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root/Oni2/AE/Installer/trunk/source/main_window.cpp
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Comparing AE/Installer/trunk/source/main_window.cpp (file contents):
Revision 398 by gumby, Mon Jul 6 22:19:58 2009 UTC vs.
Revision 399 by gumby, Mon Jul 6 22:56:35 2009 UTC

# Line 357 | Line 357 | int globalizeData(void)
357                  copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
358                  setProgressBar( 1000 );
359  
360 <                copy("../../persist.dat","../persist.dat");
361 <                copy("../../key_config.txt","../key_config.txt");
360 >                copy("../../persist.dat","..");
361 >                copy("../../key_config.txt","..");
362                  
363   #ifndef WIN32
364                  /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file).

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