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root/Oni2/AE/Installer/trunk/source/main_window.cpp
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Comparing AE/Installer/trunk/source/main_window.cpp (file contents):
Revision 385 by gumby, Mon Jul 6 00:59:40 2009 UTC vs.
Revision 394 by gumby, Mon Jul 6 17:53:15 2009 UTC

# Line 1 | Line 1
1 + #ifndef NTDDI_VERSION          
2 + #define NTDDI_VERSION NTDDI_WIN7
3 + #endif
4 + #ifdef WIN32
5 + #include <windows.h>
6 + #include <shobjidl.h>
7 + HWND Handle;
8 +
9 + ITaskbarList *pTaskbarList;
10 + ITaskbarList3 *pTaskbarList3;
11 + #endif
12 +
13   /*
14   AE/Mod Installer
15   by Gumby and Iritscen
# Line 58 | Line 70 | using namespace std;
70   #include "boost/date_time/date_parsing.hpp"
71   #include "boost/date_time/posix_time/posix_time.hpp"
72  
73 + string escapePath(string input) {
74 +        
75 +        string output;
76 +        string escape_me = "& ;()|<>\"'\\#*?$";
77 +        for(int i = 0; i < input.size(); i++)  {
78 +                for(int j = 0; j < escape_me.size(); j++) if (input[i] == escape_me[j]) output += '\\';
79 +                output += input[i];
80 +        }
81 +        return output;
82 + }
83 +
84   int globalizeData(void)
85   {
86          busy = 1;
# Line 148 | Line 171 | int globalizeData(void)
171  
172                  if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats");
173                  create_directory( "packages/VanillaDats" );
151
174                  create_directory( "packages/VanillaDats/level0_Final/" );
175                  //blah blah finish this.
176                  //logfile <<  "packages/VanillaDats/level0_Final/ created";
# Line 261 | Line 283 | int globalizeData(void)
283                                                                  if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
284                                                                  else remove(dir_itr->path());
285                                                  }
286 +                                                else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding
287 +                                                                cout <<dir_itr->path().filename() << "\n";
288 +
289 +                                                                if(!exists( "packages/VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final/" +  dir_itr->filename())) rename(dir_itr->path(), "packages/VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final/" +  dir_itr->filename());
290 +                                                                else remove(dir_itr->path());
291 +                                                }
292                                                  if (exists(dir_itr->path())) {
293  
294                                                  }
# Line 330 | Line 358 | int globalizeData(void)
358                  setProgressBar( 1000 );
359                  
360                  // CIP:last of all, set up the edition folder as a playable Oni installation by placing the latest application (+ Daodan DLL on Windows) in edition/
361 <                
362 <                // CIP:then copy persist.dat and keyconfig.txt into edition/ as well
363 <                
361 >                // or we could just include it in the zip in the proper place already.
362 >
363 >                copy("../../persist.dat","../persist.dat");
364 >                copy("../../keyconfig.txt","../keyconfig.txt");
365   #ifndef WIN32
366                  /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file).
367                     If there are no Oni prefs (only possible if Oni has not been run even once), then the above line will fail silently, no harm done,
368                     and when the user does run Oni for the first time, using the copy of the app in the AE GDF, Oni will set the prefs to use that GDF at that point */
369 <                path fullAEpath = system_complete("."); // get full path for Installer
369 >                string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for Installer
370                  char prefsCommand[300] = "defaults write com.godgames.oni RetailInstallationPath -string '";
371 <                strcat(prefsCommand, fullAEpath.parent_path().parent_path().string().c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF)
371 >                strcat(prefsCommand, fullAEpath.c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF)
372                  strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters
373                  system(prefsCommand);
374                  
375   #endif
376                  
377 +                
378                  setStatusArea((string)"Done! Now select your mod packages and click install.");
379                  //      while(1) Sleep(-1);
380  
# Line 974 | Line 1004 | void MainWindow::CreateControls()
1004      itemMenu42->Append(wxID_OPTIONS, _("Show Advanced Options..."), wxEmptyString, wxITEM_CHECK);
1005      menuBar->Append(itemMenu42, _("Options"));
1006      wxMenu* itemMenu44 = new wxMenu;
1007 <    itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1008 <    menuBar->Append(itemMenu44, _("Help"));
1007 > #ifdef WIN32
1008 >        itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1009 >        menuBar->Append(itemMenu44, _("Help"));
1010 > #else
1011 >        itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1012 > #endif  
1013 >
1014      itemFrame1->SetMenuBar(menuBar);
1015  
1016      wxBoxSizer* itemBoxSizer2 = new wxBoxSizer(wxVERTICAL);
# Line 1108 | Line 1143 | void MainWindow::CreateControls()
1143      Mods_CheckboxList->Connect(Mods_CheckboxList1, wxEVT_CREATE, wxWindowCreateEventHandler(MainWindow::ModList_OnCreate), NULL, this);
1144          ////@end MainWindow content construction
1145  
1146 +        Handle = (HWND)GetHWND();
1147 +        ::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList);
1148 +
1149 +
1150          if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {
1151                  strImportOption = "-import:sep";
1152                  splitInstances = NOT_SPLIT;
# Line 1116 | Line 1155 | void MainWindow::CreateControls()
1155                  strImportOption = "-import:nosep";
1156                  splitInstances = SPLIT;
1157          }
1158 <
1158 >        
1159          globalPackages = getPackages();
1160          globalInstalledMods = getInstallString();
1161          for (int i = 0; i < globalPackages.size(); i++) {
# Line 1128 | Line 1167 | void MainWindow::CreateControls()
1167          TheInstallButton = InstallButton;
1168          TheProgressBar = ProgressBar;
1169          OptionsPanel->Hide();
1170 +        
1171 + //#ifndef WIN32
1172 + //      itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1173 +        
1174 + //#endif
1175 +        
1176          if(splitInstances == SPLIT) SeperatedRadio->SetValue(true);
1177          else CompleteRadio->SetValue(true);
1133
1134
1135
1178          if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true);
1179          else SepRadio->SetValue(true);
1180  
# Line 1373 | Line 1415 | void MainWindow::OnInstallButtonClick( w
1415  
1416   void setProgressBar( int i ) {
1417          //TheProgressBar->SetValue(
1418 + #ifdef WIN32
1419 +        
1420 +
1421 +
1422 + if (SUCCEEDED(pTaskbarList->QueryInterface(IID_ITaskbarList3, (void **)&pTaskbarList3)))
1423 + {
1424 +        
1425 +        pTaskbarList3->SetProgressValue(Handle,i, 1000);
1426 +        if ( i == 0 ) {
1427  
1428 +        pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS);
1429 +        }
1430 + }
1431 +
1432 +
1433 + #endif
1434          TheProgressBar->SetValue(i);
1435  
1436   }

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