121 |
|
path TRAM = Animations / "level0_TRAM"; |
122 |
|
|
123 |
|
vector<path> GDFPaths; |
124 |
< |
GDFPaths.push_back(Characters); |
124 |
> |
//GDFPaths.push_back(Characters); |
125 |
|
GDFPaths.push_back(Particles); |
126 |
|
GDFPaths.push_back(Textures); |
127 |
|
GDFPaths.push_back(Sounds); |
139 |
|
|
140 |
|
vector<path> VanillaPaths; |
141 |
|
|
142 |
< |
VanillaPaths.push_back(VanillaCharacters); |
142 |
> |
//VanillaPaths.push_back(VanillaCharacters); |
143 |
|
VanillaPaths.push_back(VanillaParticles); |
144 |
|
VanillaPaths.push_back(VanillaTextures); |
145 |
|
VanillaPaths.push_back(VanillaSounds); |
229 |
|
else remove(dir_itr->path()); |
230 |
|
} |
231 |
|
else if (dir_itr->path().filename().substr(0,4) == "TRAC" |
232 |
< |
|| dir_itr->path().filename().substr(0,4) == "ONVL") { |
232 |
> |
) { |
233 |
|
cout <<dir_itr->path().filename() << "\n"; |
234 |
|
if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
235 |
|
else remove(dir_itr->path()); |
249 |
|
else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
250 |
|
|| dir_itr->path().filename().substr(0,4) == "TRBS" |
251 |
|
|| dir_itr->path().filename().substr(0,4) == "ONCV" |
252 |
+ |
|| dir_itr->path().filename().substr(0,4) == "ONVL" |
253 |
|
|| dir_itr->path().filename().substr(0,4) == "TRMA" |
254 |
|
|| dir_itr->path().filename().substr(0,4) == "TRSC" |
255 |
|
|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
290 |
|
if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()); |
291 |
|
else remove(dir_itr->path()); |
292 |
|
} |
293 |
+ |
|
294 |
|
if (exists(dir_itr->path())) { |
295 |
|
|
296 |
|
} |
320 |
|
logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
321 |
|
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; |
322 |
|
string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
323 |
< |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log"); |
323 |
> |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni"); |
324 |
|
system(sys_str.c_str() ); |
325 |
|
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
326 |
|
parts_done++; |
327 |
|
} |
328 |
< |
create_directory( VanillaCharacters.parent_path() ); |
328 |
> |
//create_directory( VanillaCharacters.parent_path() ); |
329 |
|
create_directory( VanillaParticles.parent_path() ); |
330 |
|
create_directory( VanillaTextures.parent_path() ); |
331 |
|
create_directory( VanillaSounds.parent_path() ); |
338 |
|
parts_done++; |
339 |
|
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
340 |
|
} |
341 |
+ |
logfile << "\nMoving level0_Characters\n"; |
342 |
+ |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" ); |
343 |
+ |
copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final")); |
344 |
|
/* |
345 |
|
printf(Step_x_x,"Step %d/%d: reimporting level0_Characters", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) )); |
346 |
|
system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str()); |
1151 |
|
::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList); |
1152 |
|
#endif |
1153 |
|
|
1154 |
+ |
|
1155 |
|
/*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) { |
1156 |
|
strImportOption = "-import:sep"; |
1157 |
|
splitInstances = NOT_SPLIT; |
1161 |
|
splitInstances = SPLIT; |
1162 |
|
}*/ |
1163 |
|
|
1164 |
+ |
|
1165 |
+ |
#ifndef WIN32 |
1166 |
+ |
strImportOption = "-import:sep"; |
1167 |
+ |
splitInstances = NOT_SPLIT; |
1168 |
+ |
#else |
1169 |
+ |
strImportOption = "-import:nosep"; |
1170 |
+ |
splitInstances = SPLIT; |
1171 |
+ |
#endif |
1172 |
+ |
|
1173 |
|
#ifndef WIN32 |
1174 |
|
strImportOption = "-import:sep"; |
1175 |
|
splitInstances = NOT_SPLIT; |