| 288 |
|
//printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat"); |
| 289 |
|
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); |
| 290 |
|
system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level" |
| 291 |
< |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni > Globalize.oni").c_str()); |
| 291 |
> |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni > Globalize.log").c_str()); |
| 292 |
|
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
| 293 |
|
parts_done++; |
| 294 |
|
} |
| 323 |
|
if (exists("../GameDataFolder/IGMD")) remove_all("../GameDataFolder/IGMD"); |
| 324 |
|
*/ |
| 325 |
|
create_directory((path)"../GameDataFolder/IGMD"); |
| 326 |
< |
copy((path)"packages/VanillaBSL/", (path)"../GameDataFolder"); |
| 326 |
> |
copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
| 327 |
|
setProgressBar( 1000 ); |
| 328 |
|
setStatusArea((string)"Done! Now select your mod packages and click install."); |
| 329 |
|
// while(1) Sleep(-1); |
| 1567 |
|
// Tg.create_thread( &globalizeData(), this ); |
| 1568 |
|
#else |
| 1569 |
|
globalizeData(); |
| 1570 |
– |
setProgressBar(1000); |
| 1571 |
– |
setStatusArea("Done!"); |
| 1570 |
|
#endif |
| 1571 |
|
|
| 1572 |
|
this->InstallButton->Enable(); |