--- AE/Installer/trunk/source/main_window.cpp 2009/05/26 18:51:14 325 +++ AE/Installer/trunk/source/main_window.cpp 2009/07/06 22:56:35 399 @@ -1,8 +1,23 @@ +#ifndef NTDDI_VERSION +#define NTDDI_VERSION NTDDI_WIN7 +#endif +#ifdef WIN32 + #include +#include +HWND Handle; + +ITaskbarList *pTaskbarList; +ITaskbarList3 *pTaskbarList3; +#endif + /* AE/Mod Installer - v1.0 by Gumby and Iritscen - */ +*/ + +// To-do: - Load credits from text resource file +// - Institute lots of checks into file-handling +// - Clear mod info fields when mod is de-selected #define DEBUG #include @@ -17,7 +32,7 @@ #include #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations - +#include "boost/lexical_cast.hpp" //int -> string #include "installer.h" #ifdef WIN32 @@ -27,11 +42,11 @@ #include #endif -const string strInstallerVersion = "1.0"; +//const string strInstallerVersion = "1.0"; const bool SPLIT = 1; const bool NOT_SPLIT = 0; bool splitInstances = SPLIT; - +bool busy = 0; #ifdef WIN32 const string strOniSplit = "Onisplit.exe"; string strImportOption = "-import:nosep"; @@ -42,112 +57,60 @@ const string strOniSplit = "mono Onispli string strImportOption = "-import:sep"; const char* strClsCmd = "clear"; const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\""; +void Sleep(int ms) { sleep( ms / 1000 ); } #endif using namespace boost::filesystem; using namespace std; -/* - int main(void) - { - if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) splitInstances = NOT_SPLIT; - else splitInstances = NOT_SPLIT; - // SetConsoleTitle("AE Installer"); windows junk, convert to SDL - #ifdef WIN32 - system("color 0A"); - #endif - cout << "\nWelcome to the AE installer!\n"; - cout << "\nWhat would you like to do?\n"; - - return mainMenu(); - } - */ - -int mainMenu(void) -{ - char choice = '0'; - bool exit = false; - int err = 0; - do - { - if( exists( "../GameDataFolder" ) ) { - cout << "\n1. Add new packages\n"; - cout << "2. Remove packages\n"; - cout << "3. See what is installed\n"; - cout << "4. Globalize data\n"; - cout << "5. About AE\n"; - cout << "6. Quit\n\n"; - - choice = cin.get(); - cin.ignore(128, '\n'); - switch(choice) - { - case '1': - err = installPackages(); - break; - case '2': - err = uninstallPackages(); - break; - case '3': - err = listInstalledPackages(); - break; - case '4': - err = globalizeData(); - break; - case '5': - err = printInstallerInfo(); - break; - case '6': - exit = true; - break; - default: - cout << "Please choose one of the above numbers, and press Enter.\n\n"; - } - if (err) // if something fatal happened - exit = true; - } - else { - cout << "\n1. Globalize data\n"; - cout << "2. About AE\n"; - cout << "3. Quit\n\n"; - - choice = cin.get(); - cin.ignore(128, '\n'); - switch(choice) - { - case '1': - err = globalizeData(); - break; - case '2': - err = printInstallerInfo(); - break; - case '3': - exit = true; - break; - default: - cout << "Please choose one of the above numbers, and press Enter.\n\n"; - } - if (err) // if something fatal happened - exit = true; - } - } while(!exit); - - return err; +#include "boost/date_time/gregorian/gregorian.hpp" +#include "boost/date_time/date_parsing.hpp" +#include "boost/date_time/posix_time/posix_time.hpp" + +string escapePath(string input) { + + string output; + string escape_me = "& ;()|<>\"'\\#*?$"; + for(int i = 0; i < input.size(); i++) { + for(int j = 0; j < escape_me.size(); j++) if (input[i] == escape_me[j]) output += '\\'; + output += input[i]; + } + return output; } int globalizeData(void) { + busy = 1; + using boost::lexical_cast; + using boost::bad_lexical_cast; + // using namespace boost::posix_time; + using namespace boost::gregorian; + using namespace boost::posix_time; + ptime start_time(second_clock::local_time()); + + setStatusArea("Globalizing!"); int err = 0; - + int parts_done = 0; + char Step_x_x[300]; + //char levels[i][5]; + remove("Globalize.log"); + ofstream logfile("Globalize.log"); + logfile << "Globalization started " << to_simple_string(start_time) << endl; try { - int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has + + char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; // the levels Oni has...probably should have made a string array. Oops. + //const vector ck(cv, &cv[CvSize]); + vector levels; + for (int f = 0; f < 15; f++) { + levels.push_back(levels_cstr[f]); + } char choice = 0; - + //SetCurrentDirectory("C:/Program Files/Oni/edition/install"); - char levelnum[3]; + ///char levels[i][3]; path Characters = "../GameDataFolder/level0_Characters"; path Particles = "../GameDataFolder/level0_Particles"; path Archive = "../GameDataFolder/Archive"; @@ -156,26 +119,61 @@ int globalizeData(void) path Animations = "../GameDataFolder/level0_Animations"; path TRAC = Animations / "level0_TRAC"; path TRAM = Animations / "level0_TRAM"; + + vector GDFPaths; + GDFPaths.push_back(Characters); + GDFPaths.push_back(Particles); + GDFPaths.push_back(Textures); + GDFPaths.push_back(Sounds); + GDFPaths.push_back(TRAC); + GDFPaths.push_back(TRAM); + + + path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; + path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; + path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; + path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; + path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; + path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; + path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; + + vector VanillaPaths; + + VanillaPaths.push_back(VanillaCharacters); + VanillaPaths.push_back(VanillaParticles); + VanillaPaths.push_back(VanillaTextures); + VanillaPaths.push_back(VanillaSounds); + VanillaPaths.push_back(VanillaTRAC); + VanillaPaths.push_back(VanillaTRAM); + /* - if (exists("../GameDataFolder/")) - { - //cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)" - // << "\n1. Re-globalize" - // << "\n2. Return to main menu\n"; - //choice = cin.get(); - cin.ignore(128, '\n'); - if (choice == '1') - remove_all("../GameDataFolder"); // remove AE GDF - if (choice == '2') - return 0; - } - */ + if (exists("../GameDataFolder/")) + { + //cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)" + // << "\n1. Re-globalize" + // << "\n2. Return to main menu\n"; + //choice = cin.get(); + cin.ignore(128, '\n'); + if (choice == '1') + remove_all("../GameDataFolder"); // remove AE GDF + if (choice == '2') + return 0; + } + */ + setStatusArea("Removing old GameDataFolder...\n"); + logfile << "Removing old GameDataFolder...\n"; + remove_all( "../GameDataFolder/" ); + setStatusArea("Creating needed directories..."); + logfile << "Creating needed directories...\n"; create_directory( "../GameDataFolder/" ); + create_directory( "packages" ); - if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats"); + + if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats"); create_directory( "packages/VanillaDats" ); - create_directory( "packages/VanillaDats/level0_Final/" ); + //blah blah finish this. + //logfile << "packages/VanillaDats/level0_Final/ created"; create_directory( Characters ); create_directory( Particles ); create_directory( Archive ); @@ -184,315 +182,214 @@ int globalizeData(void) create_directory( Animations ); create_directory( TRAC ); create_directory( TRAM ); - + int num_levels = 0; + for(int i = 1; i < 15; i++) + { + if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { + num_levels++; + + } + } + logfile << "Exporting and moving...\n\n"; + int total_steps = 8 + 2 * num_levels; for(int i = 0; i < 15; i++) { - sprintf(levelnum,"%d",levels[i]); // int to char array - exists("../../GameDataFolder/level" + (string)levelnum + "_Final"); - system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str()); - - create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :) - create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" ); - - directory_iterator end_iter; - for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr ) - { - //cout << dir_itr->path().filename(); - if ( is_regular_file( dir_itr->status() ) ) + + //printf(levels[i],"%d",levels[i]); // int to char array + + if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { + logfile << "level" << levels[i] << "_Final\n"; + logfile << "\tExporting level" << levels[i] << "_Final.dat\n"; + //printf(Step_x_x,"Step %d/%d: exporting level%d_final.dat", parts_done + 1,, levels[i]); setStatusArea((string)Step_x_x); + setStatusArea("Step " + lexical_cast(parts_done + 1) + "/" + lexical_cast(total_steps) + " exporting level" + levels[i]+"_Final.dat"); + create_directory( "../GameDataFolder/level" + levels[i] + "_Final" ); + // setStatusArea(strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat"); + system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str()); + create_directory( "packages/VanillaDats/level" + levels[i] + "_Final" ); + create_directory( "packages/VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); + + directory_iterator end_iter; + for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr ) { - - if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || - dir_itr->path().filename().substr(0,9) == "TXMPlevel" || - ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || - dir_itr->path().filename().substr(0,4) == "TXMB" || - dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || - dir_itr->path().filename() == "TXMPlsi_icon.oni" || - ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) + //cout << dir_itr->path().filename(); + if ( is_regular_file( dir_itr->status() ) ) { - cout <path().filename() << "\n"; - create_directory( dir_itr->path().parent_path() / "NoGlobal"); - if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / - dir_itr->filename()); - else remove(dir_itr->path()); - } - else if (dir_itr->path().filename().substr(0,4) == "TRAC") { - cout <path().filename() << "\n"; - if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); - else remove(dir_itr->path()); - } - else if (dir_itr->path().filename().substr(0,4) == "TRAM") { - cout <path().filename() << "\n"; - if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); - else remove(dir_itr->path()); - } - else if (dir_itr->path().filename().substr(0,4) == "ONSK" || - dir_itr->path().filename().substr(0,4) == "TXMP") { - cout <path().filename() << "\n";\ - create_directory( dir_itr->path().parent_path() / "TexFix"); - if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); - //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename()); - } - else if (dir_itr->path().filename().substr(0,4) == "ONCC" - || dir_itr->path().filename().substr(0,4) == "TRBS" - || dir_itr->path().filename().substr(0,4) == "TRMA" - || dir_itr->path().filename().substr(0,4) == "TRSC" - || dir_itr->path().filename().substr(0,4) == "TRAS") { - cout <path().filename() << "\n"; - if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); - else remove(dir_itr->path()); - } - else if (dir_itr->path().filename().substr(0,4) == "OSBD" - || dir_itr->path().filename().substr(0,4) == "SNDD") { - cout << dir_itr->path().filename() << "\n"; - if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); - else remove(dir_itr->path()); - } - else if (dir_itr->path().filename().substr(0,5) == "BINA3" - || dir_itr->path().filename().substr(0,10) == "M3GMdebris" - || dir_itr->path().filename() == "M3GMtoxic_bubble.oni" - || dir_itr->path().filename().substr(0,8) == "M3GMelec" - || dir_itr->path().filename().substr(0,7) == "M3GMrat" - || dir_itr->path().filename().substr(0,7) == "M3GMjet" - || dir_itr->path().filename().substr(0,9) == "M3GMbomb_" - || dir_itr->path().filename() == "M3GMbarab_swave.oni" - || dir_itr->path().filename() == "M3GMbloodyfoot.oni" - ){ - cout <path().filename() << "\n"; - if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); - else remove(dir_itr->path()); - } - else if (dir_itr->path().filename().substr(0,4) == "AGDB" - || dir_itr->path().filename().substr(0,4) == "TRCM") { - cout <path().filename() << "\n"; - - if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); - else remove(dir_itr->path()); + if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || + dir_itr->path().filename().substr(0,9) == "TXMPlevel" || + ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || + dir_itr->path().filename().substr(0,4) == "TXMB" || + dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || + dir_itr->path().filename() == "TXMPlsi_icon.oni" || + ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) + { + cout <path().filename() << "\n"; + create_directory( dir_itr->path().parent_path() / "NoGlobal"); + if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / + dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,4) == "TRAC" + || dir_itr->path().filename().substr(0,4) == "ONVL") { + cout <path().filename() << "\n"; + if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,4) == "TRAM") { + cout <path().filename() << "\n"; + if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,4) == "ONSK" || + dir_itr->path().filename().substr(0,4) == "TXMP") { + cout <path().filename() << "\n";\ + create_directory( dir_itr->path().parent_path() / "TexFix"); + if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); + //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename()); + } + else if (dir_itr->path().filename().substr(0,4) == "ONCC" + || dir_itr->path().filename().substr(0,4) == "TRBS" + || dir_itr->path().filename().substr(0,4) == "ONCV" + || dir_itr->path().filename().substr(0,4) == "TRMA" + || dir_itr->path().filename().substr(0,4) == "TRSC" + || dir_itr->path().filename().substr(0,4) == "TRAS") { + cout <path().filename() << "\n"; + if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,4) == "OSBD" + || dir_itr->path().filename().substr(0,4) == "SNDD") { + cout << dir_itr->path().filename() << "\n"; + if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,5) == "BINA3" + || dir_itr->path().filename().substr(0,10) == "M3GMdebris" + || dir_itr->path().filename() == "M3GMtoxic_bubble.oni" + || dir_itr->path().filename().substr(0,8) == "M3GMelec" + || dir_itr->path().filename().substr(0,7) == "M3GMrat" + || dir_itr->path().filename().substr(0,7) == "M3GMjet" + || dir_itr->path().filename().substr(0,9) == "M3GMbomb_" + || dir_itr->path().filename() == "M3GMbarab_swave.oni" + || dir_itr->path().filename() == "M3GMbloodyfoot.oni" + ){ + cout <path().filename() << "\n"; + if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,4) == "AGDB" + || dir_itr->path().filename().substr(0,4) == "TRCM") { + cout <path().filename() << "\n"; + + if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); + else remove(dir_itr->path()); + } + else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding + cout <path().filename() << "\n"; + + if(!exists( "packages/VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) rename(dir_itr->path(), "packages/VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()); + else remove(dir_itr->path()); + } + if (exists(dir_itr->path())) { + + } + else { + logfile << "\tMoved file: " << dir_itr->path().filename() << "\n"; + } } + + + } - - + logfile << "\tCleaning up TXMPs...\n"; + system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str()); + parts_done++; + + setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); + } - system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str()); - } - + logfile << "Reimporting levels\n"; for (int i = 0; i < 15; i++) { - sprintf(levelnum,"%d",levels[i]); - system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level" - + levelnum + "_Final/level" + levelnum + "_Final.oni").c_str()); + logfile << "\tReimporting level" << levels[i] << "_Final.oni\n"; + //printf(levels[i],"%d",levels[i]); + //printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat"); + setStatusArea("Step " + lexical_cast(parts_done + 1) + "/" + lexical_cast(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); + logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level" + + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; + string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level" + + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log"); + system(sys_str.c_str() ); + setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); + parts_done++; } - path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; - path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; - path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; - path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; - path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; - path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; - path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; create_directory( VanillaCharacters.parent_path() ); create_directory( VanillaParticles.parent_path() ); create_directory( VanillaTextures.parent_path() ); create_directory( VanillaSounds.parent_path() ); create_directory( VanillaAnimations.remove_filename() ); + + for(int j = 0; j < GDFPaths.size(); j++) { + logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n"; + setStatusArea("Step " + lexical_cast(parts_done + 1) + "/" + lexical_cast(total_steps) + ": reimporting " + GDFPaths[j].filename() ); + system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str()); + parts_done++; + setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); + } + /* + printf(Step_x_x,"Step %d/%d: reimporting level0_Characters", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str()); + parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Particles", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str()); + parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Textures", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str()); //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str()); + parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAC", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str()); + parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Sounds", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str()); - system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str()); - - create_directory("../GameDataFolder/IGMD"); + parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAM", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); + system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str()); + //parts_done++; setStatusArea((string)"Copying level scripts...");setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); + if (exists("../GameDataFolder/IGMD")) remove_all("../GameDataFolder/IGMD"); + */ + create_directory((path)"../GameDataFolder/IGMD"); copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); - } - catch (exception ex) { - cout << ex.what(); - } - return err; -} + setProgressBar( 1000 ); -int installPackages(void) -{ - bool installed_something = 0; - int err = 0; - ModPackage package; - vector installed_packages; - vector packages; - vector::iterator iter; - vector installString; - - iter = packages.begin(); - packages = getPackages(); - vector installedMods = getInstallString(); - - if (packages.empty()) - { - cout << "Error: You have no packages!\n"; - return 0; - } - - cout << "Detecting installed packages...\n"; - - int index = 1; - char choice = '0'; - - for (vector::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) - { - if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) - { //package_iter->isInstalled :< I forgot about this... - //cout << index << " "; - system(strClsCmd); - cout << (*package_iter).name << "\n"; - for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-'; - cout << "\n" - << (*package_iter).readme << "\n\n" - << "Please enter a number choice\n" - << " 1. Add\n" - << " 2. Don't Add\n" - << ""; - index++; - choice = 0; - - do - { - choice = cin.get(); - cin.ignore(1280, '\n'); - } while(choice == 0); - - if (choice == '1') - { - cout << "\nInstalling...\n\n"; - if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ )) - { - installed_something = 1; - installedMods.push_back(package_iter->modStringName); - system(strPauseCmd); - } - } - } - } - if (index == 1) - { - cout << "Warning: All packages are already installed\n"; - //would you like to recombine your data? - return 0; - } - if (installed_something == 0) - { - cout << "Warning: You didn't add anything!\n"; - //would you like to recombine your data? - return 0; - } - - sort(installedMods.begin(), installedMods.end()); - //system(Onisplit.c_str()); - recompileAll(installedMods); - system(strPauseCmd); - - return err; -} + copy("../../persist.dat",".."); + copy("../../key_config.txt",".."); + +#ifndef WIN32 + /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). + Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never + run Oni before :-p */ + string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/ + char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; + strcat(prefsCommand, fullAEpath.c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF) + strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters + system(prefsCommand); + +#endif + + + setStatusArea((string)"Done! Now select your mod packages and click install."); + // while(1) Sleep(-1); -int uninstallPackages(void) -{ - int err = 0; - ModPackage package; - vector installed_packages; - vector packages; - vector::iterator iter; - vector installString; - - iter = packages.begin(); - packages = getPackages(); - - - cout << "Detecting installed packages...\n"; - - vector installedMods = getInstallString(); - - if (packages.empty()) - { - cout << "Error: You have no packages!\n"; - return 0; } - - int index = 0; - int uninstalled_something = 0; - char choice = '0'; - - for (vector::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) - { - if (binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) - { //package_iter->isInstalled :< I forgot about this... - //cout << index << " "; - system(strClsCmd); - cout << (*package_iter).name << "\n"; - for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-'; - cout << "\n" - << (*package_iter).readme << "\n\n" - << "Please enter a number choice\n" - << " 1. Remove\n" - << " 2. Don't Remove\n" - << ""; - - choice = 0; - - do - { - choice = cin.get(); - cin.ignore(1280, '\n'); - } while(choice == 0); - - if (choice == '1') - { - cout << "\nUninstalling...\n\n"; - installedMods.erase( installedMods.begin() + (index) ); - system(strPauseCmd); - uninstalled_something = 1; - - } - else { - index++; - } - } + catch (exception & ex) { + setStatusArea("Warning, handled exception: " + (string)ex.what()); } - if ( uninstalled_something == 0 ) - { - if (index == 0) //bad practice, I need to implement a second vector or something. Meh. - { - cout << "\nWarning: You have no installed packages!"; - } - else - { - cout << "\nWarning: You didn't remove anything!"; - } - //would you like to recombine your data? - return 0; - - } - sort(installedMods.begin(), installedMods.end()); - //system(Onisplit.c_str()); - recompileAll(installedMods); - system(strPauseCmd); - - return err; -} -int listInstalledPackages(void) -{ - cout << "\nThis feature not yet implemented.\n\n"; - - return 0; + ptime end_time(second_clock::local_time()); + time_period total_time (start_time, end_time); + logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); + //total_time.length().hours(); + logfile.close(); + busy = 0; + return err; } -int printInstallerInfo(void) -{ - cout << "\nAE/Mod Installer\n"; - cout << "version " << strInstallerVersion << "\n"; - cout << "by Gumby & Iritscen\n"; - cout << "see http://oni.bungie.org/community/forums for more info\n\n"; - - return 0; -} vector getPackages(void) { @@ -501,7 +398,7 @@ vector getPackages(void) fstream file; string filename = "\0"; string MODINFO_CFG = "Mod_Info.cfg"; - + try { directory_iterator end_iter; @@ -509,7 +406,7 @@ vector getPackages(void) { file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); //cout << filename << "\n"; - + if(!file.fail()) { //cout << dir_itr->path().string() + MODINFO_CFG; @@ -519,25 +416,26 @@ vector getPackages(void) file.close(); file.clear(); } + sort(packages.begin(), packages.end()); } catch (const std::exception & ex) { cout << "Warning, something odd happened!\n"; } - + return packages; } ModPackage fileToModPackage(fstream &file) { /* - This converts a file to a ModPackage struct. - - A few notes... - "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. - I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much - slower than reading a variable. - */ + This converts a file to a ModPackage struct. + + A few notes... + "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. + I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much + slower than reading a variable. + */ ModPackage package; string line; static string NameOfMod = "NameOfMod"; //used for comparing to the current token... @@ -562,9 +460,9 @@ ModPackage fileToModPackage(fstream &fil if (tokens.capacity() >= 2) { //make sure they are using enough stuff iter = tokens.begin(); //what word we are on, starts at first word /* - if (!AEInstallVersion.compare(*iter)) - If mod is too old, skip this mod. - */ + if (!AEInstallVersion.compare(*iter)) + If mod is too old, skip this mod. + */ /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod" @@ -573,7 +471,7 @@ ModPackage fileToModPackage(fstream &fil package.name += *iter + " "; } } - + } else if (!ModString.compare(*iter)) { iter++; iter++; @@ -585,8 +483,8 @@ ModPackage fileToModPackage(fstream &fil iter++; iter++; if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment, - iter++; iter++;} // using "YFR" would probably set it off. :< - + iter++; iter++;} // using "YFR" would probably set it off. :< + if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1; } else if (!HasDeltas.compare(*iter)) { @@ -633,7 +531,7 @@ ModPackage fileToModPackage(fstream &fil } } } - + } package.doOutput(); return package; @@ -641,11 +539,12 @@ ModPackage fileToModPackage(fstream &fil void recompileAll(vector installedMods) { -#ifdef WIN32 - RedirectIOToConsole(); - HWND hWnd = GetConsoleWindow(); - ShowWindow( hWnd, SW_HIDE ); -#endif + busy = 1; + using namespace boost::gregorian; + using namespace boost::posix_time; + using boost::lexical_cast; + using boost::bad_lexical_cast; + setStatusArea("Importing levels..."); //setStatusArea("Recompiling Data..."); path vanilla_dir = "./packages/VanillaDats/"; @@ -655,16 +554,19 @@ void recompileAll(vector install int j = 1; string datString; std::stringstream out; - - + + ptime start_time(second_clock::local_time()); clearOldDats(); - remove("Onisplit.log"); + remove("Install.log"); + ofstream logfile("Install.log"); + logfile << "Mod Installation started " << to_simple_string(start_time) << endl; + logfile.close(); if(splitInstances == SPLIT){ recursive_directory_iterator end_iter; - + for ( recursive_directory_iterator dir_itr( vanilla_dir ); - dir_itr != end_iter; - ++dir_itr ) + dir_itr != end_iter; + ++dir_itr ) { try{ if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) @@ -673,19 +575,19 @@ void recompileAll(vector install } } catch(exception ex) { - + } } - + //recursive_directory_iterator end_iter; - - + + out << numberOfDats; datString = out.str(); try { for ( recursive_directory_iterator dir_itr( vanilla_dir ); - dir_itr != end_iter; - ++dir_itr ) + dir_itr != end_iter; + ++dir_itr ) { try { @@ -695,127 +597,160 @@ void recompileAll(vector install for (int i = 0; i < installedMods.size(); ++i) { if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); - + //else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/"; } - importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Onisplit.log"; + importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; + - sprintf(statusString,"%d/%i\0",j,numberOfDats); setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats - setStatusArea("Importing " + dir_itr->path().filename() + " " + statusString); - + setStatusArea("Step " + lexical_cast(j) + '/' + lexical_cast(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); + system(importCommand.c_str()); //Sleep(1000); //cout << importCommand << "\n"; j++; - + } } catch ( const std::exception & ex ) { - cout << "Warning, exception " << ex.what() << "!"; + + remove("Install.log"); + ofstream logfile("Install.log"); + + + logfile << "Warning, exception " << ex.what() << "!"; + setStatusArea("Warning, exception " + (string)ex.what() + "!"); + logfile.close(); } } - + } catch( const std::exception & ex ) { - cout << "Warning, exception " << ex.what() << "!\n" - << "You probably need to re-globalize."; - //create_directory( "./packages/VanillaDats" ); + + remove("Install.log"); + ofstream logfile("Install.log"); + + + logfile << "Warning, exception " << ex.what() << "!"; + setStatusArea("Warning, exception " + (string)ex.what() + "!"); + logfile.close(); } - + } else if(splitInstances == NOT_SPLIT){ directory_iterator end_iter; - + for ( directory_iterator dir_itr( vanilla_dir ); - dir_itr != end_iter; - ++dir_itr ) + dir_itr != end_iter; + ++dir_itr ) { - + if ( is_directory( dir_itr->status() ) ) { numberOfDats++; } - - + + } - + out << numberOfDats; datString = out.str(); - + for ( directory_iterator dir_itr( vanilla_dir ); - dir_itr != end_iter; - ++dir_itr ) + dir_itr != end_iter; + ++dir_itr ) { try { if ( is_directory( dir_itr->status() ) ) { - importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename() - + ".dat"; + importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " "; for (int i = 0; i < installedMods.size(); ++i) { if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() )) importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename(); } - importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat"; - - sprintf(statusString,"%d/%i\0",j,numberOfDats); + importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; + + setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats - setStatusArea("Importing " + dir_itr->path().filename() + " " + statusString); - + setStatusArea("Step " + lexical_cast(j) + '/' + lexical_cast(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); + system(importCommand.c_str()); - + j++; } } catch ( const std::exception & ex ) { - cout << "Warning, something odd happened!\n"; - } - } + + remove("Install.log"); + ofstream logfile("Install.log"); + + + logfile << "Warning, exception " << ex.what() << "!"; + setStatusArea("Warning, exception " + (string)ex.what() + "!"); + logfile.close(); + }} } + logfile << "Writing config file"; writeInstalledMods(installedMods); setProgressBar(1000); - setStatusArea("Done!"); - sleep(1000); + setStatusArea("Done! You can now play Oni."); + + ptime end_time(second_clock::local_time()); + time_period total_time (start_time, end_time); + + + ofstream logfile2("Install.log", ios::app | ios::ate); + string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length(); + + logfile2 << "\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); + + //logfile2.write(outstring.c_str(), outstring.length()); + logfile2.close(); + + //total_time.length().hours(); + + Sleep(1000); setProgressBar(0); - + busy = 0; } void writeInstalledMods(vector installedMods) { - + if ( exists( strInstallCfg ) ) { remove( strInstallCfg ); } - + ofstream file(strInstallCfg.c_str()); - + vectorlist = installedMods; vector::iterator begin_iter = list.begin(); vector::iterator end_iter = list.end(); - + sort( list.begin(), list.end() ); - + for( ; begin_iter != end_iter; ++begin_iter) { file << *begin_iter << " "; } - + file.close(); file.clear(); - + } vector getInstallString(string Cfg) { //system(strPauseCmd); vector returnval; - + string line; fstream file; - + if (exists( Cfg )) { file.open(Cfg.c_str()); @@ -826,7 +761,7 @@ vector getInstallString(string C sort(returnval.begin(), returnval.end()); } else cout << "fail"; - + return returnval; } @@ -837,7 +772,7 @@ void tokenize(const string& str, vector< string::size_type lastPos = str.find_first_not_of(delimiters, 0); // Find first "non-delimiter". string::size_type pos = str.find_first_of(delimiters, lastPos); - + while (string::npos != pos || string::npos != lastPos) { // Found a token, add it to the vector. @@ -852,16 +787,16 @@ void tokenize(const string& str, vector< void clearOldDats(void) { directory_iterator end_iter_gdf; for ( directory_iterator dir_itr_gdf( "../GameDataFolder" ); - dir_itr_gdf != end_iter_gdf; - ++dir_itr_gdf ) + dir_itr_gdf != end_iter_gdf; + ++dir_itr_gdf ) { //cout << dir_itr_gdf->path().extension() << "\n"; if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) { remove( dir_itr_gdf->path() ); } - + } - + } vector globalInstalledMods; @@ -892,13 +827,14 @@ vector globalPackages; #endif ////@begin includes -#include "about_window.h" +#include "about.h" ////@end includes #include "main_window.h" ////@begin XPM images -#include "redo.xpm" +#include "aelogosmall.xpm" +#include "undo.xpm" #include "fileopen.xpm" #include "filesaveas.xpm" #include "quit.xpm" @@ -908,15 +844,15 @@ vector globalPackages; //#define wxUSE_UNICODE 1; /* - * MainWindow type definition - */ +* MainWindow type definition +*/ IMPLEMENT_CLASS( MainWindow, wxFrame ) /* - * MainWindow event table definition - */ +* MainWindow event table definition +*/ BEGIN_EVENT_TABLE( MainWindow, wxFrame ) @@ -936,7 +872,7 @@ BEGIN_EVENT_TABLE( MainWindow, wxFrame ) EVT_RADIOBUTTON( NoSep_RadioButton, MainWindow::OnNoSepRadioButtonSelected ) - EVT_RADIOBUTTON( Separated_RadioButton, MainWindow::OnSeparatedRadioButtonSelected ) + EVT_RADIOBUTTON( Seperated_RadioButton, MainWindow::OnSeperatedRadioButtonSelected ) EVT_RADIOBUTTON( Complete_RadioButton, MainWindow::OnCompleteRadioButtonSelected ) @@ -958,56 +894,56 @@ END_EVENT_TABLE() /* - * MainWindow constructors - */ +* MainWindow constructors +*/ MainWindow::MainWindow() { - Init(); + Init(); } MainWindow::MainWindow( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style ) { - Init(); - Create( parent, id, caption, pos, size, style ); + Init(); + Create( parent, id, caption, pos, size, style ); } /* - * MainWindow creator - */ +* MainWindow creator +*/ bool MainWindow::Create( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style ) { -////@begin MainWindow creation + ////@begin MainWindow creation wxFrame::Create( parent, id, caption, pos, size, style ); CreateControls(); - SetIcon(GetIconResource(wxT("oni_special.ico"))); + SetIcon(GetIconResource(wxT("aelogosmall.png"))); Centre(); -////@end MainWindow creation - return true; + ////@end MainWindow creation + return true; } /* - * MainWindow destructor - */ +* MainWindow destructor +*/ MainWindow::~MainWindow() { -////@begin MainWindow destruction -////@end MainWindow destruction + ////@begin MainWindow destruction + ////@end MainWindow destruction } /* - * Member initialisation - */ +* Member initialisation +*/ void MainWindow::Init() { -////@begin MainWindow member initialisation + ////@begin MainWindow member initialisation MainSplitter = NULL; SelectAll = NULL; RefreshButton = NULL; @@ -1021,23 +957,23 @@ void MainWindow::Init() OptionsPanel = NULL; SepRadio = NULL; NoSepRadio = NULL; - SeparatedRadio = NULL; + SeperatedRadio = NULL; CompleteRadio = NULL; ReglobalizeButton = NULL; -////@end MainWindow member initialisation + ////@end MainWindow member initialisation } /* - * Control creation for MainWindow - */ -wxStatusBar* TheStatusBar; +* Control creation for MainWindow +*/ +wxStatusBar **TheStatusBar; wxButton* TheInstallButton; wxGauge* TheProgressBar; void MainWindow::CreateControls() { -////@begin MainWindow content construction + ////@begin MainWindow content construction MainWindow* itemFrame1 = this; wxMenuBar* menuBar = new wxMenuBar; @@ -1066,16 +1002,20 @@ void MainWindow::CreateControls() itemMenu42->Append(wxID_OPTIONS, _("Show Advanced Options..."), wxEmptyString, wxITEM_CHECK); menuBar->Append(itemMenu42, _("Options")); wxMenu* itemMenu44 = new wxMenu; - itemMenu44->Append(wxID_HELP, _("Help"), wxEmptyString, wxITEM_NORMAL); - itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL); - menuBar->Append(itemMenu44, _("Help")); +#ifdef WIN32 + itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL); + menuBar->Append(itemMenu44, _("Help")); +#else + itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL); +#endif + itemFrame1->SetMenuBar(menuBar); wxBoxSizer* itemBoxSizer2 = new wxBoxSizer(wxVERTICAL); itemFrame1->SetSizer(itemBoxSizer2); MainSplitter = new wxSplitterWindow( itemFrame1, ID_SPLITTERWINDOW, wxDefaultPosition, wxSize(100, 100), wxSP_LIVE_UPDATE|wxNO_BORDER ); - MainSplitter->SetMinimumPaneSize(150); + MainSplitter->SetMinimumPaneSize(1); MainSplitter->SetName(_T("MainSplitter")); wxPanel* itemPanel4 = new wxPanel( MainSplitter, ID_PANEL, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL ); @@ -1089,7 +1029,7 @@ void MainWindow::CreateControls() SelectAll->SetName(_T("SelectAll_Checkbox")); itemBoxSizer6->Add(SelectAll, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); - RefreshButton = new wxBitmapButton( itemPanel4, Refresh_Button, itemFrame1->GetBitmapResource(wxT("redo.xpm")), wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW ); + RefreshButton = new wxBitmapButton( itemPanel4, Refresh_Button, itemFrame1->GetBitmapResource(wxT("undo.xpm")), wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW ); RefreshButton->SetName(_T("RefreshButton")); itemBoxSizer6->Add(RefreshButton, 0, wxALIGN_CENTER_VERTICAL|wxLEFT|wxTOP|wxBOTTOM, 5); @@ -1128,13 +1068,13 @@ void MainWindow::CreateControls() descriptionText->SetBackgroundColour(wxColour(240, 240, 240)); itemBoxSizer11->Add(descriptionText, 1, wxGROW|wxLEFT|wxRIGHT, 5); - MainSplitter->SplitVertically(itemPanel4, itemPanel10, 150); + MainSplitter->SplitVertically(itemPanel4, itemPanel10, 200); itemBoxSizer2->Add(MainSplitter, 1, wxGROW|wxALL, 0); StatusArea = new wxStatusBar( itemFrame1, ID_STATUSBAR, 0 ); StatusArea->SetName(_T("StatusArea")); StatusArea->SetFieldsCount(1); - StatusArea->SetStatusText(_("Status Area"), 0); + StatusArea->SetStatusText(_("AE Installer v1.0"), 0); itemBoxSizer2->Add(StatusArea, 0, wxGROW|wxALL, 0); wxBoxSizer* itemBoxSizer20 = new wxBoxSizer(wxHORIZONTAL); @@ -1177,10 +1117,10 @@ void MainWindow::CreateControls() wxBoxSizer* itemBoxSizer30 = new wxBoxSizer(wxVERTICAL); itemBoxSizer25->Add(itemBoxSizer30, 0, wxGROW|wxALL, 5); - SeparatedRadio = new wxRadioButton( OptionsPanel, Separated_RadioButton, _("Separated Level0"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP ); - SeparatedRadio->SetValue(false); - SeparatedRadio->SetName(_T("Separated_RadioButton")); - itemBoxSizer30->Add(SeparatedRadio, 0, wxALIGN_LEFT|wxALL, 5); + SeperatedRadio = new wxRadioButton( OptionsPanel, Seperated_RadioButton, _("Separated Level0"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP ); + SeperatedRadio->SetValue(false); + SeperatedRadio->SetName(_T("Seperated_RadioButton")); + itemBoxSizer30->Add(SeperatedRadio, 0, wxALIGN_LEFT|wxALL, 5); CompleteRadio = new wxRadioButton( OptionsPanel, Complete_RadioButton, _("Complete Level0"), wxDefaultPosition, wxDefaultSize, 0 ); CompleteRadio->SetValue(false); @@ -1199,46 +1139,61 @@ void MainWindow::CreateControls() // Connect events and objects Mods_CheckboxList->Connect(Mods_CheckboxList1, wxEVT_CREATE, wxWindowCreateEventHandler(MainWindow::ModList_OnCreate), NULL, this); -////@end MainWindow content construction - + ////@end MainWindow content construction + + Handle = (HWND)GetHWND(); + ::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList); + + if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) { - static_cast("-import:sep"); + strImportOption = "-import:sep"; splitInstances = NOT_SPLIT; } else { - static_cast("-import:nosep"); + strImportOption = "-import:nosep"; splitInstances = SPLIT; } - + globalPackages = getPackages(); globalInstalledMods = getInstallString(); - for (int i = 0; i < globalPackages.size(); i++) { - Mods_CheckboxList->Append(globalPackages[i].name.c_str()); - if( binary_search(globalInstalledMods.begin(), globalInstalledMods.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i); - } - TheStatusBar = StatusArea; - TheInstallButton = InstallButton; - TheProgressBar = ProgressBar; - OptionsPanel->Hide(); - if(splitInstances == SPLIT) SeparatedRadio->SetValue(true); - else CompleteRadio->SetValue(true); - - - - if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true); - else SepRadio->SetValue(true); + for (int i = 0; i < globalPackages.size(); i++) { + Mods_CheckboxList->Append(globalPackages[i].name.c_str()); + if( binary_search(globalInstalledMods.begin(), globalInstalledMods.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i); + } - //MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight() ); + TheStatusBar = &StatusArea; + TheInstallButton = InstallButton; + TheProgressBar = ProgressBar; + OptionsPanel->Hide(); + +//#ifndef WIN32 +// itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL); + +//#endif + + if(splitInstances == SPLIT) SeperatedRadio->SetValue(true); + else CompleteRadio->SetValue(true); + if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true); + else SepRadio->SetValue(true); + + +#ifdef WIN32 + RedirectIOToConsole(); + HWND hWnd = GetConsoleWindow(); + ShowWindow( hWnd, SW_HIDE ); +#endif + + //MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight() ); } - + /* - * wxEVT_COMMAND_CHECKBOX_CLICKED event handler for SelectAll_Checkbox - */ +* wxEVT_COMMAND_CHECKBOX_CLICKED event handler for SelectAll_Checkbox +*/ void MainWindow::OnSelectAllCheckboxClick( wxCommandEvent& event ) { - switch(SelectAll->Get3StateValue()) { + switch(SelectAll->Get3StateValue()) { case wxCHK_UNCHECKED: for(int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false); //SelectAll->Set3StateValue(wxCHK_CHECKED); @@ -1253,13 +1208,13 @@ void MainWindow::OnSelectAllCheckboxClic break; } - + } /* - * wxEVT_CREATE event handler for Mods_CheckboxList - */ +* wxEVT_CREATE event handler for Mods_CheckboxList +*/ void MainWindow::ModList_OnCreate( wxWindowCreateEvent& event ) { @@ -1269,26 +1224,26 @@ void MainWindow::ModList_OnCreate( wxWin /* - * Should we show tooltips? - */ +* Should we show tooltips? +*/ bool MainWindow::ShowToolTips() { - return true; + return true; } /* - * Get bitmap resources - */ +* Get bitmap resources +*/ wxBitmap MainWindow::GetBitmapResource( const wxString& name ) { - // Bitmap retrieval -////@begin MainWindow bitmap retrieval + // Bitmap retrieval + ////@begin MainWindow bitmap retrieval wxUnusedVar(name); - if (name == _T("redo.xpm")) + if (name == _T("undo.xpm")) { - wxBitmap bitmap(redo_xpm); + wxBitmap bitmap( undo_xpm); return bitmap; } else if (name == _T("fileopen.xpm")) @@ -1307,179 +1262,209 @@ wxBitmap MainWindow::GetBitmapResource( return bitmap; } return wxNullBitmap; -////@end MainWindow bitmap retrieval + ////@end MainWindow bitmap retrieval } /* - * Get icon resources - */ +* Get icon resources +*/ wxIcon MainWindow::GetIconResource( const wxString& name ) { - // Icon retrieval -////@begin MainWindow icon retrieval + + // Icon retrieval + ////@begin MainWindow icon retrieval wxUnusedVar(name); - if (name == _T("oni_special.ico")) + if (name == _T("aelogosmall.png")) { - wxIcon icon(_T("oni_special.ico"), wxBITMAP_TYPE_ICO); + wxIcon icon(aelogosmall_xpm); return icon; } return wxNullIcon; -////@end MainWindow icon retrieval + ////@end MainWindow icon retrieval } /* - * wxEVT_COMMAND_LISTBOX_SELECTED event handler for Mods_CheckboxList1 - */ +* wxEVT_COMMAND_LISTBOX_SELECTED event handler for Mods_CheckboxList1 +*/ void MainWindow::OnModsCheckboxList1Selected( wxCommandEvent& event ) { //event.GetSelection - titleText->SetLabel(wxT(globalPackages[event.GetSelection()].name.c_str())); - creatorText->SetLabel(globalPackages[event.GetSelection()].creator.c_str()); - descriptionText->SetLabel(globalPackages[event.GetSelection()].readme.c_str()); + titleText->SetValue(globalPackages[event.GetSelection()].name.c_str()); + creatorText->SetValue(globalPackages[event.GetSelection()].creator.c_str()); + descriptionText->SetValue(globalPackages[event.GetSelection()].readme.c_str()); - creatorText->Refresh(); + //creatorText->Refresh(); } /* - * wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event handler for Mods_CheckboxList1 - */ +* wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event handler for Mods_CheckboxList1 +*/ void MainWindow::OnModsCheckboxList1Toggled( wxCommandEvent& event ) { SelectAll->Set3StateValue(wxCHK_UNDETERMINED); if(event.GetInt()) { - /* + /* switch(SelectAll->Get3StateValue()) { - case wxCHK_UNCHECKED: + case wxCHK_UNCHECKED: break; - case wxCHK_CHECKED: + case wxCHK_CHECKED: break; - case wxCHK_UNDETERMINED : + case wxCHK_UNDETERMINED : break; - } - */ + } + */ } } /* - * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_OPTIONS - */ +* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_OPTIONS +*/ void MainWindow::OnOptionsClick( wxCommandEvent& event ) { - if (!event.GetInt() ) { OptionsPanel->Hide(); - MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight());} + + this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight());} else { +// Uncomment this when we release, it gets annoying if you are testing globalization a lot ;) + wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: These options are for advanced users only, use with caution.", + "AE Installer Alert", wxOK | wxICON_EXCLAMATION , wxDefaultPosition); + YesNoDialog->ShowModal(); OptionsPanel->Show(); - MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()+OptionsPanel->GetRect().GetHeight()); + this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()+OptionsPanel->GetRect().GetHeight()+1); + this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-1); } } /* - * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_EXIT - */ +* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_EXIT +*/ void MainWindow::OnExitClick( wxCommandEvent& event ) { -exit(0); + exit(0); } /* - * wxEVT_COMMAND_BUTTON_CLICKED event handler for Install_Button - */ +* wxEVT_COMMAND_BUTTON_CLICKED event handler for Install_Button +*/ struct recompile { - recompile(vector localPackages) : thePackages(localPackages) { } - void operator()() - { + recompile(vector localPackages) : thePackages(localPackages) { } + void operator()() + { TheInstallButton->Disable(); - recompileAll(thePackages); - TheInstallButton->Enable(); - } + recompileAll(thePackages); + TheInstallButton->Enable(); + } - vector thePackages; + vector thePackages; }; void MainWindow::OnInstallButtonClick( wxCommandEvent& event ) { - + vector localPackages; localPackages.push_back("Globalize"); for(int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) localPackages.push_back( globalPackages[i].modStringName ); if ( !localPackages.empty() ) { - + //MainWindow::MainWindow().Hide(); - // boost::thread thrd2(recompileAll(localPackages) ); + // boost::thread thrd2(recompileAll(localPackages) ); //MainWindow::MainWindow().Show(); - recompile packages(localPackages); - boost::thread thrd(packages); + this->InstallButton->Disable(); + this->ReglobalizeButton->Disable(); +#ifdef WIN32 + recompile packages(localPackages); + boost::thread thrd(packages); +#else + recompileAll(localPackages); +#endif + this->InstallButton->Enable(); + this->ReglobalizeButton->Enable(); } - - + + } -void setStatusArea( string s ) { - TheStatusBar->SetStatusText(_(s.c_str())); - - //MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1); - - //MainWindow::StatusBar->SetLabel("Importing Files..."); - //StatusBar->SetLabel(s); +/*void setStatusArea( string s ) { +//TheStatusBar = MainWindow::StatusArea; +(**TheStatusBar).SetStatusText(_(s.c_str()), 0); + +//MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1); + +//MainWindow::StatusBar->SetLabel("Importing Files..."); +//StatusBar->SetLabel(s); //->SetLabel(s); + +}*/ + +void setProgressBar( int i ) { + //TheProgressBar->SetValue( +#ifdef WIN32 + + +if (SUCCEEDED(pTaskbarList->QueryInterface(IID_ITaskbarList3, (void **)&pTaskbarList3))) +{ + + pTaskbarList3->SetProgressValue(Handle,i, 1000); + if ( i == 0 ) { + + pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS); + } } -void setProgressBar( int i ) { -//TheProgressBar->SetValue( +#endif TheProgressBar->SetValue(i); } /* - * wxEVT_UPDATE_UI event handler for ID_STATUSBAR - */ +* wxEVT_UPDATE_UI event handler for ID_STATUSBAR +*/ void MainWindow::OnStatusbarUpdate( wxUpdateUIEvent& event ) { -////@begin wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow. + ////@begin wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow. // Before editing this code, remove the block markers. event.Skip(); -////@end wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow. + ////@end wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow. } /* - * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT - */ +* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT +*/ void MainWindow::OnAboutClick( wxCommandEvent& event ) { -////@begin wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow. + ////@begin wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow. // Before editing this code, remove the block markers. About* window = new About(this); int returnValue = window->ShowModal(); window->Destroy(); -////@end wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow. + ////@end wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow. } /* - * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for NoSep_RadioButton - */ +* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for NoSep_RadioButton +*/ void MainWindow::OnNoSepRadioButtonSelected( wxCommandEvent& event ) { @@ -1488,8 +1473,8 @@ void MainWindow::OnNoSepRadioButtonSelec /* - * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Sep_RadioButton - */ +* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Sep_RadioButton +*/ void MainWindow::OnSepRadioButtonSelected( wxCommandEvent& event ) { @@ -1498,30 +1483,23 @@ void MainWindow::OnSepRadioButtonSelecte /* - * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton - */ - -void MainWindow::OnSeparatedRadioButtonSelected( wxCommandEvent& event ) -{ -splitInstances = SPLIT; - -} - +* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton +*/ /* - * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Complete_RadioButton - */ +* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Complete_RadioButton +*/ void MainWindow::OnCompleteRadioButtonSelected( wxCommandEvent& event ) { -splitInstances = NOT_SPLIT; + splitInstances = NOT_SPLIT; } /* - * wxEVT_COMMAND_BUTTON_CLICKED event handler for ID_BITMAPBUTTON - */ +* wxEVT_COMMAND_BUTTON_CLICKED event handler for ID_BITMAPBUTTON +*/ void MainWindow::OnRefreshButtonClick( wxCommandEvent& event ) { @@ -1530,35 +1508,36 @@ void MainWindow::OnRefreshButtonClick( w /* - * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_LOAD - */ +* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_LOAD +*/ void MainWindow::refreshMods (vector s) { - + Mods_CheckboxList->Clear(); - //globalInstalledMods = getPackages(); - for (int i = 0; i < globalPackages.size(); i++) { - Mods_CheckboxList->Append(globalPackages[i].name.c_str()); - if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i); - //else Mods_CheckboxList->Check(i,0); - - } + //globalInstalledMods = getPackages(); + for (int i = 0; i < globalPackages.size(); i++) { + Mods_CheckboxList->Append(globalPackages[i].name.c_str()); + if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i); + //else Mods_CheckboxList->Check(i,0); + + } } void MainWindow::OnLoadClick( wxCommandEvent& event ) { + if (busy == 1) return; static const wxChar *FILETYPES = _T( "Mod Loadouts (*.cfg)|*.cfg|" "All files (*.*)|*.*" - ); - + ); + wxFileDialog* openFileDialog = new wxFileDialog( this, _("Open Mod Loadout"), "", "", FILETYPES, - wxOPEN, wxDefaultPosition); - + wxOPEN, wxDefaultPosition); + if ( openFileDialog->ShowModal() == wxID_OK ) { refreshMods(getInstallString( string(openFileDialog->GetPath()) )); @@ -1569,50 +1548,51 @@ void MainWindow::OnLoadClick( wxCommandE /* - * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_SAVE - */ +* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_SAVE +*/ void MainWindow::OnSaveClick( wxCommandEvent& event ) { + if (busy == 1) return; static const wxChar *FILETYPES = _T( "Mod Loadouts (*.cfg)|*.cfg|" "All files (*.*)|*.*" - ); + ); - wxFileDialog* openFileDialog = + wxFileDialog* openFileDialog = new wxFileDialog( this, _("Open file"), "", "", FILETYPES, wxSAVE, wxDefaultPosition); if ( openFileDialog->ShowModal() == wxID_OK ) { - - //Mods_CheckboxList-> + + //Mods_CheckboxList-> // - + if ( exists( openFileDialog->GetPath().c_str() ) ) - { - remove( openFileDialog->GetPath().c_str() ); - } + { + remove( openFileDialog->GetPath().c_str() ); + } - ofstream file(openFileDialog->GetPath().c_str()); - - vectorlist; - for(int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) list.push_back( globalPackages[i].modStringName ); - vector::iterator begin_iter = list.begin(); - vector::iterator end_iter = list.end(); + ofstream file(openFileDialog->GetPath().c_str()); - sort( list.begin(), list.end() ); + vectorlist; + for(int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) list.push_back( globalPackages[i].modStringName ); + vector::iterator begin_iter = list.begin(); + vector::iterator end_iter = list.end(); - for( ; begin_iter != end_iter; ++begin_iter) { - file << *begin_iter << " "; - } - - file.close(); - file.clear(); + sort( list.begin(), list.end() ); + + for( ; begin_iter != end_iter; ++begin_iter) { + file << *begin_iter << " "; + } + + file.close(); + file.clear(); //SetCurrentFilename(openFileDialog->GetFilename()); //theText->LoadFile(openFileDialog->GetFilename()); @@ -1622,14 +1602,58 @@ void MainWindow::OnSaveClick( wxCommandE } + /* - * wxEVT_COMMAND_BUTTON_CLICKED event handler for ReGlobalize_Button - */ +* wxEVT_COMMAND_BUTTON_CLICKED event handler for ReGlobalize_Button +*/ void MainWindow::OnReGlobalizeButtonClick( wxCommandEvent& event ) { -globalizeData(); - setProgressBar(1000); - setStatusArea("Done!"); + wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: This will DELETE the Edition's GameDataFolder and recreate it from the vanilla Oni game data. \n Are you SURE you want to do this? ", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition); + + if (YesNoDialog->ShowModal() == wxID_NO) { //if the user said no... + + } + else { + + this->InstallButton->Disable(); + this->ReglobalizeButton->Disable(); + +#ifdef WIN32 + + boost::thread thrd2(globalizeData); + //globalizeData(); + //boost::thread::create_thread(&globalizeData); + // boost::thread_group Tg; + // Tg.create_thread( &globalizeData(), this ); +#else + globalizeData(); +#endif + + this->InstallButton->Enable(); + this->ReglobalizeButton->Enable(); + } + +} +/* +* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton +*/ + +/*void MainWindow::OnSeparatedRadioButtonSelected( wxCommandEvent& event ) +{ +////@begin wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow. +// Before editing this code, remove the block markers. +event.Skip(); +////@end wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow. +}*/ + + +/* + * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Seperated_RadioButton + */ + +void MainWindow::OnSeperatedRadioButtonSelected( wxCommandEvent& event ) +{ +splitInstances = SPLIT; }