| 1 |
# |
| 2 |
# Compound_cutscene.bsl |
| 3 |
|
| 4 |
func void intro(void) |
| 5 |
{ |
| 6 |
fade_out 0 0 0 0 |
| 7 |
cm_interpolate IntroCam00 0 |
| 8 |
sleep f14 |
| 9 |
begin_cutscene |
| 10 |
ai2_allpassive 0 |
| 11 |
gs_farclipplane_set 10000 |
| 12 |
letterbox 1 |
| 13 |
cm_interpolate IntroCam00 0 |
| 14 |
sleep f60 |
| 15 |
chr_super 0 1 |
| 16 |
fade_in 120 |
| 17 |
music_intro |
| 18 |
sleep f240 |
| 19 |
#Konoko drops from sky |
| 20 |
cm_interpolate IntroCam01 300 |
| 21 |
sleep f300 |
| 22 |
cm_anim both IntroCam01 |
| 23 |
chr_envanim 0 IntroKonBox01 norotation |
| 24 |
chr_animate 0 KONOKOlev7_Intro |
| 25 |
sleep f90 |
| 26 |
cutscene_sync mark |
| 27 |
sound_ambient_start c05_05_15kon_land |
| 28 |
sleep f60 |
| 29 |
particle IntroImpact do explode |
| 30 |
#close up of Konoko |
| 31 |
cm_anim_block both IntroCam02 |
| 32 |
ai2_allpassive 1 |
| 33 |
#Vista shot |
| 34 |
cm_wait |
| 35 |
playback 0 IntroKonokoSet |
| 36 |
cm_reset |
| 37 |
end_cutscene |
| 38 |
chr_set_health 0 400 |
| 39 |
chr_super 0 0 |
| 40 |
s1 |
| 41 |
} |
| 42 |
|
| 43 |
|
| 44 |
func void ParkLeft(void) |
| 45 |
{ |
| 46 |
begin_cutscene |
| 47 |
chr_teleport C_b74 541 |
| 48 |
ai2_dopath C_b74 patrol_74 |
| 49 |
chr_teleport C_Eb73 528 |
| 50 |
ai2_dopath C_Eb73 patrol_73 |
| 51 |
trigvolume_corpse 29 |
| 52 |
sleep f30 |
| 53 |
obj_create 51 59 |
| 54 |
env_anim 51 59 |
| 55 |
sleep f2 |
| 56 |
cm_interpolate ParkLeftCam01 0 |
| 57 |
#Show Truck objects |
| 58 |
#see van entering from tunnel |
| 59 |
sleep f8 |
| 60 |
cutscene_sync mark |
| 61 |
sound_ambient_start c05_26_17_trucka |
| 62 |
sleep f270 |
| 63 |
#Striker exits van |
| 64 |
ai2_spawn ParkStriker |
| 65 |
chr_lock_active ParkStriker |
| 66 |
chr_neutral ParkStriker 1 |
| 67 |
cm_anim both ParkCam01 |
| 68 |
env_setanim 51 truckbackstop |
| 69 |
env_setanim 52 truckcabstop |
| 70 |
env_setanim 53 truckdoorstop |
| 71 |
env_setanim 54 truckdoor2stop |
| 72 |
env_setanim 55 truckwheel03stop |
| 73 |
env_setanim 56 truckwheel04stop |
| 74 |
env_setanim 57 truckwheel05stop |
| 75 |
env_setanim 58 truckwheel06stop |
| 76 |
env_setanim 59 truckwheel07stop |
| 77 |
chr_envanim ParkStriker ParkStrikeBox01 norotation |
| 78 |
sleep f40 |
| 79 |
cutscene_sync mark |
| 80 |
sound_ambient_start c05_31_21_brake_doorsa |
| 81 |
sleep f60 |
| 82 |
chr_animate ParkStriker STRIKElev7_Park |
| 83 |
playback 0 ParkLeftKonoko |
| 84 |
ai2_spawn C_Sb25 |
| 85 |
ai2_spawn C_Sb26 |
| 86 |
ai2_spawn C_Eb27 |
| 87 |
playback C_Sb25 truckers |
| 88 |
sleep 40 |
| 89 |
playback C_Sb26 truckers |
| 90 |
sleep 30 |
| 91 |
playback C_Eb27 truckers |
| 92 |
sleep 60 |
| 93 |
#hide object van and unhide gunk van |
| 94 |
obj_kill 51 59 |
| 95 |
env_show 151 1 |
| 96 |
env_show 152 1 |
| 97 |
env_show 153 1 |
| 98 |
env_show 154 1 |
| 99 |
env_show 155 1 |
| 100 |
env_show 156 1 |
| 101 |
env_show 157 1 |
| 102 |
env_show 158 1 |
| 103 |
env_show 159 1 |
| 104 |
#cm_wait |
| 105 |
playback 0 ParkLeftKonoko01 |
| 106 |
#sleep f240 |
| 107 |
cm_reset |
| 108 |
#chr_delete ParkStriker |
| 109 |
#konoko talks |
| 110 |
sleep f120 |
| 111 |
sound_dialog_play c15_57_05konoko |
| 112 |
cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) |
| 113 |
sound_dialog_play_block |
| 114 |
cinematic_stop (KONlistening, 19, 20) |
| 115 |
end_cutscene |
| 116 |
music_truck |
| 117 |
} |
| 118 |
|
| 119 |
func void ParkRight(void) |
| 120 |
{ |
| 121 |
begin_cutscene |
| 122 |
chr_teleport C_b74 541 |
| 123 |
ai2_dopath C_b74 patrol_74 |
| 124 |
chr_teleport C_Eb73 528 |
| 125 |
ai2_dopath C_Eb73 patrol_73 |
| 126 |
trigvolume_corpse 29 |
| 127 |
sleep f30 |
| 128 |
obj_create 51 59 |
| 129 |
env_anim 51 59 |
| 130 |
sleep f2 |
| 131 |
cm_interpolate ParkRightCam01 0 |
| 132 |
#Show Truck objects |
| 133 |
#see van entering from tunnel |
| 134 |
sleep f8 |
| 135 |
cutscene_sync mark |
| 136 |
sound_ambient_start c05_26_17_trucka |
| 137 |
sleep f270 |
| 138 |
#Striker exits van |
| 139 |
ai2_spawn ParkStriker |
| 140 |
chr_lock_active ParkStriker |
| 141 |
chr_neutral ParkStriker 1 |
| 142 |
cm_anim both ParkCam01 |
| 143 |
env_setanim 51 truckbackstop |
| 144 |
env_setanim 52 truckcabstop |
| 145 |
env_setanim 53 truckdoorstop |
| 146 |
env_setanim 54 truckdoor2stop |
| 147 |
env_setanim 55 truckwheel03stop |
| 148 |
env_setanim 56 truckwheel04stop |
| 149 |
env_setanim 57 truckwheel05stop |
| 150 |
env_setanim 58 truckwheel06stop |
| 151 |
env_setanim 59 truckwheel07stop |
| 152 |
chr_envanim ParkStriker ParkStrikeBox01 norotation |
| 153 |
sleep f40 |
| 154 |
cutscene_sync mark |
| 155 |
sound_ambient_start c05_31_21_brake_doorsa |
| 156 |
sleep f60 |
| 157 |
chr_animate ParkStriker STRIKElev7_Park |
| 158 |
playback 0 ParkRightKonoko |
| 159 |
ai2_spawn C_Sb25 |
| 160 |
ai2_spawn C_Sb26 |
| 161 |
ai2_spawn C_Eb27 |
| 162 |
playback C_Sb25 truckers |
| 163 |
sleep 40 |
| 164 |
playback C_Sb26 truckers |
| 165 |
sleep f30 |
| 166 |
playback C_Eb27 truckers |
| 167 |
sleep 60 |
| 168 |
#hide object van and unhide gunk van |
| 169 |
obj_kill 51 59 |
| 170 |
env_show 151 1 |
| 171 |
env_show 152 1 |
| 172 |
env_show 153 1 |
| 173 |
env_show 154 1 |
| 174 |
env_show 155 1 |
| 175 |
env_show 156 1 |
| 176 |
env_show 157 1 |
| 177 |
env_show 158 1 |
| 178 |
env_show 159 1 |
| 179 |
#cm_wait |
| 180 |
playback 0 ParkRightKonoko01 |
| 181 |
#sleep f240 |
| 182 |
cm_reset |
| 183 |
#chr_delete ParkStriker |
| 184 |
#kononko talks |
| 185 |
sleep f120 |
| 186 |
sound_dialog_play c15_57_05konoko |
| 187 |
cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) |
| 188 |
sound_dialog_play_block |
| 189 |
cinematic_stop (KONlistening, 19, 20) |
| 190 |
end_cutscene |
| 191 |
music_truck |
| 192 |
} |
| 193 |
|
| 194 |
|
| 195 |
func void Truck(void) |
| 196 |
{ |
| 197 |
trigvolume_corpse 29 |
| 198 |
begin_cutscene |
| 199 |
|
| 200 |
#hide gunk and show object |
| 201 |
obj_create 51 59 |
| 202 |
env_show 151 0 |
| 203 |
env_show 152 0 |
| 204 |
env_show 153 0 |
| 205 |
env_show 154 0 |
| 206 |
env_show 155 0 |
| 207 |
env_show 156 0 |
| 208 |
env_show 157 0 |
| 209 |
env_show 158 0 |
| 210 |
env_show 159 0 |
| 211 |
#Konoko enters Truck |
| 212 |
cm_anim both TruckCam01 |
| 213 |
cutscene_sync mark |
| 214 |
sound_ambient_start c05_26_17_truckb |
| 215 |
chr_envanim 0 TruckKonBox01 norotation |
| 216 |
chr_animate 0 KONOKOlev7_TruckEnter |
| 217 |
env_setanim 54 truckdoor2enter |
| 218 |
sound_dialog_play c15_57_06konoko |
| 219 |
cinematic_start (KONintense, 180, 180, 19, 7, 20, false) |
| 220 |
|
| 221 |
#Truck exhaust starts and truck peels out |
| 222 |
#sleep f10 |
| 223 |
sound_ambient_start c05_31_21_brake_doorsb |
| 224 |
cm_anim_block both TruckCam02 |
| 225 |
playback 0 TruckKonokoHide |
| 226 |
ai2_allpassive 0 |
| 227 |
cinematic_stop (KONintense, 19, 20) |
| 228 |
sleep f80 |
| 229 |
chr_teleport C_Sb25 238 |
| 230 |
ai2_dopath C_Sb25 patrol_70 |
| 231 |
chr_teleport C_Sb26 195 |
| 232 |
ai2_dopath C_Sb26 patrol_84 |
| 233 |
chr_teleport C_Eb27 227 |
| 234 |
ai2_dopath C_Eb26 patrol_85 |
| 235 |
env_setanim 51 truckbackdrive01 |
| 236 |
env_setanim 52 truckcabdrive01 |
| 237 |
env_setanim 53 truckdoordrive01 |
| 238 |
env_setanim 54 truckdoor2drive01 |
| 239 |
env_setanim 55 truckwheel03drive01 |
| 240 |
env_setanim 56 truckwheel04drive01 |
| 241 |
env_setanim 57 truckwheel05drive01 |
| 242 |
env_setanim 58 truckwheel06drive01 |
| 243 |
env_setanim 59 truckwheel07drive01 |
| 244 |
|
| 245 |
#Truck heads towrads camera |
| 246 |
cm_interpolate_block TruckCam04 0 |
| 247 |
env_setanim 51 truckbackdrive02 |
| 248 |
env_setanim 52 truckcabdrive02 |
| 249 |
env_setanim 53 truckdoordrive02 |
| 250 |
env_setanim 54 truckdoor2drive02 |
| 251 |
env_setanim 55 truckwheel03drive02 |
| 252 |
env_setanim 56 truckwheel04drive02 |
| 253 |
env_setanim 57 truckwheel05drive02 |
| 254 |
env_setanim 58 truckwheel06drive02 |
| 255 |
env_setanim 59 truckwheel07drive02 |
| 256 |
sleep f160 |
| 257 |
fade_out 0 0 0 15 |
| 258 |
fade_in 15 |
| 259 |
|
| 260 |
#Truck heads towrads door |
| 261 |
cm_anim both TruckCam03 |
| 262 |
env_setanim 51 truckbackdrive02 |
| 263 |
env_setanim 52 truckcabdrive02 |
| 264 |
env_setanim 53 truckdoordrive02 |
| 265 |
env_setanim 54 truckdoor2drive02 |
| 266 |
env_setanim 55 truckwheel03drive02 |
| 267 |
env_setanim 56 truckwheel04drive02 |
| 268 |
env_setanim 57 truckwheel05drive02 |
| 269 |
env_setanim 58 truckwheel06drive02 |
| 270 |
env_setanim 59 truckwheel07drive02 |
| 271 |
|
| 272 |
#Truck crashes through door |
| 273 |
cm_anim_block both TruckCam05 |
| 274 |
env_setanim 51 truckbackcrash |
| 275 |
env_setanim 52 truckcabcrash |
| 276 |
env_setanim 53 truckdoorcrash |
| 277 |
env_setanim 54 truckdoor2crash |
| 278 |
env_setanim 55 truckwheel03crash |
| 279 |
env_setanim 56 truckwheel04crash |
| 280 |
env_setanim 57 truckwheel05crash |
| 281 |
env_setanim 58 truckwheel06crash |
| 282 |
env_setanim 59 truckwheel07crash |
| 283 |
|
| 284 |
#break door here |
| 285 |
sleep f35 |
| 286 |
cutscene_sync mark |
| 287 |
sound_ambient_start c05_53_27_crash |
| 288 |
sleep f10 |
| 289 |
particle TruckDoor do explode |
| 290 |
env_show 911 1 |
| 291 |
env_show 912 0 |
| 292 |
env_show 913 0 |
| 293 |
env_show 914 1 |
| 294 |
|
| 295 |
#Konoko exits truck |
| 296 |
sleep f125 |
| 297 |
cutscene_sync mark |
| 298 |
sound_ambient_start c05_31_21_brake_doorsc |
| 299 |
cm_anim_block both TruckCam06 |
| 300 |
chr_envanim 0 TruckKonBox02 norotation |
| 301 |
chr_animate 0 KONOKOlev7_TruckExit |
| 302 |
env_setanim 54 truckdoor2exit |
| 303 |
|
| 304 |
#gameplay resumes |
| 305 |
cm_wait |
| 306 |
env_show 915 1 |
| 307 |
env_show 916 1 |
| 308 |
env_show 251 1 |
| 309 |
env_show 252 1 |
| 310 |
env_show 253 1 |
| 311 |
env_show 254 1 |
| 312 |
env_show 255 1 |
| 313 |
env_show 256 1 |
| 314 |
env_show 257 1 |
| 315 |
env_show 258 1 |
| 316 |
env_show 259 1 |
| 317 |
obj_kill 51 59 |
| 318 |
cm_reset |
| 319 |
playback 0 TruckExitKonoko |
| 320 |
end_cutscene |
| 321 |
|
| 322 |
stop_music_truck |
| 323 |
} |
| 324 |
|
| 325 |
func void sp_start_dish_loop(void) |
| 326 |
{ |
| 327 |
sound_ambient_start mc_dish_loop 0.6 |
| 328 |
} |
| 329 |
|
| 330 |
func void sp_start_dish_and_wait(void) |
| 331 |
{ |
| 332 |
sleep 320 |
| 333 |
sound_ambient_start mc_dish_loop 0.1 |
| 334 |
sound_ambient_volume mc_dish_loop 0.6 4.0 |
| 335 |
} |
| 336 |
|
| 337 |
func void dish(void) |
| 338 |
{ |
| 339 |
begin_cutscene |
| 340 |
gs_farclipplane_set 5000 |
| 341 |
sleep f60 |
| 342 |
#hide and unhide dish stuff |
| 343 |
obj_create 201 209 |
| 344 |
obj_shade 201 209 .5 .5 .5 |
| 345 |
env_show 301 0 |
| 346 |
env_show 302 0 |
| 347 |
env_show 303 0 |
| 348 |
env_show 304 0 |
| 349 |
env_show 305 0 |
| 350 |
env_show 306 0 |
| 351 |
env_show 307 0 |
| 352 |
env_show 308 0 |
| 353 |
env_show 309 0 |
| 354 |
cm_anim both DishCam01 |
| 355 |
chr_peace 0 |
| 356 |
chr_envanim 0 DishKonokoBox01 |
| 357 |
sleep f60 |
| 358 |
obj_force_draw 201 209 |
| 359 |
cutscene_sync mark |
| 360 |
sound_ambient_start c06_08_03_basic |
| 361 |
sleep f440 |
| 362 |
#dish thing starts to raise |
| 363 |
env_anim 201 209 |
| 364 |
cm_anim_block both DishCam02 |
| 365 |
cm_anim_block both DishCam03 |
| 366 |
cm_anim_block both DishCam04 |
| 367 |
sleep f120 |
| 368 |
cutscene_sync mark |
| 369 |
sound_ambient_start c06_35_00_servo |
| 370 |
cm_anim_block both DishCam05 |
| 371 |
sleep f300 |
| 372 |
#close up of Konoko |
| 373 |
env_show 401 1 |
| 374 |
env_show 402 1 |
| 375 |
env_show 403 1 |
| 376 |
env_show 404 1 |
| 377 |
env_show 405 1 |
| 378 |
env_show 406 1 |
| 379 |
env_show 407 1 |
| 380 |
env_show 408 1 |
| 381 |
env_show 409 1 |
| 382 |
obj_kill 201 209 |
| 383 |
#Vista shot |
| 384 |
particle dish do explode |
| 385 |
cutscene_sync mark |
| 386 |
sound_ambient_start c16_49_01_amb2 |
| 387 |
gs_farclipplane_set 3000 |
| 388 |
cm_interpolate DishCam06 0 |
| 389 |
cm_interpolate_block DishCam07 940 |
| 390 |
sleep f600 |
| 391 |
cutscene_sync mark |
| 392 |
sound_ambient_start c16_49_01_effectsa |
| 393 |
sleep f330 |
| 394 |
cutscene_sync mark |
| 395 |
sound_ambient_start c16_49_01_effectsb |
| 396 |
fork sp_start_dish_and_wait |
| 397 |
cm_wait |
| 398 |
cm_interpolate DishCam08 0 |
| 399 |
particle dishpulse do start |
| 400 |
particle sturm_ambient start |
| 401 |
sleep f300 |
| 402 |
playback 0 GrifKonokoSet |
| 403 |
cm_interpolate GrifCam01 180 |
| 404 |
sleep f120 |
| 405 |
|
| 406 |
#cm_reset |
| 407 |
if (did_kill_griffen() eq 1) |
| 408 |
{ |
| 409 |
mutant |
| 410 |
} |
| 411 |
if (did_kill_griffen() eq 0) |
| 412 |
{ |
| 413 |
grif |
| 414 |
} |
| 415 |
} |
| 416 |
|
| 417 |
|
| 418 |
func void grif(void) |
| 419 |
{ |
| 420 |
begin_cutscene |
| 421 |
cutscene_sync mark |
| 422 |
sound_ambient_start c07_17_19heli |
| 423 |
#camera pans to see Konoko looking at dish |
| 424 |
#playback 0 GrifKonokoSet |
| 425 |
#cm_interpolate GrifCam01 180 |
| 426 |
#sleep f240 |
| 427 |
|
| 428 |
# CB: this sets up the AI target selection parameters for the group battle |
| 429 |
ai2_boss_battle = 1 |
| 430 |
|
| 431 |
#camera pans to see Muro |
| 432 |
ai2_spawn Muro |
| 433 |
ai2_passive Muro 1 |
| 434 |
if (extra_guys eq 1) { |
| 435 |
ai2_spawn GrifElite01 |
| 436 |
counter = counter + 1; |
| 437 |
} |
| 438 |
ai2_spawn GrifElite02 |
| 439 |
ai2_spawn GrifElite03 |
| 440 |
playback Muro GrifMuroSet |
| 441 |
playback GrifElite01 GrifElite01Set |
| 442 |
playback GrifElite02 GrifElite02Set |
| 443 |
playback GrifElite03 GrifElite03Set |
| 444 |
cm_interpolate GrifCam02 150 |
| 445 |
sleep f10 |
| 446 |
playback GrifElite02 GrifElite02Set |
| 447 |
sleep f5 |
| 448 |
playback GrifElite03 GrifElite03Set |
| 449 |
sleep f150 |
| 450 |
#Muro says you shouldn't have come here alone |
| 451 |
cm_interpolate GrifCamMuro01 0 |
| 452 |
sound_dialog_play c15_60_01muro |
| 453 |
cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) |
| 454 |
sound_dialog_play_block pause |
| 455 |
cinematic_stop (MUROtalking, 19, 20) |
| 456 |
#Konoko looks pissed |
| 457 |
playback 0 GrifKonokoSet02 |
| 458 |
cm_interpolate GrifCamKon01 0 |
| 459 |
sleep f15 |
| 460 |
#griffin appears in a helicopter behind her |
| 461 |
cm_interpolate GrifCamHeli 240 |
| 462 |
sleep f20 |
| 463 |
obj_create 901 906 |
| 464 |
env_anim 901 906 |
| 465 |
ai2_spawn Griffin |
| 466 |
if (extra_guys eq 1) { |
| 467 |
ai2_spawn GrifOps01 |
| 468 |
count_swat_dies = count_swat_dies + 1; |
| 469 |
} |
| 470 |
ai2_spawn GrifOps02 |
| 471 |
ai2_spawn GrifOps03 |
| 472 |
chr_envanim Griffin GrifGrifBox01 |
| 473 |
if (extra_guys eq 1) { |
| 474 |
chr_envanim GrifOps01 GrifOps01Box01 |
| 475 |
chr_envanim GrifOps02 GrifOps02Box01 |
| 476 |
} |
| 477 |
if (extra_guys eq 0) { |
| 478 |
chr_envanim GrifOps02 GrifOps01Box01 |
| 479 |
} |
| 480 |
chr_envanim GrifOps03 GrifOps03Box01 |
| 481 |
chr_animate Griffin COMGUYlev7_helistand 500 |
| 482 |
chr_animate GrifOps01 STRIKEcrouch_idle 400 |
| 483 |
chr_animate GrifOps02 STRIKEcrouch_idle 400 |
| 484 |
chr_animate GrifOps03 STRIKEcrouch_idle 400 |
| 485 |
sleep f90 |
| 486 |
sound_dialog_play c15_60_02griffin |
| 487 |
cinematic_start (GRIFshouting, 180, 180, 15, 1, 20, false) |
| 488 |
sleep f200 |
| 489 |
cinematic_stop (GRIFshouting, 15, 20) |
| 490 |
#Guys jump out of helicopter |
| 491 |
env_setanim 901 heli_doors_rt08 |
| 492 |
env_setanim 902 heli_doors_lt08 |
| 493 |
env_setanim 903 heli_rotorblades08 |
| 494 |
env_setanim 904 heli_body08 |
| 495 |
env_setanim 905 heli_canopy08 |
| 496 |
env_setanim 906 heli_interior08 |
| 497 |
chr_envanim Griffin GrifGrifBox02 norotation |
| 498 |
if (extra_guys eq 1) { |
| 499 |
chr_envanim GrifOps01 GrifOps01Box02 norotation |
| 500 |
chr_envanim GrifOps02 GrifOps02Box02 norotation |
| 501 |
} |
| 502 |
if (extra_guys eq 0) { |
| 503 |
chr_envanim GrifOps02 GrifOps01Box02 norotation |
| 504 |
} |
| 505 |
chr_envanim GrifOps03 GrifOps03Box02 norotation |
| 506 |
chr_animate Griffin COMGUYlev7_Grif |
| 507 |
if (extra_guys eq 1) { |
| 508 |
chr_animate GrifOps01 STRIKElev7_Ops01 |
| 509 |
chr_animate GrifOps02 STRIKElev7_Ops02 |
| 510 |
} |
| 511 |
if (extra_guys eq 0) { |
| 512 |
chr_animate GrifOps02 STRIKElev7_Ops01 |
| 513 |
} |
| 514 |
chr_animate GrifOps03 STRIKElev7_Ops03 |
| 515 |
cm_anim both GrifCamOut |
| 516 |
ai2_allpassive 1 |
| 517 |
sleep f240 |
| 518 |
#Guys run to help Konoko |
| 519 |
playback Griffin GrifGrifRunAlt |
| 520 |
if (extra_guys eq 1) { |
| 521 |
playback GrifOps01 GrifOps01Run |
| 522 |
playback GrifOps02 GrifOps02Run |
| 523 |
} |
| 524 |
if (extra_guys eq 0) { |
| 525 |
playback GrifOps02 GrifOps01Run |
| 526 |
} |
| 527 |
sleep f10 |
| 528 |
playback GrifOps03 GrifOps03Run |
| 529 |
cm_wait |
| 530 |
#sleep f20 |
| 531 |
cm_interpolate GrifCamHelp01 0 |
| 532 |
sleep f20 |
| 533 |
cm_interpolate_block GrifCamHelp02 180 |
| 534 |
sleep f180 |
| 535 |
cm_interpolate GrifCamWatch01 0 |
| 536 |
cm_interpolate_block GrifCamWatch02 210 |
| 537 |
playback 0 GrifKonokoWatch |
| 538 |
sleep f210 |
| 539 |
|
| 540 |
#Muro says you gonna trust him? |
| 541 |
obj_kill 901 906 |
| 542 |
cm_interpolate GrifCamFace01 0 |
| 543 |
cm_interpolate_block GrifCamFace02 700 |
| 544 |
sound_dialog_play c15_60_03muro |
| 545 |
cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) |
| 546 |
sound_dialog_play_block pause |
| 547 |
|
| 548 |
#Konoko says he dreamed of life |
| 549 |
cm_interpolate GrifCamKonFace01 0 |
| 550 |
cm_interpolate_block GrifCamKonFace02 800 |
| 551 |
sound_dialog_play c15_60_04konoko |
| 552 |
cinematic_start (KONintense, 180, 180, 20, 9, 20, true) |
| 553 |
sound_dialog_play_block pause |
| 554 |
sound_dialog_play c15_60_05konoko |
| 555 |
sound_dialog_play_block pause |
| 556 |
|
| 557 |
sound_music_start mus_ot |
| 558 |
|
| 559 |
cm_interpolate GrifCamMuroFace01 0 |
| 560 |
sound_dialog_play c15_60_06muro |
| 561 |
sound_dialog_play_block pause |
| 562 |
cinematic_stop (MUROtalking, 19, 20) |
| 563 |
|
| 564 |
chr_set_health Muro 700 |
| 565 |
|
| 566 |
cinematic_stop (KONintense, 20, 20) |
| 567 |
end_cutscene |
| 568 |
ai2_passive Muro 0 |
| 569 |
chr_boss_shield Muro |
| 570 |
cm_reset |
| 571 |
s4 |
| 572 |
fork wait_to_help |
| 573 |
paths |
| 574 |
objective_set(6) |
| 575 |
} |
| 576 |
|
| 577 |
|
| 578 |
func void mutant(void) |
| 579 |
{ |
| 580 |
begin_cutscene |
| 581 |
#camera pans to see Konoko looking at dish |
| 582 |
#playback 0 GrifKonokoSet |
| 583 |
#cm_interpolate GrifCam01 180 |
| 584 |
#sleep f240 |
| 585 |
#camera pans to see Muro |
| 586 |
ai2_spawn Muro |
| 587 |
ai2_passive Muro 1 |
| 588 |
playback Muro GrifMuroSet |
| 589 |
cm_interpolate GrifCam02 150 |
| 590 |
sleep f150 |
| 591 |
#Muro says you shouldn't have come here alone |
| 592 |
cm_interpolate GrifCamMuro01 0 |
| 593 |
cm_interpolate_block MutantCam01 900 |
| 594 |
sound_dialog_play c15_59_01muro |
| 595 |
cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false) |
| 596 |
sleep f500 |
| 597 |
#Konoko looks pissed |
| 598 |
playback 0 GrifKonokoSet02 |
| 599 |
cm_interpolate GrifCamKon01 0 |
| 600 |
sleep f150 |
| 601 |
cinematic_stop (MUROtalking, 19, 20) |
| 602 |
#muro transforms |
| 603 |
cm_interpolate GrifCam02 0 |
| 604 |
particle MutantTransform do explode |
| 605 |
cutscene_sync mark |
| 606 |
sound_ambient_start c08_06_25muro |
| 607 |
sleep f150 |
| 608 |
chr_animate Muro MUROtransform |
| 609 |
cm_interpolate_block MutantCam01 200 |
| 610 |
sleep f170 |
| 611 |
#show Konoko protecting herself from the blast |
| 612 |
cm_interpolate MutantCamKon 0 |
| 613 |
chr_animate 0 KONOKOlev7_blown |
| 614 |
sleep f100 |
| 615 |
#kill muro and spawn mutant muro |
| 616 |
chr_delete Muro |
| 617 |
ai2_spawn MutantMuro |
| 618 |
playback MutantMuro MutantMuroEnd01 |
| 619 |
sleep 1 |
| 620 |
ai2_allpassive=1 |
| 621 |
chr_neutral MutantMuro 1 |
| 622 |
sleep f10 |
| 623 |
chr_animate MutantMuro MUTCOMtransform |
| 624 |
cm_interpolate MutantCam01 0 |
| 625 |
cm_interpolate_block MutantCam03 240 |
| 626 |
sleep f60 |
| 627 |
sound_dialog_play c15_59_02muro |
| 628 |
cinematic_start (MUTANTMUROface, 180, 180, 19, 7, 20, false) |
| 629 |
cm_interpolate MutantCam04 700 |
| 630 |
sound_dialog_play_block pause |
| 631 |
#Konoko says surrender |
| 632 |
cm_interpolate MutantCamKonTalk 0 |
| 633 |
sound_dialog_play c15_59_03konoko |
| 634 |
cinematic_start (KONangryfront, 180, 180, 20, 9, 20, true) |
| 635 |
sound_dialog_play_block pause |
| 636 |
|
| 637 |
sound_music_start mus_ot |
| 638 |
|
| 639 |
#Muro says never |
| 640 |
#playback MutantMuro MutantMuroEnd01 |
| 641 |
#cm_interpolate MutantCamMuroEnd 0 |
| 642 |
#sleep f60 |
| 643 |
#playback MutantMuro MutantMuroEnd02 |
| 644 |
#sleep f120 |
| 645 |
#gameplay resumes |
| 646 |
cinematic_stop (KONangryfront, 20, 20) |
| 647 |
cinematic_stop (MUTANTMUROface, 19, 20) |
| 648 |
cm_reset |
| 649 |
end_cutscene |
| 650 |
chr_boss_shield MutantMuro |
| 651 |
ai2_passive MutantMuro 0 |
| 652 |
s4 |
| 653 |
objective_set(7) |
| 654 |
} |
| 655 |
|
| 656 |
|
| 657 |
|
| 658 |
func void |
| 659 |
Outro( |
| 660 |
void) |
| 661 |
{ |
| 662 |
sound_music_stop mus_ot |
| 663 |
|
| 664 |
begin_cutscene jello |
| 665 |
|
| 666 |
#slowmo |
| 667 |
#weird particle effect |
| 668 |
sleep f120 |
| 669 |
chr_animate 0 KONOKOendpowerup |
| 670 |
sleep f120 |
| 671 |
cm_interpolate EndCam 600 |
| 672 |
sound_ambient_volume mc_dish_loop 1.0 4.0 |
| 673 |
sleep f500 |
| 674 |
fade_out 0 0 0 120 |
| 675 |
sleep f120 |
| 676 |
win |
| 677 |
} |