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root/Oni2/AE/Installer/trunk/source/main_window.cpp
Revision: 469
Committed: Tue Oct 20 22:55:16 2009 UTC (15 years, 11 months ago) by gumby
Content type: text/x-c++src
File size: 63368 byte(s)
Log Message:
Changed level texture stuff

File Contents

# Content
1 #ifndef NTDDI_VERSION
2 #define NTDDI_VERSION NTDDI_WIN7
3 #endif
4 #ifdef WIN32
5 #include <windows.h>
6 #include <shobjidl.h>
7 HWND Handle;
8
9 ITaskbarList *pTaskbarList;
10 ITaskbarList3 *pTaskbarList3;
11 #endif
12
13 /*
14 AE/Mod Installer
15 by Gumby and Iritscen
16 */
17
18 // To-do: - Load credits from text resource file
19 // - Institute lots of checks into file-handling
20 // - Clear mod info fields when mod is de-selected
21
22 #define DEBUG
23 #include <stdio.h>
24 //#include <conio.h>
25 //#include <process.h>
26 #include <string>
27 #include <iostream>
28 #include <cctype>
29 #include <vector>
30 #include <fstream>
31 #include <errno.h>
32 #include <sstream>
33
34 #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
35 #include "boost/lexical_cast.hpp" //int -> string
36 #include "boost/algorithm/string.hpp"
37 #include "installer.h"
38
39 #ifdef WIN32
40 #include <windows.h>
41 #else // assume we're on Mac
42 #include <stdlib.h>
43 #include <dirent.h>
44 #endif
45
46
47 const bool SPLIT = 1;
48 const bool NOT_SPLIT = 0;
49 bool splitInstances = SPLIT;
50 bool busy = 0;
51 #ifdef WIN32
52 const string strOniSplit = "Onisplit.exe";
53 string strImportOption = "-import:nosep";
54 const char* strClsCmd = "cls";
55 const char* strPauseCmd = "PAUSE";
56 #else // set up Mac equivalents since we're in Mac OS
57 const string strOniSplit = "mono Onisplit.exe";
58 string strImportOption = "-import:sep";
59 const char* strClsCmd = "clear";
60 const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\"";
61 void Sleep(int ms) { sleep( ms / 1000 ); }
62 #endif
63
64 using namespace boost::filesystem;
65 using namespace std;
66
67
68 vector<string> globalInstalledMods;
69 vector<ModPackage> globalPackages;
70
71
72 #include "boost/date_time/gregorian/gregorian.hpp"
73 #include "boost/date_time/date_parsing.hpp"
74 #include "boost/date_time/posix_time/posix_time.hpp"
75
76 string escapePath(string input) {
77
78 string output;
79 string escape_me = "& ;()|<>\"'\\#*?$";
80 for(unsigned int i = 0; i < input.size(); i++) {
81 for(unsigned int j = 0; j < escape_me.size(); j++) if (input[i] == escape_me[j]) output += '\\';
82 output += input[i];
83 }
84 return output;
85 }
86
87 int globalizeData(void)
88 {
89 busy = 1;
90 using boost::lexical_cast;
91 using boost::bad_lexical_cast;
92 // using namespace boost::posix_time;
93 using namespace boost::gregorian;
94 using namespace boost::posix_time;
95 ptime start_time(second_clock::local_time());
96
97 setStatusArea("Globalizing!");
98 int err = 0;
99 int parts_done = 0;
100 char Step_x_x[300];
101 //char levels[i][5];
102 remove("Globalize.log");
103 ofstream logfile("Globalize.log");
104 logfile << "Globalization started " << to_simple_string(start_time) << endl;
105 try {
106
107 char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; // the levels Oni has...probably should have made a string array. Oops.
108 //const vector<double> ck(cv, &cv[CvSize]);
109 vector<string> levels;
110 for (int f = 0; f < 15; f++) {
111 levels.push_back(levels_cstr[f]);
112 }
113 char choice = 0;
114
115 //SetCurrentDirectory("C:/Program Files/Oni/edition/install");
116 ///char levels[i][3];
117 path Characters = "../GameDataFolder/level0_Characters";
118 path Particles = "../GameDataFolder/level0_Particles";
119 path Archive = "../GameDataFolder/Archive";
120 path Textures = "../GameDataFolder/level0_Textures";
121 path Sounds = "../GameDataFolder/level0_Sounds";
122 path Animations = "../GameDataFolder/level0_Animations";
123 path TRAC = Animations / "level0_TRAC";
124 path TRAM = Animations / "level0_TRAM";
125
126 vector<path> GDFPaths;
127 //GDFPaths.push_back(Characters);
128 GDFPaths.push_back(Particles);
129 GDFPaths.push_back(Textures);
130 GDFPaths.push_back(Sounds);
131 GDFPaths.push_back(TRAC);
132 GDFPaths.push_back(TRAM);
133
134
135 path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
136 path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
137 path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
138 path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
139 path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
140 path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
141 path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
142
143 vector<path> VanillaPaths;
144
145 //VanillaPaths.push_back(VanillaCharacters);
146 VanillaPaths.push_back(VanillaParticles);
147 VanillaPaths.push_back(VanillaTextures);
148 VanillaPaths.push_back(VanillaSounds);
149 VanillaPaths.push_back(VanillaTRAC);
150 VanillaPaths.push_back(VanillaTRAM);
151
152 /*
153 if (exists("../GameDataFolder/"))
154 {
155 //cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)"
156 // << "\n1. Re-globalize"
157 // << "\n2. Return to main menu\n";
158 //choice = cin.get();
159 cin.ignore(128, '\n');
160 if (choice == '1')
161 remove_all("../GameDataFolder"); // remove AE GDF
162 if (choice == '2')
163 return 0;
164 }
165 */
166 setStatusArea("Removing old GameDataFolder...\n");
167 logfile << "Removing old GameDataFolder...\n";
168 remove_all( "../GameDataFolder/" );
169 setStatusArea("Creating needed directories...");
170 logfile << "Creating needed directories...\n";
171 create_directory( "../GameDataFolder/" );
172
173 create_directory( "packages" );
174
175 if (exists("VanillaDats")) remove_all("VanillaDats");
176 create_directory( "VanillaDats" );
177 create_directory( "VanillaDats/level0_Final/" );
178 //blah blah finish this.
179 //logfile << "VanillaDats/level0_Final/ created";
180 create_directory( Characters );
181 create_directory( Particles );
182 create_directory( Archive );
183 create_directory( Textures );
184 create_directory( Sounds );
185 create_directory( Animations );
186 create_directory( TRAC );
187 create_directory( TRAM );
188 int num_levels = 0;
189 for(int i = 1; i < 15; i++)
190 {
191 if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
192 num_levels++;
193
194 }
195 }
196 logfile << "Exporting and moving...\n\n";
197 int total_steps = 8 + 2 * num_levels;
198
199 for(int i = 0; i < 15; i++)
200 {
201
202 //printf(levels[i],"%d",levels[i]); // int to char array
203
204 if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
205 logfile << "level" << levels[i] << "_Final\n";
206 logfile << "\tExporting level" << levels[i] << "_Final.dat\n";
207 //printf(Step_x_x,"Step %d/%d: exporting level%d_final.dat", parts_done + 1,, levels[i]); setStatusArea((string)Step_x_x);
208 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat");
209 create_directory( "../GameDataFolder/level" + levels[i] + "_Final" );
210 // setStatusArea(strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat");
211 system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str());
212 create_directory( "VanillaDats/level" + levels[i] + "_Final" );
213 create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" );
214
215 //Moves the AKEV and other files into a safe directory so that level specific textures are not globalized...
216 if ( strcmp(levels[i].c_str(), "0") ){
217 create_directory( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" );
218 system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final/AKEV ../GameDataFolder/level" + levels[i] + "_Final/AKEV*.oni").c_str());
219
220 }
221
222 directory_iterator end_iter;
223 for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr )
224 {
225 //cout << dir_itr->path().filename();
226 if ( is_regular_file( dir_itr->status() ) )
227 {
228 if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
229 dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
230 ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
231 dir_itr->path().filename().substr(0,4) == "TXMB" ||
232 dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
233 dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
234 ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
235 {
236 cout <<dir_itr->path().filename() << "\n";
237 create_directory( dir_itr->path().parent_path() / "NoGlobal");
238 if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
239 dir_itr->filename());
240 else remove(dir_itr->path());
241 }
242 else if (dir_itr->path().filename().substr(0,4) == "TRAC"
243 ) {
244 cout <<dir_itr->path().filename() << "\n";
245 if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
246 else remove(dir_itr->path());
247 }
248 else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
249 cout <<dir_itr->path().filename() << "\n";
250 if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
251 else remove(dir_itr->path());
252 }
253 else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
254 dir_itr->path().filename().substr(0,4) == "TXMP") {
255 cout <<dir_itr->path().filename() << "\n";\
256 create_directory( dir_itr->path().parent_path() / "TexFix");
257 if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
258 //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename());
259 }
260 else if (dir_itr->path().filename().substr(0,4) == "ONCC"
261 || dir_itr->path().filename().substr(0,4) == "TRBS"
262 || dir_itr->path().filename().substr(0,4) == "ONCV"
263 || dir_itr->path().filename().substr(0,4) == "ONVL"
264 || dir_itr->path().filename().substr(0,4) == "TRMA"
265 || dir_itr->path().filename().substr(0,4) == "TRSC"
266 || dir_itr->path().filename().substr(0,4) == "TRAS") {
267 cout <<dir_itr->path().filename() << "\n";
268 if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
269 else remove(dir_itr->path());
270 }
271 else if (dir_itr->path().filename().substr(0,4) == "OSBD"
272 || dir_itr->path().filename().substr(0,4) == "SNDD") {
273 cout << dir_itr->path().filename() << "\n";
274 if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
275 else remove(dir_itr->path());
276 }
277 else if (dir_itr->path().filename().substr(0,5) == "BINA3"
278 || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
279 || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
280 || dir_itr->path().filename().substr(0,8) == "M3GMelec"
281 || dir_itr->path().filename().substr(0,7) == "M3GMrat"
282 || dir_itr->path().filename().substr(0,7) == "M3GMjet"
283 || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
284 || dir_itr->path().filename() == "M3GMbarab_swave.oni"
285 || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
286 ){
287 cout <<dir_itr->path().filename() << "\n";
288 if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
289 else remove(dir_itr->path());
290 }
291 else if (dir_itr->path().filename().substr(0,4) == "AGDB"
292 || dir_itr->path().filename().substr(0,4) == "TRCM") {
293 cout <<dir_itr->path().filename() << "\n";
294
295 if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
296 else remove(dir_itr->path());
297 }
298 else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding
299 cout <<dir_itr->path().filename() << "\n";
300
301 if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename());
302 else remove(dir_itr->path());
303 }
304
305 if (exists(dir_itr->path())) {
306
307 }
308 else {
309 logfile << "\tMoved file: " << dir_itr->path().filename() << "\n";
310 }
311 }
312
313
314
315 }
316
317 logfile << "\tCleaning up TXMPs...\n";
318 system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str());
319
320
321 if ( strcmp(levels[i].c_str(), "0") ){
322 system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str());
323 remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" );
324 }
325
326 parts_done++;
327
328 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
329
330 }
331 }
332 logfile << "Reimporting levels\n";
333 for (int i = 0; i < 15; i++)
334 {
335 logfile << "\tReimporting level" << levels[i] << "_Final.oni\n";
336 //printf(levels[i],"%d",levels[i]);
337 //printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat");
338 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni");
339 logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
340 + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n';
341 string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
342 + levels[i] + "_Final/level" + levels[i] + "_Final.oni");
343 system(sys_str.c_str() );
344 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
345 parts_done++;
346 }
347 //create_directory( VanillaCharacters.parent_path() );
348 create_directory( VanillaParticles.parent_path() );
349 create_directory( VanillaTextures.parent_path() );
350 create_directory( VanillaSounds.parent_path() );
351 create_directory( VanillaAnimations.remove_filename() );
352
353 for(unsigned int j = 0; j < GDFPaths.size(); j++) {
354 logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n";
355 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() );
356 system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str());
357 parts_done++;
358 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
359 }
360 logfile << "\nMoving level0_Characters\n";
361 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" );
362 copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final"));
363 GDFPaths.push_back( Characters );
364 for(int i = 0; i < GDFPaths.size(); i++)
365 {
366 directory_iterator end_iter;
367 for ( directory_iterator dir_itr( GDFPaths[i] ); dir_itr != end_iter; ++dir_itr )
368 {
369 try
370 {
371
372
373 rename(dir_itr->path(), "../GameDataFolder/level0_Final/" + dir_itr->path().filename() );
374 }
375 catch(exception &ex) {
376
377 }
378 }
379 }
380 /*
381 printf(Step_x_x,"Step %d/%d: reimporting level0_Characters", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
382 system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str());
383 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Particles", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
384 system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str());
385 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Textures", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
386 system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str());
387 //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str());
388 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAC", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
389 system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str());
390 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Sounds", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
391 system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str());
392 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAM", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
393 system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str());
394 //parts_done++; setStatusArea((string)"Copying level scripts...");setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
395 if (exists("../GameDataFolder/IGMD")) remove_all("../GameDataFolder/IGMD");
396 */
397 create_directory((path)"../GameDataFolder/IGMD");
398 copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
399 setProgressBar( 1000 );
400
401 if(exists("../../persist.dat")) if(!exists("../persist.dat"))
402
403 //TODO: Concactate level0 Dirs.
404
405 copy("../../persist.dat","..");
406 if(exists("../../key_config.txt"))if(!exists("../key_config.txt"))
407 copy("../../key_config.txt","..");
408
409 #ifndef WIN32
410 /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file).
411 Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never
412 run Oni before :-p */
413 string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/
414 char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '";
415 strcat(prefsCommand, fullAEpath.c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF)
416 strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters
417 system(prefsCommand);
418
419 #endif
420
421
422 setStatusArea((string)"Done! Now select your mod packages and click install.");
423 // while(1) Sleep(-1);
424
425 }
426 catch (exception & ex) {
427 setStatusArea("Warning, handled exception: " + (string)ex.what());
428 }
429
430 ptime end_time(second_clock::local_time());
431 time_period total_time (start_time, end_time);
432 logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
433 //total_time.length().hours();
434 logfile.close();
435 busy = 0;
436 return err;
437 }
438
439
440 vector<ModPackage> getPackages(void)
441 {
442 vector<ModPackage> packages;
443 packages.reserve(65536); // come on, we shouldn't need this much space...right?!
444 fstream file;
445 string filename = "\0";
446 string MODINFO_CFG = "Mod_Info.cfg";
447
448 try
449 {
450 for (directory_iterator dir_itr("./packages"), end_itr; dir_itr != end_itr; ++dir_itr)
451 {
452 file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
453 //cout << filename << "\n";
454
455 if(!file.fail())
456 {
457 //cout << dir_itr->path().string() + MODINFO_CFG;
458 //would prefer to push a pointer to a package, but this will do for now
459 packages.push_back(fileToModPackage(file));
460 }
461 file.close();
462 file.clear();
463 }
464 sort(packages.begin(), packages.end());
465 }
466 catch (const std::exception & ex)
467 {
468 cout << "Warning, something odd happened!\n";
469 }
470
471 return packages;
472 }
473
474 ModPackage fileToModPackage(fstream &file)
475 {
476 /*
477 This converts a file to a ModPackage struct.
478
479 A few notes...
480 "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
481 I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
482 slower than reading a variable.
483 */
484 ModPackage package;
485 string line;
486 static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
487 //I could have done it in reverse (*iter).compare("ModString") or
488 static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
489 static string ModString = "ModString"; //functionably the same.
490 static string HasOnis = "HasOnis";
491 static string HasDeltas = "HasDeltas";
492 static string HasBSL = "HasBSL";
493 static string HasDats = "HasDats";
494 static string IsEngine = "IsEngine";
495 static string Readme = "Readme";
496 static string GlobalNeeded = "GlobalNeeded";
497 static string Category = "Category";
498 static string Creator = "Creator";
499 while (! file.eof() )
500 {
501 getline (file,line);
502 vector<string> tokens;
503 vector<string>::iterator iter;
504 tokenize(line, tokens); //string to vector of "words"
505 if (tokens.capacity() >= 2) { //make sure they are using enough stuff
506 iter = tokens.begin(); //what word we are on, starts at first word
507 /*
508 if (!AEInstallVersion.compare(*iter))
509 If mod is too old, skip this mod.
510 */
511 /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
512 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
513 if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod"
514 //cout << *iter;
515 //cout << " ";
516 package.name += *iter + " ";
517 }
518 }
519
520 }
521 else if (!ModString.compare(*iter)) {
522 iter++; iter++;
523 package.modStringName = *iter;
524 iter++;
525 package.modStringVersion = atoi((*iter).c_str());
526 }
527 else if (!HasOnis.compare(*iter)) {
528 iter++; iter++;
529 if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1;
530 }
531 else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment,
532 iter++; iter++; // using "YFR" would probably set it off. :<
533 if ( boost::iequals(*iter, "Yes")) package.hasBSL = 1;
534 else if ( boost::iequals(*iter, "Addon")) package.hasAddon = 1;
535 }
536 else if (!HasDeltas.compare(*iter)) {
537 iter++; iter++;
538 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
539 }
540 else if (!HasDats.compare(*iter)) {
541 iter++; iter++;
542 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
543 }
544 else if (!IsEngine.compare(*iter)) {
545 iter++; iter++;
546 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
547 }
548 else if (!GlobalNeeded.compare(*iter)) {
549 iter++; iter++;
550 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
551 else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm.
552 }
553 else if (!Category.compare(*iter)) {
554 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
555 if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category"
556 //cout << *iter;
557 //cout << " ";
558 package.category += *iter + " ";
559 }
560 }
561 }
562 else if (!Creator.compare(*iter)) { //if it contains the name
563 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
564 if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category"
565 //cout << *iter;
566 //cout << " ";
567 package.creator += *iter + " ";
568 }
569 }
570 }
571 else if (!Readme.compare(*iter)) { //if it contains the name
572 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
573 if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category"
574 if(!(*iter).compare("\\n")) package.readme += '\n';
575 else package.readme += *iter + " ";
576 }
577 }
578 }
579 }
580
581 }
582 package.doOutput();
583 return package;
584 }
585
586 void recompileAll(vector<string> installedMods)
587 {try {
588 busy = 1;
589 using namespace boost::gregorian;
590 using namespace boost::posix_time;
591 using boost::lexical_cast;
592 using boost::bad_lexical_cast;
593 path vanilla_dir = "./VanillaDats/";
594 string importCommand = "";
595 char statusString[128];
596 int numberOfDats = 0;
597 int j = 1;
598 string datString;
599
600
601 setStatusArea("Importing levels...");
602 //setStatusArea("Recompiling Data...");
603
604 std::stringstream out;
605
606 ptime start_time(second_clock::local_time());
607 clearOldDats();
608
609 if(exists("Install.log")) remove("Install.log");
610 ofstream logfile("Install.log");
611 logfile << "Mod Installation started " << to_simple_string(start_time) << endl;
612 logfile.close();
613
614
615 if(splitInstances == SPLIT){
616 recursive_directory_iterator end_iter;
617
618 for ( recursive_directory_iterator dir_itr( vanilla_dir );
619 dir_itr != end_iter;
620 ++dir_itr )
621 {
622 try{
623 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
624 {
625 numberOfDats++;
626 }
627 }
628 catch(exception & ex) {
629 remove("Install.log");
630 ofstream logfile("Install.log");
631
632
633 logfile << "Warning, exception " << ex.what() << "!";
634 setStatusArea("Warning, exception " + (string)ex.what() + "!");
635 logfile.close();
636 }
637 }
638 try {
639 //recursive_directory_iterator end_iter;
640
641
642 out << numberOfDats;
643 datString = out.str();
644 for ( recursive_directory_iterator dir_itr( vanilla_dir );
645 dir_itr != end_iter;
646 ++dir_itr )
647 {
648 try
649 {
650 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
651 {
652 importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
653 for (unsigned int i = 0; i < installedMods.size(); ++i) {
654 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
655 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
656
657 //else cout << " VanillaDats/" + installedMods[i] + "/oni/";
658 }
659 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
660
661
662 setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
663 setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
664
665 system(importCommand.c_str());
666 //Sleep(1000);
667 //cout << importCommand << "\n";
668 j++;
669
670 }
671 }
672 catch ( const std::exception & ex )
673 {
674
675 remove("Install.log");
676 ofstream logfile("Install.log");
677
678
679 logfile << "Warning, exception " << ex.what() << "!";
680 setStatusArea("Warning, exception " + (string)ex.what() + "!");
681 logfile.close();
682 }
683 }
684
685 }
686 catch( const std::exception & ex ) {
687
688 remove("Install.log");
689 ofstream logfile("Install.log");
690
691
692 logfile << "Warning, exception " << ex.what() << "!";
693 setStatusArea("Warning, exception " + (string)ex.what() + "!");
694 logfile.close();
695 }
696
697 }
698 else if(splitInstances == NOT_SPLIT){
699 directory_iterator end_iter;
700
701 for ( directory_iterator dir_itr( vanilla_dir );
702 dir_itr != end_iter;
703 ++dir_itr )
704 {
705
706 if ( is_directory( dir_itr->status() ) )
707 {
708 numberOfDats++;
709 }
710
711
712 }
713
714 out << numberOfDats;
715 datString = out.str();
716
717 for ( directory_iterator dir_itr( vanilla_dir );
718 dir_itr != end_iter;
719 ++dir_itr )
720 {
721 try
722 {
723 if ( is_directory( dir_itr->status() ) )
724 {
725 importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " ";
726 for (unsigned int i = 0; i < installedMods.size(); ++i) {
727 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() ))
728 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename();
729 }
730 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
731
732
733 setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
734 setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
735
736 system(importCommand.c_str());
737
738 j++;
739 }
740 }
741 catch ( const std::exception & ex )
742 {
743
744 remove("Install.log");
745 ofstream logfile("Install.log");
746
747
748 logfile << "Warning, exception " << ex.what() << "!";
749 setStatusArea("Warning, exception " + (string)ex.what() + "!");
750 logfile.close();
751 }}
752 }
753
754
755
756
757
758
759
760
761
762
763 vector<string> BSLfolders;
764 vector<string> skippedfolders;
765
766
767 ofstream BSLlog("BSL.log");
768 for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr;
769 dir_itr != end_itr;
770 ++dir_itr ) {
771 if( exists(dir_itr->path().string() + "/ignore.txt") ){
772 BSLfolders.push_back(dir_itr->path().filename());
773 skippedfolders.push_back(dir_itr->path().filename());
774 }
775 }
776
777 for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P)
778 for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages
779 if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it
780 /*BSLlog << "Testing " << globalPackages[j].modStringName << "\n"
781 << "HasBSL: " << globalPackages[j].hasBSL << "\n"
782 << "HasAddon: " << globalPackages[j].hasAddon << "\n";*/
783 if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL
784 if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) {
785 copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] );
786 BSLlog << "Copied " << globalPackages[j].modStringName << "!\n";
787 }
788
789 }
790
791 }
792 }
793
794 ModPackage emptyPackage;
795 emptyPackage.modStringName = "VanillaBSL";
796 emptyPackage.hasBSL = 1;
797 copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage);
798 BSLlog.close();
799
800
801 logfile << "Writing config file";
802 writeInstalledMods(installedMods);
803 setProgressBar(1000);
804
805 string finallyDone = "Done! You can now play Oni.";
806
807
808
809 setStatusArea(finallyDone);
810
811 ptime end_time(second_clock::local_time());
812 time_period total_time (start_time, end_time);
813
814
815 ofstream logfile2("Install.log", ios::app | ios::ate);
816 string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length();
817
818 logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
819
820 //logfile2.write(outstring.c_str(), outstring.length());
821 logfile2.close();
822
823 //total_time.length().hours();
824
825 Sleep(1000);
826 setProgressBar(0);
827
828 }
829 catch(exception & ex) {
830 remove("Install.log"); //why did we do this? :|
831 ofstream logfile("Install.log");
832
833
834 logfile << "Warning, exception " << ex.what() << "!";
835 setStatusArea("Warning, exception " + (string)ex.what() + "!");
836 logfile.close();
837 }
838 busy = 0;
839 }
840
841 void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) {
842
843 ofstream BSLlog("BSL2.log", ios::app );
844
845 try {
846 for ( directory_iterator dir_itr( copypath ), end_itr;
847 dir_itr != end_itr;
848 ++dir_itr ) {
849
850 if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) {
851 BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n";
852 int skip_folder = 0;
853
854 for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders
855 BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n";
856 if(dir_itr->path().filename() == BSLfolders[k]) {
857 skip_folder = 1;
858 BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n";
859 break;
860 }
861 }
862 if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) {
863 remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() );
864 Sleep(100);
865 create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename());
866 BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n";
867 for ( directory_iterator bsl_itr( dir_itr->path() );
868 bsl_itr != end_itr;
869 bsl_itr++ ) {
870 if ( bsl_itr->path().extension() == ".bsl" ) {
871 copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename());
872 }
873 }
874 BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon
875 BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ;
876 }
877 }
878 }
879 }
880 catch ( const std::exception & ex )
881 {
882 setStatusArea("Warning, exception " + (string)ex.what() + "!");
883 while(1) Sleep(1000);
884 }
885 BSLlog.close();
886
887 }
888
889
890 void writeInstalledMods(vector<string> installedMods)
891 {
892
893 if ( exists( strInstallCfg ) )
894 {
895 remove( strInstallCfg );
896 }
897
898 ofstream file(strInstallCfg.c_str());
899
900 vector<string>list = installedMods;
901 vector<string>::iterator begin_iter = list.begin();
902 vector<string>::iterator end_iter = list.end();
903
904 sort( list.begin(), list.end() );
905
906 for( ; begin_iter != end_iter; ++begin_iter) {
907 file << *begin_iter << " ";
908 }
909
910 file.close();
911 file.clear();
912
913 }
914
915 vector<string> getInstallString(string Cfg)
916 {
917 //system(strPauseCmd);
918 vector<string> returnval;
919
920 string line;
921 fstream file;
922
923 if (exists( Cfg ))
924 {
925 file.open(Cfg.c_str());
926 getline(file, line);
927 tokenize(line, returnval);
928 file.close();
929 file.clear();
930 sort(returnval.begin(), returnval.end());
931 }
932 else cout << "fail";
933
934 return returnval;
935 }
936
937 //stolen token function...
938 void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
939 {
940 // Skip delimiters at beginning.
941 string::size_type lastPos = str.find_first_not_of(delimiters, 0);
942 // Find first "non-delimiter".
943 string::size_type pos = str.find_first_of(delimiters, lastPos);
944
945 while (string::npos != pos || string::npos != lastPos)
946 {
947 // Found a token, add it to the vector.
948 tokens.push_back(str.substr(lastPos, pos - lastPos));
949 // Skip delimiters. Note the "not_of"
950 lastPos = str.find_first_not_of(delimiters, pos);
951 // Find next "non-delimiter"
952 pos = str.find_first_of(delimiters, lastPos);
953 }
954 }
955
956 void clearOldDats(void) {
957 directory_iterator end_iter_gdf;
958 for ( directory_iterator dir_itr_gdf( "../GameDataFolder" );
959 dir_itr_gdf != end_iter_gdf;
960 ++dir_itr_gdf )
961 {
962 //cout << dir_itr_gdf->path().extension() << "\n";
963 if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) {
964 remove( dir_itr_gdf->path() );
965 }
966
967 }
968
969 }
970
971 #include "boost/thread.hpp"
972 #include <boost/thread/mutex.hpp>
973
974 /////////////////////////////////////////////////////////////////////////////
975 // Name: main_window.cpp
976 // Purpose:
977 // Author:
978 // Modified by:
979 // Created: 07/05/2009 20:38:25
980 // RCS-ID:
981 // Copyright:
982 // Licence:
983 /////////////////////////////////////////////////////////////////////////////
984
985 // For compilers that support precompilation, includes "wx/wx.h".
986 #include "wx/wxprec.h"
987
988 #ifdef __BORLANDC__
989 #pragma hdrstop
990 #endif
991
992 #ifndef WX_PRECOMP
993 #include "wx/wx.h"
994 #endif
995
996 ////@begin includes
997 #include "about.h"
998 ////@end includes
999
1000 #include "main_window.h"
1001
1002 ////@begin XPM images
1003 #include "aelogosmall.xpm"
1004 #include "undo.xpm"
1005 #include "fileopen.xpm"
1006 #include "filesaveas.xpm"
1007 #include "quit.xpm"
1008 ////@end XPM images
1009
1010 //#define wxDebug 1;
1011 //#define wxUSE_UNICODE 1;
1012
1013 /*
1014 * MainWindow type definition
1015 */
1016
1017 IMPLEMENT_CLASS( MainWindow, wxFrame )
1018
1019
1020 /*
1021 * MainWindow event table definition
1022 */
1023
1024 BEGIN_EVENT_TABLE( MainWindow, wxFrame )
1025
1026 ////@begin MainWindow event table entries
1027 EVT_CHECKBOX( SelectAll_Checkbox, MainWindow::OnSelectAllCheckboxClick )
1028
1029 EVT_BUTTON( Refresh_Button, MainWindow::OnRefreshButtonClick )
1030
1031 EVT_LISTBOX( Mods_CheckboxList1, MainWindow::OnModsCheckboxList1Selected )
1032 EVT_CHECKLISTBOX( Mods_CheckboxList1, MainWindow::OnModsCheckboxList1Toggled )
1033
1034 EVT_UPDATE_UI( ID_STATUSBAR, MainWindow::OnStatusbarUpdate )
1035
1036 EVT_BUTTON( Install_Button, MainWindow::OnInstallButtonClick )
1037
1038 EVT_RADIOBUTTON( Sep_RadioButton, MainWindow::OnSepRadioButtonSelected )
1039
1040 EVT_RADIOBUTTON( NoSep_RadioButton, MainWindow::OnNoSepRadioButtonSelected )
1041
1042 EVT_RADIOBUTTON( Seperated_RadioButton, MainWindow::OnSeperatedRadioButtonSelected )
1043
1044 EVT_RADIOBUTTON( Complete_RadioButton, MainWindow::OnCompleteRadioButtonSelected )
1045
1046 EVT_BUTTON( ReGlobalize_Button, MainWindow::OnReGlobalizeButtonClick )
1047
1048 EVT_MENU( wxID_LOAD, MainWindow::OnLoadClick )
1049
1050 EVT_MENU( wxID_SAVE, MainWindow::OnSaveClick )
1051
1052 EVT_MENU( wxID_EXIT, MainWindow::OnExitClick )
1053
1054 EVT_MENU( wxID_OPTIONS, MainWindow::OnOptionsClick )
1055
1056 EVT_MENU( wxID_ABOUT, MainWindow::OnAboutClick )
1057
1058 ////@end MainWindow event table entries
1059
1060 END_EVENT_TABLE()
1061
1062
1063 /*
1064 * MainWindow constructors
1065 */
1066
1067 MainWindow::MainWindow()
1068 {
1069 Init();
1070 }
1071
1072 MainWindow::MainWindow( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
1073 {
1074 Init();
1075 Create( parent, id, caption, pos, size, style );
1076 }
1077
1078
1079 /*
1080 * MainWindow creator
1081 */
1082
1083 bool MainWindow::Create( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
1084 {
1085 ////@begin MainWindow creation
1086 wxFrame::Create( parent, id, caption, pos, size, style );
1087
1088 CreateControls();
1089 SetIcon(GetIconResource(wxT("aelogosmall.png")));
1090 Centre();
1091 ////@end MainWindow creation
1092 return true;
1093 }
1094
1095
1096 /*
1097 * MainWindow destructor
1098 */
1099
1100 MainWindow::~MainWindow()
1101 {
1102 ////@begin MainWindow destruction
1103 ////@end MainWindow destruction
1104 }
1105
1106
1107 /*
1108 * Member initialisation
1109 */
1110
1111 void MainWindow::Init()
1112 {
1113 ////@begin MainWindow member initialisation
1114 MainSplitter = NULL;
1115 SelectAll = NULL;
1116 RefreshButton = NULL;
1117 Mods_CheckboxList = NULL;
1118 titleText = NULL;
1119 creatorText = NULL;
1120 descriptionText = NULL;
1121 StatusArea = NULL;
1122 ProgressBar = NULL;
1123 InstallButton = NULL;
1124 OptionsPanel = NULL;
1125 SepRadio = NULL;
1126 NoSepRadio = NULL;
1127 SeperatedRadio = NULL;
1128 CompleteRadio = NULL;
1129 ReglobalizeButton = NULL;
1130 ////@end MainWindow member initialisation
1131
1132 }
1133
1134
1135 /*
1136 * Control creation for MainWindow
1137 */
1138 wxStatusBar **TheStatusBar;
1139 wxButton* TheInstallButton;
1140 wxGauge* TheProgressBar;
1141 void MainWindow::CreateControls()
1142 {
1143 ////@begin MainWindow content construction
1144 MainWindow* itemFrame1 = this;
1145
1146 wxMenuBar* menuBar = new wxMenuBar;
1147 wxMenu* itemMenu37 = new wxMenu;
1148 {
1149 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_LOAD, _("&Load Configuration..."), wxEmptyString, wxITEM_NORMAL);
1150 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("fileopen.xpm")));
1151 menuItem->SetBitmap(bitmap);
1152 itemMenu37->Append(menuItem);
1153 }
1154 {
1155 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_SAVE, _("&Save Configuration..."), wxEmptyString, wxITEM_NORMAL);
1156 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("filesaveas.xpm")));
1157 menuItem->SetBitmap(bitmap);
1158 itemMenu37->Append(menuItem);
1159 }
1160 itemMenu37->AppendSeparator();
1161 {
1162 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_EXIT, _("Exit"), wxEmptyString, wxITEM_NORMAL);
1163 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("quit.xpm")));
1164 menuItem->SetBitmap(bitmap);
1165 itemMenu37->Append(menuItem);
1166 }
1167 menuBar->Append(itemMenu37, _("&File"));
1168 wxMenu* itemMenu42 = new wxMenu;
1169 itemMenu42->Append(wxID_OPTIONS, _("Show Advanced Options..."), wxEmptyString, wxITEM_CHECK);
1170 menuBar->Append(itemMenu42, _("Options"));
1171 wxMenu* itemMenu44 = new wxMenu;
1172 #ifdef WIN32
1173 itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1174 menuBar->Append(itemMenu44, _("Help"));
1175 #else
1176 itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1177 #endif
1178
1179 itemFrame1->SetMenuBar(menuBar);
1180
1181 wxBoxSizer* itemBoxSizer2 = new wxBoxSizer(wxVERTICAL);
1182 itemFrame1->SetSizer(itemBoxSizer2);
1183
1184 MainSplitter = new wxSplitterWindow( itemFrame1, ID_SPLITTERWINDOW, wxDefaultPosition, wxSize(100, 100), wxSP_LIVE_UPDATE|wxNO_BORDER );
1185 MainSplitter->SetMinimumPaneSize(1);
1186 MainSplitter->SetName(_T("MainSplitter"));
1187
1188 wxPanel* itemPanel4 = new wxPanel( MainSplitter, ID_PANEL, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1189 wxBoxSizer* itemBoxSizer5 = new wxBoxSizer(wxVERTICAL);
1190 itemPanel4->SetSizer(itemBoxSizer5);
1191
1192 wxBoxSizer* itemBoxSizer6 = new wxBoxSizer(wxHORIZONTAL);
1193 itemBoxSizer5->Add(itemBoxSizer6, 0, wxGROW|wxALL, 0);
1194 SelectAll = new wxCheckBox( itemPanel4, SelectAll_Checkbox, _("Select All/None"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE );
1195 SelectAll->SetValue(false);
1196 SelectAll->SetName(_T("SelectAll_Checkbox"));
1197 itemBoxSizer6->Add(SelectAll, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
1198
1199 RefreshButton = new wxBitmapButton( itemPanel4, Refresh_Button, itemFrame1->GetBitmapResource(wxT("undo.xpm")), wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW );
1200 RefreshButton->SetName(_T("RefreshButton"));
1201 itemBoxSizer6->Add(RefreshButton, 0, wxALIGN_CENTER_VERTICAL|wxLEFT|wxTOP|wxBOTTOM, 5);
1202
1203 wxArrayString Mods_CheckboxListStrings;
1204 Mods_CheckboxList = new wxCheckListBox( itemPanel4, Mods_CheckboxList1, wxDefaultPosition, wxDefaultSize, Mods_CheckboxListStrings, wxLB_HSCROLL );
1205 Mods_CheckboxList->SetName(_T("Mods_CheckboxList"));
1206 itemBoxSizer5->Add(Mods_CheckboxList, 1, wxGROW|wxALL, 0);
1207
1208 wxPanel* itemPanel10 = new wxPanel( MainSplitter, DescriptionHolder_Panel, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1209 itemPanel10->SetName(_T("DescriptionHolder_Panel"));
1210 wxBoxSizer* itemBoxSizer11 = new wxBoxSizer(wxVERTICAL);
1211 itemPanel10->SetSizer(itemBoxSizer11);
1212
1213 wxBoxSizer* itemBoxSizer12 = new wxBoxSizer(wxHORIZONTAL);
1214 itemBoxSizer11->Add(itemBoxSizer12, 0, wxGROW|wxALL, 0);
1215 wxBoxSizer* itemBoxSizer13 = new wxBoxSizer(wxVERTICAL);
1216 itemBoxSizer12->Add(itemBoxSizer13, 1, wxALIGN_CENTER_VERTICAL|wxALL, 0);
1217 titleText = new wxTextCtrl( itemPanel10, Title_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY );
1218 titleText->SetName(_T("Title_Text"));
1219 titleText->SetBackgroundColour(wxColour(240, 240, 240));
1220 itemBoxSizer13->Add(titleText, 1, wxGROW|wxLEFT, 5);
1221
1222 wxBoxSizer* itemBoxSizer15 = new wxBoxSizer(wxVERTICAL);
1223 itemBoxSizer12->Add(itemBoxSizer15, 1, wxGROW|wxALL, 0);
1224 creatorText = new wxTextCtrl( itemPanel10, Author_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY|wxTE_RIGHT );
1225 creatorText->SetName(_T("Author_Text"));
1226 creatorText->SetBackgroundColour(wxColour(240, 240, 240));
1227 itemBoxSizer15->Add(creatorText, 1, wxGROW|wxRIGHT, 5);
1228
1229 wxStaticLine* itemStaticLine17 = new wxStaticLine( itemPanel10, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
1230 itemStaticLine17->Show(false);
1231 itemBoxSizer11->Add(itemStaticLine17, 0, wxGROW|wxALL, 5);
1232
1233 descriptionText = new wxTextCtrl( itemPanel10, Description_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY|wxTE_RICH|wxTE_RICH2 );
1234 descriptionText->SetName(_T("DescriptionName"));
1235 descriptionText->SetBackgroundColour(wxColour(240, 240, 240));
1236 itemBoxSizer11->Add(descriptionText, 1, wxGROW|wxLEFT|wxRIGHT, 5);
1237
1238 MainSplitter->SplitVertically(itemPanel4, itemPanel10, 200);
1239 itemBoxSizer2->Add(MainSplitter, 1, wxGROW|wxALL, 0);
1240
1241 StatusArea = new wxStatusBar( itemFrame1, ID_STATUSBAR, 0 );
1242 StatusArea->SetName(_T("StatusArea"));
1243 StatusArea->SetFieldsCount(1);
1244 StatusArea->SetStatusText(_("AE Installer v1.0.1"), 0);
1245 itemBoxSizer2->Add(StatusArea, 0, wxGROW|wxALL, 0);
1246
1247 wxBoxSizer* itemBoxSizer20 = new wxBoxSizer(wxHORIZONTAL);
1248 itemBoxSizer2->Add(itemBoxSizer20, 0, wxGROW|wxALL, 0);
1249
1250 ProgressBar = new wxGauge( itemFrame1, ProgressBar_Gauge, 1000, wxDefaultPosition, wxDefaultSize, wxGA_SMOOTH );
1251 ProgressBar->SetValue(0);
1252 itemBoxSizer20->Add(ProgressBar, 1, wxGROW|wxALL, 0);
1253
1254 InstallButton = new wxButton( itemFrame1, Install_Button, _("Install!"), wxDefaultPosition, wxDefaultSize, 0 );
1255 itemBoxSizer20->Add(InstallButton, 0, wxGROW|wxALL, 0);
1256
1257 wxBoxSizer* itemBoxSizer23 = new wxBoxSizer(wxVERTICAL);
1258 itemBoxSizer2->Add(itemBoxSizer23, 0, wxGROW|wxALL, 0);
1259
1260 OptionsPanel = new wxPanel( itemFrame1, ID_PANEL1, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1261 itemBoxSizer2->Add(OptionsPanel, 0, wxGROW, 0);
1262
1263 wxBoxSizer* itemBoxSizer25 = new wxBoxSizer(wxHORIZONTAL);
1264 OptionsPanel->SetSizer(itemBoxSizer25);
1265
1266 wxBoxSizer* itemBoxSizer26 = new wxBoxSizer(wxVERTICAL);
1267 itemBoxSizer25->Add(itemBoxSizer26, 0, wxGROW|wxALL, 5);
1268
1269 SepRadio = new wxRadioButton( OptionsPanel, Sep_RadioButton, _("Sep"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP );
1270 SepRadio->SetValue(false);
1271 if (MainWindow::ShowToolTips())
1272 SepRadio->SetToolTip(_("For PC Demo and Mac"));
1273 itemBoxSizer26->Add(SepRadio, 0, wxALIGN_LEFT|wxALL, 5);
1274
1275 NoSepRadio = new wxRadioButton( OptionsPanel, NoSep_RadioButton, _("NoSep"), wxDefaultPosition, wxDefaultSize, 0 );
1276 NoSepRadio->SetValue(false);
1277 if (MainWindow::ShowToolTips())
1278 NoSepRadio->SetToolTip(_("For PC Retail"));
1279 itemBoxSizer26->Add(NoSepRadio, 0, wxALIGN_LEFT|wxALL, 5);
1280
1281 wxStaticLine* itemStaticLine29 = new wxStaticLine( OptionsPanel, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL );
1282 itemBoxSizer25->Add(itemStaticLine29, 0, wxGROW|wxALL, 5);
1283
1284 wxBoxSizer* itemBoxSizer30 = new wxBoxSizer(wxVERTICAL);
1285 itemBoxSizer25->Add(itemBoxSizer30, 0, wxGROW|wxALL, 5);
1286
1287 SeperatedRadio = new wxRadioButton( OptionsPanel, Seperated_RadioButton, _("Separated Level0"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP );
1288 SeperatedRadio->SetValue(false);
1289 SeperatedRadio->SetName(_T("Seperated_RadioButton"));
1290 itemBoxSizer30->Add(SeperatedRadio, 0, wxALIGN_LEFT|wxALL, 5);
1291
1292 CompleteRadio = new wxRadioButton( OptionsPanel, Complete_RadioButton, _("Complete Level0"), wxDefaultPosition, wxDefaultSize, 0 );
1293 CompleteRadio->SetValue(false);
1294 CompleteRadio->SetName(_T("Complete_RadioButton"));
1295 itemBoxSizer30->Add(CompleteRadio, 0, wxALIGN_LEFT|wxALL, 5);
1296
1297 wxStaticLine* itemStaticLine33 = new wxStaticLine( OptionsPanel, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL );
1298 itemBoxSizer25->Add(itemStaticLine33, 0, wxGROW|wxALL, 5);
1299
1300 wxBoxSizer* itemBoxSizer34 = new wxBoxSizer(wxVERTICAL);
1301 itemBoxSizer25->Add(itemBoxSizer34, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
1302
1303 ReglobalizeButton = new wxButton( OptionsPanel, ReGlobalize_Button, _("Reglobalize"), wxDefaultPosition, wxDefaultSize, 0 );
1304 ReglobalizeButton->SetName(_T("Reglobalize_Button"));
1305 itemBoxSizer34->Add(ReglobalizeButton, 0, wxGROW|wxALL, 5);
1306
1307 // Connect events and objects
1308 Mods_CheckboxList->Connect(Mods_CheckboxList1, wxEVT_CREATE, wxWindowCreateEventHandler(MainWindow::ModList_OnCreate), NULL, this);
1309 ////@end MainWindow content construction
1310 #ifdef WIN32
1311 Handle = (HWND)GetHWND();
1312 ::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList);
1313 #endif
1314
1315
1316 /*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {
1317 strImportOption = "-import:sep";
1318 splitInstances = NOT_SPLIT;
1319 }
1320 else {
1321 strImportOption = "-import:nosep";
1322 splitInstances = SPLIT;
1323 }*/
1324
1325
1326 #ifndef WIN32
1327 strImportOption = "-import:sep";
1328 splitInstances = NOT_SPLIT;
1329 #else
1330 strImportOption = "-import:nosep";
1331 splitInstances = SPLIT;
1332 #endif
1333
1334 #ifndef WIN32
1335 strImportOption = "-import:sep";
1336 splitInstances = NOT_SPLIT;
1337 #else
1338 strImportOption = "-import:nosep";
1339 splitInstances = SPLIT;
1340 #endif
1341
1342 globalPackages = getPackages();
1343 globalInstalledMods = getInstallString();
1344 for (unsigned int i = 0; i < globalPackages.size(); i++) {
1345 Mods_CheckboxList->Append(globalPackages[i].name.c_str());
1346 if( binary_search(globalInstalledMods.begin(), globalInstalledMods.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i);
1347 }
1348
1349 TheStatusBar = &StatusArea;
1350 TheInstallButton = InstallButton;
1351 TheProgressBar = ProgressBar;
1352 OptionsPanel->Hide();
1353
1354 //#ifndef WIN32
1355 // itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1356
1357 //#endif
1358
1359 if(splitInstances == SPLIT) SeperatedRadio->SetValue(true);
1360 else CompleteRadio->SetValue(true);
1361 if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true);
1362 else SepRadio->SetValue(true);
1363
1364
1365 #ifdef WIN32
1366 RedirectIOToConsole();
1367 HWND hWnd = GetConsoleWindow();
1368 ShowWindow( hWnd, SW_HIDE );
1369 #endif
1370
1371 //MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight() );
1372 }
1373
1374
1375 /*
1376 * wxEVT_COMMAND_CHECKBOX_CLICKED event handler for SelectAll_Checkbox
1377 */
1378
1379 void MainWindow::OnSelectAllCheckboxClick( wxCommandEvent& event )
1380 {
1381 switch(SelectAll->Get3StateValue()) {
1382 case wxCHK_UNCHECKED:
1383 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false);
1384 //SelectAll->Set3StateValue(wxCHK_CHECKED);
1385 break;
1386 case wxCHK_CHECKED:
1387 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, true);
1388 //SelectAll->Set3StateValue(wxCHK_UNCHECKED);
1389 break;
1390 case wxCHK_UNDETERMINED:
1391 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false);
1392 //SelectAll->Set3StateValue(wxCHK_CHECKED);
1393 break;
1394
1395 }
1396
1397 }
1398
1399
1400 /*
1401 * wxEVT_CREATE event handler for Mods_CheckboxList
1402 */
1403
1404 void MainWindow::ModList_OnCreate( wxWindowCreateEvent& event )
1405 {
1406
1407
1408 }
1409
1410
1411 /*
1412 * Should we show tooltips?
1413 */
1414
1415 bool MainWindow::ShowToolTips()
1416 {
1417 return true;
1418 }
1419
1420 /*
1421 * Get bitmap resources
1422 */
1423
1424 wxBitmap MainWindow::GetBitmapResource( const wxString& name )
1425 {
1426 // Bitmap retrieval
1427 ////@begin MainWindow bitmap retrieval
1428 wxUnusedVar(name);
1429 if (name == _T("undo.xpm"))
1430 {
1431 wxBitmap bitmap( undo_xpm);
1432 return bitmap;
1433 }
1434 else if (name == _T("fileopen.xpm"))
1435 {
1436 wxBitmap bitmap( fileopen_xpm);
1437 return bitmap;
1438 }
1439 else if (name == _T("filesaveas.xpm"))
1440 {
1441 wxBitmap bitmap( filesaveas_xpm);
1442 return bitmap;
1443 }
1444 else if (name == _T("quit.xpm"))
1445 {
1446 wxBitmap bitmap( quit_xpm);
1447 return bitmap;
1448 }
1449 return wxNullBitmap;
1450 ////@end MainWindow bitmap retrieval
1451 }
1452
1453 /*
1454 * Get icon resources
1455 */
1456
1457 wxIcon MainWindow::GetIconResource( const wxString& name )
1458 {
1459
1460 // Icon retrieval
1461 ////@begin MainWindow icon retrieval
1462 wxUnusedVar(name);
1463 if (name == _T("aelogosmall.png"))
1464 {
1465 wxIcon icon(aelogosmall_xpm);
1466 return icon;
1467 }
1468 return wxNullIcon;
1469 ////@end MainWindow icon retrieval
1470 }
1471
1472
1473 /*
1474 * wxEVT_COMMAND_LISTBOX_SELECTED event handler for Mods_CheckboxList1
1475 */
1476
1477 void MainWindow::OnModsCheckboxList1Selected( wxCommandEvent& event )
1478 {
1479 //event.GetSelection
1480 titleText->SetValue(globalPackages[event.GetSelection()].name.c_str());
1481 creatorText->SetValue(globalPackages[event.GetSelection()].creator.c_str());
1482 descriptionText->SetValue(globalPackages[event.GetSelection()].readme.c_str());
1483
1484 //creatorText->Refresh();
1485 }
1486
1487
1488 /*
1489 * wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event handler for Mods_CheckboxList1
1490 */
1491
1492 void MainWindow::OnModsCheckboxList1Toggled( wxCommandEvent& event )
1493 {
1494 SelectAll->Set3StateValue(wxCHK_UNDETERMINED);
1495 if(event.GetInt()) {
1496 /*
1497 switch(SelectAll->Get3StateValue()) {
1498 case wxCHK_UNCHECKED:
1499 break;
1500 case wxCHK_CHECKED:
1501 break;
1502 case wxCHK_UNDETERMINED :
1503 break;
1504 }
1505 */
1506 }
1507 }
1508
1509
1510 /*
1511 * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_OPTIONS
1512 */
1513
1514 void MainWindow::OnOptionsClick( wxCommandEvent& event )
1515 {
1516 if (!event.GetInt() ) {
1517 OptionsPanel->Hide();
1518
1519 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight());}
1520 else {
1521 // Uncomment this when we release, it gets annoying if you are testing globalization a lot ;)
1522 wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: These options are for advanced users only, use with caution.",
1523 "AE Installer Alert", wxOK | wxICON_EXCLAMATION , wxDefaultPosition);
1524 YesNoDialog->ShowModal();
1525 OptionsPanel->Show();
1526 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()+OptionsPanel->GetRect().GetHeight()+1);
1527 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-1);
1528 }
1529 }
1530
1531
1532 /*
1533 * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_EXIT
1534 */
1535
1536 void MainWindow::OnExitClick( wxCommandEvent& event )
1537 {
1538 exit(0);
1539 }
1540
1541
1542 /*
1543 * wxEVT_COMMAND_BUTTON_CLICKED event handler for Install_Button
1544 */
1545
1546
1547 struct recompile
1548 {
1549 recompile(vector<string> localPackages) : thePackages(localPackages) { }
1550 void operator()()
1551 {
1552 TheInstallButton->Disable();
1553 recompileAll(thePackages);
1554 TheInstallButton->Enable();
1555
1556 }
1557
1558 vector<string> thePackages;
1559 };
1560
1561 void globalize2(void) {
1562 TheInstallButton->Disable();
1563 globalizeData();
1564 TheInstallButton->Enable();
1565 }
1566
1567
1568
1569 void MainWindow::OnInstallButtonClick( wxCommandEvent& event )
1570 {
1571
1572 vector<string> localPackages;
1573 localPackages.push_back("00000Globalize");
1574 for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) localPackages.push_back( globalPackages[i].modStringName );
1575 if ( !localPackages.empty() ) {
1576 sort(localPackages.begin(), localPackages.end());
1577 localPackages[0] = "Globalize";
1578 //MainWindow::MainWindow().Hide();
1579 // boost::thread thrd2(recompileAll(localPackages) );
1580 //MainWindow::MainWindow().Show();
1581 this->InstallButton->Disable();
1582 this->ReglobalizeButton->Disable();
1583 #ifdef WIN32
1584 recompile packages(localPackages);
1585 boost::thread thrd(packages);
1586 #else
1587 recompileAll(localPackages);
1588 #endif
1589
1590 this->InstallButton->Enable();
1591 this->ReglobalizeButton->Enable();
1592 }
1593
1594
1595 }
1596
1597 /*void setStatusArea( string s ) {
1598 //TheStatusBar = MainWindow::StatusArea;
1599 (**TheStatusBar).SetStatusText(_(s.c_str()), 0);
1600
1601 //MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1);
1602
1603 //MainWindow::StatusBar->SetLabel("Importing Files...");
1604 //StatusBar->SetLabel(s);
1605 //->SetLabel(s);
1606
1607 }*/
1608
1609 void setProgressBar( int i ) {
1610 //TheProgressBar->SetValue(
1611 #ifdef WIN32
1612
1613
1614
1615 if (SUCCEEDED(pTaskbarList->QueryInterface(IID_ITaskbarList3, (void **)&pTaskbarList3)))
1616 {
1617
1618 pTaskbarList3->SetProgressValue(Handle,i, 1000);
1619 if ( i == 0 ) {
1620
1621 pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS);
1622 }
1623 }
1624
1625
1626 #endif
1627 TheProgressBar->SetValue(i);
1628
1629 }
1630
1631
1632 /*
1633 * wxEVT_UPDATE_UI event handler for ID_STATUSBAR
1634 */
1635
1636 void MainWindow::OnStatusbarUpdate( wxUpdateUIEvent& event )
1637 {
1638 ////@begin wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow.
1639 // Before editing this code, remove the block markers.
1640 event.Skip();
1641 ////@end wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow.
1642 }
1643
1644
1645 /*
1646 * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT
1647 */
1648
1649 void MainWindow::OnAboutClick( wxCommandEvent& event )
1650 {
1651 ////@begin wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow.
1652 // Before editing this code, remove the block markers.
1653 About* window = new About(this);
1654 int returnValue = window->ShowModal();
1655 window->Destroy();
1656 ////@end wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow.
1657 }
1658
1659
1660 /*
1661 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for NoSep_RadioButton
1662 */
1663
1664 void MainWindow::OnNoSepRadioButtonSelected( wxCommandEvent& event )
1665 {
1666 static_cast<string>("-import:nosep");
1667 }
1668
1669
1670 /*
1671 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Sep_RadioButton
1672 */
1673
1674 void MainWindow::OnSepRadioButtonSelected( wxCommandEvent& event )
1675 {
1676 static_cast<string>("-import:sep");
1677 }
1678
1679
1680 /*
1681 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton
1682 */
1683
1684 /*
1685 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Complete_RadioButton
1686 */
1687
1688 void MainWindow::OnCompleteRadioButtonSelected( wxCommandEvent& event )
1689 {
1690 splitInstances = NOT_SPLIT;
1691
1692 }
1693
1694
1695 /*
1696 * wxEVT_COMMAND_BUTTON_CLICKED event handler for ID_BITMAPBUTTON
1697 */
1698
1699 void MainWindow::OnRefreshButtonClick( wxCommandEvent& event )
1700 {
1701 refreshMods(globalInstalledMods);
1702 }
1703
1704
1705 /*
1706 * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_LOAD
1707 */
1708
1709
1710
1711
1712 void MainWindow::refreshMods (vector<string> s) {
1713
1714 Mods_CheckboxList->Clear();
1715 //globalInstalledMods = getPackages();
1716 for (unsigned int i = 0; i < globalPackages.size(); i++) {
1717 Mods_CheckboxList->Append(globalPackages[i].name.c_str());
1718 if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i);
1719 //else Mods_CheckboxList->Check(i,0);
1720
1721 }
1722 }
1723
1724 void MainWindow::OnLoadClick( wxCommandEvent& event )
1725 {
1726 if (busy == 1) return;
1727 static const wxChar *FILETYPES = _T(
1728 "Mod Loadouts (*.cfg)|*.cfg|"
1729 "All files (*.*)|*.*"
1730 );
1731
1732 wxFileDialog* openFileDialog =
1733 new wxFileDialog( this, _("Open Mod Loadout"), "", "", FILETYPES,
1734 wxOPEN, wxDefaultPosition);
1735
1736 if ( openFileDialog->ShowModal() == wxID_OK )
1737 {
1738 refreshMods(getInstallString( string(openFileDialog->GetPath()) ));
1739 }
1740
1741
1742 }
1743
1744
1745 /*
1746 * wxEVT_COMMAND_MENU_SELECTED event handler for wxID_SAVE
1747 */
1748
1749 void MainWindow::OnSaveClick( wxCommandEvent& event )
1750 {
1751 if (busy == 1) return;
1752 static const wxChar *FILETYPES = _T(
1753 "Mod Loadouts (*.cfg)|*.cfg|"
1754 "All files (*.*)|*.*"
1755 );
1756
1757 wxFileDialog* openFileDialog =
1758 new wxFileDialog( this, _("Open file"), "", "", FILETYPES,
1759 wxSAVE, wxDefaultPosition);
1760
1761 if ( openFileDialog->ShowModal() == wxID_OK )
1762 {
1763
1764
1765 //Mods_CheckboxList->
1766
1767
1768
1769 //
1770
1771 if ( exists( openFileDialog->GetPath().c_str() ) )
1772 {
1773 remove( openFileDialog->GetPath().c_str() );
1774 }
1775
1776 ofstream file(openFileDialog->GetPath().c_str());
1777
1778 vector<string>list;
1779 for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) list.push_back( globalPackages[i].modStringName );
1780 vector<string>::iterator begin_iter = list.begin();
1781 vector<string>::iterator end_iter = list.end();
1782
1783 sort( list.begin(), list.end() );
1784
1785 for( ; begin_iter != end_iter; ++begin_iter) {
1786 file << *begin_iter << " ";
1787 }
1788
1789 file.close();
1790 file.clear();
1791
1792 //SetCurrentFilename(openFileDialog->GetFilename());
1793 //theText->LoadFile(openFileDialog->GetFilename());
1794 //SetStatusText(GetCurrentFilename(), 0);
1795 //SetStatusText(openFileDialog->GetDirectory(),1);
1796 }
1797 }
1798
1799
1800
1801 /*
1802 * wxEVT_COMMAND_BUTTON_CLICKED event handler for ReGlobalize_Button
1803 */
1804
1805 void MainWindow::OnReGlobalizeButtonClick( wxCommandEvent& event )
1806 {
1807 wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: This will DELETE the Edition's GameDataFolder and recreate it from the vanilla Oni game data. \n Are you SURE you want to do this? ", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
1808
1809 if (YesNoDialog->ShowModal() == wxID_NO) { //if the user said no...
1810
1811 }
1812 else {
1813
1814 this->InstallButton->Disable();
1815 this->ReglobalizeButton->Disable();
1816
1817 #ifdef WIN32
1818
1819 boost::thread thrd2(globalizeData);
1820 //globalizeData();
1821 //boost::thread::create_thread(&globalizeData);
1822 // boost::thread_group Tg;
1823 // Tg.create_thread( &globalizeData(), this );
1824 #else
1825 globalizeData();
1826 #endif
1827
1828 this->InstallButton->Enable();
1829 this->ReglobalizeButton->Enable();
1830 }
1831
1832 }
1833 /*
1834 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton
1835 */
1836
1837 /*void MainWindow::OnSeparatedRadioButtonSelected( wxCommandEvent& event )
1838 {
1839 ////@begin wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow.
1840 // Before editing this code, remove the block markers.
1841 event.Skip();
1842 ////@end wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow.
1843 }*/
1844
1845
1846 /*
1847 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Seperated_RadioButton
1848 */
1849
1850 void MainWindow::OnSeperatedRadioButtonSelected( wxCommandEvent& event )
1851 {
1852 splitInstances = SPLIT;
1853 }
1854

Properties

Name Value
svn:executable *