1 |
+ |
/***************************************************************************\ |
2 |
+ |
| Project: AE Installer | |
3 |
+ |
| By: Gumby & Iritscen | |
4 |
+ |
| File: Main_Window.cpp | |
5 |
+ |
| Function: Handles the GUI. | |
6 |
+ |
| Created: 07/05/2009 20:38:25 | |
7 |
+ |
\***************************************************************************/ |
8 |
+ |
|
9 |
|
#ifndef NTDDI_VERSION |
10 |
|
#define NTDDI_VERSION NTDDI_WIN7 |
11 |
|
#endif |
12 |
|
#ifdef WIN32 |
13 |
< |
#include <windows.h> |
13 |
> |
#include <windows.h> |
14 |
|
#include <shobjidl.h> |
15 |
|
HWND Handle; |
8 |
– |
|
16 |
|
ITaskbarList *pTaskbarList; |
17 |
|
ITaskbarList3 *pTaskbarList3; |
18 |
|
#endif |
19 |
|
|
13 |
– |
/* |
14 |
– |
AE/Mod Installer |
15 |
– |
by Gumby and Iritscen |
16 |
– |
*/ |
17 |
– |
|
18 |
– |
// To-do: - Load credits from text resource file |
19 |
– |
// - Institute lots of checks into file-handling |
20 |
– |
// - Clear mod info fields when mod is de-selected |
21 |
– |
|
22 |
– |
#define DEBUG |
23 |
– |
#include <stdio.h> |
24 |
– |
//#include <conio.h> |
25 |
– |
//#include <process.h> |
26 |
– |
#include <string> |
27 |
– |
#include <iostream> |
28 |
– |
#include <cctype> |
29 |
– |
#include <vector> |
30 |
– |
#include <fstream> |
31 |
– |
#include <errno.h> |
32 |
– |
#include <sstream> |
33 |
– |
|
34 |
– |
#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations |
35 |
– |
#include "boost/lexical_cast.hpp" //int -> string |
36 |
– |
#include "boost/algorithm/string.hpp" |
37 |
– |
#include "installer.h" |
38 |
– |
|
39 |
– |
#ifdef WIN32 |
40 |
– |
#include <windows.h> |
41 |
– |
#else // assume we're on Mac |
42 |
– |
#include <stdlib.h> |
43 |
– |
#include <dirent.h> |
44 |
– |
#endif |
45 |
– |
|
46 |
– |
|
47 |
– |
const bool SPLIT = 1; |
48 |
– |
const bool NOT_SPLIT = 0; |
49 |
– |
bool splitInstances = SPLIT; |
50 |
– |
bool busy = 0; |
51 |
– |
#ifdef WIN32 |
52 |
– |
const string strOniSplit = "Onisplit.exe"; |
53 |
– |
string strImportOption = "-import:nosep"; |
54 |
– |
const char* strClsCmd = "cls"; |
55 |
– |
const char* strPauseCmd = "PAUSE"; |
56 |
– |
#else // set up Mac equivalents since we're in Mac OS |
57 |
– |
const string strOniSplit = "mono Onisplit.exe"; |
58 |
– |
string strImportOption = "-import:sep"; |
59 |
– |
const char* strClsCmd = "clear"; |
60 |
– |
const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\""; |
61 |
– |
void Sleep(int ms) { sleep( ms / 1000 ); } |
62 |
– |
#endif |
63 |
– |
|
64 |
– |
using namespace boost::filesystem; |
65 |
– |
using namespace std; |
66 |
– |
|
67 |
– |
|
68 |
– |
vector<string> globalInstalledMods; |
69 |
– |
vector<ModPackage> globalPackages; |
70 |
– |
|
71 |
– |
|
72 |
– |
#include "boost/date_time/gregorian/gregorian.hpp" |
73 |
– |
#include "boost/date_time/date_parsing.hpp" |
74 |
– |
#include "boost/date_time/posix_time/posix_time.hpp" |
75 |
– |
|
76 |
– |
string escapePath(string input) { |
77 |
– |
|
78 |
– |
string output; |
79 |
– |
string escape_me = "& ;()|<>\"'\\#*?$"; |
80 |
– |
for(unsigned int i = 0; i < input.size(); i++) { |
81 |
– |
for(unsigned int j = 0; j < escape_me.size(); j++) if (input[i] == escape_me[j]) output += '\\'; |
82 |
– |
output += input[i]; |
83 |
– |
} |
84 |
– |
return output; |
85 |
– |
} |
86 |
– |
|
87 |
– |
int globalizeData(void) |
88 |
– |
{ |
89 |
– |
busy = 1; |
90 |
– |
using boost::lexical_cast; |
91 |
– |
using boost::bad_lexical_cast; |
92 |
– |
// using namespace boost::posix_time; |
93 |
– |
using namespace boost::gregorian; |
94 |
– |
using namespace boost::posix_time; |
95 |
– |
ptime start_time(second_clock::local_time()); |
96 |
– |
|
97 |
– |
setStatusArea("Globalizing!"); |
98 |
– |
int err = 0; |
99 |
– |
int parts_done = 0; |
100 |
– |
char Step_x_x[300]; |
101 |
– |
//char levels[i][5]; |
102 |
– |
remove("Globalize.log"); |
103 |
– |
ofstream logfile("Globalize.log"); |
104 |
– |
logfile << "Globalization started " << to_simple_string(start_time) << endl; |
105 |
– |
try { |
106 |
– |
|
107 |
– |
char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; // the levels Oni has...probably should have made a string array. Oops. |
108 |
– |
//const vector<double> ck(cv, &cv[CvSize]); |
109 |
– |
vector<string> levels; |
110 |
– |
for (int f = 0; f < 15; f++) { |
111 |
– |
levels.push_back(levels_cstr[f]); |
112 |
– |
} |
113 |
– |
char choice = 0; |
114 |
– |
|
115 |
– |
//SetCurrentDirectory("C:/Program Files/Oni/edition/install"); |
116 |
– |
///char levels[i][3]; |
117 |
– |
path Characters = "../GameDataFolder/level0_Characters"; |
118 |
– |
path Particles = "../GameDataFolder/level0_Particles"; |
119 |
– |
path Archive = "../GameDataFolder/Archive"; |
120 |
– |
path Textures = "../GameDataFolder/level0_Textures"; |
121 |
– |
path Sounds = "../GameDataFolder/level0_Sounds"; |
122 |
– |
path Animations = "../GameDataFolder/level0_Animations"; |
123 |
– |
path TRAC = Animations / "level0_TRAC"; |
124 |
– |
path TRAM = Animations / "level0_TRAM"; |
125 |
– |
|
126 |
– |
vector<path> GDFPaths; |
127 |
– |
//GDFPaths.push_back(Characters); |
128 |
– |
GDFPaths.push_back(Particles); |
129 |
– |
GDFPaths.push_back(Textures); |
130 |
– |
GDFPaths.push_back(Sounds); |
131 |
– |
GDFPaths.push_back(TRAC); |
132 |
– |
GDFPaths.push_back(TRAM); |
133 |
– |
|
134 |
– |
|
135 |
– |
path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
136 |
– |
path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
137 |
– |
path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
138 |
– |
path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
139 |
– |
path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
140 |
– |
path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
141 |
– |
path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
142 |
– |
|
143 |
– |
vector<path> VanillaPaths; |
144 |
– |
|
145 |
– |
//VanillaPaths.push_back(VanillaCharacters); |
146 |
– |
VanillaPaths.push_back(VanillaParticles); |
147 |
– |
VanillaPaths.push_back(VanillaTextures); |
148 |
– |
VanillaPaths.push_back(VanillaSounds); |
149 |
– |
VanillaPaths.push_back(VanillaTRAC); |
150 |
– |
VanillaPaths.push_back(VanillaTRAM); |
151 |
– |
|
152 |
– |
/* |
153 |
– |
if (exists("../GameDataFolder/")) |
154 |
– |
{ |
155 |
– |
//cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)" |
156 |
– |
// << "\n1. Re-globalize" |
157 |
– |
// << "\n2. Return to main menu\n"; |
158 |
– |
//choice = cin.get(); |
159 |
– |
cin.ignore(128, '\n'); |
160 |
– |
if (choice == '1') |
161 |
– |
remove_all("../GameDataFolder"); // remove AE GDF |
162 |
– |
if (choice == '2') |
163 |
– |
return 0; |
164 |
– |
} |
165 |
– |
*/ |
166 |
– |
setStatusArea("Removing old GameDataFolder...\n"); |
167 |
– |
logfile << "Removing old GameDataFolder...\n"; |
168 |
– |
remove_all( "../GameDataFolder/" ); |
169 |
– |
setStatusArea("Creating needed directories..."); |
170 |
– |
logfile << "Creating needed directories...\n"; |
171 |
– |
create_directory( "../GameDataFolder/" ); |
172 |
– |
|
173 |
– |
create_directory( "packages" ); |
174 |
– |
|
175 |
– |
if (exists("VanillaDats")) remove_all("VanillaDats"); |
176 |
– |
create_directory( "VanillaDats" ); |
177 |
– |
create_directory( "VanillaDats/level0_Final/" ); |
178 |
– |
//blah blah finish this. |
179 |
– |
//logfile << "VanillaDats/level0_Final/ created"; |
180 |
– |
create_directory( Characters ); |
181 |
– |
create_directory( Particles ); |
182 |
– |
create_directory( Archive ); |
183 |
– |
create_directory( Textures ); |
184 |
– |
create_directory( Sounds ); |
185 |
– |
create_directory( Animations ); |
186 |
– |
create_directory( TRAC ); |
187 |
– |
create_directory( TRAM ); |
188 |
– |
int num_levels = 0; |
189 |
– |
for(int i = 1; i < 15; i++) |
190 |
– |
{ |
191 |
– |
if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
192 |
– |
num_levels++; |
193 |
– |
|
194 |
– |
} |
195 |
– |
} |
196 |
– |
logfile << "Exporting and moving...\n\n"; |
197 |
– |
int total_steps = 8 + 2 * num_levels; |
198 |
– |
|
199 |
– |
for(int i = 0; i < 15; i++) |
200 |
– |
{ |
201 |
– |
|
202 |
– |
//printf(levels[i],"%d",levels[i]); // int to char array |
203 |
– |
|
204 |
– |
if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
205 |
– |
logfile << "level" << levels[i] << "_Final\n"; |
206 |
– |
logfile << "\tExporting level" << levels[i] << "_Final.dat\n"; |
207 |
– |
//printf(Step_x_x,"Step %d/%d: exporting level%d_final.dat", parts_done + 1,, levels[i]); setStatusArea((string)Step_x_x); |
208 |
– |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat"); |
209 |
– |
create_directory( "../GameDataFolder/level" + levels[i] + "_Final" ); |
210 |
– |
// setStatusArea(strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat"); |
211 |
– |
system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str()); |
212 |
– |
create_directory( "VanillaDats/level" + levels[i] + "_Final" ); |
213 |
– |
create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); |
214 |
– |
|
215 |
– |
//Moves the AKEV and other files into a safe directory so that level specific textures are not globalized... |
216 |
– |
if ( strcmp(levels[i].c_str(), "0") ){ |
217 |
– |
create_directory( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
218 |
– |
system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final/AKEV ../GameDataFolder/level" + levels[i] + "_Final/AKEV*.oni").c_str()); |
219 |
– |
|
220 |
– |
} |
221 |
– |
|
222 |
– |
directory_iterator end_iter; |
223 |
– |
for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
224 |
– |
{ |
225 |
– |
//cout << dir_itr->path().filename(); |
226 |
– |
if ( is_regular_file( dir_itr->status() ) ) |
227 |
– |
{ |
228 |
– |
if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
229 |
– |
dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
230 |
– |
( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
231 |
– |
dir_itr->path().filename().substr(0,4) == "TXMB" || |
232 |
– |
dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
233 |
– |
dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
234 |
– |
( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
235 |
– |
{ |
236 |
– |
cout <<dir_itr->path().filename() << "\n"; |
237 |
– |
create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
238 |
– |
if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
239 |
– |
dir_itr->filename()); |
240 |
– |
else remove(dir_itr->path()); |
241 |
– |
} |
242 |
– |
else if (dir_itr->path().filename().substr(0,4) == "TRAC" |
243 |
– |
) { |
244 |
– |
cout <<dir_itr->path().filename() << "\n"; |
245 |
– |
if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
246 |
– |
else remove(dir_itr->path()); |
247 |
– |
} |
248 |
– |
else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
249 |
– |
cout <<dir_itr->path().filename() << "\n"; |
250 |
– |
if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
251 |
– |
else remove(dir_itr->path()); |
252 |
– |
} |
253 |
– |
else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
254 |
– |
dir_itr->path().filename().substr(0,4) == "TXMP") { |
255 |
– |
cout <<dir_itr->path().filename() << "\n";\ |
256 |
– |
create_directory( dir_itr->path().parent_path() / "TexFix"); |
257 |
– |
if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
258 |
– |
//rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename()); |
259 |
– |
} |
260 |
– |
else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
261 |
– |
|| dir_itr->path().filename().substr(0,4) == "TRBS" |
262 |
– |
|| dir_itr->path().filename().substr(0,4) == "ONCV" |
263 |
– |
|| dir_itr->path().filename().substr(0,4) == "ONVL" |
264 |
– |
|| dir_itr->path().filename().substr(0,4) == "TRMA" |
265 |
– |
|| dir_itr->path().filename().substr(0,4) == "TRSC" |
266 |
– |
|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
267 |
– |
cout <<dir_itr->path().filename() << "\n"; |
268 |
– |
if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
269 |
– |
else remove(dir_itr->path()); |
270 |
– |
} |
271 |
– |
else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
272 |
– |
|| dir_itr->path().filename().substr(0,4) == "SNDD") { |
273 |
– |
cout << dir_itr->path().filename() << "\n"; |
274 |
– |
if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
275 |
– |
else remove(dir_itr->path()); |
276 |
– |
} |
277 |
– |
else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
278 |
– |
|| dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
279 |
– |
|| dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
280 |
– |
|| dir_itr->path().filename().substr(0,8) == "M3GMelec" |
281 |
– |
|| dir_itr->path().filename().substr(0,7) == "M3GMrat" |
282 |
– |
|| dir_itr->path().filename().substr(0,7) == "M3GMjet" |
283 |
– |
|| dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
284 |
– |
|| dir_itr->path().filename() == "M3GMbarab_swave.oni" |
285 |
– |
|| dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
286 |
– |
){ |
287 |
– |
cout <<dir_itr->path().filename() << "\n"; |
288 |
– |
if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
289 |
– |
else remove(dir_itr->path()); |
290 |
– |
} |
291 |
– |
else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
292 |
– |
|| dir_itr->path().filename().substr(0,4) == "TRCM") { |
293 |
– |
cout <<dir_itr->path().filename() << "\n"; |
294 |
– |
|
295 |
– |
if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
296 |
– |
else remove(dir_itr->path()); |
297 |
– |
} |
298 |
– |
else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding |
299 |
– |
cout <<dir_itr->path().filename() << "\n"; |
300 |
– |
|
301 |
– |
if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()); |
302 |
– |
else remove(dir_itr->path()); |
303 |
– |
} |
304 |
– |
|
305 |
– |
if (exists(dir_itr->path())) { |
306 |
– |
|
307 |
– |
} |
308 |
– |
else { |
309 |
– |
logfile << "\tMoved file: " << dir_itr->path().filename() << "\n"; |
310 |
– |
} |
311 |
– |
} |
312 |
– |
|
313 |
– |
|
314 |
– |
|
315 |
– |
} |
316 |
– |
|
317 |
– |
logfile << "\tCleaning up TXMPs...\n"; |
318 |
– |
system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str()); |
319 |
– |
|
320 |
– |
|
321 |
– |
if ( strcmp(levels[i].c_str(), "0") ){ |
322 |
– |
system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str()); |
323 |
– |
remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
324 |
– |
} |
325 |
– |
|
326 |
– |
parts_done++; |
327 |
– |
|
328 |
– |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
329 |
– |
|
330 |
– |
} |
331 |
– |
} |
332 |
– |
logfile << "Reimporting levels\n"; |
333 |
– |
for (int i = 0; i < 15; i++) |
334 |
– |
{ |
335 |
– |
logfile << "\tReimporting level" << levels[i] << "_Final.oni\n"; |
336 |
– |
//printf(levels[i],"%d",levels[i]); |
337 |
– |
//printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat"); |
338 |
– |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); |
339 |
– |
logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
340 |
– |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; |
341 |
– |
string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
342 |
– |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni"); |
343 |
– |
system(sys_str.c_str() ); |
344 |
– |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
345 |
– |
parts_done++; |
346 |
– |
} |
347 |
– |
//create_directory( VanillaCharacters.parent_path() ); |
348 |
– |
create_directory( VanillaParticles.parent_path() ); |
349 |
– |
create_directory( VanillaTextures.parent_path() ); |
350 |
– |
create_directory( VanillaSounds.parent_path() ); |
351 |
– |
create_directory( VanillaAnimations.remove_filename() ); |
352 |
– |
|
353 |
– |
for(unsigned int j = 0; j < GDFPaths.size(); j++) { |
354 |
– |
logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n"; |
355 |
– |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() ); |
356 |
– |
system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str()); |
357 |
– |
parts_done++; |
358 |
– |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
359 |
– |
} |
360 |
– |
logfile << "\nMoving level0_Characters\n"; |
361 |
– |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" ); |
362 |
– |
copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final")); |
363 |
– |
GDFPaths.push_back( Characters ); |
364 |
– |
for(int i = 0; i < GDFPaths.size(); i++) |
365 |
– |
{ |
366 |
– |
directory_iterator end_iter; |
367 |
– |
for ( directory_iterator dir_itr( GDFPaths[i] ); dir_itr != end_iter; ++dir_itr ) |
368 |
– |
{ |
369 |
– |
try |
370 |
– |
{ |
371 |
– |
|
372 |
– |
|
373 |
– |
rename(dir_itr->path(), "../GameDataFolder/level0_Final/" + dir_itr->path().filename() ); |
374 |
– |
} |
375 |
– |
catch(exception &ex) { |
376 |
– |
|
377 |
– |
} |
378 |
– |
} |
379 |
– |
} |
380 |
– |
/* |
381 |
– |
printf(Step_x_x,"Step %d/%d: reimporting level0_Characters", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
382 |
– |
system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str()); |
383 |
– |
parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Particles", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
384 |
– |
system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str()); |
385 |
– |
parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Textures", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
386 |
– |
system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str()); |
387 |
– |
//system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str()); |
388 |
– |
parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAC", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
389 |
– |
system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str()); |
390 |
– |
parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Sounds", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
391 |
– |
system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str()); |
392 |
– |
parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAM", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
393 |
– |
system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str()); |
394 |
– |
//parts_done++; setStatusArea((string)"Copying level scripts...");setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
395 |
– |
if (exists("../GameDataFolder/IGMD")) remove_all("../GameDataFolder/IGMD"); |
396 |
– |
*/ |
397 |
– |
create_directory((path)"../GameDataFolder/IGMD"); |
398 |
– |
copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
399 |
– |
setProgressBar( 1000 ); |
400 |
– |
|
401 |
– |
if(exists("../../persist.dat")) if(!exists("../persist.dat")) |
402 |
– |
|
403 |
– |
//TODO: Concactate level0 Dirs. |
404 |
– |
|
405 |
– |
copy("../../persist.dat",".."); |
406 |
– |
if(exists("../../key_config.txt"))if(!exists("../key_config.txt")) |
407 |
– |
copy("../../key_config.txt",".."); |
408 |
– |
|
409 |
– |
#ifndef WIN32 |
410 |
– |
/* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). |
411 |
– |
Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never |
412 |
– |
run Oni before :-p */ |
413 |
– |
string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/ |
414 |
– |
char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; |
415 |
– |
strcat(prefsCommand, fullAEpath.c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF) |
416 |
– |
strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters |
417 |
– |
system(prefsCommand); |
418 |
– |
|
419 |
– |
#endif |
420 |
– |
|
421 |
– |
|
422 |
– |
setStatusArea((string)"Done! Now select your mod packages and click install."); |
423 |
– |
// while(1) Sleep(-1); |
424 |
– |
|
425 |
– |
} |
426 |
– |
catch (exception & ex) { |
427 |
– |
setStatusArea("Warning, handled exception: " + (string)ex.what()); |
428 |
– |
} |
429 |
– |
|
430 |
– |
ptime end_time(second_clock::local_time()); |
431 |
– |
time_period total_time (start_time, end_time); |
432 |
– |
logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
433 |
– |
//total_time.length().hours(); |
434 |
– |
logfile.close(); |
435 |
– |
busy = 0; |
436 |
– |
return err; |
437 |
– |
} |
438 |
– |
|
439 |
– |
|
440 |
– |
vector<ModPackage> getPackages(void) |
441 |
– |
{ |
442 |
– |
vector<ModPackage> packages; |
443 |
– |
packages.reserve(65536); // come on, we shouldn't need this much space...right?! |
444 |
– |
fstream file; |
445 |
– |
string filename = "\0"; |
446 |
– |
string MODINFO_CFG = "Mod_Info.cfg"; |
447 |
– |
|
448 |
– |
try |
449 |
– |
{ |
450 |
– |
for (directory_iterator dir_itr("./packages"), end_itr; dir_itr != end_itr; ++dir_itr) |
451 |
– |
{ |
452 |
– |
file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); |
453 |
– |
//cout << filename << "\n"; |
454 |
– |
|
455 |
– |
if(!file.fail()) |
456 |
– |
{ |
457 |
– |
//cout << dir_itr->path().string() + MODINFO_CFG; |
458 |
– |
//would prefer to push a pointer to a package, but this will do for now |
459 |
– |
packages.push_back(fileToModPackage(file)); |
460 |
– |
} |
461 |
– |
file.close(); |
462 |
– |
file.clear(); |
463 |
– |
} |
464 |
– |
sort(packages.begin(), packages.end()); |
465 |
– |
} |
466 |
– |
catch (const std::exception & ex) |
467 |
– |
{ |
468 |
– |
cout << "Warning, something odd happened!\n"; |
469 |
– |
} |
470 |
– |
|
471 |
– |
return packages; |
472 |
– |
} |
473 |
– |
|
474 |
– |
ModPackage fileToModPackage(fstream &file) |
475 |
– |
{ |
476 |
– |
/* |
477 |
– |
This converts a file to a ModPackage struct. |
478 |
– |
|
479 |
– |
A few notes... |
480 |
– |
"iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. |
481 |
– |
I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much |
482 |
– |
slower than reading a variable. |
483 |
– |
*/ |
484 |
– |
ModPackage package; |
485 |
– |
string line; |
486 |
– |
static string NameOfMod = "NameOfMod"; //used for comparing to the current token... |
487 |
– |
//I could have done it in reverse (*iter).compare("ModString") or |
488 |
– |
static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been |
489 |
– |
static string ModString = "ModString"; //functionably the same. |
490 |
– |
static string HasOnis = "HasOnis"; |
491 |
– |
static string HasDeltas = "HasDeltas"; |
492 |
– |
static string HasBSL = "HasBSL"; |
493 |
– |
static string HasDats = "HasDats"; |
494 |
– |
static string IsEngine = "IsEngine"; |
495 |
– |
static string Readme = "Readme"; |
496 |
– |
static string GlobalNeeded = "GlobalNeeded"; |
497 |
– |
static string Category = "Category"; |
498 |
– |
static string Creator = "Creator"; |
499 |
– |
while (! file.eof() ) |
500 |
– |
{ |
501 |
– |
getline (file,line); |
502 |
– |
vector<string> tokens; |
503 |
– |
vector<string>::iterator iter; |
504 |
– |
tokenize(line, tokens); //string to vector of "words" |
505 |
– |
if (tokens.capacity() >= 2) { //make sure they are using enough stuff |
506 |
– |
iter = tokens.begin(); //what word we are on, starts at first word |
507 |
– |
/* |
508 |
– |
if (!AEInstallVersion.compare(*iter)) |
509 |
– |
If mod is too old, skip this mod. |
510 |
– |
*/ |
511 |
– |
/*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name |
512 |
– |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
513 |
– |
if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod" |
514 |
– |
//cout << *iter; |
515 |
– |
//cout << " "; |
516 |
– |
package.name += *iter + " "; |
517 |
– |
} |
518 |
– |
} |
519 |
– |
|
520 |
– |
} |
521 |
– |
else if (!ModString.compare(*iter)) { |
522 |
– |
iter++; iter++; |
523 |
– |
package.modStringName = *iter; |
524 |
– |
iter++; |
525 |
– |
package.modStringVersion = atoi((*iter).c_str()); |
526 |
– |
} |
527 |
– |
else if (!HasOnis.compare(*iter)) { |
528 |
– |
iter++; iter++; |
529 |
– |
if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1; |
530 |
– |
} |
531 |
– |
else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment, |
532 |
– |
iter++; iter++; // using "YFR" would probably set it off. :< |
533 |
– |
if ( boost::iequals(*iter, "Yes")) package.hasBSL = 1; |
534 |
– |
else if ( boost::iequals(*iter, "Addon")) package.hasAddon = 1; |
535 |
– |
} |
536 |
– |
else if (!HasDeltas.compare(*iter)) { |
537 |
– |
iter++; iter++; |
538 |
– |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1; |
539 |
– |
} |
540 |
– |
else if (!HasDats.compare(*iter)) { |
541 |
– |
iter++; iter++; |
542 |
– |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1; |
543 |
– |
} |
544 |
– |
else if (!IsEngine.compare(*iter)) { |
545 |
– |
iter++; iter++; |
546 |
– |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1; |
547 |
– |
} |
548 |
– |
else if (!GlobalNeeded.compare(*iter)) { |
549 |
– |
iter++; iter++; |
550 |
– |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1; |
551 |
– |
else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm. |
552 |
– |
} |
553 |
– |
else if (!Category.compare(*iter)) { |
554 |
– |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
555 |
– |
if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category" |
556 |
– |
//cout << *iter; |
557 |
– |
//cout << " "; |
558 |
– |
package.category += *iter + " "; |
559 |
– |
} |
560 |
– |
} |
561 |
– |
} |
562 |
– |
else if (!Creator.compare(*iter)) { //if it contains the name |
563 |
– |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
564 |
– |
if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category" |
565 |
– |
//cout << *iter; |
566 |
– |
//cout << " "; |
567 |
– |
package.creator += *iter + " "; |
568 |
– |
} |
569 |
– |
} |
570 |
– |
} |
571 |
– |
else if (!Readme.compare(*iter)) { //if it contains the name |
572 |
– |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
573 |
– |
if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category" |
574 |
– |
if(!(*iter).compare("\\n")) package.readme += '\n'; |
575 |
– |
else package.readme += *iter + " "; |
576 |
– |
} |
577 |
– |
} |
578 |
– |
} |
579 |
– |
} |
580 |
– |
|
581 |
– |
} |
582 |
– |
package.doOutput(); |
583 |
– |
return package; |
584 |
– |
} |
585 |
– |
|
586 |
– |
void recompileAll(vector<string> installedMods) |
587 |
– |
{try { |
588 |
– |
busy = 1; |
589 |
– |
using namespace boost::gregorian; |
590 |
– |
using namespace boost::posix_time; |
591 |
– |
using boost::lexical_cast; |
592 |
– |
using boost::bad_lexical_cast; |
593 |
– |
path vanilla_dir = "./VanillaDats/"; |
594 |
– |
string importCommand = ""; |
595 |
– |
char statusString[128]; |
596 |
– |
int numberOfDats = 0; |
597 |
– |
int j = 1; |
598 |
– |
string datString; |
599 |
– |
|
600 |
– |
|
601 |
– |
setStatusArea("Importing levels..."); |
602 |
– |
//setStatusArea("Recompiling Data..."); |
603 |
– |
|
604 |
– |
std::stringstream out; |
605 |
– |
|
606 |
– |
ptime start_time(second_clock::local_time()); |
607 |
– |
clearOldDats(); |
608 |
– |
|
609 |
– |
if(exists("Install.log")) remove("Install.log"); |
610 |
– |
ofstream logfile("Install.log"); |
611 |
– |
logfile << "Mod Installation started " << to_simple_string(start_time) << endl; |
612 |
– |
logfile.close(); |
613 |
– |
|
614 |
– |
|
615 |
– |
if(splitInstances == SPLIT){ |
616 |
– |
recursive_directory_iterator end_iter; |
617 |
– |
|
618 |
– |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
619 |
– |
dir_itr != end_iter; |
620 |
– |
++dir_itr ) |
621 |
– |
{ |
622 |
– |
try{ |
623 |
– |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
624 |
– |
{ |
625 |
– |
numberOfDats++; |
626 |
– |
} |
627 |
– |
} |
628 |
– |
catch(exception & ex) { |
629 |
– |
remove("Install.log"); |
630 |
– |
ofstream logfile("Install.log"); |
631 |
– |
|
632 |
– |
|
633 |
– |
logfile << "Warning, exception " << ex.what() << "!"; |
634 |
– |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
635 |
– |
logfile.close(); |
636 |
– |
} |
637 |
– |
} |
638 |
– |
try { |
639 |
– |
//recursive_directory_iterator end_iter; |
640 |
– |
|
641 |
– |
|
642 |
– |
out << numberOfDats; |
643 |
– |
datString = out.str(); |
644 |
– |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
645 |
– |
dir_itr != end_iter; |
646 |
– |
++dir_itr ) |
647 |
– |
{ |
648 |
– |
try |
649 |
– |
{ |
650 |
– |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
651 |
– |
{ |
652 |
– |
importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
653 |
– |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
654 |
– |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
655 |
– |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
656 |
– |
|
657 |
– |
//else cout << " VanillaDats/" + installedMods[i] + "/oni/"; |
658 |
– |
} |
659 |
– |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
660 |
– |
|
661 |
– |
|
662 |
– |
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
663 |
– |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
664 |
– |
|
665 |
– |
system(importCommand.c_str()); |
666 |
– |
//Sleep(1000); |
667 |
– |
//cout << importCommand << "\n"; |
668 |
– |
j++; |
669 |
– |
|
670 |
– |
} |
671 |
– |
} |
672 |
– |
catch ( const std::exception & ex ) |
673 |
– |
{ |
674 |
– |
|
675 |
– |
remove("Install.log"); |
676 |
– |
ofstream logfile("Install.log"); |
677 |
– |
|
678 |
– |
|
679 |
– |
logfile << "Warning, exception " << ex.what() << "!"; |
680 |
– |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
681 |
– |
logfile.close(); |
682 |
– |
} |
683 |
– |
} |
684 |
– |
|
685 |
– |
} |
686 |
– |
catch( const std::exception & ex ) { |
687 |
– |
|
688 |
– |
remove("Install.log"); |
689 |
– |
ofstream logfile("Install.log"); |
690 |
– |
|
691 |
– |
|
692 |
– |
logfile << "Warning, exception " << ex.what() << "!"; |
693 |
– |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
694 |
– |
logfile.close(); |
695 |
– |
} |
696 |
– |
|
697 |
– |
} |
698 |
– |
else if(splitInstances == NOT_SPLIT){ |
699 |
– |
directory_iterator end_iter; |
700 |
– |
|
701 |
– |
for ( directory_iterator dir_itr( vanilla_dir ); |
702 |
– |
dir_itr != end_iter; |
703 |
– |
++dir_itr ) |
704 |
– |
{ |
705 |
– |
|
706 |
– |
if ( is_directory( dir_itr->status() ) ) |
707 |
– |
{ |
708 |
– |
numberOfDats++; |
709 |
– |
} |
710 |
– |
|
711 |
– |
|
712 |
– |
} |
713 |
– |
|
714 |
– |
out << numberOfDats; |
715 |
– |
datString = out.str(); |
716 |
– |
|
717 |
– |
for ( directory_iterator dir_itr( vanilla_dir ); |
718 |
– |
dir_itr != end_iter; |
719 |
– |
++dir_itr ) |
720 |
– |
{ |
721 |
– |
try |
722 |
– |
{ |
723 |
– |
if ( is_directory( dir_itr->status() ) ) |
724 |
– |
{ |
725 |
– |
importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " "; |
726 |
– |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
727 |
– |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() )) |
728 |
– |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename(); |
729 |
– |
} |
730 |
– |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
731 |
– |
|
732 |
– |
|
733 |
– |
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
734 |
– |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
735 |
– |
|
736 |
– |
system(importCommand.c_str()); |
737 |
– |
|
738 |
– |
j++; |
739 |
– |
} |
740 |
– |
} |
741 |
– |
catch ( const std::exception & ex ) |
742 |
– |
{ |
743 |
– |
|
744 |
– |
remove("Install.log"); |
745 |
– |
ofstream logfile("Install.log"); |
746 |
– |
|
747 |
– |
|
748 |
– |
logfile << "Warning, exception " << ex.what() << "!"; |
749 |
– |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
750 |
– |
logfile.close(); |
751 |
– |
}} |
752 |
– |
} |
753 |
– |
|
754 |
– |
|
755 |
– |
|
756 |
– |
|
757 |
– |
|
758 |
– |
|
759 |
– |
|
760 |
– |
|
761 |
– |
|
762 |
– |
|
763 |
– |
vector<string> BSLfolders; |
764 |
– |
vector<string> skippedfolders; |
765 |
– |
|
766 |
– |
|
767 |
– |
ofstream BSLlog("BSL.log"); |
768 |
– |
for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr; |
769 |
– |
dir_itr != end_itr; |
770 |
– |
++dir_itr ) { |
771 |
– |
if( exists(dir_itr->path().string() + "/ignore.txt") ){ |
772 |
– |
BSLfolders.push_back(dir_itr->path().filename()); |
773 |
– |
skippedfolders.push_back(dir_itr->path().filename()); |
774 |
– |
} |
775 |
– |
} |
776 |
– |
|
777 |
– |
for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P) |
778 |
– |
for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages |
779 |
– |
if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it |
780 |
– |
/*BSLlog << "Testing " << globalPackages[j].modStringName << "\n" |
781 |
– |
<< "HasBSL: " << globalPackages[j].hasBSL << "\n" |
782 |
– |
<< "HasAddon: " << globalPackages[j].hasAddon << "\n";*/ |
783 |
– |
if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL |
784 |
– |
if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) { |
785 |
– |
copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] ); |
786 |
– |
BSLlog << "Copied " << globalPackages[j].modStringName << "!\n"; |
787 |
– |
} |
788 |
– |
|
789 |
– |
} |
790 |
– |
|
791 |
– |
} |
792 |
– |
} |
793 |
– |
|
794 |
– |
ModPackage emptyPackage; |
795 |
– |
emptyPackage.modStringName = "VanillaBSL"; |
796 |
– |
emptyPackage.hasBSL = 1; |
797 |
– |
copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage); |
798 |
– |
BSLlog.close(); |
799 |
– |
|
800 |
– |
|
801 |
– |
logfile << "Writing config file"; |
802 |
– |
writeInstalledMods(installedMods); |
803 |
– |
setProgressBar(1000); |
804 |
– |
|
805 |
– |
string finallyDone = "Done! You can now play Oni."; |
806 |
– |
|
807 |
– |
|
808 |
– |
|
809 |
– |
setStatusArea(finallyDone); |
810 |
– |
|
811 |
– |
ptime end_time(second_clock::local_time()); |
812 |
– |
time_period total_time (start_time, end_time); |
813 |
– |
|
814 |
– |
|
815 |
– |
ofstream logfile2("Install.log", ios::app | ios::ate); |
816 |
– |
string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length(); |
817 |
– |
|
818 |
– |
logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
819 |
– |
|
820 |
– |
//logfile2.write(outstring.c_str(), outstring.length()); |
821 |
– |
logfile2.close(); |
822 |
– |
|
823 |
– |
//total_time.length().hours(); |
824 |
– |
|
825 |
– |
Sleep(1000); |
826 |
– |
setProgressBar(0); |
827 |
– |
|
828 |
– |
} |
829 |
– |
catch(exception & ex) { |
830 |
– |
remove("Install.log"); //why did we do this? :| |
831 |
– |
ofstream logfile("Install.log"); |
832 |
– |
|
833 |
– |
|
834 |
– |
logfile << "Warning, exception " << ex.what() << "!"; |
835 |
– |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
836 |
– |
logfile.close(); |
837 |
– |
} |
838 |
– |
busy = 0; |
839 |
– |
} |
840 |
– |
|
841 |
– |
void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) { |
842 |
– |
|
843 |
– |
ofstream BSLlog("BSL2.log", ios::app ); |
844 |
– |
|
845 |
– |
try { |
846 |
– |
for ( directory_iterator dir_itr( copypath ), end_itr; |
847 |
– |
dir_itr != end_itr; |
848 |
– |
++dir_itr ) { |
849 |
– |
|
850 |
– |
if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) { |
851 |
– |
BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n"; |
852 |
– |
int skip_folder = 0; |
853 |
– |
|
854 |
– |
for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders |
855 |
– |
BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n"; |
856 |
– |
if(dir_itr->path().filename() == BSLfolders[k]) { |
857 |
– |
skip_folder = 1; |
858 |
– |
BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n"; |
859 |
– |
break; |
860 |
– |
} |
861 |
– |
} |
862 |
– |
if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) { |
863 |
– |
remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() ); |
864 |
– |
Sleep(100); |
865 |
– |
create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename()); |
866 |
– |
BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n"; |
867 |
– |
for ( directory_iterator bsl_itr( dir_itr->path() ); |
868 |
– |
bsl_itr != end_itr; |
869 |
– |
bsl_itr++ ) { |
870 |
– |
if ( bsl_itr->path().extension() == ".bsl" ) { |
871 |
– |
copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); |
872 |
– |
} |
873 |
– |
} |
874 |
– |
BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon |
875 |
– |
BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ; |
876 |
– |
} |
877 |
– |
} |
878 |
– |
} |
879 |
– |
} |
880 |
– |
catch ( const std::exception & ex ) |
881 |
– |
{ |
882 |
– |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
883 |
– |
while(1) Sleep(1000); |
884 |
– |
} |
885 |
– |
BSLlog.close(); |
886 |
– |
|
887 |
– |
} |
888 |
– |
|
889 |
– |
|
890 |
– |
void writeInstalledMods(vector<string> installedMods) |
891 |
– |
{ |
892 |
– |
|
893 |
– |
if ( exists( strInstallCfg ) ) |
894 |
– |
{ |
895 |
– |
remove( strInstallCfg ); |
896 |
– |
} |
897 |
– |
|
898 |
– |
ofstream file(strInstallCfg.c_str()); |
899 |
– |
|
900 |
– |
vector<string>list = installedMods; |
901 |
– |
vector<string>::iterator begin_iter = list.begin(); |
902 |
– |
vector<string>::iterator end_iter = list.end(); |
903 |
– |
|
904 |
– |
sort( list.begin(), list.end() ); |
905 |
– |
|
906 |
– |
for( ; begin_iter != end_iter; ++begin_iter) { |
907 |
– |
file << *begin_iter << " "; |
908 |
– |
} |
909 |
– |
|
910 |
– |
file.close(); |
911 |
– |
file.clear(); |
912 |
– |
|
913 |
– |
} |
914 |
– |
|
915 |
– |
vector<string> getInstallString(string Cfg) |
916 |
– |
{ |
917 |
– |
//system(strPauseCmd); |
918 |
– |
vector<string> returnval; |
919 |
– |
|
920 |
– |
string line; |
921 |
– |
fstream file; |
922 |
– |
|
923 |
– |
if (exists( Cfg )) |
924 |
– |
{ |
925 |
– |
file.open(Cfg.c_str()); |
926 |
– |
getline(file, line); |
927 |
– |
tokenize(line, returnval); |
928 |
– |
file.close(); |
929 |
– |
file.clear(); |
930 |
– |
sort(returnval.begin(), returnval.end()); |
931 |
– |
} |
932 |
– |
else cout << "fail"; |
933 |
– |
|
934 |
– |
return returnval; |
935 |
– |
} |
936 |
– |
|
937 |
– |
//stolen token function... |
938 |
– |
void tokenize(const string& str, vector<string>& tokens, const string& delimiters) |
939 |
– |
{ |
940 |
– |
// Skip delimiters at beginning. |
941 |
– |
string::size_type lastPos = str.find_first_not_of(delimiters, 0); |
942 |
– |
// Find first "non-delimiter". |
943 |
– |
string::size_type pos = str.find_first_of(delimiters, lastPos); |
944 |
– |
|
945 |
– |
while (string::npos != pos || string::npos != lastPos) |
946 |
– |
{ |
947 |
– |
// Found a token, add it to the vector. |
948 |
– |
tokens.push_back(str.substr(lastPos, pos - lastPos)); |
949 |
– |
// Skip delimiters. Note the "not_of" |
950 |
– |
lastPos = str.find_first_not_of(delimiters, pos); |
951 |
– |
// Find next "non-delimiter" |
952 |
– |
pos = str.find_first_of(delimiters, lastPos); |
953 |
– |
} |
954 |
– |
} |
955 |
– |
|
956 |
– |
void clearOldDats(void) { |
957 |
– |
directory_iterator end_iter_gdf; |
958 |
– |
for ( directory_iterator dir_itr_gdf( "../GameDataFolder" ); |
959 |
– |
dir_itr_gdf != end_iter_gdf; |
960 |
– |
++dir_itr_gdf ) |
961 |
– |
{ |
962 |
– |
//cout << dir_itr_gdf->path().extension() << "\n"; |
963 |
– |
if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) { |
964 |
– |
remove( dir_itr_gdf->path() ); |
965 |
– |
} |
966 |
– |
|
967 |
– |
} |
968 |
– |
|
969 |
– |
} |
970 |
– |
|
971 |
– |
#include "boost/thread.hpp" |
20 |
|
#include <boost/thread/mutex.hpp> |
973 |
– |
|
974 |
– |
///////////////////////////////////////////////////////////////////////////// |
975 |
– |
// Name: main_window.cpp |
976 |
– |
// Purpose: |
977 |
– |
// Author: |
978 |
– |
// Modified by: |
979 |
– |
// Created: 07/05/2009 20:38:25 |
980 |
– |
// RCS-ID: |
981 |
– |
// Copyright: |
982 |
– |
// Licence: |
983 |
– |
///////////////////////////////////////////////////////////////////////////// |
984 |
– |
|
21 |
|
// For compilers that support precompilation, includes "wx/wx.h". |
22 |
|
#include "wx/wxprec.h" |
23 |
|
|
31 |
|
|
32 |
|
////@begin includes |
33 |
|
#include "about.h" |
998 |
– |
////@end includes |
999 |
– |
|
34 |
|
#include "main_window.h" |
35 |
+ |
#include "installer.h" |
36 |
+ |
////@end includes |
37 |
|
|
38 |
|
////@begin XPM images |
39 |
|
#include "aelogosmall.xpm" |
43 |
|
#include "quit.xpm" |
44 |
|
////@end XPM images |
45 |
|
|
46 |
< |
//#define wxDebug 1; |
47 |
< |
//#define wxUSE_UNICODE 1; |
46 |
> |
bool busy = false; |
47 |
> |
vector<string> globalInstalledMods; |
48 |
> |
vector<ModPackage> globalPackages; |
49 |
> |
// Variable declarations |
50 |
> |
#ifdef WIN32 |
51 |
> |
bool splitInstances = true; |
52 |
> |
string strImportOption = "-import:nosep"; |
53 |
> |
string strOniSplit = "Onisplit.exe"; |
54 |
> |
#else |
55 |
> |
bool splitInstances = false; |
56 |
> |
string strImportOption = "-import:sep"; |
57 |
> |
string strOniSplit = "mono Onisplit.exe"; |
58 |
> |
#endif |
59 |
|
|
60 |
|
/* |
61 |
|
* MainWindow type definition |
139 |
|
return true; |
140 |
|
} |
141 |
|
|
1095 |
– |
|
142 |
|
/* |
143 |
|
* MainWindow destructor |
144 |
|
*/ |
149 |
|
////@end MainWindow destruction |
150 |
|
} |
151 |
|
|
1106 |
– |
|
152 |
|
/* |
153 |
|
* Member initialisation |
154 |
|
*/ |
173 |
|
CompleteRadio = NULL; |
174 |
|
ReglobalizeButton = NULL; |
175 |
|
////@end MainWindow member initialisation |
1131 |
– |
|
176 |
|
} |
177 |
|
|
1134 |
– |
|
178 |
|
/* |
179 |
|
* Control creation for MainWindow |
180 |
|
*/ |
211 |
|
wxMenu* itemMenu42 = new wxMenu; |
212 |
|
itemMenu42->Append(wxID_OPTIONS, _("Show Advanced Options..."), wxEmptyString, wxITEM_CHECK); |
213 |
|
menuBar->Append(itemMenu42, _("Options")); |
1171 |
– |
wxMenu* itemMenu44 = new wxMenu; |
214 |
|
#ifdef WIN32 |
215 |
|
itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL); |
216 |
|
menuBar->Append(itemMenu44, _("Help")); |
283 |
|
StatusArea = new wxStatusBar( itemFrame1, ID_STATUSBAR, 0 ); |
284 |
|
StatusArea->SetName(_T("StatusArea")); |
285 |
|
StatusArea->SetFieldsCount(1); |
286 |
< |
StatusArea->SetStatusText(_("AE Installer v1.0.1"), 0); |
286 |
> |
string versionText = "AE Installer v" + (string)INSTALLER_VERSION; |
287 |
> |
StatusArea->SetStatusText(versionText.c_str(), 0); |
288 |
|
itemBoxSizer2->Add(StatusArea, 0, wxGROW|wxALL, 0); |
289 |
|
|
290 |
|
wxBoxSizer* itemBoxSizer20 = new wxBoxSizer(wxHORIZONTAL); |
354 |
|
Handle = (HWND)GetHWND(); |
355 |
|
::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList); |
356 |
|
#endif |
1314 |
– |
|
1315 |
– |
|
1316 |
– |
/*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) { |
1317 |
– |
strImportOption = "-import:sep"; |
1318 |
– |
splitInstances = NOT_SPLIT; |
1319 |
– |
} |
1320 |
– |
else { |
1321 |
– |
strImportOption = "-import:nosep"; |
1322 |
– |
splitInstances = SPLIT; |
1323 |
– |
}*/ |
1324 |
– |
|
1325 |
– |
|
1326 |
– |
#ifndef WIN32 |
1327 |
– |
strImportOption = "-import:sep"; |
1328 |
– |
splitInstances = NOT_SPLIT; |
1329 |
– |
#else |
1330 |
– |
strImportOption = "-import:nosep"; |
1331 |
– |
splitInstances = SPLIT; |
1332 |
– |
#endif |
1333 |
– |
|
1334 |
– |
#ifndef WIN32 |
1335 |
– |
strImportOption = "-import:sep"; |
1336 |
– |
splitInstances = NOT_SPLIT; |
1337 |
– |
#else |
1338 |
– |
strImportOption = "-import:nosep"; |
1339 |
– |
splitInstances = SPLIT; |
1340 |
– |
#endif |
357 |
|
|
358 |
|
globalPackages = getPackages(); |
359 |
|
globalInstalledMods = getInstallString(); |
367 |
|
TheProgressBar = ProgressBar; |
368 |
|
OptionsPanel->Hide(); |
369 |
|
|
370 |
< |
//#ifndef WIN32 |
1355 |
< |
// itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL); |
1356 |
< |
|
1357 |
< |
//#endif |
1358 |
< |
|
1359 |
< |
if(splitInstances == SPLIT) SeperatedRadio->SetValue(true); |
370 |
> |
if(splitInstances) SeperatedRadio->SetValue(true); |
371 |
|
else CompleteRadio->SetValue(true); |
372 |
|
if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true); |
373 |
|
else SepRadio->SetValue(true); |
374 |
|
|
1364 |
– |
|
375 |
|
#ifdef WIN32 |
376 |
|
RedirectIOToConsole(); |
377 |
|
HWND hWnd = GetConsoleWindow(); |
378 |
|
ShowWindow( hWnd, SW_HIDE ); |
379 |
|
#endif |
1370 |
– |
|
1371 |
– |
//MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight() ); |
380 |
|
} |
381 |
|
|
1374 |
– |
|
382 |
|
/* |
383 |
|
* wxEVT_COMMAND_CHECKBOX_CLICKED event handler for SelectAll_Checkbox |
384 |
|
*/ |
388 |
|
switch(SelectAll->Get3StateValue()) { |
389 |
|
case wxCHK_UNCHECKED: |
390 |
|
for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false); |
1384 |
– |
//SelectAll->Set3StateValue(wxCHK_CHECKED); |
391 |
|
break; |
392 |
|
case wxCHK_CHECKED: |
393 |
|
for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, true); |
1388 |
– |
//SelectAll->Set3StateValue(wxCHK_UNCHECKED); |
394 |
|
break; |
395 |
|
case wxCHK_UNDETERMINED: |
396 |
|
for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false); |
1392 |
– |
//SelectAll->Set3StateValue(wxCHK_CHECKED); |
397 |
|
break; |
1394 |
– |
|
398 |
|
} |
1396 |
– |
|
399 |
|
} |
400 |
|
|
1399 |
– |
|
401 |
|
/* |
402 |
|
* wxEVT_CREATE event handler for Mods_CheckboxList |
403 |
|
*/ |
405 |
|
void MainWindow::ModList_OnCreate( wxWindowCreateEvent& event ) |
406 |
|
{ |
407 |
|
|
1407 |
– |
|
408 |
|
} |
409 |
|
|
410 |
|
|
456 |
|
|
457 |
|
wxIcon MainWindow::GetIconResource( const wxString& name ) |
458 |
|
{ |
1459 |
– |
|
459 |
|
// Icon retrieval |
460 |
|
////@begin MainWindow icon retrieval |
461 |
|
wxUnusedVar(name); |
468 |
|
////@end MainWindow icon retrieval |
469 |
|
} |
470 |
|
|
1472 |
– |
|
471 |
|
/* |
472 |
|
* wxEVT_COMMAND_LISTBOX_SELECTED event handler for Mods_CheckboxList1 |
473 |
|
*/ |
474 |
|
|
475 |
|
void MainWindow::OnModsCheckboxList1Selected( wxCommandEvent& event ) |
476 |
|
{ |
1479 |
– |
//event.GetSelection |
477 |
|
titleText->SetValue(globalPackages[event.GetSelection()].name.c_str()); |
478 |
|
creatorText->SetValue(globalPackages[event.GetSelection()].creator.c_str()); |
479 |
|
descriptionText->SetValue(globalPackages[event.GetSelection()].readme.c_str()); |
1483 |
– |
|
1484 |
– |
//creatorText->Refresh(); |
480 |
|
} |
481 |
|
|
1487 |
– |
|
482 |
|
/* |
483 |
|
* wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event handler for Mods_CheckboxList1 |
484 |
|
*/ |
512 |
|
|
513 |
|
this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight());} |
514 |
|
else { |
515 |
< |
// Uncomment this when we release, it gets annoying if you are testing globalization a lot ;) |
1522 |
< |
wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: These options are for advanced users only, use with caution.", |
515 |
> |
wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: These options are for advanced users only, use with caution.", |
516 |
|
"AE Installer Alert", wxOK | wxICON_EXCLAMATION , wxDefaultPosition); |
517 |
|
YesNoDialog->ShowModal(); |
518 |
|
OptionsPanel->Show(); |
521 |
|
} |
522 |
|
} |
523 |
|
|
1531 |
– |
|
524 |
|
/* |
525 |
|
* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_EXIT |
526 |
|
*/ |
530 |
|
exit(0); |
531 |
|
} |
532 |
|
|
1541 |
– |
|
533 |
|
/* |
534 |
|
* wxEVT_COMMAND_BUTTON_CLICKED event handler for Install_Button |
535 |
|
*/ |
536 |
|
|
1546 |
– |
|
537 |
|
struct recompile |
538 |
|
{ |
539 |
|
recompile(vector<string> localPackages) : thePackages(localPackages) { } |
544 |
|
TheInstallButton->Enable(); |
545 |
|
|
546 |
|
} |
1557 |
– |
|
547 |
|
vector<string> thePackages; |
548 |
|
}; |
549 |
|
|
553 |
|
TheInstallButton->Enable(); |
554 |
|
} |
555 |
|
|
1567 |
– |
|
1568 |
– |
|
556 |
|
void MainWindow::OnInstallButtonClick( wxCommandEvent& event ) |
557 |
|
{ |
1571 |
– |
|
558 |
|
vector<string> localPackages; |
559 |
|
localPackages.push_back("00000Globalize"); |
560 |
|
for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) localPackages.push_back( globalPackages[i].modStringName ); |
561 |
|
if ( !localPackages.empty() ) { |
562 |
|
sort(localPackages.begin(), localPackages.end()); |
563 |
|
localPackages[0] = "Globalize"; |
1578 |
– |
//MainWindow::MainWindow().Hide(); |
1579 |
– |
// boost::thread thrd2(recompileAll(localPackages) ); |
1580 |
– |
//MainWindow::MainWindow().Show(); |
564 |
|
this->InstallButton->Disable(); |
565 |
|
this->ReglobalizeButton->Disable(); |
566 |
|
#ifdef WIN32 |
569 |
|
#else |
570 |
|
recompileAll(localPackages); |
571 |
|
#endif |
1589 |
– |
|
572 |
|
this->InstallButton->Enable(); |
573 |
|
this->ReglobalizeButton->Enable(); |
574 |
|
} |
1593 |
– |
|
1594 |
– |
|
575 |
|
} |
576 |
|
|
577 |
< |
/*void setStatusArea( string s ) { |
578 |
< |
//TheStatusBar = MainWindow::StatusArea; |
1599 |
< |
(**TheStatusBar).SetStatusText(_(s.c_str()), 0); |
1600 |
< |
|
1601 |
< |
//MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1); |
1602 |
< |
|
1603 |
< |
//MainWindow::StatusBar->SetLabel("Importing Files..."); |
1604 |
< |
//StatusBar->SetLabel(s); |
1605 |
< |
//->SetLabel(s); |
1606 |
< |
|
1607 |
< |
}*/ |
1608 |
< |
|
1609 |
< |
void setProgressBar( int i ) { |
1610 |
< |
//TheProgressBar->SetValue( |
577 |
> |
void setProgressBar( int i ) |
578 |
> |
{ |
579 |
|
#ifdef WIN32 |
1612 |
– |
|
1613 |
– |
|
1614 |
– |
|
580 |
|
if (SUCCEEDED(pTaskbarList->QueryInterface(IID_ITaskbarList3, (void **)&pTaskbarList3))) |
581 |
|
{ |
1617 |
– |
|
582 |
|
pTaskbarList3->SetProgressValue(Handle,i, 1000); |
583 |
< |
if ( i == 0 ) { |
584 |
< |
|
585 |
< |
pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS); |
583 |
> |
if ( i == 0 ) |
584 |
> |
{ |
585 |
> |
pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS); |
586 |
|
} |
587 |
|
} |
1624 |
– |
|
1625 |
– |
|
588 |
|
#endif |
589 |
|
TheProgressBar->SetValue(i); |
1628 |
– |
|
590 |
|
} |
591 |
|
|
1631 |
– |
|
592 |
|
/* |
593 |
|
* wxEVT_UPDATE_UI event handler for ID_STATUSBAR |
594 |
|
*/ |
601 |
|
////@end wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow. |
602 |
|
} |
603 |
|
|
1644 |
– |
|
604 |
|
/* |
605 |
|
* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT |
606 |
|
*/ |
609 |
|
{ |
610 |
|
////@begin wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow. |
611 |
|
// Before editing this code, remove the block markers. |
612 |
+ |
// TODO: Make About window work again! |
613 |
|
About* window = new About(this); |
1654 |
– |
int returnValue = window->ShowModal(); |
614 |
|
window->Destroy(); |
615 |
|
////@end wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow. |
616 |
|
} |
617 |
|
|
1659 |
– |
|
618 |
|
/* |
619 |
|
* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for NoSep_RadioButton |
620 |
|
*/ |
624 |
|
static_cast<string>("-import:nosep"); |
625 |
|
} |
626 |
|
|
1669 |
– |
|
627 |
|
/* |
628 |
|
* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Sep_RadioButton |
629 |
|
*/ |
633 |
|
static_cast<string>("-import:sep"); |
634 |
|
} |
635 |
|
|
1679 |
– |
|
636 |
|
/* |
637 |
|
* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton |
638 |
|
*/ |
643 |
|
|
644 |
|
void MainWindow::OnCompleteRadioButtonSelected( wxCommandEvent& event ) |
645 |
|
{ |
646 |
< |
splitInstances = NOT_SPLIT; |
1691 |
< |
|
646 |
> |
splitInstances = false; |
647 |
|
} |
648 |
|
|
1694 |
– |
|
649 |
|
/* |
650 |
|
* wxEVT_COMMAND_BUTTON_CLICKED event handler for ID_BITMAPBUTTON |
651 |
|
*/ |
655 |
|
refreshMods(globalInstalledMods); |
656 |
|
} |
657 |
|
|
1704 |
– |
|
658 |
|
/* |
659 |
|
* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_LOAD |
660 |
|
*/ |
661 |
|
|
662 |
< |
|
663 |
< |
|
664 |
< |
|
1712 |
< |
void MainWindow::refreshMods (vector<string> s) { |
1713 |
< |
|
662 |
> |
// TODO: Make refreshMods actually refresh the list in the window of available mods so we can see any new package info and deleted mods are removed from the list |
663 |
> |
void MainWindow::refreshMods (vector<string> s) |
664 |
> |
{ |
665 |
|
Mods_CheckboxList->Clear(); |
1715 |
– |
//globalInstalledMods = getPackages(); |
666 |
|
for (unsigned int i = 0; i < globalPackages.size(); i++) { |
667 |
|
Mods_CheckboxList->Append(globalPackages[i].name.c_str()); |
668 |
< |
if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i); |
669 |
< |
//else Mods_CheckboxList->Check(i,0); |
1720 |
< |
|
668 |
> |
if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) |
669 |
> |
Mods_CheckboxList->Check(i); |
670 |
|
} |
671 |
|
} |
672 |
|
|
686 |
|
{ |
687 |
|
refreshMods(getInstallString( string(openFileDialog->GetPath()) )); |
688 |
|
} |
1740 |
– |
|
1741 |
– |
|
689 |
|
} |
690 |
|
|
1744 |
– |
|
691 |
|
/* |
692 |
|
* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_SAVE |
693 |
|
*/ |
706 |
|
|
707 |
|
if ( openFileDialog->ShowModal() == wxID_OK ) |
708 |
|
{ |
1763 |
– |
|
1764 |
– |
|
1765 |
– |
//Mods_CheckboxList-> |
1766 |
– |
|
1767 |
– |
|
1768 |
– |
|
1769 |
– |
// |
1770 |
– |
|
709 |
|
if ( exists( openFileDialog->GetPath().c_str() ) ) |
710 |
|
{ |
711 |
|
remove( openFileDialog->GetPath().c_str() ); |
726 |
|
|
727 |
|
file.close(); |
728 |
|
file.clear(); |
1791 |
– |
|
1792 |
– |
//SetCurrentFilename(openFileDialog->GetFilename()); |
1793 |
– |
//theText->LoadFile(openFileDialog->GetFilename()); |
1794 |
– |
//SetStatusText(GetCurrentFilename(), 0); |
1795 |
– |
//SetStatusText(openFileDialog->GetDirectory(),1); |
729 |
|
} |
730 |
|
} |
731 |
|
|
1799 |
– |
|
1800 |
– |
|
732 |
|
/* |
733 |
|
* wxEVT_COMMAND_BUTTON_CLICKED event handler for ReGlobalize_Button |
734 |
|
*/ |
735 |
|
|
736 |
|
void MainWindow::OnReGlobalizeButtonClick( wxCommandEvent& event ) |
737 |
|
{ |
738 |
< |
wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: This will DELETE the Edition's GameDataFolder and recreate it from the vanilla Oni game data. \n Are you SURE you want to do this? ", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition); |
739 |
< |
|
740 |
< |
if (YesNoDialog->ShowModal() == wxID_NO) { //if the user said no... |
738 |
> |
string YesNoMsg = "WARNING: This will DELETE the Edition's GameDataFolder and recreate it from the vanilla Oni game data.\n"; |
739 |
> |
YesNoMsg = YesNoMsg + "Are you SURE you want to do this?"; |
740 |
> |
wxMessageDialog* YesNoDialog = new wxMessageDialog(this, YesNoMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition); |
741 |
|
|
742 |
+ |
if (YesNoDialog->ShowModal() == wxID_NO) |
743 |
+ |
{ |
744 |
+ |
//if the user said no... |
745 |
|
} |
746 |
< |
else { |
747 |
< |
|
746 |
> |
else |
747 |
> |
{ |
748 |
|
this->InstallButton->Disable(); |
749 |
|
this->ReglobalizeButton->Disable(); |
1816 |
– |
|
750 |
|
#ifdef WIN32 |
1818 |
– |
|
751 |
|
boost::thread thrd2(globalizeData); |
752 |
|
//globalizeData(); |
753 |
|
//boost::thread::create_thread(&globalizeData); |
756 |
|
#else |
757 |
|
globalizeData(); |
758 |
|
#endif |
1827 |
– |
|
759 |
|
this->InstallButton->Enable(); |
760 |
|
this->ReglobalizeButton->Enable(); |
761 |
|
} |
1831 |
– |
|
762 |
|
} |
763 |
|
/* |
764 |
|
* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton |
765 |
|
*/ |
766 |
|
|
1837 |
– |
/*void MainWindow::OnSeparatedRadioButtonSelected( wxCommandEvent& event ) |
1838 |
– |
{ |
1839 |
– |
////@begin wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow. |
1840 |
– |
// Before editing this code, remove the block markers. |
1841 |
– |
event.Skip(); |
1842 |
– |
////@end wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow. |
1843 |
– |
}*/ |
1844 |
– |
|
1845 |
– |
|
767 |
|
/* |
768 |
|
* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Seperated_RadioButton |
769 |
|
*/ |
770 |
|
|
771 |
|
void MainWindow::OnSeperatedRadioButtonSelected( wxCommandEvent& event ) |
772 |
|
{ |
773 |
< |
splitInstances = SPLIT; |
773 |
> |
splitInstances = true; |
774 |
|
} |
1854 |
– |
|