--- AE/Installer/trunk/source/installer.cpp 2010/03/22 16:51:50 502 +++ AE/Installer/trunk/source/installer.cpp 2010/05/24 19:13:59 543 @@ -17,6 +17,7 @@ #include "boost/date_time/gregorian/gregorian.hpp" #include "boost/date_time/date_parsing.hpp" #include "boost/date_time/posix_time/posix_time.hpp" +#include #include "installer.h" #include "aeinstallerapp.h" @@ -26,6 +27,7 @@ using namespace boost::posix_time; // externs declared in installer.h string strInstallCfg = "../GameDataFolder/Add.cfg"; string strEUFN = "Edition"; // GetUpdateStatus() may set this to "Edition-patch" later, but this is the assumed name of the new Edition folder in Updates/ +extern MainWindow* TheWindow; int globalizeData(void) { @@ -230,7 +232,8 @@ int globalizeData(void) if ( strcmp(levels[i].c_str(), "0") ){ - system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str()); + system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + + "_Final/AKEV/AKEV*.oni").c_str()); remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); } @@ -244,7 +247,8 @@ int globalizeData(void) for (int i = 0; i < 15; i++) { logfile << "\tReimporting level" << levels[i] << "_Final.oni\n"; - setStatusArea("Step " + lexical_cast(parts_done + 1) + "/" + lexical_cast(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); + setStatusArea("Step " + lexical_cast(parts_done + 1) + "/" + lexical_cast(total_steps) + " reimporting level" + + levels[i] + "_Final.oni"); logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" @@ -269,6 +273,7 @@ int globalizeData(void) setStatusArea("Step " + lexical_cast(parts_done + 1) + "/" + lexical_cast(total_steps) + ": moving level0_Characters" ); copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final")); GDFPaths.push_back( Characters ); + //concactates level0.... for(int i = 0; i < GDFPaths.size(); i++) { directory_iterator end_iter; @@ -283,30 +288,37 @@ int globalizeData(void) } } } + //?: syntax is fun. + //condition ? value_if_true : value_if_false + (is_empty(Characters) ? remove( Characters ) : 1); + (is_empty(Particles) ? remove( Particles ) : 1); + (is_empty(Textures) ? remove( Textures ) : 1); + (is_empty(Sounds) ? remove( Sounds ) : 1); + (is_empty(TRAC) ? remove( TRAC ) : 1); + (is_empty(TRAM) ? remove( TRAM ) : 1); + (is_empty(Animations) ? remove( Animations ) : 1); create_directory((path)"../GameDataFolder/IGMD"); copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); setProgressBar( 1000 ); - - if(exists("../../persist.dat")) - if(!exists("../persist.dat")) - - //TODO: Concatenate level0 Dirs. - - copy("../../persist.dat",".."); - if(exists("../../key_config.txt")) - if(!exists("../key_config.txt")) - copy("../../key_config.txt",".."); - + + if(exists("../../persist.dat") && !exists("../persist.dat")) copy("../../persist.dat",".."); + if(exists("../../key_config.txt")&& !exists("../key_config.txt")) copy("../../key_config.txt",".."); + #ifndef WIN32 /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never run Oni before :-p */ - string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for Edition/ (Oni wants the folder that *contains* the GDF) - char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; + string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for Edition/ (Oni wants folder that *contains* the GDF) + //bad Iritscen, bad! fixed buffers can cause crashes. + /*char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; strcat(prefsCommand, fullAEpath.c_str()); strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters - system(prefsCommand); + */ + string prefsCommand = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '" + + fullAEpath + "'"; + system(prefsCommand.c_str()); + #endif setStatusArea((string)"Done! Now select your mod packages and click install."); @@ -340,7 +352,7 @@ vector getPackages(string pa if (!file.fail()) { - package = fileToModPackage(file); + package = fileToModPackage(file, dir_itr->path().filename()); if (package.installerVersion.compare(INSTALLER_VERSION) < 1) // if mod requires newer version of the Installer, we won't add it to the list { #ifdef WIN32 @@ -364,32 +376,26 @@ vector getPackages(string pa return packages; } -ModPackage fileToModPackage(fstream &file) -{ - /* - This converts a file to a ModPackage struct. - - A few notes... - "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. - I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much - slower than reading a variable. - */ +ModPackage fileToModPackage(fstream &file, string modName) +{ ModPackage package; string line; - static string AEInstallVersion = "AEInstallVersion"; // used for comparing to the current token... - static string NameOfMod = "NameOfMod"; - static string ARROW = "->"; - static string ModString = "ModString"; - static string Platform = "Platform"; - static string HasOnis = "HasOnis"; - static string HasDeltas = "HasDeltas"; - static string HasBSL = "HasBSL"; - static string HasDats = "HasDats"; - static string IsEngine = "IsEngine"; - static string Readme = "Readme"; - static string GlobalNeeded = "GlobalNeeded"; - static string Category = "Category"; - static string Creator = "Creator"; + const string AEInstallVersion = "AEInstallVersion"; // used for comparing to the current token... + const string NameOfMod = "NameOfMod"; + const string ARROW = "->"; + const string ModString = "ModString"; + const string ModVersion = "ModVersion"; + const string Platform = "Platform"; + const string HasOnis = "HasOnis"; + const string HasDeltas = "HasDeltas"; + const string HasBSL = "HasBSL"; + const string HasDats = "HasDats"; + const string IsEngine = "IsEngine"; + const string Readme = "Readme"; + const string GlobalNeeded = "GlobalNeeded"; + const string Category = "Category"; + const string Creator = "Creator"; + package.modStringName = modName; while (!file.eof()) { getline(file,line); @@ -416,9 +422,14 @@ ModPackage fileToModPackage(fstream &fil else if (!ModString.compare(*iter)) { iter++; iter++; - package.modStringName = *iter; + //package.modStringName = *iter; iter++; - package.modStringVersion = atoi((*iter).c_str()); + package.modStringVersion = atof((*iter).c_str()); + } + else if (!ModString.compare(*iter)) + { + iter++; iter++; + package.modStringVersion = atof((*iter).c_str()); } else if (!Platform.compare(*iter)) { @@ -433,7 +444,7 @@ ModPackage fileToModPackage(fstream &fil else if (!HasBSL.compare(*iter)) { iter++; iter++; - if (toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasBSL = true; + if (boost::iequals(*iter, "Yes")) package.hasBSL = true; else if (boost::iequals(*iter, "Addon")) package.hasAddon = true; } else if (!HasDeltas.compare(*iter)) @@ -558,7 +569,8 @@ void recompileAll(vector install setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats - setStatusArea("Step " + lexical_cast(j) + '/' + lexical_cast(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); + setStatusArea("Step " + lexical_cast(j) + '/' + lexical_cast(numberOfDats)+ ": Importing " + + dir_itr->path().filename() + " "); system(importCommand.c_str()); j++; @@ -614,7 +626,8 @@ void recompileAll(vector install importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats - setStatusArea("Step " + lexical_cast(j) + '/' + lexical_cast(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); + setStatusArea("Step " + lexical_cast(j) + '/' + lexical_cast(numberOfDats)+ ": Importing " + + dir_itr->path().filename() + " "); system(importCommand.c_str()); j++; } @@ -691,7 +704,7 @@ void recompileAll(vector install void copyBSL(string copypath, vector& BSLfolders, ModPackage pkg) { - ofstream BSLlog("BSL2.log", ios::app ); + ofstream BSLlog("BSL.log", ios::app ); try { for ( directory_iterator dir_itr( copypath ), end_itr; @@ -722,8 +735,10 @@ void copyBSL(string copypath, vectorpath(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); } } - BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon - BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ; + if( !pkg.hasAddon ) { + BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon + BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ; + } } } } @@ -799,6 +814,7 @@ vector getInstallString(string C | Installer to be replaced (when the new Installer | | launches, this function will be called again but will | | return UPDATE_SIMP_AVAIL or UPDATE_GLOB_AVAIL) | +| UPDATE_PKG_AVAIL -- A newer version of individual package(s) is available | \* UPDATE_CONT_UPD -- Currently unused */ int GetUpdateStatus(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) { @@ -827,126 +843,180 @@ int GetUpdateStatus(Install_info_cfg *cu else return UPDATE_LOG_READ_ERR; } - - // Is there an update folder, and is it a monthly release or a patch? - if (!exists("../updates/Edition")) + + // Is there an update in the updates/ folder, and is it a monthly release or a patch? + bool firstParty = 0; + // First create the folder if it's missing, so users are never left wondering where updates are supposed to be put + if (!exists("../updates")) + create_directory("../updates"); + if (exists("../updates/Edition")) { + firstParty = 1; + } + else { strEUFN = "Edition-patch"; - if (!exists("../updates/Edition-patch")) - return UPDATE_NO_UPD_AVAIL; + if (exists("../updates/Edition-patch")) { + firstParty = 1; + } + } - - // Unlike the current AE's version info, we *need* to find the update's version info or we won't continue - string updateCfgPath = ("../updates/" + strEUFN + "/install/packages/Globalize/Install_Info.cfg"); - updateAECfg.open(updateCfgPath.c_str()); - if (!updateAECfg.fail()) - { - if (!ReadInstallInfoCfg(&updateAECfg, updateAE)) + + if(firstParty) { + // Unlike the current AE's version info, we *need* to find the update's version info or we won't continue + string updateCfgPath = ("../updates/" + strEUFN + "/install/packages/Globalize/Install_Info.cfg"); + updateAECfg.open(updateCfgPath.c_str()); + if (!updateAECfg.fail()) + { + if (!ReadInstallInfoCfg(&updateAECfg, updateAE)) + return UPDATE_LOG_READ_ERR; + + updateAECfg.close(); + updateAECfg.clear(); + } + else return UPDATE_LOG_READ_ERR; - - updateAECfg.close(); - updateAECfg.clear(); - } - else - return UPDATE_LOG_READ_ERR; - // Now we check for an Installer update in progress - if (exists("Update.log")) - { - updateLog.open("Update.log"); - if (!updateLog.fail()) - { - vector lines; - string line; - int num_lines = 0; - bool readingInstallerVersion = false, doneReadingFile = false; - - while (!updateLog.eof() && !doneReadingFile) + // Now we check for an Installer update in progress + if (exists("Update.log")) + { + updateLog.open("Update.log"); + if (!updateLog.fail()) { - getline(updateLog, line); - lines.push_back(line); - num_lines++; - vector tokens; - vector::iterator iter; - tokenize(line, tokens); - iter = tokens.begin(); - if (!readingInstallerVersion && tokens.capacity() >= 4) + vector lines; + string line; + int num_lines = 0; + bool readingInstallerVersion = false, doneReadingFile = false; + + while (!updateLog.eof() && !doneReadingFile) { - if (!strInstaller.compare(*iter)) + getline(updateLog, line); + lines.push_back(line); + num_lines++; + vector tokens; + vector::iterator iter; + tokenize(line, tokens); + iter = tokens.begin(); + if (!readingInstallerVersion && tokens.capacity() >= 4) { - if (!strBeing.compare(*++iter)) - readingInstallerVersion = true; - else if (!strWas.compare(*iter)) - *installerJustUpdated = true; // our third indirect return value after currentAE and updateAE + if (!strInstaller.compare(*iter)) + { + if (!strBeing.compare(*++iter)) + readingInstallerVersion = true; + else if (!strWas.compare(*iter)) + *installerJustUpdated = true; // our third indirect return value after currentAE and updateAE + } } - } - else if (readingInstallerVersion && tokens.capacity() >= 3) - { - readingInstallerVersion = false; - string installerVersion = INSTALLER_VERSION; - if (installerVersion.compare(*iter)) // then the shell script-powered replacement failed - return UPDATE_INST_REPL_ERR; - else + else if (readingInstallerVersion && tokens.capacity() >= 3) { - updateLog.close(); - updateLog.clear(); - Sleep(1000); - remove("Update.log"); - ofstream newUpdateLog("Update.log"); - if (!newUpdateLog.fail()) + readingInstallerVersion = false; + string installerVersion = INSTALLER_VERSION; + if (installerVersion.compare(*iter)) // then the shell script-powered replacement failed + return UPDATE_INST_REPL_ERR; + else { - // Write over old log with updated information - ptime startTime(second_clock::local_time()); - string strStartTime = to_simple_string(startTime); - string newUpdateLine = installerVersion + " on " + strStartTime; - for (int a = 0; a < lines.capacity() - 2; a++) // if there were even lines in the log before this at all + updateLog.close(); + updateLog.clear(); + Sleep(1000); + remove("Update.log"); + ofstream newUpdateLog("Update.log"); + if (!newUpdateLog.fail()) { - newUpdateLog << lines[a].c_str(); - newUpdateLog << "\n"; + // Write over old log with updated information + ptime startTime(second_clock::local_time()); + string strStartTime = to_simple_string(startTime); + string newUpdateLine = installerVersion + " on " + strStartTime; + for (int a = 0; a < lines.capacity() - 2; a++) // if there were even lines in the log before this at all + { + newUpdateLog << lines[a].c_str(); + newUpdateLog << "\n"; + } + newUpdateLog << "Installer was updated to:\n"; + newUpdateLog << newUpdateLine.c_str(); + *installerJustUpdated = true; // this value is indirectly returned to AEInstallerApp::OnInit() + doneReadingFile = true; + newUpdateLog.close(); + newUpdateLog.clear(); + //return UPDATE_CONT_UPD; // as noted above, we are not using this return value; in fact, we want... + // ...the code to continue running down through the Edition version check } - newUpdateLog << "Installer was updated to:\n"; - newUpdateLog << newUpdateLine.c_str(); - *installerJustUpdated = true; // this value is indirectly returned to AEInstallerAp::OnInit() - doneReadingFile = true; - newUpdateLog.close(); - newUpdateLog.clear(); - //return UPDATE_CONT_UPD; // as noted above, we are not using this return value; in fact, we want... - // ...the code to continue running down through the Edition version check + else + return UPDATE_LOG_READ_ERR; } - else - return UPDATE_LOG_READ_ERR; } } + updateLog.close(); + updateLog.clear(); } - updateLog.close(); - updateLog.clear(); + else + return UPDATE_LOG_READ_ERR; } - else - return UPDATE_LOG_READ_ERR; - } - - if (updateAE->AEVersion.compare(currentAE->AEVersion) >= 1) // is the release update newer than what's installed? - { - if (!strEUFN.compare("Edition-patch")) // if update is a patch... + + if (updateAE->AEVersion.compare(currentAE->AEVersion) >= 1) // is the release update newer than what's installed? { - if (currentAE->AEVersion.compare(updateAE->AEVersion.substr(0, updateAE->AEVersion.length() - 1))) // ...is it for a different month? - return UPDATE_MNTH_REQD_ERR; + if (!strEUFN.compare("Edition-patch")) // if update is a patch... + { + if (currentAE->AEVersion.compare(updateAE->AEVersion.substr(0, updateAE->AEVersion.length() - 1))) // ...is it for a different month? + return UPDATE_MNTH_REQD_ERR; + } + string strNewInstallerPath = "../updates/" + strEUFN + "/install/" + strInstallerName; + string installerVersion = INSTALLER_VERSION; + if (updateAE->InstallerVersion.compare(installerVersion) >= 1) + { + if (exists(strNewInstallerPath)) + return UPDATE_INST_AVAIL; + } + else if (updateAE->globalizationRequired) + return UPDATE_GLOB_AVAIL; + else + return UPDATE_SIMP_AVAIL; } - string strNewInstallerPath = "../updates/" + strEUFN + "/install/" + strInstallerName; - string installerVersion = INSTALLER_VERSION; - if (updateAE->InstallerVersion.compare(installerVersion) >= 1) + } + try + { + directory_iterator end; + if (exists("../updates")) { - if (exists(strNewInstallerPath)) - return UPDATE_INST_AVAIL; + for (directory_iterator install_iter("../updates"); install_iter != end; ++install_iter) + { + ModPackage installedPackage, updatePackage; + if (is_directory(install_iter->path()) && exists(install_iter->path().string() + "/Mod_Info.cfg")) + { + fstream file; + file.open((install_iter->path().string() + "/Mod_Info.cfg").c_str()); + if (!file.fail()) + updatePackage = fileToModPackage(file, install_iter->path().filename()); + else + { + file.close(); + continue; + } + if (exists("packages/" + install_iter->path().filename() + "/Mod_Info.cfg")) + { + file.close(); + file.clear(); + file.open(("packages/" + install_iter->path().filename() + "/Mod_Info.cfg").c_str()); + if (!file.fail()) + installedPackage = fileToModPackage(file, install_iter->path().filename()); + file.close(); + if (updatePackage.modStringVersion > installedPackage.modStringVersion) + { + if (updatePackage.installerVersion <= INSTALLER_VERSION) + return UPDATE_PKG_AVAIL; + } + } + else + { + file.close(); + return UPDATE_PKG_AVAIL; + } + } + } } - else if (updateAE->globalizationRequired) - return UPDATE_GLOB_AVAIL; - else - return UPDATE_SIMP_AVAIL; } - else - return UPDATE_NO_UPD_AVAIL; - + catch (exception & ex) { + // setStatusArea("Warning, handled exception: " + (string)ex.what()); + } + return UPDATE_NO_UPD_AVAIL; } @@ -960,7 +1030,7 @@ bool ReadInstallInfoCfg(fstream *fileHan string strDaodanVersion = "Daodan_Version"; string strOniSplitVersion = "OniSplit_Version"; string strGUIWinVersion = "GUI_Win_Version"; - string strGUIMacVersion = "GUI_Mac_Version"; + string strGUIMacVersion = "GUI_Mac_Version"; string strReglobalize = "Reglobalize"; string strDeleteList = "Delete_List"; string strArrow = "->"; @@ -1172,7 +1242,6 @@ bool ProcessInstallerUpdate(Install_info string popenCommand = "../updates/" + strEUFN + "/install/"; #ifdef WIN32 - // TODO: Fill in Windows equivalent of code below :-3 popenCommand = "replace_installer.bat"; #else // We can't just use '~' to mean "the home directory" because we need to check the path in C... @@ -1205,6 +1274,7 @@ bool ProcessInstallerUpdate(Install_info bool ProcessAEUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) { + try { fstream file; string line; vector tokens, updateStarted; @@ -1224,13 +1294,13 @@ bool ProcessAEUpdate(Install_info_cfg *c string strOniApp = "Oni.exe"; #else string strOniApp = "Oni.app"; -#endif bool needNewTrashDir = false; +#endif + bool readingVerAndDate = false; - // TODO: Fill in Windows equivalent of code below #ifdef WIN32 - string strTrashDir = "Trash\\"; + //string strTrashDir = "Trash\\"; // string unused in Windows because files are simply deleted #else FILE *fUserName = NULL; char chrUserName[32]; @@ -1265,6 +1335,7 @@ bool ProcessAEUpdate(Install_info_cfg *c if (readingVerAndDate && tokens.capacity() >= 3) tokenize(tokens[2], updateStarted, "-"); } +#ifndef WIN32 if (updateStarted.capacity() < 3) needNewTrashDir = true; else @@ -1274,6 +1345,7 @@ bool ProcessAEUpdate(Install_info_cfg *c if (!exists(strTrashDir)) needNewTrashDir = true; } +#endif } #ifndef WIN32 if (!*installerJustUpdated || needNewTrashDir) // prepare a new directory for deleted files to go to @@ -1291,7 +1363,11 @@ bool ProcessAEUpdate(Install_info_cfg *c if (exists(strPathToEUFN + strOniApp)) { if (exists(strOniApp)) +#ifdef WIN32 + remove((path)strOniApp); +#else rename((path)strOniApp, (path)(strTrashDir + strOniApp)); +#endif rename((path)(strPathToEUFN + strOniApp), (path)strOniApp); } if (updateAE->OniSplitVersion.compare(currentAE->OniSplitVersion) >= 1) @@ -1299,7 +1375,11 @@ bool ProcessAEUpdate(Install_info_cfg *c if (exists(strPathToEUFNInstall + strOniSplit)) { if (exists(strOniSplit)) +#ifdef WIN32 + remove((path)strOniSplit); +#else rename((path)strOniSplit, (path)(strTrashDir + strOniSplit)); +#endif rename((path)(strPathToEUFNInstall + strOniSplit), (path)strOniSplit); } } @@ -1309,7 +1389,7 @@ bool ProcessAEUpdate(Install_info_cfg *c if (exists(strPathToEUFN + strDaodan)) { if (exists(("../" + strDaodan))) - rename((path)("../" + strDaodan), (path)(strTrashDir + strDaodan)); + remove((path)("../" + strDaodan)); rename((path)(strPathToEUFN + strDaodan), (path)("../" + strDaodan)); } } @@ -1318,9 +1398,9 @@ bool ProcessAEUpdate(Install_info_cfg *c if (exists(strPathToEUFNInstall + strWinGUI)) { if (exists((path)strWinGUI)) - rename((path)strWinGUI, (path)(strTrashDir + strWinGUI)); + remove((path)strWinGUI); if (exists(strWinGUILang)) - rename((path)strWinGUILang, (path)(strTrashDir + strWinGUILang)); + remove((path)strWinGUILang); rename((path)(strPathToEUFNInstall + strWinGUI), (path)strWinGUI); rename((path)(strPathToEUFNInstall + strWinGUILang), (path)strWinGUILang); } @@ -1353,8 +1433,10 @@ bool ProcessAEUpdate(Install_info_cfg *c while (curPos != string::npos && curPos < thePath.size()) { aParentPath = aParentPath + thePath.substr(lastPos, curPos - lastPos); +#ifndef WIN32 if (!exists(strTrashDir + aParentPath)) create_directory(strTrashDir + aParentPath); +#endif lastPos = curPos + 1; curPos = thePath.find("/", lastPos); aParentPath = aParentPath + "/"; @@ -1367,37 +1449,7 @@ bool ProcessAEUpdate(Install_info_cfg *c } } - // Now we crawl the update's package folders for newer versions and move them over, trashing ones that are already present - vector updatePackages, currentPackages; - bool matchFound; - updatePackages.reserve(256); - currentPackages.reserve(256); - - currentPackages = getPackages(); - updatePackages = getPackages(strPathToEUFNPackages); - - for (vector::iterator iter1 = updatePackages.begin(); iter1 != updatePackages.end(); iter1++) - { - matchFound = false; - for (vector::iterator iter2 = currentPackages.begin(); iter2 != currentPackages.end(); iter2++) - { - if (!iter1->modStringName.compare(iter2->modStringName)) - { - matchFound = true; - if (iter1->modStringVersion > iter2->modStringVersion) - { -#ifndef WIN32 - rename((path)(strPathToPackages + iter2->modStringName), (path)(strTrashDir + iter2->modStringName)); -#else - remove((path)(strPathToPackages + iter2->modStringName)); -#endif - rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); - } - } - } - if (!matchFound) // then there's no old package in the way, so just move in the one from the update - rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); - } + ProcessPackageUpdates(strPathToEUFNPackages, strPathToPackages); // Next, we get a list of which files and folders in the update's Globalize folder to move over; all files not starting with '.' will be moved... // ...and folders which do not exist in the current AE will be created there @@ -1429,14 +1481,21 @@ bool ProcessAEUpdate(Install_info_cfg *c for (vector::iterator iter = filesToMove.begin(); iter != filesToMove.end(); iter++) { if (exists(strPathToPackages + strGlobalize + *iter)) +#ifdef WIN32 + remove((path)(strPathToPackages + strGlobalize + *iter)); +#else rename((path)(strPathToPackages + strGlobalize + *iter), (path)(strTrashDir + *iter)); +#endif rename((path)(strPathToEUFNPackages + strGlobalize + *iter), (path)(strPathToPackages + strGlobalize + *iter)); } // Clean up after ourselves, trashing any packages or programs in the update package that are not newer than the current AE +#ifdef WIN32 + remove((path)strPathToEUFN); +#else create_directory(strTrashDir + "Unneeded update files"); rename((path)strPathToEUFN, (path)(strTrashDir + "Unneeded update files/" + strEUFN)); - +#endif // Write to log that we are finished with update ptime end_time(second_clock::local_time()); string progressMsg2 = "Edition was updated to:\n" + @@ -1454,10 +1513,102 @@ bool ProcessAEUpdate(Install_info_cfg *c CheckForGlobalization(true); // the 'true' value forces re-globalization globalPackages = getPackages(); // refresh the list in memory + wxCommandEvent e; + TheWindow->OnRefreshButtonClick( e ); + return true; + } + catch (exception & ex) + { + setStatusArea("Warning, handled exception: " + (string)ex.what()); + return false; + } - // TODO: Refresh the packages list in the window +} - return true; +void ProcessPackageUpdates(string pathToUpdate, string strPathToPackages) +{ + ptime startTime(second_clock::local_time()); +#ifdef WIN32 + string strTrashDir = "Trash\\"; // string unused in Windows because files are simply deleted +#else + FILE *fUserName = NULL; + char chrUserName[32]; + fUserName = popen("whoami", "r"); + fgets(chrUserName, sizeof(chrUserName), fUserName); + pclose(fUserName); + string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh + int endOfName = strUserName.find("\n", 0); + string strTrashDir = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; + bool needNewTrashDir = true; + tm tmStartTime = to_tm(startTime); +#endif + + try + { + directory_iterator end; + for (directory_iterator update_iter(pathToUpdate); update_iter != end; ++update_iter) + { + ModPackage installedPackage, updatePackage; + string updtPath = update_iter->path().string(); + string updtFolder = update_iter->path().filename(); + string updtModInfo = updtPath + "/Mod_Info.cfg"; + string instModInfo = strPathToPackages + "/" + updtFolder + "/Mod_Info.cfg"; + if (!boost::iequals(updtFolder, "Edition") + && !boost::iequals(updtFolder, "Edition-patch") + && is_directory(update_iter->path()) + && exists(updtModInfo)) + { + fstream file; + file.open((updtModInfo).c_str()); + if (!file.fail()) + updatePackage = fileToModPackage(file, updtFolder); + else + { + file.close(); + continue; + } + if (exists(instModInfo)) + { + file.close(); + file.clear(); + file.open(instModInfo.c_str()); + if (!file.fail()) + { + installedPackage = fileToModPackage(file, updtFolder); + } + file.close(); + } + file.close(); + if (updatePackage.modStringVersion > installedPackage.modStringVersion) + { + if (updatePackage.installerVersion <= INSTALLER_VERSION) + { + if(exists(strPathToPackages + "/" + updatePackage.modStringName)) { +#ifdef WIN32 + remove_all((path)(strPathToPackages + "/" + updatePackage.modStringName)); +#else + if (needNewTrashDir) + { + strTrashDir = strTrashDir + "Old_packages_" + boost::lexical_cast(tmStartTime.tm_hour) + "-" + + boost::lexical_cast(tmStartTime.tm_min) + "-" + boost::lexical_cast(tmStartTime.tm_sec) + "/"; + create_directory(strTrashDir); + needNewTrashDir = false; + } + rename((path)(strPathToPackages + "/" + updatePackage.modStringName), (path)(strTrashDir + updatePackage.modStringName)); +#endif + } + rename((path)(pathToUpdate + "/" + updatePackage.modStringName), (path)(strPathToPackages + "/" + updatePackage.modStringName)); + } + } + } + } + } + catch (exception & ex) + { + setStatusArea("Warning, handled exception: " + (string)ex.what()); + } + wxCommandEvent e; + TheWindow->OnRefreshButtonClick( e ); } /* MakePathLocalToGlobalize is a function used once by ProcessAEUpdate() that takes a file in an \