1 |
filter mod-types from combobox with no nodes |
2 |
|
3 |
save current installed config |
4 |
|
5 |
install |
6 |
select all (only of current type?) |
7 |
revert - select mods that are currently installed |
8 |
|
9 |
|
10 |
globalization: |
11 |
|
12 |
installation: |
13 |
- remove current .dat/.raw/.sep from GDF |
14 |
- remove current BSL-folders? |
15 |
- combine vanilla+default-mods+selected-mods |
16 |
- combine BSL |
17 |
|
18 |
|
19 |
orig: |
20 |
globalization: installer.cpp/h - globalizeData() in #31 |
21 |
installation: installer.cpp/h - recompileAll() in #500 |
22 |
|
23 |
#ifdef WIN32 |
24 |
bool splitInstances = false; |
25 |
string strImportOption = "-import:nosep"; |
26 |
string strOniSplit = "Onisplit.exe"; |
27 |
#else |
28 |
bool splitInstances = false; |
29 |
string strImportOption = "-import:sep"; |
30 |
string strOniSplit = "mono Onisplit.exe"; |
31 |
#endif |
32 |
|
33 |
|
34 |
|
35 |
|
36 |
check .net>2.0: |
37 |
win: http://msdn.microsoft.com/en-us/kb/kbarticle.aspx?id=318785 |
38 |
HKEY_LOCAL_MACHINE\Software\Microsoft\NET Framework Setup\NDP\v2.0.50727: dword "Install" = 1 |
39 |
system("start http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5"); |
40 |
|
41 |
mac: |
42 |
fWhichMono = popen("which mono", "r"); |
43 |
fgets(chrWhichMono, sizeof(chrWhichMono), fWhichMono); |
44 |
pclose(fWhichMono); |
45 |
string strWhichMono = (string)chrWhichMono; |
46 |
string::size_type loc = strWhichMono.find("mono", 0); |
47 |
|
48 |
if (loc == string::npos) // this means that "which mono" did not return a path leading to the mono binary -- abort! abort! abort! |
49 |
|
50 |
|
51 |
|
52 |
check globalization: |
53 |
bool CheckForGlobalization(bool justDoIt) |
54 |
{ |
55 |
if (!exists("../GameDataFolder")) |
56 |
{ |
57 |
string globMsg = "You haven't globalized yet!\n"; |
58 |
globMsg = globMsg + "You must globalize to use the Anniversary Edition framework.\n" + |
59 |
"Would you like to globalize now? (This could take a while...)\n" + |
60 |
"(Selecting \"No\" will exit this program...)"; |
61 |
wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, globMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition); |
62 |
|
63 |
if (YesNoDialog->ShowModal() == wxID_NO) // if the user said no... |
64 |
{ |
65 |
TheWindow->Close(); |
66 |
return true; |
67 |
} |
68 |
} |
69 |
else if (!justDoIt) |
70 |
return false; |
71 |
// Code below this point runs if user clicks "Yes" or if they are never asked but justDoIt is true |
72 |
#ifdef WIN32 |
73 |
boost::thread thrd3(globalize2); |
74 |
#else // cannot use multi-threading in Mac build |
75 |
TheWindow->InstallButton->Disable(); |
76 |
TheWindow->ReglobalizeButton->Disable(); |
77 |
globalizeData(); |
78 |
TheWindow->InstallButton->Enable(); |
79 |
TheWindow->ReglobalizeButton->Enable(); |
80 |
#endif |
81 |
|
82 |
return true; |
83 |
} |