259 1 | 
 
 
 
 
 | 317 | obj_kill 51 59 | 
 
 
 
 
 | 318 | cm_reset | 
 
 
 
 
 | 319 | playback 0 TruckExitKonoko | 
 
 
 
 
 | 320 | end_cutscene | 
 
 
 
 
 | 321 |  | 
 
 
 
 
 | 322 | stop_music_truck | 
 
 
 
 
 | 323 | } | 
 
 
 
 
 | 324 |  | 
 
 
 
 
 | 325 | func void sp_start_dish_loop(void) | 
 
 
 
 
 | 326 | { | 
 
 
 
 
 | 327 | sound_ambient_start mc_dish_loop 0.6 | 
 
 
 
 
 | 328 | } | 
 
 
 
 
 | 329 |  | 
 
 
 
 
 | 330 | func void sp_start_dish_and_wait(void) | 
 
 
 
 
 | 331 | { | 
 
 
 
 
 | 332 | sleep 320 | 
 
 
 
 
 | 333 | sound_ambient_start mc_dish_loop 0.1 | 
 
 
 
 
 | 334 | sound_ambient_volume mc_dish_loop 0.6 4.0 | 
 
 
 
 
 | 335 | } | 
 
 
 
 
 | 336 |  | 
 
 
 
 
 | 337 | func void dish(void) | 
 
 
 
 
 | 338 | { | 
 
 
 
 
 | 339 | begin_cutscene | 
 
 
 
 
 | 340 | gs_farclipplane_set 5000 | 
 
 
 
 
 | 341 | sleep f60 | 
 
 
 
 
 | 342 | #hide and unhide dish stuff | 
 
 
 
 
 | 343 | obj_create 201 209 | 
 
 
 
 
 | 344 | obj_shade 201 209 .5 .5 .5 | 
 
 
 
 
 | 345 | env_show 301 0 | 
 
 
 
 
 | 346 | env_show 302 0 | 
 
 
 
 
 | 347 | env_show 303 0 | 
 
 
 
 
 | 348 | env_show 304 0 | 
 
 
 
 
 | 349 | env_show 305 0 | 
 
 
 
 
 | 350 | env_show 306 0 | 
 
 
 
 
 | 351 | env_show 307 0 | 
 
 
 
 
 | 352 | env_show 308 0 | 
 
 
 
 
 | 353 | env_show 309 0 | 
 
 
 
 
 | 354 | cm_anim both DishCam01 | 
 
 
 
 
 | 355 | chr_peace 0 | 
 
 
 
 
 | 356 | chr_envanim 0 DishKonokoBox01 | 
 
 
 
 
 | 357 | sleep f60 | 
 
 
 
 
 | 358 | obj_force_draw 201 209 | 
 
 
 
 
 | 359 | cutscene_sync mark | 
 
 
 
 
 | 360 | sound_ambient_start c06_08_03_basic | 
 
 
 
 
 | 361 | sleep f440 | 
 
 
 
 
 | 362 | #dish thing starts to raise | 
 
 
 
 
 | 363 | env_anim 201 209 | 
 
 
 
 
 | 364 | cm_anim_block both DishCam02 | 
 
 
 
 
 | 365 | cm_anim_block both DishCam03 | 
 
 
 
 
 | 366 | cm_anim_block both DishCam04 | 
 
 
 
 
 | 367 | sleep f120 | 
 
 
 
 
 | 368 | cutscene_sync mark | 
 
 
 
 
 | 369 | sound_ambient_start c06_35_00_servo | 
 
 
 
 
 | 370 | cm_anim_block both DishCam05 | 
 
 
 
 
 | 371 | sleep f300 | 
 
 
 
 
 | 372 | #close up of Konoko | 
 
 
 
 
 | 373 | env_show 401 1 | 
 
 
 
 
 | 374 | env_show 402 1 | 
 
 
 
 
 | 375 | env_show 403 1 | 
 
 
 
 
 | 376 | env_show 404 1 | 
 
 
 
 
 | 377 | env_show 405 1 | 
 
 
 
 
 | 378 | env_show 406 1 | 
 
 
 
 
 | 379 | env_show 407 1 | 
 
 
 
 
 | 380 | env_show 408 1 | 
 
 
 
 
 | 381 | env_show 409 1 | 
 
 
 
 
 | 382 | obj_kill 201 209 | 
 
 
 
 
 | 383 | #Vista shot | 
 
 
 
 
 | 384 | particle dish do explode | 
 
 
 
 
 | 385 | cutscene_sync mark | 
 
 
 
 
 | 386 | sound_ambient_start c16_49_01_amb2 | 
 
 
 
 
 | 387 | gs_farclipplane_set 3000 | 
 
 
 
 
 | 388 | cm_interpolate DishCam06 0 | 
 
 
 
 
 | 389 | cm_interpolate_block DishCam07 940 | 
 
 
 
 
 | 390 | sleep f600 | 
 
 
 
 
 | 391 | cutscene_sync mark | 
 
 
 
 
 | 392 | sound_ambient_start c16_49_01_effectsa | 
 
 
 
 
 | 393 | sleep f330 | 
 
 
 
 
 | 394 | cutscene_sync mark | 
 
 
 
 
 | 395 | sound_ambient_start c16_49_01_effectsb | 
 
 
 
 
 | 396 | fork sp_start_dish_and_wait | 
 
 
 
 
 | 397 | cm_wait | 
 
 
 
 
 | 398 | cm_interpolate DishCam08 0 | 
 
 
 
 
 | 399 | particle dishpulse do start | 
 
 
 
 
 | 400 | particle sturm_ambient start | 
 
 
 
 
 | 401 | sleep f300 | 
 
 
 
 
 | 402 | playback 0 GrifKonokoSet | 
 
 
 
 
 | 403 | cm_interpolate GrifCam01 180 | 
 
 
 
 
 | 404 | sleep f120 | 
 
 
 
 
 | 405 |  | 
 
 
 
 
 | 406 | #cm_reset | 
 
 
 
 
 | 407 | if (did_kill_griffen() eq 1) | 
 
 
 
 
 | 408 | { | 
 
 
 
 
 | 409 | mutant | 
 
 
 
 
 | 410 | } | 
 
 
 
 
 | 411 | if (did_kill_griffen() eq 0) | 
 
 
 
 
 | 412 | { | 
 
 
 
 
 | 413 | grif | 
 
 
 
 
 | 414 | } | 
 
 
 
 
 | 415 | } | 
 
 
 
 
 | 416 |  | 
 
 
 
 
 | 417 |  | 
 
 
 
 
 | 418 | func void grif(void) | 
 
 
 
 
 | 419 | { | 
 
 
 
 
 | 420 | begin_cutscene | 
 
 
 
 
 | 421 | cutscene_sync mark | 
 
 
 
 
 | 422 | sound_ambient_start c07_17_19heli | 
 
 
 
 
 | 423 | #camera pans to see Konoko looking at dish | 
 
 
 
 
 | 424 | #playback 0 GrifKonokoSet | 
 
 
 
 
 | 425 | #cm_interpolate GrifCam01 180 | 
 
 
 
 
 | 426 | #sleep f240 | 
 
 
 
 
 | 427 |  | 
 
 
 
 
 | 428 | # CB: this sets up the AI target selection parameters for the group battle | 
 
 
 
 
 | 429 | ai2_boss_battle = 1 | 
 
 
 
 
 | 430 |  | 
 
 
 
 
 | 431 | #camera pans to see Muro | 
 
 
 
 
 | 432 | ai2_spawn Muro | 
 
 
 
 
 | 433 | ai2_passive Muro 1 | 
 
 
 
 
 | 434 | if (extra_guys eq 1) { | 
 
 
 
 
 | 435 | ai2_spawn GrifElite01 | 
 
 
 
 
 | 436 | counter = counter + 1; | 
 
 
 
 
 | 437 | } | 
 
 
 
 
 | 438 | ai2_spawn GrifElite02 | 
 
 
 
 
 | 439 | ai2_spawn GrifElite03 | 
 
 
 
 
 | 440 | playback Muro GrifMuroSet | 
 
 
 
 
 | 441 | playback GrifElite01 GrifElite01Set | 
 
 
 
 
 | 442 | playback GrifElite02 GrifElite02Set | 
 
 
 
 
 | 443 | playback GrifElite03 GrifElite03Set | 
 
 
 
 
 | 444 | cm_interpolate GrifCam02 150 | 
 
 
 
 
 | 445 | sleep f10 | 
 
 
 
 
 | 446 | playback GrifElite02 GrifElite02Set | 
 
 
 
 
 | 447 | sleep f5 | 
 
 
 
 
 | 448 | playback GrifElite03 GrifElite03Set | 
 
 
 
 
 | 449 | sleep f150 | 
 
 
 
 
 | 450 | #Muro says  you shouldn't have come here alone | 
 
 
 
 
 | 451 | cm_interpolate GrifCamMuro01 0 | 
 
 
 
 
 | 452 | sound_dialog_play c15_60_01muro | 
 
 
 
 
 | 453 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 454 | sound_dialog_play_block pause | 
 
 
 
 
 | 455 | cinematic_stop (MUROtalking, 19, 20) | 
 
 
 
 
 | 456 | #Konoko looks pissed | 
 
 
 
 
 | 457 | playback 0 GrifKonokoSet02 | 
 
 
 
 
 | 458 | cm_interpolate GrifCamKon01 0 | 
 
 
 
 
 | 459 | sleep f15 | 
 
 
 
 
 | 460 | #griffin appears in a helicopter behind her | 
 
 
 
 
 | 461 | cm_interpolate GrifCamHeli 240 | 
 
 
 
 
 | 462 | sleep f20 | 
 
 
 
 
 | 463 | obj_create 901 906 | 
 
 
 
 
 | 464 | env_anim 901 906 | 
 
 
 
 
 | 465 | ai2_spawn Griffin | 
 
 
 
 
 | 466 | if (extra_guys eq 1) { | 
 
 
 
 
 | 467 | ai2_spawn GrifOps01 | 
 
 
 
 
 | 468 | count_swat_dies = count_swat_dies + 1; | 
 
 
 
 
 | 469 | } | 
 
 
 
 
 | 470 | ai2_spawn GrifOps02 | 
 
 
 
 
 | 471 | ai2_spawn GrifOps03 | 
 
 
 
 
 | 472 | chr_envanim Griffin GrifGrifBox01 | 
 
 
 
 
 | 473 | if (extra_guys eq 1) { | 
 
 
 
 
 | 474 | chr_envanim GrifOps01 GrifOps01Box01 | 
 
 
 
 
 | 475 | chr_envanim GrifOps02 GrifOps02Box01 | 
 
 
 
 
 | 476 | } | 
 
 
 
 
 | 477 | if (extra_guys eq 0) { | 
 
 
 
 
 | 478 | chr_envanim GrifOps02 GrifOps01Box01 | 
 
 
 
 
 | 479 | } | 
 
 
 
 
 | 480 | chr_envanim GrifOps03 GrifOps03Box01 | 
 
 
 
 
 | 481 | chr_animate Griffin COMGUYlev7_helistand 500 | 
 
 
 
 
 | 482 | chr_animate GrifOps01 STRIKEcrouch_idle 400 | 
 
 
 
 
 | 483 | chr_animate GrifOps02 STRIKEcrouch_idle 400 | 
 
 
 
 
 | 484 | chr_animate GrifOps03 STRIKEcrouch_idle 400 | 
 
 
 
 
 | 485 | sleep f90 | 
 
 
 
 
 | 486 | sound_dialog_play c15_60_02griffin | 
 
 
 
 
 | 487 | cinematic_start (GRIFshouting, 180, 180, 15, 1, 20, false) | 
 
 
 
 
 | 488 | sleep f200 | 
 
 
 
 
 | 489 | cinematic_stop (GRIFshouting, 15, 20) | 
 
 
 
 
 | 490 | #Guys jump out of helicopter | 
 
 
 
 
 | 491 | env_setanim 901 heli_doors_rt08 | 
 
 
 
 
 | 492 | env_setanim 902 heli_doors_lt08 | 
 
 
 
 
 | 493 | env_setanim 903 heli_rotorblades08 | 
 
 
 
 
 | 494 | env_setanim 904 heli_body08 | 
 
 
 
 
 | 495 | env_setanim 905 heli_canopy08 | 
 
 
 
 
 | 496 | env_setanim 906 heli_interior08 | 
 
 
 
 
 | 497 | chr_envanim Griffin GrifGrifBox02 norotation | 
 
 
 
 
 | 498 | if (extra_guys eq 1) { | 
 
 
 
 
 | 499 | chr_envanim GrifOps01 GrifOps01Box02 norotation | 
 
 
 
 
 | 500 | chr_envanim GrifOps02 GrifOps02Box02 norotation | 
 
 
 
 
 | 501 | } | 
 
 
 
 
 | 502 | if (extra_guys eq 0) { | 
 
 
 
 
 | 503 | chr_envanim GrifOps02 GrifOps01Box02 norotation | 
 
 
 
 
 | 504 | } | 
 
 
 
 
 | 505 | chr_envanim GrifOps03 GrifOps03Box02 norotation | 
 
 
 
 
 | 506 | chr_animate Griffin COMGUYlev7_Grif | 
 
 
 
 
 | 507 | if (extra_guys eq 1) { | 
 
 
 
 
 | 508 | chr_animate GrifOps01 STRIKElev7_Ops01 | 
 
 
 
 
 | 509 | chr_animate GrifOps02 STRIKElev7_Ops02 | 
 
 
 
 
 | 510 | } | 
 
 
 
 
 | 511 | if (extra_guys eq 0) { | 
 
 
 
 
 | 512 | chr_animate GrifOps02 STRIKElev7_Ops01 | 
 
 
 
 
 | 513 | } | 
 
 
 
 
 | 514 | chr_animate GrifOps03 STRIKElev7_Ops03 | 
 
 
 
 
 | 515 | cm_anim both GrifCamOut | 
 
 
 
 
 | 516 | ai2_allpassive 1 | 
 
 
 
 
 | 517 | sleep f240 | 
 
 
 
 
 | 518 | #Guys run to help Konoko | 
 
 
 
 
 | 519 | playback Griffin GrifGrifRunAlt | 
 
 
 
 
 | 520 | if (extra_guys eq 1) { | 
 
 
 
 
 | 521 | playback GrifOps01 GrifOps01Run | 
 
 
 
 
 | 522 | playback GrifOps02 GrifOps02Run | 
 
 
 
 
 | 523 | } | 
 
 
 
 
 | 524 | if (extra_guys eq 0) { | 
 
 
 
 
 | 525 | playback GrifOps02 GrifOps01Run | 
 
 
 
 
 | 526 | } | 
 
 
 
 
 | 527 | sleep f10 | 
 
 
 
 
 | 528 | playback GrifOps03 GrifOps03Run | 
 
 
 
 
 | 529 | cm_wait | 
 
 
 
 
 | 530 | #sleep f20 | 
 
 
 
 
 | 531 | cm_interpolate GrifCamHelp01 0 | 
 
 
 
 
 | 532 | sleep f20 | 
 
 
 
 
 | 533 | cm_interpolate_block GrifCamHelp02 180 | 
 
 
 
 
 | 534 | sleep f180 | 
 
 
 
 
 | 535 | cm_interpolate GrifCamWatch01 0 | 
 
 
 
 
 | 536 | cm_interpolate_block GrifCamWatch02 210 | 
 
 
 
 
 | 537 | playback 0 GrifKonokoWatch | 
 
 
 
 
 | 538 | sleep f210 | 
 
 
 
 
 | 539 |  | 
 
 
 
 
 | 540 | #Muro says you gonna trust him? | 
 
 
 
 
 | 541 | obj_kill 901 906 | 
 
 
 
 
 | 542 | cm_interpolate GrifCamFace01 0 | 
 
 
 
 
 | 543 | cm_interpolate_block GrifCamFace02 700 | 
 
 
 
 
 | 544 | sound_dialog_play c15_60_03muro | 
 
 
 
 
 | 545 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 546 | sound_dialog_play_block pause | 
 
 
 
 
 | 547 |  | 
 
 
 
 
 | 548 | #Konoko says he dreamed of life | 
 
 
 
 
 | 549 | cm_interpolate GrifCamKonFace01 0 | 
 
 
 
 
 | 550 | cm_interpolate_block GrifCamKonFace02 800 | 
 
 
 
 
 | 551 | sound_dialog_play c15_60_04konoko | 
 
 
 
 
 | 552 | cinematic_start (KONintense, 180, 180, 20, 9, 20, true) | 
 
 
 
 
 | 553 | sound_dialog_play_block pause | 
 
 
 
 
 | 554 | sound_dialog_play c15_60_05konoko | 
 
 
 
 
 | 555 | sound_dialog_play_block pause | 
 
 
 
 
 | 556 |  | 
 
 
 
 
 | 557 | sound_music_start mus_ot | 
 
 
 
 
 | 558 |  | 
 
 
 
 
 | 559 | cm_interpolate GrifCamMuroFace01 0 | 
 
 
 
 
 | 560 | sound_dialog_play c15_60_06muro | 
 
 
 
 
 | 561 | sound_dialog_play_block pause | 
 
 
 
 
 | 562 | cinematic_stop (MUROtalking, 19, 20) | 
 
 
 
 
 | 563 |  | 
 
 
 
 
 | 564 | chr_set_health Muro 700 | 
 
 
 
 
 | 565 |  | 
 
 
 
 
 | 566 | cinematic_stop (KONintense, 20, 20) | 
 
 
 
 
 | 567 | end_cutscene | 
 
 
 
 
 | 568 | ai2_passive Muro 0 | 
 
 
 
 
 | 569 | chr_boss_shield Muro | 
 
 
 
 
 | 570 | cm_reset | 
 
 
 
 
 | 571 | s4 | 
 
 
 
 
 | 572 | fork wait_to_help | 
 
 
 
 
 | 573 | paths | 
 
 
 
 
 | 574 | objective_set(6) | 
 
 
 
 
 | 575 | } | 
 
 
 
 
 | 576 |  | 
 
 
 
 
 | 577 |  | 
 
 
 
 
 | 578 | func void mutant(void) | 
 
 
 
 
 | 579 | { | 
 
 
 
 
 | 580 | begin_cutscene | 
 
 
 
 
 | 581 | #camera pans to see Konoko looking at dish | 
 
 
 
 
 | 582 | #playback 0 GrifKonokoSet | 
 
 
 
 
 | 583 | #cm_interpolate GrifCam01 180 | 
 
 
 
 
 | 584 | #sleep f240 | 
 
 
 
 
 | 585 | #camera pans to see Muro | 
 
 
 
 
 | 586 | ai2_spawn Muro | 
 
 
 
 
 | 587 | ai2_passive Muro 1 | 
 
 
 
 
 | 588 | playback Muro GrifMuroSet | 
 
 
 
 
 | 589 | cm_interpolate GrifCam02 150 | 
 
 
 
 
 | 590 | sleep f150 | 
 
 
 
 
 | 591 | #Muro says  you shouldn't have come here alone | 
 
 
 
 
 | 592 | cm_interpolate GrifCamMuro01 0 | 
 
 
 
 
 | 593 | cm_interpolate_block MutantCam01 900 | 
 
 
 
 
 | 594 | sound_dialog_play c15_59_01muro | 
 
 
 
 
 | 595 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 596 | sleep f500 | 
 
 
 
 
 | 597 | #Konoko looks pissed | 
 
 
 
 
 | 598 | playback 0 GrifKonokoSet02 | 
 
 
 
 
 | 599 | cm_interpolate GrifCamKon01 0 | 
 
 
 
 
 | 600 | sleep f150 | 
 
 
 
 
 | 601 | cinematic_stop (MUROtalking, 19, 20) | 
 
 
 
 
 | 602 | #muro transforms | 
 
 
 
 
 | 603 | cm_interpolate GrifCam02 0 | 
 
 
 
 
 | 604 | particle MutantTransform do explode | 
 
 
 
 
 | 605 | cutscene_sync mark | 
 
 
 
 
 | 606 | sound_ambient_start c08_06_25muro | 
 
 
 
 
 | 607 | sleep f150 | 
 
 
 
 
 | 608 | chr_animate Muro MUROtransform | 
 
 
 
 
 | 609 | cm_interpolate_block MutantCam01 200 | 
 
 
 
 
 | 610 | sleep f170 | 
 
 
 
 
 | 611 | #show Konoko protecting herself from the blast | 
 
 
 
 
 | 612 | cm_interpolate MutantCamKon 0 | 
 
 
 
 
 | 613 | chr_animate 0 KONOKOlev7_blown | 
 
 
 
 
 | 614 | sleep f100 | 
 
 
 
 
 | 615 | #kill muro and spawn mutant muro | 
 
 
 
 
 | 616 | chr_delete Muro | 
 
 
 
 
 | 617 | ai2_spawn MutantMuro | 
 
 
 
 
 | 618 | playback MutantMuro MutantMuroEnd01 | 
 
 
 
 
 | 619 | sleep 1 | 
 
 
 
 
 | 620 | ai2_allpassive=1 | 
 
 
 
 
 | 621 | chr_neutral MutantMuro 1 | 
 
 
 
 
 | 622 | sleep f10 | 
 
 
 
 
 | 623 | chr_animate MutantMuro MUTCOMtransform | 
 
 
 
 
 | 624 | cm_interpolate MutantCam01 0 | 
 
 
 
 
 | 625 | cm_interpolate_block  MutantCam03 240 | 
 
 
 
 
 | 626 | sleep f60 | 
 
 
 
 
 | 627 | sound_dialog_play c15_59_02muro | 
 
 
 
 
 | 628 | cinematic_start (MUTANTMUROface, 180, 180, 19, 7, 20, false) | 
 
 
 
 
 | 629 | cm_interpolate MutantCam04 700 | 
 
 
 
 
 | 630 | sound_dialog_play_block pause | 
 
 
 
 
 | 631 | #Konoko says surrender | 
 
 
 
 
 | 632 | cm_interpolate MutantCamKonTalk 0 | 
 
 
 
 
 | 633 | sound_dialog_play c15_59_03konoko | 
 
 
 
 
 | 634 | cinematic_start (KONangryfront, 180, 180, 20, 9, 20, true) | 
 
 
 
 
 | 635 | sound_dialog_play_block pause | 
 
 
 
 
 | 636 |  | 
 
 
 
 
 | 637 | sound_music_start mus_ot | 
 
 
 
 
 | 638 |  | 
 
 
 
 
 | 639 | #Muro says never | 
 
 
 
 
 | 640 | #playback MutantMuro MutantMuroEnd01 | 
 
 
 
 
 | 641 | #cm_interpolate MutantCamMuroEnd 0 | 
 
 
 
 
 | 642 | #sleep f60 | 
 
 
 
 
 | 643 | #playback MutantMuro MutantMuroEnd02 | 
 
 
 
 
 | 644 | #sleep f120 | 
 
 
 
 
 | 645 | #gameplay resumes | 
 
 
 
 
 | 646 | cinematic_stop (KONangryfront, 20, 20) | 
 
 
 
 
 | 647 | cinematic_stop (MUTANTMUROface, 19, 20) | 
 
 
 
 
 | 648 | cm_reset | 
 
 
 
 
 | 649 | end_cutscene | 
 
 
 
 
 | 650 | chr_boss_shield MutantMuro | 
 
 
 
 
 | 651 | ai2_passive MutantMuro 0 | 
 
 
 
 
 | 652 | s4 | 
 
 
 
 
 | 653 | objective_set(7) | 
 
 
 
 
 | 654 | } | 
 
 
 
 
 | 655 |  | 
 
 
 
 
 | 656 |  | 
 
 
 
 
 | 657 |  | 
 
 
 
 
 | 658 | func void | 
 
 
 
 
 | 659 | Outro( | 
 
 
 
 
 | 660 | void) | 
 
 
 
 
 | 661 | { | 
 
 
 
 
 | 662 | sound_music_stop mus_ot | 
 
 
 
 
 | 663 |  | 
 
 
 
 
 | 664 | begin_cutscene jello | 
 
 
 
 
 | 665 |  | 
 
 
 
 
 | 666 | #slowmo | 
 
 
 
 
 | 667 | #weird particle effect | 
 
 
 
 
 | 668 | sleep f120 | 
 
 
 
 
 | 669 | chr_animate 0 KONOKOendpowerup | 
 
 
 
 
 | 670 | sleep f120 | 
 
 
 
 
 | 671 | cm_interpolate EndCam 600 | 
 
 
 
 
 | 672 | sound_ambient_volume mc_dish_loop 1.0 4.0 | 
 
 
 
 
 | 673 | sleep f500 | 
 
 
 
 
 | 674 | fade_out 0 0 0 120 | 
 
 
 
 
 | 675 | sleep f120 | 
 
 
 
 
 | 676 | win | 
 
 
 
 
 | 677 | } |