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#define DEBUG |
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/* |
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AE\Mod Installer. |
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|
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Needs getPackages() now! |
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*/ |
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//#include <dir.h> |
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#include <string> |
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|
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#include <direct.h> |
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|
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#include "boost/filesystem/operations.hpp" |
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#include "boost/filesystem/path.hpp" |
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#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations |
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#include <iostream> // for std::cout |
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// for ease of tutorial presentation; |
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// a namespace alias is preferred practice in real code |
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|
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#include <cctype> |
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#include <iostream> |
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#include "methods.h" |
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#include <vector> |
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#include <fstream> |
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|
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|
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|
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#include <errno.h> |
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#ifdef WIN32 |
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// #include "Include\dirent.h" |
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#include <windows.h> |
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static const string Onisplit = "Onisplit.exe"; |
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string import = "-import:nosep"; |
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#else |
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#include <stdlib.h> |
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#include <dirent.h> //??? is this included for Macs? |
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string import = "-import:sep"; |
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static const string Onisplit = "./mono Onisplit.exe"; |
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#endif |
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|
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|
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|
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using namespace boost::filesystem; |
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using namespace std; |
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//bool FALSE = 0; |
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//bool TRUE = 0; |
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|
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const bool SPLIT = 1; |
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const bool NOT_SPLIT = 0; |
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|
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bool splitInstances = SPLIT; |
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|
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int main(void) |
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{ |
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|
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// SetConsoleTitle("AE Installer"); windows junk, convert to SDL |
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// system("color 0A"); |
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|
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cout << "\nWelcome to the AE installer!\n"; |
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|
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cout << "\nWhat would you like to do?\n"; |
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|
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return mainMenu(); |
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} |
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|
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vector<ModPackage> getPackages(void) { |
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vector<ModPackage> packages; |
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packages.reserve(65536); //comeon, we shouldn't need this much space...right?! |
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fstream file; |
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|
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|
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string filename = "\0"; |
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string MODINFO_CFG = "Mod_Info.cfg"; |
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|
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try |
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{ |
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|
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|
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directory_iterator end_iter; |
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for ( directory_iterator dir_itr( "./packages" ); |
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dir_itr != end_iter; |
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++dir_itr ) |
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{ |
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|
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|
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file.open( (dir_itr->path().string() + "/" + MODINFO_CFG ).c_str()); |
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|
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//cout << filename << "\n"; |
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|
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if(!file.fail() ) |
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{ |
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cout << dir_itr->path().string() + MODINFO_CFG ; |
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//would prefer to push a pointer to a package, but this will do for now |
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packages.push_back( fileToModPackage(file) ); |
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|
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} |
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file.close(); |
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file.clear(); |
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|
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|
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|
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} |
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|
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|
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} |
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catch ( const std::exception & ex ) |
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{ |
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cout << "Warning, something odd happened!\n"; |
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} |
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|
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return packages; |
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} |
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|
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ModPackage fileToModPackage(fstream &file) { |
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/* |
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This converts a file to a ModPackage struct. |
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|
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A few notes... |
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"iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. |
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I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much slower than reading a variable. |
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*/ |
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ModPackage package; |
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string line; |
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static string NameOfMod = "NameOfMod"; //used for comparing to the current token... |
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//I could have done it in reverse (*iter).compare("ModString") or |
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static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been |
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static string ModString = "ModString"; //functionably the same. |
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static string HasOnis = "HasOnis"; |
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static string HasDeltas = "HasDeltas"; |
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static string HasBSL = "HasBSL"; |
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static string HasDats = "HasDats"; |
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static string IsEngine = "IsEngine"; |
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static string Readme = "Readme"; |
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static string GlobalNeeded = "GlobalNeeded"; |
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static string Category = "Category"; |
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static string Creator = "Creator"; |
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while (! file.eof() ) |
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{ |
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getline (file,line); |
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vector<string> tokens; |
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vector<string>::iterator iter; |
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Tokenize(line, tokens); //string to vector of "words" |
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if (tokens.capacity() >= 2) { //make sure they are using enough stuff |
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iter = tokens.begin(); //what word we are on, starts at first word |
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/* |
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if (!AEInstallVersion.compare(*iter)) |
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If mod is too old, skip this mod. |
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*/ |
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/*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name |
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for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
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if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod" |
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//cout << *iter; |
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//cout << " "; |
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package.name += *iter + " "; |
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} |
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} |
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|
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} |
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else if (!ModString.compare(*iter)) { |
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iter++; iter++; |
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package.modStringName = *iter; |
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iter++; |
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package.modStringVersion = atoi((*iter).c_str()); |
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} |
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else if (!HasOnis.compare(*iter)) { |
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iter++; iter++; |
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if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment, using "YFR" would probably set it off. :< |
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} |
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else if (!HasBSL.compare(*iter)) { |
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iter++; iter++; |
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if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1; |
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} |
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else if (!HasDeltas.compare(*iter)) { |
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iter++; iter++; |
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if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1; |
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} |
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else if (!HasDats.compare(*iter)) { |
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iter++; iter++; |
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if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1; |
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} |
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else if (!IsEngine.compare(*iter)) { |
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iter++; iter++; |
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if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1; |
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} |
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else if (!GlobalNeeded.compare(*iter)) { |
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iter++; iter++; |
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if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1; |
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else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm. |
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} |
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else if (!Category.compare(*iter)) { |
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for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
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if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category" |
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//cout << *iter; |
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//cout << " "; |
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package.category += *iter + " "; |
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} |
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} |
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} |
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else if (!Creator.compare(*iter)) { //if it contains the name |
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for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
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if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category" |
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//cout << *iter; |
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//cout << " "; |
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package.creator += *iter + " "; |
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} |
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} |
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} |
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else if (!Readme.compare(*iter)) { //if it contains the name |
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for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
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if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category" |
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//cout << *iter; |
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//cout << " "; |
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package.readme += *iter + " "; |
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} |
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} |
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} |
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} |
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|
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} |
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package.doOutput(); |
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return package; |
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} |
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|
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int mainMenu(void) { |
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int choice = '0'; |
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bool ok = FALSE; |
226 |
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cout << "1. Install new packages\n"; |
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cout << "2. Uninstall packages\n"; |
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cout << "3. See what is installed\n"; |
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cout << "4. About AE\n"; |
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cout << "5. Quit\n\n"; |
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|
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do { |
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ok = TRUE; |
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choice = cin.get(); |
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cin.ignore(128, '\n'); |
236 |
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switch(choice) { |
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case '1': |
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installPackages(); |
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break; |
240 |
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case '2': |
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uninstallPackages(); |
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break; |
243 |
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case '3': |
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//listInstalledPackages(); |
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break; |
246 |
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case '5': |
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return 0; |
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default: |
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ok = FALSE; |
250 |
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} |
251 |
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} while(ok == FALSE); |
252 |
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return 0; |
253 |
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} |
254 |
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|
255 |
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|
256 |
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void installPackages() { |
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ModPackage package; |
258 |
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vector<string> installed_packages; |
259 |
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vector<ModPackage> packages; |
260 |
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vector<ModPackage>::iterator iter; |
261 |
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iter = packages.begin(); |
262 |
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vector<string> installString; |
263 |
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packages = getPackages(); |
264 |
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vector<string> installedMods = getInstallString(); |
265 |
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|
266 |
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if (packages.empty()) { |
267 |
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cout << "Error: You have no packages!\n"; |
268 |
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return; |
269 |
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} |
270 |
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cout << "Detecting installed packages...\n"; |
271 |
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|
272 |
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int index = 1; |
273 |
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char choice = '0'; |
274 |
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for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) { |
275 |
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if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) { //package_iter->isInstalled :< I forgot about this... |
276 |
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//cout << index << " "; |
277 |
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system("cls"); |
278 |
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cout << (*package_iter).name <<"\n"; |
279 |
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for( int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << char(196); //does extended ASCII work in UNIX? |
280 |
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cout << "\n" |
281 |
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<< (*package_iter).readme << "\n" |
282 |
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<< "\n" |
283 |
< |
<< "Please enter a number choice\n" |
284 |
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<< " 1. Install\n" |
285 |
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<< " 2. Don't Install\n" |
286 |
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<< ""; |
287 |
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index++; |
288 |
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choice = 0; |
289 |
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|
290 |
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do { |
291 |
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choice = cin.get(); |
292 |
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cin.ignore(1280, '\n'); |
293 |
< |
} while(choice == 0); |
294 |
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if (choice == '1') { |
295 |
< |
cout << "\nInstalling...\n\n"; |
296 |
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if ( package_iter->hasOnis || ( package_iter->hasDeltas /*(*package_iter).isUnpacked */ )) { |
297 |
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installedMods.push_back(package_iter->modStringName); |
298 |
< |
|
299 |
< |
system("PAUSE"); |
300 |
< |
|
301 |
< |
|
302 |
< |
} |
303 |
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} |
304 |
< |
|
305 |
< |
} |
306 |
< |
} |
307 |
< |
if (index == 1) { |
308 |
< |
cout << "Error: All packages are already installed\n"; |
309 |
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return; |
310 |
< |
} |
311 |
< |
sort(installedMods.begin(), installedMods.end()); |
312 |
< |
|
313 |
< |
//system(Onisplit.c_str()); |
314 |
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RecompileAll(installedMods); |
315 |
< |
system("PAUSE"); |
316 |
< |
} |
317 |
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void uninstallPackages() { |
318 |
< |
; |
319 |
< |
} |
320 |
< |
|
321 |
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void getInstalledPackages() { |
322 |
< |
; |
323 |
< |
} |
324 |
< |
|
325 |
< |
void RecompileAll(vector<string> installedMods) { |
326 |
< |
cout << "Recompiling Data...\n"; |
327 |
< |
path vanilla_dir = "./packages/VanillaDats/"; |
328 |
< |
string importCommand = ""; |
329 |
< |
if(splitInstances == SPLIT){ |
330 |
< |
recursive_directory_iterator end_iter; |
331 |
< |
try { |
332 |
< |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
333 |
< |
dir_itr != end_iter; |
334 |
< |
++dir_itr ) |
335 |
< |
{ |
336 |
< |
try |
337 |
< |
{ |
338 |
< |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
339 |
< |
{ |
340 |
< |
importCommand = Onisplit + " " + import + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
341 |
< |
for (int i = 0; i < installedMods.size(); ++i) { |
342 |
< |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
343 |
< |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
344 |
< |
|
345 |
< |
//else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/"; |
346 |
< |
} |
347 |
< |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat"; |
348 |
< |
system(importCommand.c_str()); |
349 |
< |
//cout << importCommand << "\n"; |
350 |
< |
} |
351 |
< |
} |
352 |
< |
catch ( const std::exception & ex ) |
353 |
< |
{ |
354 |
< |
cout << "Warning, exception " << ex.what() << "!"; |
355 |
< |
} |
356 |
< |
} |
357 |
< |
} |
358 |
< |
catch( const std::exception & ex ) { |
359 |
< |
cout << "Warning, exception " << ex.what() << "!\n" |
360 |
< |
<< "You probably need to reGlobalize."; |
361 |
< |
create_directory( "./packages/VanillaDats" ); |
362 |
< |
} |
363 |
< |
|
364 |
< |
} |
365 |
< |
else if(splitInstances == NOT_SPLIT){ |
366 |
< |
directory_iterator end_iter; |
367 |
< |
for ( directory_iterator dir_itr( vanilla_dir ); |
368 |
< |
dir_itr != end_iter; |
369 |
< |
++dir_itr ) |
370 |
< |
{ |
371 |
< |
try |
372 |
< |
{ |
373 |
< |
if ( is_directory( dir_itr->status() ) ) |
374 |
< |
{ |
375 |
< |
system((Onisplit + " " + import + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename() + ".dat").c_str()); |
376 |
< |
} |
377 |
< |
} |
378 |
< |
catch ( const std::exception & ex ) |
379 |
< |
{ |
380 |
< |
cout << "Warning, something odd happened!\n"; |
381 |
< |
} |
382 |
< |
} |
383 |
< |
|
384 |
< |
|
385 |
< |
|
386 |
< |
} |
387 |
< |
} |
388 |
< |
|
389 |
< |
vector<string> getInstallString() { |
390 |
< |
system("PAUSE"); |
391 |
< |
vector<string> returnval; |
392 |
< |
string file_name = "../GameDataFolder/ImportList.cfg"; |
393 |
< |
string line; |
394 |
< |
fstream file; |
395 |
< |
if( exists(file_name) ) { |
396 |
< |
file.open(file_name.c_str()); |
397 |
< |
getline (file,line); |
398 |
< |
Tokenize(line, returnval); |
399 |
< |
file.close(); |
400 |
< |
file.clear(); |
401 |
< |
sort(returnval.begin(), returnval.end()); |
402 |
< |
|
403 |
< |
} |
404 |
< |
else cout << "fail"; |
405 |
< |
|
406 |
< |
return returnval; |
1 |
> |
/* |
2 |
> |
AE/Mod Installer |
3 |
> |
v1.0 |
4 |
> |
by Gumby and Iritscen |
5 |
> |
*/ |
6 |
> |
|
7 |
> |
#define DEBUG |
8 |
> |
|
9 |
> |
#include <string> |
10 |
> |
#include <iostream> |
11 |
> |
#include <cctype> |
12 |
> |
#include <vector> |
13 |
> |
#include <fstream> |
14 |
> |
#include <errno.h> |
15 |
> |
#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations |
16 |
> |
#include "methods.h" |
17 |
> |
|
18 |
> |
#ifdef WIN32 |
19 |
> |
#include <windows.h> |
20 |
> |
#else // assume we're on Mac |
21 |
> |
#include <stdlib.h> |
22 |
> |
#include <dirent.h> |
23 |
> |
#endif |
24 |
> |
|
25 |
> |
#ifdef WIN32 |
26 |
> |
const string strOniSplit = "Onisplit.exe"; |
27 |
> |
const string strImportOption = "-import:nosep"; |
28 |
> |
const char* strClsCmd = "cls"; |
29 |
> |
const char* strPauseCmd = "PAUSE"; |
30 |
> |
#else // set up Mac equivalents since we're in Mac OS |
31 |
> |
const string strOniSplit = "mono Onisplit.exe"; |
32 |
> |
const string strImportOption = "-import:sep"; |
33 |
> |
const char* strClsCmd = "clear"; |
34 |
> |
const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\""; |
35 |
> |
#endif |
36 |
> |
|
37 |
> |
using namespace boost::filesystem; |
38 |
> |
using namespace std; |
39 |
> |
|
40 |
> |
const string strInstallerVersion = "1.0"; |
41 |
> |
const bool SPLIT = 1; |
42 |
> |
const bool NOT_SPLIT = 0; |
43 |
> |
bool splitInstances = SPLIT; |
44 |
> |
|
45 |
> |
int main(void) |
46 |
> |
{ |
47 |
> |
// SetConsoleTitle("AE Installer"); windows junk, convert to SDL |
48 |
> |
// system("color 0A"); |
49 |
> |
|
50 |
> |
cout << "\nWelcome to the AE installer!\n"; |
51 |
> |
cout << "\nWhat would you like to do?\n"; |
52 |
> |
|
53 |
> |
return mainMenu(); |
54 |
> |
} |
55 |
> |
|
56 |
> |
int mainMenu(void) |
57 |
> |
{ |
58 |
> |
char choice = '0'; |
59 |
> |
bool exit = false; |
60 |
> |
int err = 0; |
61 |
> |
|
62 |
> |
do |
63 |
> |
{ |
64 |
> |
cout << "\n1. Globalize data\n"; |
65 |
> |
cout << "2. Install new packages\n"; |
66 |
> |
cout << "3. Uninstall packages\n"; |
67 |
> |
cout << "4. See what is installed\n"; |
68 |
> |
cout << "5. About AE\n"; |
69 |
> |
cout << "6. Quit\n\n"; |
70 |
> |
|
71 |
> |
choice = cin.get(); |
72 |
> |
cin.ignore(128, '\n'); |
73 |
> |
switch(choice) |
74 |
> |
{ |
75 |
> |
case '1': |
76 |
> |
err = globalizeData(); |
77 |
> |
break; |
78 |
> |
case '2': |
79 |
> |
err = installPackages(); |
80 |
> |
break; |
81 |
> |
case '3': |
82 |
> |
err = uninstallPackages(); |
83 |
> |
break; |
84 |
> |
case '4': |
85 |
> |
err = listInstalledPackages(); |
86 |
> |
break; |
87 |
> |
case '5': |
88 |
> |
err = printInstallerInfo(); |
89 |
> |
break; |
90 |
> |
case '6': |
91 |
> |
exit = true; |
92 |
> |
break; |
93 |
> |
default: |
94 |
> |
cout << "Please choose one of the above numbers, and press Enter.\n\n"; |
95 |
> |
} |
96 |
> |
if (err) // if something fatal happened |
97 |
> |
exit = true; |
98 |
> |
} while(!exit); |
99 |
> |
|
100 |
> |
return err; |
101 |
> |
} |
102 |
> |
|
103 |
> |
int globalizeData(void) |
104 |
> |
{ |
105 |
> |
int err = 0; |
106 |
> |
int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has |
107 |
> |
char choice = 0; |
108 |
> |
|
109 |
> |
//SetCurrentDirectory("C:/Program Files/Oni/edition/install"); |
110 |
> |
char levelnum[3]; |
111 |
> |
path Characters = "../GameDataFolder/level0_Characters"; |
112 |
> |
path Particles = "../GameDataFolder/level0_Particles"; |
113 |
> |
path Archive = "../GameDataFolder/Archive"; |
114 |
> |
path Textures = "../GameDataFolder/level0_Textures"; |
115 |
> |
path Sounds = "../GameDataFolder/level0_Sounds"; |
116 |
> |
path Animations = "../GameDataFolder/level0_Animations"; |
117 |
> |
path TRAC = Animations / "level0_TRAC"; |
118 |
> |
path TRAM = Animations / "level0_TRAM"; |
119 |
> |
|
120 |
> |
if (exists("../GameDataFolder/")) |
121 |
> |
{ |
122 |
> |
cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)" |
123 |
> |
<< "\n1. Re-globalize" |
124 |
> |
<< "\n2. Return to main menu\n"; |
125 |
> |
choice = cin.get(); |
126 |
> |
cin.ignore(128, '\n'); |
127 |
> |
if (choice == '1') |
128 |
> |
remove_all("../GameDataFolder"); // remove AE GDF |
129 |
> |
if (choice == '2') |
130 |
> |
return 0; |
131 |
> |
} |
132 |
> |
|
133 |
> |
create_directory( "../GameDataFolder/" ); |
134 |
> |
create_directory( "packages" ); |
135 |
> |
create_directory( "packages/VanillaDats" ); |
136 |
> |
create_directory( "packages/VanillaDats/level0_Final/" ); |
137 |
> |
create_directory( Characters ); |
138 |
> |
create_directory( Particles ); |
139 |
> |
create_directory( Archive ); |
140 |
> |
create_directory( Textures ); |
141 |
> |
create_directory( Sounds ); |
142 |
> |
create_directory( Animations ); |
143 |
> |
create_directory( TRAC ); |
144 |
> |
create_directory( TRAM ); |
145 |
> |
|
146 |
> |
for(int i = 0; i < 15; i++) |
147 |
> |
{ |
148 |
> |
sprintf(levelnum,"%d",levels[i]); // int to char array |
149 |
> |
exists("../../GameDataFolder/level" + (string)levelnum + "_Final"); |
150 |
> |
system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str()); |
151 |
> |
|
152 |
> |
create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :) |
153 |
> |
create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" ); |
154 |
> |
|
155 |
> |
directory_iterator end_iter; |
156 |
> |
for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
157 |
> |
{ |
158 |
> |
//cout << dir_itr->path().filename(); |
159 |
> |
if ( is_regular_file( dir_itr->status() ) ) |
160 |
> |
{ |
161 |
> |
|
162 |
> |
if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
163 |
> |
dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
164 |
> |
( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
165 |
> |
dir_itr->path().filename().substr(0,4) == "TXMB" || |
166 |
> |
dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
167 |
> |
dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
168 |
> |
( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
169 |
> |
{ |
170 |
> |
cout <<dir_itr->path().filename() << "\n"; |
171 |
> |
create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
172 |
> |
if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
173 |
> |
dir_itr->filename()); |
174 |
> |
else remove(dir_itr->path()); |
175 |
> |
} |
176 |
> |
else if (dir_itr->path().filename().substr(0,4) == "TRAC") { |
177 |
> |
cout <<dir_itr->path().filename() << "\n"; |
178 |
> |
if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
179 |
> |
else remove(dir_itr->path()); |
180 |
> |
} |
181 |
> |
else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
182 |
> |
cout <<dir_itr->path().filename() << "\n"; |
183 |
> |
if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
184 |
> |
else remove(dir_itr->path()); |
185 |
> |
} |
186 |
> |
else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
187 |
> |
dir_itr->path().filename().substr(0,4) == "TXMP") { |
188 |
> |
cout <<dir_itr->path().filename() << "\n";\ |
189 |
> |
create_directory( dir_itr->path().parent_path() / "TexFix"); |
190 |
> |
if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
191 |
> |
//rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename()); |
192 |
> |
} |
193 |
> |
else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
194 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRBS" |
195 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRMA" |
196 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRSC" |
197 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
198 |
> |
cout <<dir_itr->path().filename() << "\n"; |
199 |
> |
if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
200 |
> |
else remove(dir_itr->path()); |
201 |
> |
} |
202 |
> |
else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
203 |
> |
|| dir_itr->path().filename().substr(0,4) == "SNDD") { |
204 |
> |
cout << dir_itr->path().filename() << "\n"; |
205 |
> |
if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
206 |
> |
else remove(dir_itr->path()); |
207 |
> |
} |
208 |
> |
else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
209 |
> |
|| dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
210 |
> |
|| dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
211 |
> |
|| dir_itr->path().filename().substr(0,8) == "M3GMelec" |
212 |
> |
|| dir_itr->path().filename().substr(0,7) == "M3GMrat" |
213 |
> |
|| dir_itr->path().filename().substr(0,7) == "M3GMjet" |
214 |
> |
|| dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
215 |
> |
|| dir_itr->path().filename() == "M3GMbarab_swave.oni" |
216 |
> |
|| dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
217 |
> |
){ |
218 |
> |
cout <<dir_itr->path().filename() << "\n"; |
219 |
> |
if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
220 |
> |
else remove(dir_itr->path()); |
221 |
> |
} |
222 |
> |
else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
223 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRCM") { |
224 |
> |
cout <<dir_itr->path().filename() << "\n"; |
225 |
> |
|
226 |
> |
if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
227 |
> |
else remove(dir_itr->path()); |
228 |
> |
} |
229 |
> |
} |
230 |
> |
|
231 |
> |
|
232 |
> |
} |
233 |
> |
system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str()); |
234 |
> |
|
235 |
> |
} |
236 |
> |
|
237 |
> |
for (int i = 0; i < 15; i++) |
238 |
> |
{ |
239 |
> |
sprintf(levelnum,"%d",levels[i]); |
240 |
> |
system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level" |
241 |
> |
+ levelnum + "_Final/level" + levelnum + "_Final.oni").c_str()); |
242 |
> |
} |
243 |
> |
path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
244 |
> |
path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
245 |
> |
path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
246 |
> |
path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
247 |
> |
path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
248 |
> |
path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
249 |
> |
path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
250 |
> |
create_directory( VanillaCharacters.parent_path() ); |
251 |
> |
create_directory( VanillaParticles.parent_path() ); |
252 |
> |
create_directory( VanillaTextures.parent_path() ); |
253 |
> |
create_directory( VanillaSounds.parent_path() ); |
254 |
> |
create_directory( VanillaAnimations.remove_filename() ); |
255 |
> |
system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str()); |
256 |
> |
system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str()); |
257 |
> |
system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str()); |
258 |
> |
//system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str()); |
259 |
> |
system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str()); |
260 |
> |
system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str()); |
261 |
> |
system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str()); |
262 |
> |
|
263 |
> |
create_directory("../GameDataFolder/IGMD"); |
264 |
> |
copy_file("packages/VanillaBSL", "../GameDataFolder/IGMD"); |
265 |
> |
|
266 |
> |
return err; |
267 |
> |
} |
268 |
> |
|
269 |
> |
int installPackages(void) |
270 |
> |
{ |
271 |
> |
int err = 0; |
272 |
> |
ModPackage package; |
273 |
> |
vector<string> installed_packages; |
274 |
> |
vector<ModPackage> packages; |
275 |
> |
vector<ModPackage>::iterator iter; |
276 |
> |
vector<string> installString; |
277 |
> |
|
278 |
> |
iter = packages.begin(); |
279 |
> |
packages = getPackages(); |
280 |
> |
vector<string> installedMods = getInstallString(); |
281 |
> |
|
282 |
> |
if (packages.empty()) |
283 |
> |
{ |
284 |
> |
cout << "Error: You have no packages!\n"; |
285 |
> |
return 0; |
286 |
> |
} |
287 |
> |
|
288 |
> |
cout << "Detecting installed packages...\n"; |
289 |
> |
|
290 |
> |
int index = 1; |
291 |
> |
char choice = '0'; |
292 |
> |
|
293 |
> |
for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) |
294 |
> |
{ |
295 |
> |
if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) |
296 |
> |
{ //package_iter->isInstalled :< I forgot about this... |
297 |
> |
//cout << index << " "; |
298 |
> |
system(strClsCmd); |
299 |
> |
//cout << (*package_iter).name << "\n"; |
300 |
> |
for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << char(196); //does extended ASCII work in UNIX? |
301 |
> |
cout << "\n" |
302 |
> |
<< (*package_iter).readme << "\n\n" |
303 |
> |
<< "Please enter a number choice\n" |
304 |
> |
<< " 1. Install\n" |
305 |
> |
<< " 2. Don't Install\n" |
306 |
> |
<< ""; |
307 |
> |
index++; |
308 |
> |
choice = 0; |
309 |
> |
|
310 |
> |
do |
311 |
> |
{ |
312 |
> |
choice = cin.get(); |
313 |
> |
cin.ignore(1280, '\n'); |
314 |
> |
} while(choice == 0); |
315 |
> |
|
316 |
> |
if (choice == '1') |
317 |
> |
{ |
318 |
> |
cout << "\nInstalling...\n\n"; |
319 |
> |
if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ )) |
320 |
> |
{ |
321 |
> |
installedMods.push_back(package_iter->modStringName); |
322 |
> |
system(strPauseCmd); |
323 |
> |
} |
324 |
> |
} |
325 |
> |
} |
326 |
> |
} |
327 |
> |
if (index == 1) |
328 |
> |
{ |
329 |
> |
cout << "Error: All packages are already installed\n"; |
330 |
> |
return 0; |
331 |
> |
} |
332 |
> |
|
333 |
> |
sort(installedMods.begin(), installedMods.end()); |
334 |
> |
//system(Onisplit.c_str()); |
335 |
> |
recompileAll(installedMods); |
336 |
> |
system(strPauseCmd); |
337 |
> |
|
338 |
> |
return err; |
339 |
> |
} |
340 |
> |
|
341 |
> |
int uninstallPackages(void) |
342 |
> |
{ |
343 |
> |
cout << "\nThis feature not yet implemented.\n\n"; |
344 |
> |
|
345 |
> |
return 0; |
346 |
> |
} |
347 |
> |
|
348 |
> |
int listInstalledPackages(void) |
349 |
> |
{ |
350 |
> |
cout << "\nThis feature not yet implemented.\n\n"; |
351 |
> |
|
352 |
> |
return 0; |
353 |
> |
} |
354 |
> |
|
355 |
> |
int printInstallerInfo(void) |
356 |
> |
{ |
357 |
> |
cout << "\nAE/Mod Installer\n"; |
358 |
> |
cout << "version " << strInstallerVersion << "\n"; |
359 |
> |
cout << "by Gumby & Iritscen\n"; |
360 |
> |
cout << "see http://oni.bungie.org/community/forums for more info\n\n"; |
361 |
> |
|
362 |
> |
return 0; |
363 |
> |
} |
364 |
> |
|
365 |
> |
vector<ModPackage> getPackages(void) |
366 |
> |
{ |
367 |
> |
vector<ModPackage> packages; |
368 |
> |
packages.reserve(65536); // come on, we shouldn't need this much space...right?! |
369 |
> |
fstream file; |
370 |
> |
string filename = "\0"; |
371 |
> |
string MODINFO_CFG = "Mod_Info.cfg"; |
372 |
> |
|
373 |
> |
try |
374 |
> |
{ |
375 |
> |
directory_iterator end_iter; |
376 |
> |
for (directory_iterator dir_itr("./packages"); dir_itr != end_iter; ++dir_itr) |
377 |
> |
{ |
378 |
> |
file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); |
379 |
> |
//cout << filename << "\n"; |
380 |
> |
|
381 |
> |
if(!file.fail()) |
382 |
> |
{ |
383 |
> |
cout << dir_itr->path().string() + MODINFO_CFG; |
384 |
> |
//would prefer to push a pointer to a package, but this will do for now |
385 |
> |
packages.push_back(fileToModPackage(file)); |
386 |
> |
} |
387 |
> |
file.close(); |
388 |
> |
file.clear(); |
389 |
> |
} |
390 |
> |
} |
391 |
> |
catch (const std::exception & ex) |
392 |
> |
{ |
393 |
> |
cout << "Warning, something odd happened!\n"; |
394 |
> |
} |
395 |
> |
|
396 |
> |
return packages; |
397 |
> |
} |
398 |
> |
|
399 |
> |
ModPackage fileToModPackage(fstream &file) |
400 |
> |
{ |
401 |
> |
/* |
402 |
> |
This converts a file to a ModPackage struct. |
403 |
> |
|
404 |
> |
A few notes... |
405 |
> |
"iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. |
406 |
> |
I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much |
407 |
> |
slower than reading a variable. |
408 |
> |
*/ |
409 |
> |
ModPackage package; |
410 |
> |
string line; |
411 |
> |
static string NameOfMod = "NameOfMod"; //used for comparing to the current token... |
412 |
> |
//I could have done it in reverse (*iter).compare("ModString") or |
413 |
> |
static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been |
414 |
> |
static string ModString = "ModString"; //functionably the same. |
415 |
> |
static string HasOnis = "HasOnis"; |
416 |
> |
static string HasDeltas = "HasDeltas"; |
417 |
> |
static string HasBSL = "HasBSL"; |
418 |
> |
static string HasDats = "HasDats"; |
419 |
> |
static string IsEngine = "IsEngine"; |
420 |
> |
static string Readme = "Readme"; |
421 |
> |
static string GlobalNeeded = "GlobalNeeded"; |
422 |
> |
static string Category = "Category"; |
423 |
> |
static string Creator = "Creator"; |
424 |
> |
while (! file.eof() ) |
425 |
> |
{ |
426 |
> |
getline (file,line); |
427 |
> |
vector<string> tokens; |
428 |
> |
vector<string>::iterator iter; |
429 |
> |
tokenize(line, tokens); //string to vector of "words" |
430 |
> |
if (tokens.capacity() >= 2) { //make sure they are using enough stuff |
431 |
> |
iter = tokens.begin(); //what word we are on, starts at first word |
432 |
> |
/* |
433 |
> |
if (!AEInstallVersion.compare(*iter)) |
434 |
> |
If mod is too old, skip this mod. |
435 |
> |
*/ |
436 |
> |
/*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name |
437 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
438 |
> |
if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod" |
439 |
> |
//cout << *iter; |
440 |
> |
//cout << " "; |
441 |
> |
package.name += *iter + " "; |
442 |
> |
} |
443 |
> |
} |
444 |
> |
|
445 |
> |
} |
446 |
> |
else if (!ModString.compare(*iter)) { |
447 |
> |
iter++; iter++; |
448 |
> |
package.modStringName = *iter; |
449 |
> |
iter++; |
450 |
> |
package.modStringVersion = atoi((*iter).c_str()); |
451 |
> |
} |
452 |
> |
else if (!HasOnis.compare(*iter)) { |
453 |
> |
iter++; iter++; |
454 |
> |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive |
455 |
> |
else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment, |
456 |
> |
iter++; iter++; // using "YFR" would probably set it off. :< |
457 |
> |
|
458 |
> |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1; |
459 |
> |
} |
460 |
> |
else if (!HasDeltas.compare(*iter)) { |
461 |
> |
iter++; iter++; |
462 |
> |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1; |
463 |
> |
} |
464 |
> |
else if (!HasDats.compare(*iter)) { |
465 |
> |
iter++; iter++; |
466 |
> |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1; |
467 |
> |
} |
468 |
> |
else if (!IsEngine.compare(*iter)) { |
469 |
> |
iter++; iter++; |
470 |
> |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1; |
471 |
> |
} |
472 |
> |
else if (!GlobalNeeded.compare(*iter)) { |
473 |
> |
iter++; iter++; |
474 |
> |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1; |
475 |
> |
else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm. |
476 |
> |
} |
477 |
> |
else if (!Category.compare(*iter)) { |
478 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
479 |
> |
if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category" |
480 |
> |
//cout << *iter; |
481 |
> |
//cout << " "; |
482 |
> |
package.category += *iter + " "; |
483 |
> |
} |
484 |
> |
} |
485 |
> |
} |
486 |
> |
else if (!Creator.compare(*iter)) { //if it contains the name |
487 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
488 |
> |
if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category" |
489 |
> |
//cout << *iter; |
490 |
> |
//cout << " "; |
491 |
> |
package.creator += *iter + " "; |
492 |
> |
} |
493 |
> |
} |
494 |
> |
} |
495 |
> |
else if (!Readme.compare(*iter)) { //if it contains the name |
496 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
497 |
> |
if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category" |
498 |
> |
//cout << *iter; |
499 |
> |
//cout << " "; |
500 |
> |
package.readme += *iter + " "; |
501 |
> |
} |
502 |
> |
} |
503 |
> |
} |
504 |
> |
} |
505 |
> |
|
506 |
> |
} |
507 |
> |
package.doOutput(); |
508 |
> |
return package; |
509 |
> |
} |
510 |
> |
|
511 |
> |
void recompileAll(vector<string> installedMods) |
512 |
> |
{ |
513 |
> |
cout << "Recompiling Data...\n"; |
514 |
> |
path vanilla_dir = "./packages/VanillaDats/"; |
515 |
> |
string importCommand = ""; |
516 |
> |
if(splitInstances == SPLIT){ |
517 |
> |
recursive_directory_iterator end_iter; |
518 |
> |
try { |
519 |
> |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
520 |
> |
dir_itr != end_iter; |
521 |
> |
++dir_itr ) |
522 |
> |
{ |
523 |
> |
try |
524 |
> |
{ |
525 |
> |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
526 |
> |
{ |
527 |
> |
importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
528 |
> |
for (int i = 0; i < installedMods.size(); ++i) { |
529 |
> |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
530 |
> |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
531 |
> |
|
532 |
> |
//else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/"; |
533 |
> |
} |
534 |
> |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat"; |
535 |
> |
system(importCommand.c_str()); |
536 |
> |
//cout << importCommand << "\n"; |
537 |
> |
} |
538 |
> |
} |
539 |
> |
catch ( const std::exception & ex ) |
540 |
> |
{ |
541 |
> |
cout << "Warning, exception " << ex.what() << "!"; |
542 |
> |
} |
543 |
> |
} |
544 |
> |
} |
545 |
> |
catch( const std::exception & ex ) { |
546 |
> |
cout << "Warning, exception " << ex.what() << "!\n" |
547 |
> |
<< "You probably need to re-globalize."; |
548 |
> |
create_directory( "./packages/VanillaDats" ); |
549 |
> |
} |
550 |
> |
|
551 |
> |
} |
552 |
> |
else if(splitInstances == NOT_SPLIT){ |
553 |
> |
directory_iterator end_iter; |
554 |
> |
for ( directory_iterator dir_itr( vanilla_dir ); |
555 |
> |
dir_itr != end_iter; |
556 |
> |
++dir_itr ) |
557 |
> |
{ |
558 |
> |
try |
559 |
> |
{ |
560 |
> |
if ( is_directory( dir_itr->status() ) ) |
561 |
> |
{ |
562 |
> |
system((strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename() |
563 |
> |
+ ".dat").c_str()); |
564 |
> |
} |
565 |
> |
} |
566 |
> |
catch ( const std::exception & ex ) |
567 |
> |
{ |
568 |
> |
cout << "Warning, something odd happened!\n"; |
569 |
> |
} |
570 |
> |
} |
571 |
> |
} |
572 |
> |
} |
573 |
> |
|
574 |
> |
vector<string> getInstallString(void) |
575 |
> |
{ |
576 |
> |
system(strPauseCmd); |
577 |
> |
vector<string> returnval; |
578 |
> |
string file_name = "../GameDataFolder/ImportList.cfg"; |
579 |
> |
string line; |
580 |
> |
fstream file; |
581 |
> |
|
582 |
> |
if (exists(file_name)) |
583 |
> |
{ |
584 |
> |
file.open(file_name.c_str()); |
585 |
> |
getline(file, line); |
586 |
> |
tokenize(line, returnval); |
587 |
> |
file.close(); |
588 |
> |
file.clear(); |
589 |
> |
sort(returnval.begin(), returnval.end()); |
590 |
> |
} |
591 |
> |
else cout << "fail"; |
592 |
> |
|
593 |
> |
return returnval; |
594 |
> |
} |
595 |
> |
|
596 |
> |
//stolen token function... |
597 |
> |
void tokenize(const string& str, vector<string>& tokens, const string& delimiters) |
598 |
> |
{ |
599 |
> |
// Skip delimiters at beginning. |
600 |
> |
string::size_type lastPos = str.find_first_not_of(delimiters, 0); |
601 |
> |
// Find first "non-delimiter". |
602 |
> |
string::size_type pos = str.find_first_of(delimiters, lastPos); |
603 |
> |
|
604 |
> |
while (string::npos != pos || string::npos != lastPos) |
605 |
> |
{ |
606 |
> |
// Found a token, add it to the vector. |
607 |
> |
tokens.push_back(str.substr(lastPos, pos - lastPos)); |
608 |
> |
// Skip delimiters. Note the "not_of" |
609 |
> |
lastPos = str.find_first_not_of(delimiters, pos); |
610 |
> |
// Find next "non-delimiter" |
611 |
> |
pos = str.find_first_of(delimiters, lastPos); |
612 |
> |
} |
613 |
|
} |