| 129 |  | GDFPaths.push_back(TRAM); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 130 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 131 |  |  | 
 
 
 
 
 
 
 
 
 
 
 | 132 | < | path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 133 | < | path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 134 | < | path VanillaTextures  = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 135 | < | path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 136 | < | path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 137 | < | path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 138 | < | path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; | 
 
 
 
 
 
 
 
 
 | 132 | > | path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; | 
 
 
 
 
 | 133 | > | path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; | 
 
 
 
 
 | 134 | > | path VanillaTextures  = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; | 
 
 
 
 
 | 135 | > | path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; | 
 
 
 
 
 | 136 | > | path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; | 
 
 
 
 
 | 137 | > | path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; | 
 
 
 
 
 | 138 | > | path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; | 
 
 
 
 
 
 
 
 
 
 
 | 139 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 140 |  | vector<path> VanillaPaths; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 141 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 169 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 170 |  | create_directory( "packages" ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 171 |  |  | 
 
 
 
 
 
 
 
 
 
 
 | 172 | < | if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats"); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 173 | < | create_directory( "packages/VanillaDats" ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 174 | < | create_directory( "packages/VanillaDats/level0_Final/" ); | 
 
 
 
 
 
 
 
 
 | 172 | > | if (exists("VanillaDats")) remove_all("VanillaDats"); | 
 
 
 
 
 | 173 | > | create_directory( "VanillaDats" ); | 
 
 
 
 
 | 174 | > | create_directory( "VanillaDats/level0_Final/" ); | 
 
 
 
 
 
 
 
 
 
 
 | 175 |  | //blah blah finish this. | 
 
 
 
 
 
 
 
 
 
 
 | 176 | < | //logfile <<  "packages/VanillaDats/level0_Final/ created"; | 
 
 
 
 
 
 
 
 
 | 176 | > | //logfile <<  "VanillaDats/level0_Final/ created"; | 
 
 
 
 
 
 
 
 
 
 
 | 177 |  | create_directory( Characters ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 178 |  | create_directory( Particles ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 179 |  | create_directory( Archive ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 205 |  | create_directory( "../GameDataFolder/level" + levels[i] + "_Final" ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 206 |  | //                              setStatusArea(strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat"); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 207 |  | system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str()); | 
 
 
 
 
 
 
 
 
 
 
 | 208 | < | create_directory( "packages/VanillaDats/level" + levels[i] + "_Final" ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 209 | < | create_directory( "packages/VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); | 
 
 
 
 
 
 
 
 
 | 208 | > | create_directory( "VanillaDats/level" + levels[i] + "_Final" ); | 
 
 
 
 
 | 209 | > | create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); | 
 
 
 
 
 
 
 
 
 
 
 | 210 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 211 |  | directory_iterator end_iter; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 212 |  | for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr ) | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 286 |  | else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 287 |  | cout <<dir_itr->path().filename() << "\n"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 288 |  |  | 
 
 
 
 
 
 
 
 
 
 
 | 289 | < | if(!exists( "packages/VanillaDats/level0_Final/level0_Final/" +  dir_itr->filename())) rename(dir_itr->path(), "packages/VanillaDats/level0_Final/level0_Final/" +  dir_itr->filename()); | 
 
 
 
 
 
 
 
 
 | 289 | > | if(!exists( "VanillaDats/level0_Final/level0_Final/" +  dir_itr->filename())) rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" +  dir_itr->filename()); | 
 
 
 
 
 
 
 
 
 
 
 | 290 |  | else remove(dir_itr->path()); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 291 |  | } | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 292 |  | if (exists(dir_itr->path())) { | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 315 |  | //printf(levels[i],"%d",levels[i]); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 316 |  | //printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat"); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 317 |  | setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); | 
 
 
 
 
 
 
 
 
 
 
 | 318 | < | logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level" | 
 
 
 
 
 
 
 
 
 | 318 | > | logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" | 
 
 
 
 
 
 
 
 
 
 
 | 319 |  | + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; | 
 
 
 
 
 
 
 
 
 
 
 | 320 | < | string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level" | 
 
 
 
 
 
 
 
 
 | 320 | > | string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" | 
 
 
 
 
 
 
 
 
 
 
 | 321 |  | + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log"); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 322 |  | system(sys_str.c_str() ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 323 |  | setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 547 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 548 |  | setStatusArea("Importing levels..."); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 549 |  | //setStatusArea("Recompiling Data..."); | 
 
 
 
 
 
 
 
 
 
 
 | 550 | < | path vanilla_dir = "./packages/VanillaDats/"; | 
 
 
 
 
 
 
 
 
 | 550 | > | path vanilla_dir = "./VanillaDats/"; | 
 
 
 
 
 
 
 
 
 
 
 | 551 |  | string importCommand = ""; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 552 |  | char statusString[128]; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 553 |  | int numberOfDats = 0; | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 578 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 579 |  | } | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 580 |  | } | 
 
 
 
 
 
 
 
 
 
 
 | 581 | < |  | 
 
 
 
 
 
 
 
 
 | 581 | > | try { | 
 
 
 
 
 
 
 
 
 
 
 | 582 |  | //recursive_directory_iterator end_iter; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 583 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 584 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 585 |  | out << numberOfDats; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 586 |  | datString = out.str(); | 
 
 
 
 
 
 
 
 
 | 587 | – | try { | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 587 |  | for ( recursive_directory_iterator dir_itr( vanilla_dir ); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 588 |  | dir_itr != end_iter; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 589 |  | ++dir_itr ) | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 597 |  | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename()  )) | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 598 |  | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 599 |  |  | 
 
 
 
 
 
 
 
 
 
 
 | 600 | < | //else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/"; | 
 
 
 
 
 
 
 
 
 | 600 | > | //else cout << " VanillaDats/" + installedMods[i] + "/oni/"; | 
 
 
 
 
 
 
 
 
 
 
 | 601 |  | } | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 602 |  | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 603 |  |  |