| # | Line 357 | Line 357 | int globalizeData(void) | |
|---|---|---|
| 357 | copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); | |
| 358 | setProgressBar( 1000 ); | |
| 359 | ||
| 360 | < | copy("../../persist.dat","../persist.dat"); |
| 361 | < | copy("../../key_config.txt","../key_config.txt"); |
| 360 | > | copy("../../persist.dat",".."); |
| 361 | > | copy("../../key_config.txt",".."); |
| 362 | ||
| 363 | #ifndef WIN32 | |
| 364 | /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |