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/* |
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AE/Mod Installer |
3 |
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by Gumby and Iritscen |
4 |
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*/ |
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/***************************************************************************\ |
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| Project: AE Installer | |
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| By: Gumby & Iritscen | |
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| File: Installer.cpp | |
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| Function: Contains the real meat of the installation process. Mm, beefy. | |
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| Created: 24/05/2009 19:39:00 | |
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\***************************************************************************/ |
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|
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#define DEBUG |
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#include <stdio.h> |
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//#include <conio.h> |
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//#include <process.h> |
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#include <string> |
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#include <iostream> |
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#include <cctype> |
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#include <vector> |
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#include <fstream> |
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#include <errno.h> |
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#include <sstream> |
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// TODO: Load credits from text resource file |
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// TODO: Clear mod info fields when mod is de-selected |
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|
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#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations |
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#define DEBUG |
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|
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#include "boost/date_time/gregorian/gregorian.hpp" |
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#include "boost/date_time/date_parsing.hpp" |
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#include "boost/date_time/posix_time/posix_time.hpp" |
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#include "installer.h" |
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#include "aeinstallerapp.h" |
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|
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#ifdef WIN32 |
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#include <windows.h> |
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#else // assume we're on Mac |
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#include <stdlib.h> |
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#include <dirent.h> |
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#endif |
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|
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//const string strInstallerVersion = "1.0"; |
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const bool SPLIT = 1; |
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const bool NOT_SPLIT = 0; |
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bool splitInstances = SPLIT; |
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|
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#ifdef WIN32 |
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const string strOniSplit = "Onisplit.exe"; |
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string strImportOption = "-import:nosep"; |
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const char* strClsCmd = "cls"; |
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const char* strPauseCmd = "PAUSE"; |
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#else // set up Mac equivalents since we're in Mac OS |
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const string strOniSplit = "mono Onisplit.exe"; |
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string strImportOption = "-import:sep"; |
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const char* strClsCmd = "clear"; |
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const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\""; |
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#endif |
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|
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using namespace boost::filesystem; |
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using namespace std; |
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|
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|
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/* |
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int main(void) |
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{ |
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if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) splitInstances = NOT_SPLIT; |
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else splitInstances = NOT_SPLIT; |
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// SetConsoleTitle("AE Installer"); windows junk, convert to SDL |
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#ifdef WIN32 |
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system("color 0A"); |
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#endif |
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cout << "\nWelcome to the AE installer!\n"; |
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cout << "\nWhat would you like to do?\n"; |
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|
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return mainMenu(); |
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} |
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*/ |
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using namespace boost::gregorian; |
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using namespace boost::posix_time; |
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|
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// externs declared in installer.h |
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string strInstallCfg = "../GameDataFolder/Add.cfg"; |
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string strEUFN = "Edition"; // GetUpdateStatus() may set this to "Edition-patch" later, but this is the assumed name of the new Edition folder in Updates/ |
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|
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|
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int mainMenu(void) |
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int globalizeData(void) |
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{ |
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char choice = '0'; |
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bool exit = false; |
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busy = 1; |
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using boost::lexical_cast; |
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using boost::bad_lexical_cast; |
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using namespace boost::gregorian; |
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using namespace boost::posix_time; |
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ptime start_time(second_clock::local_time()); |
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|
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setStatusArea("Globalizing!"); |
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int err = 0; |
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do |
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{ |
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if( exists( "../GameDataFolder" ) ) { |
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cout << "\n1. Add new packages\n"; |
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cout << "2. Remove packages\n"; |
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cout << "3. See what is installed\n"; |
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cout << "4. Globalize data\n"; |
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cout << "5. About AE\n"; |
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cout << "6. Quit\n\n"; |
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|
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choice = cin.get(); |
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cin.ignore(128, '\n'); |
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switch(choice) |
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{ |
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case '1': |
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err = installPackages(); |
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break; |
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case '2': |
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err = uninstallPackages(); |
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break; |
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case '3': |
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err = listInstalledPackages(); |
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break; |
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case '4': |
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err = globalizeData(); |
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break; |
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case '5': |
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err = printInstallerInfo(); |
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break; |
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case '6': |
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exit = true; |
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break; |
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default: |
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cout << "Please choose one of the above numbers, and press Enter.\n\n"; |
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} |
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if (err) // if something fatal happened |
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exit = true; |
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} |
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else { |
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cout << "\n1. Globalize data\n"; |
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cout << "2. About AE\n"; |
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cout << "3. Quit\n\n"; |
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|
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choice = cin.get(); |
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cin.ignore(128, '\n'); |
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switch(choice) |
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{ |
120 |
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case '1': |
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err = globalizeData(); |
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break; |
123 |
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case '2': |
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err = printInstallerInfo(); |
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break; |
126 |
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case '3': |
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exit = true; |
128 |
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break; |
129 |
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default: |
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cout << "Please choose one of the above numbers, and press Enter.\n\n"; |
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} |
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if (err) // if something fatal happened |
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exit = true; |
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int parts_done = 0; |
39 |
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remove("Globalize.log"); |
40 |
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ofstream logfile("Globalize.log"); |
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logfile << "Globalization started " << to_simple_string(start_time) << endl; |
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|
43 |
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try { // the levels Oni has...probably should have made a string array. Oops. |
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char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; |
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vector<string> levels; |
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for (int f = 0; f < 15; f++) { |
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levels.push_back(levels_cstr[f]); |
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} |
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} while(!exit); |
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|
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return err; |
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} |
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|
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int globalizeData(void) |
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{ |
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int err = 0; |
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|
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try { |
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int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has |
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char choice = 0; |
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|
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//SetCurrentDirectory("C:/Program Files/Oni/edition/install"); |
149 |
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char levelnum[3]; |
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path Characters = "../GameDataFolder/level0_Characters"; |
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path Particles = "../GameDataFolder/level0_Particles"; |
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path Archive = "../GameDataFolder/Archive"; |
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path Animations = "../GameDataFolder/level0_Animations"; |
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path TRAC = Animations / "level0_TRAC"; |
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path TRAM = Animations / "level0_TRAM"; |
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/* |
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if (exists("../GameDataFolder/")) |
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{ |
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//cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)" |
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// << "\n1. Re-globalize" |
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// << "\n2. Return to main menu\n"; |
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//choice = cin.get(); |
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cin.ignore(128, '\n'); |
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if (choice == '1') |
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remove_all("../GameDataFolder"); // remove AE GDF |
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if (choice == '2') |
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return 0; |
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} |
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*/ |
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|
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vector<path> GDFPaths; |
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GDFPaths.push_back(Particles); |
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GDFPaths.push_back(Textures); |
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GDFPaths.push_back(Sounds); |
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GDFPaths.push_back(TRAC); |
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GDFPaths.push_back(TRAM); |
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|
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path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
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path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
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path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
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path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
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path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
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path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
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path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
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|
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vector<path> VanillaPaths; |
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|
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VanillaPaths.push_back(VanillaParticles); |
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VanillaPaths.push_back(VanillaTextures); |
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VanillaPaths.push_back(VanillaSounds); |
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VanillaPaths.push_back(VanillaTRAC); |
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VanillaPaths.push_back(VanillaTRAM); |
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|
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setStatusArea("Removing old GameDataFolder...\n"); |
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logfile << "Removing old GameDataFolder...\n"; |
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remove_all( "../GameDataFolder/" ); |
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setStatusArea("Creating needed directories..."); |
86 |
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logfile << "Creating needed directories...\n"; |
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create_directory( "../GameDataFolder/" ); |
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|
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create_directory( "packages" ); |
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if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats"); |
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create_directory( "packages/VanillaDats" ); |
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|
91 |
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create_directory( "packages/VanillaDats/level0_Final/" ); |
91 |
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if (exists("VanillaDats")) remove_all("VanillaDats"); |
92 |
> |
create_directory( "VanillaDats" ); |
93 |
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create_directory( "VanillaDats/level0_Final/" ); |
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create_directory( Characters ); |
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create_directory( Particles ); |
96 |
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create_directory( Archive ); |
99 |
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create_directory( Animations ); |
100 |
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create_directory( TRAC ); |
101 |
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create_directory( TRAM ); |
102 |
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int num_levels = 0; |
103 |
+ |
for(int i = 1; i < 15; i++) |
104 |
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{ |
105 |
+ |
if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
106 |
+ |
num_levels++; |
107 |
+ |
|
108 |
+ |
} |
109 |
+ |
} |
110 |
+ |
logfile << "Exporting and moving...\n\n"; |
111 |
+ |
int total_steps = 8 + 2 * num_levels; |
112 |
|
|
113 |
|
for(int i = 0; i < 15; i++) |
114 |
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{ |
115 |
< |
sprintf(levelnum,"%d",levels[i]); // int to char array |
116 |
< |
exists("../../GameDataFolder/level" + (string)levelnum + "_Final"); |
117 |
< |
system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str()); |
118 |
< |
|
119 |
< |
create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :) |
120 |
< |
create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" ); |
121 |
< |
|
122 |
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directory_iterator end_iter; |
123 |
< |
for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
124 |
< |
{ |
125 |
< |
//cout << dir_itr->path().filename(); |
126 |
< |
if ( is_regular_file( dir_itr->status() ) ) |
127 |
< |
{ |
114 |
> |
{ |
115 |
> |
if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
116 |
> |
logfile << "level" << levels[i] << "_Final\n"; |
117 |
> |
logfile << "\tExporting level" << levels[i] << "_Final.dat\n"; |
118 |
> |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat"); |
119 |
> |
create_directory( "../GameDataFolder/level" + levels[i] + "_Final" ); |
120 |
> |
system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str()); |
121 |
> |
create_directory( "VanillaDats/level" + levels[i] + "_Final" ); |
122 |
> |
create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); |
123 |
> |
|
124 |
> |
//Moves the AKEV and other files into a safe directory so that level specific textures are not globalized... |
125 |
> |
if ( strcmp(levels[i].c_str(), "0") ){ |
126 |
> |
create_directory( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
127 |
> |
system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final/AKEV ../GameDataFolder/level" + levels[i] + "_Final/AKEV*.oni").c_str()); |
128 |
|
|
129 |
< |
if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
130 |
< |
dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
131 |
< |
( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
132 |
< |
dir_itr->path().filename().substr(0,4) == "TXMB" || |
133 |
< |
dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
134 |
< |
dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
209 |
< |
( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
129 |
> |
} |
130 |
> |
|
131 |
> |
directory_iterator end_iter; |
132 |
> |
for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
133 |
> |
{ |
134 |
> |
if ( is_regular_file( dir_itr->status() ) ) |
135 |
|
{ |
136 |
< |
cout <<dir_itr->path().filename() << "\n"; |
137 |
< |
create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
138 |
< |
if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
139 |
< |
dir_itr->filename()); |
140 |
< |
else remove(dir_itr->path()); |
141 |
< |
} |
142 |
< |
else if (dir_itr->path().filename().substr(0,4) == "TRAC") { |
143 |
< |
cout <<dir_itr->path().filename() << "\n"; |
144 |
< |
if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
145 |
< |
else remove(dir_itr->path()); |
146 |
< |
} |
147 |
< |
else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
148 |
< |
cout <<dir_itr->path().filename() << "\n"; |
149 |
< |
if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
150 |
< |
else remove(dir_itr->path()); |
151 |
< |
} |
152 |
< |
else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
153 |
< |
dir_itr->path().filename().substr(0,4) == "TXMP") { |
154 |
< |
cout <<dir_itr->path().filename() << "\n";\ |
155 |
< |
create_directory( dir_itr->path().parent_path() / "TexFix"); |
156 |
< |
if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
157 |
< |
//rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename()); |
158 |
< |
} |
159 |
< |
else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
160 |
< |
|| dir_itr->path().filename().substr(0,4) == "TRBS" |
161 |
< |
|| dir_itr->path().filename().substr(0,4) == "TRMA" |
162 |
< |
|| dir_itr->path().filename().substr(0,4) == "TRSC" |
163 |
< |
|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
164 |
< |
cout <<dir_itr->path().filename() << "\n"; |
165 |
< |
if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
166 |
< |
else remove(dir_itr->path()); |
167 |
< |
} |
168 |
< |
else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
169 |
< |
|| dir_itr->path().filename().substr(0,4) == "SNDD") { |
170 |
< |
cout << dir_itr->path().filename() << "\n"; |
171 |
< |
if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
172 |
< |
else remove(dir_itr->path()); |
173 |
< |
} |
174 |
< |
else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
175 |
< |
|| dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
176 |
< |
|| dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
177 |
< |
|| dir_itr->path().filename().substr(0,8) == "M3GMelec" |
178 |
< |
|| dir_itr->path().filename().substr(0,7) == "M3GMrat" |
179 |
< |
|| dir_itr->path().filename().substr(0,7) == "M3GMjet" |
180 |
< |
|| dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
181 |
< |
|| dir_itr->path().filename() == "M3GMbarab_swave.oni" |
182 |
< |
|| dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
183 |
< |
){ |
184 |
< |
cout <<dir_itr->path().filename() << "\n"; |
185 |
< |
if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
186 |
< |
else remove(dir_itr->path()); |
187 |
< |
} |
188 |
< |
else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
189 |
< |
|| dir_itr->path().filename().substr(0,4) == "TRCM") { |
190 |
< |
cout <<dir_itr->path().filename() << "\n"; |
136 |
> |
if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
137 |
> |
dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
138 |
> |
( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
139 |
> |
dir_itr->path().filename().substr(0,4) == "TXMB" || |
140 |
> |
dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
141 |
> |
dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
142 |
> |
( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
143 |
> |
{ |
144 |
> |
cout <<dir_itr->path().filename() << "\n"; |
145 |
> |
create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
146 |
> |
if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
147 |
> |
dir_itr->filename()); |
148 |
> |
else remove(dir_itr->path()); |
149 |
> |
} |
150 |
> |
else if (dir_itr->path().filename().substr(0,4) == "TRAC" |
151 |
> |
) { |
152 |
> |
cout <<dir_itr->path().filename() << "\n"; |
153 |
> |
if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
154 |
> |
else remove(dir_itr->path()); |
155 |
> |
} |
156 |
> |
else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
157 |
> |
cout <<dir_itr->path().filename() << "\n"; |
158 |
> |
if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
159 |
> |
else remove(dir_itr->path()); |
160 |
> |
} |
161 |
> |
else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
162 |
> |
dir_itr->path().filename().substr(0,4) == "TXMP") { |
163 |
> |
cout <<dir_itr->path().filename() << "\n";\ |
164 |
> |
create_directory( dir_itr->path().parent_path() / "TexFix"); |
165 |
> |
if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
166 |
> |
} |
167 |
> |
else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
168 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRBS" |
169 |
> |
|| dir_itr->path().filename().substr(0,4) == "ONCV" |
170 |
> |
|| dir_itr->path().filename().substr(0,4) == "ONVL" |
171 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRMA" |
172 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRSC" |
173 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
174 |
> |
cout <<dir_itr->path().filename() << "\n"; |
175 |
> |
if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
176 |
> |
else remove(dir_itr->path()); |
177 |
> |
} |
178 |
> |
else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
179 |
> |
|| dir_itr->path().filename().substr(0,4) == "SNDD") { |
180 |
> |
cout << dir_itr->path().filename() << "\n"; |
181 |
> |
if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
182 |
> |
else remove(dir_itr->path()); |
183 |
> |
} |
184 |
> |
else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
185 |
> |
|| dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
186 |
> |
|| dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
187 |
> |
|| dir_itr->path().filename().substr(0,8) == "M3GMelec" |
188 |
> |
|| dir_itr->path().filename().substr(0,7) == "M3GMrat" |
189 |
> |
|| dir_itr->path().filename().substr(0,7) == "M3GMjet" |
190 |
> |
|| dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
191 |
> |
|| dir_itr->path().filename() == "M3GMbarab_swave.oni" |
192 |
> |
|| dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
193 |
> |
){ |
194 |
> |
cout <<dir_itr->path().filename() << "\n"; |
195 |
> |
if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
196 |
> |
else remove(dir_itr->path()); |
197 |
> |
} |
198 |
> |
else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
199 |
> |
|| dir_itr->path().filename().substr(0,4) == "TRCM") { |
200 |
> |
cout <<dir_itr->path().filename() << "\n"; |
201 |
> |
|
202 |
> |
if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
203 |
> |
else remove(dir_itr->path()); |
204 |
> |
} |
205 |
> |
else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding |
206 |
> |
cout <<dir_itr->path().filename() << "\n"; |
207 |
> |
|
208 |
> |
if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) |
209 |
> |
rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()); |
210 |
> |
else remove(dir_itr->path()); |
211 |
> |
} |
212 |
|
|
213 |
< |
if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
214 |
< |
else remove(dir_itr->path()); |
213 |
> |
if (exists(dir_itr->path())) { |
214 |
> |
|
215 |
> |
} |
216 |
> |
else { |
217 |
> |
//logfile << "\tMoved file: " << dir_itr->path().filename() << "\n"; |
218 |
> |
} |
219 |
|
} |
220 |
+ |
|
221 |
+ |
|
222 |
+ |
|
223 |
|
} |
224 |
|
|
225 |
+ |
logfile << "\tCleaning up TXMPs...\n"; |
226 |
+ |
system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str()); |
227 |
+ |
|
228 |
+ |
|
229 |
+ |
if ( strcmp(levels[i].c_str(), "0") ){ |
230 |
+ |
system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str()); |
231 |
+ |
remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
232 |
+ |
} |
233 |
+ |
|
234 |
+ |
parts_done++; |
235 |
+ |
|
236 |
+ |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
237 |
|
|
238 |
|
} |
274 |
– |
system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str()); |
275 |
– |
|
239 |
|
} |
240 |
< |
|
240 |
> |
logfile << "Reimporting levels\n"; |
241 |
|
for (int i = 0; i < 15; i++) |
242 |
|
{ |
243 |
< |
sprintf(levelnum,"%d",levels[i]); |
244 |
< |
system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level" |
245 |
< |
+ levelnum + "_Final/level" + levelnum + "_Final.oni").c_str()); |
246 |
< |
} |
247 |
< |
path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
248 |
< |
path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
249 |
< |
path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
250 |
< |
path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
251 |
< |
path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
252 |
< |
path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
290 |
< |
path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
291 |
< |
create_directory( VanillaCharacters.parent_path() ); |
243 |
> |
logfile << "\tReimporting level" << levels[i] << "_Final.oni\n"; |
244 |
> |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); |
245 |
> |
logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
246 |
> |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; |
247 |
> |
string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
248 |
> |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni"); |
249 |
> |
system(sys_str.c_str() ); |
250 |
> |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
251 |
> |
parts_done++; |
252 |
> |
} |
253 |
|
create_directory( VanillaParticles.parent_path() ); |
254 |
|
create_directory( VanillaTextures.parent_path() ); |
255 |
|
create_directory( VanillaSounds.parent_path() ); |
256 |
|
create_directory( VanillaAnimations.remove_filename() ); |
296 |
– |
system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str()); |
297 |
– |
system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str()); |
298 |
– |
system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str()); |
299 |
– |
//system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str()); |
300 |
– |
system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str()); |
301 |
– |
system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str()); |
302 |
– |
system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str()); |
257 |
|
|
258 |
< |
create_directory("../GameDataFolder/IGMD"); |
259 |
< |
copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
260 |
< |
} |
261 |
< |
catch (exception ex) { |
262 |
< |
cout << ex.what(); |
263 |
< |
} |
264 |
< |
return err; |
265 |
< |
} |
266 |
< |
|
267 |
< |
int installPackages(void) |
268 |
< |
{ |
269 |
< |
bool installed_something = 0; |
270 |
< |
int err = 0; |
271 |
< |
ModPackage package; |
272 |
< |
vector<string> installed_packages; |
319 |
< |
vector<ModPackage> packages; |
320 |
< |
vector<ModPackage>::iterator iter; |
321 |
< |
vector<string> installString; |
322 |
< |
|
323 |
< |
iter = packages.begin(); |
324 |
< |
packages = getPackages(); |
325 |
< |
vector<string> installedMods = getInstallString(); |
326 |
< |
|
327 |
< |
if (packages.empty()) |
328 |
< |
{ |
329 |
< |
cout << "Error: You have no packages!\n"; |
330 |
< |
return 0; |
331 |
< |
} |
332 |
< |
|
333 |
< |
cout << "Detecting installed packages...\n"; |
334 |
< |
|
335 |
< |
int index = 1; |
336 |
< |
char choice = '0'; |
337 |
< |
|
338 |
< |
for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) |
339 |
< |
{ |
340 |
< |
if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) |
341 |
< |
{ //package_iter->isInstalled :< I forgot about this... |
342 |
< |
//cout << index << " "; |
343 |
< |
system(strClsCmd); |
344 |
< |
cout << (*package_iter).name << "\n"; |
345 |
< |
for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-'; |
346 |
< |
cout << "\n" |
347 |
< |
<< (*package_iter).readme << "\n\n" |
348 |
< |
<< "Please enter a number choice\n" |
349 |
< |
<< " 1. Add\n" |
350 |
< |
<< " 2. Don't Add\n" |
351 |
< |
<< ""; |
352 |
< |
index++; |
353 |
< |
choice = 0; |
354 |
< |
|
355 |
< |
do |
356 |
< |
{ |
357 |
< |
choice = cin.get(); |
358 |
< |
cin.ignore(1280, '\n'); |
359 |
< |
} while(choice == 0); |
360 |
< |
|
361 |
< |
if (choice == '1') |
258 |
> |
for(unsigned int j = 0; j < GDFPaths.size(); j++) { |
259 |
> |
logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n"; |
260 |
> |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() ); |
261 |
> |
system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str()); |
262 |
> |
parts_done++; |
263 |
> |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
264 |
> |
} |
265 |
> |
logfile << "\nMoving level0_Characters\n"; |
266 |
> |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" ); |
267 |
> |
copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final")); |
268 |
> |
GDFPaths.push_back( Characters ); |
269 |
> |
for(int i = 0; i < GDFPaths.size(); i++) |
270 |
> |
{ |
271 |
> |
directory_iterator end_iter; |
272 |
> |
for ( directory_iterator dir_itr( GDFPaths[i] ); dir_itr != end_iter; ++dir_itr ) |
273 |
|
{ |
274 |
< |
cout << "\nInstalling...\n\n"; |
364 |
< |
if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ )) |
274 |
> |
try |
275 |
|
{ |
276 |
< |
installed_something = 1; |
277 |
< |
installedMods.push_back(package_iter->modStringName); |
278 |
< |
system(strPauseCmd); |
276 |
> |
rename(dir_itr->path(), "../GameDataFolder/level0_Final/" + dir_itr->path().filename() ); |
277 |
> |
} |
278 |
> |
catch(exception &ex) { |
279 |
> |
|
280 |
|
} |
281 |
|
} |
282 |
|
} |
372 |
– |
} |
373 |
– |
if (index == 1) |
374 |
– |
{ |
375 |
– |
cout << "Warning: All packages are already installed\n"; |
376 |
– |
//would you like to recombine your data? |
377 |
– |
return 0; |
378 |
– |
} |
379 |
– |
if (installed_something == 0) |
380 |
– |
{ |
381 |
– |
cout << "Warning: You didn't add anything!\n"; |
382 |
– |
//would you like to recombine your data? |
383 |
– |
return 0; |
384 |
– |
} |
385 |
– |
|
386 |
– |
sort(installedMods.begin(), installedMods.end()); |
387 |
– |
//system(Onisplit.c_str()); |
388 |
– |
recompileAll(installedMods); |
389 |
– |
system(strPauseCmd); |
390 |
– |
|
391 |
– |
return err; |
392 |
– |
} |
283 |
|
|
284 |
< |
int uninstallPackages(void) |
285 |
< |
{ |
286 |
< |
int err = 0; |
287 |
< |
ModPackage package; |
288 |
< |
vector<string> installed_packages; |
289 |
< |
vector<ModPackage> packages; |
400 |
< |
vector<ModPackage>::iterator iter; |
401 |
< |
vector<string> installString; |
402 |
< |
|
403 |
< |
iter = packages.begin(); |
404 |
< |
packages = getPackages(); |
405 |
< |
|
406 |
< |
|
407 |
< |
cout << "Detecting installed packages...\n"; |
408 |
< |
|
409 |
< |
vector<string> installedMods = getInstallString(); |
410 |
< |
|
411 |
< |
if (packages.empty()) |
412 |
< |
{ |
413 |
< |
cout << "Error: You have no packages!\n"; |
414 |
< |
return 0; |
415 |
< |
} |
416 |
< |
|
417 |
< |
int index = 0; |
418 |
< |
int uninstalled_something = 0; |
419 |
< |
char choice = '0'; |
420 |
< |
|
421 |
< |
for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) |
422 |
< |
{ |
423 |
< |
if (binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) |
424 |
< |
{ //package_iter->isInstalled :< I forgot about this... |
425 |
< |
//cout << index << " "; |
426 |
< |
system(strClsCmd); |
427 |
< |
cout << (*package_iter).name << "\n"; |
428 |
< |
for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-'; |
429 |
< |
cout << "\n" |
430 |
< |
<< (*package_iter).readme << "\n\n" |
431 |
< |
<< "Please enter a number choice\n" |
432 |
< |
<< " 1. Remove\n" |
433 |
< |
<< " 2. Don't Remove\n" |
434 |
< |
<< ""; |
435 |
< |
|
436 |
< |
choice = 0; |
284 |
> |
create_directory((path)"../GameDataFolder/IGMD"); |
285 |
> |
copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
286 |
> |
setProgressBar( 1000 ); |
287 |
> |
|
288 |
> |
if(exists("../../persist.dat")) |
289 |
> |
if(!exists("../persist.dat")) |
290 |
|
|
291 |
< |
do |
439 |
< |
{ |
440 |
< |
choice = cin.get(); |
441 |
< |
cin.ignore(1280, '\n'); |
442 |
< |
} while(choice == 0); |
291 |
> |
//TODO: Concatenate level0 Dirs. |
292 |
|
|
293 |
< |
if (choice == '1') |
294 |
< |
{ |
295 |
< |
cout << "\nUninstalling...\n\n"; |
296 |
< |
installedMods.erase( installedMods.begin() + (index) ); |
448 |
< |
system(strPauseCmd); |
449 |
< |
uninstalled_something = 1; |
450 |
< |
|
451 |
< |
} |
452 |
< |
else { |
453 |
< |
index++; |
454 |
< |
} |
455 |
< |
} |
456 |
< |
} |
457 |
< |
if ( uninstalled_something == 0 ) |
458 |
< |
{ |
459 |
< |
if (index == 0) //bad practice, I need to implement a second vector or something. Meh. |
460 |
< |
{ |
461 |
< |
cout << "\nWarning: You have no installed packages!"; |
462 |
< |
} |
463 |
< |
else |
464 |
< |
{ |
465 |
< |
cout << "\nWarning: You didn't remove anything!"; |
466 |
< |
} |
467 |
< |
//would you like to recombine your data? |
468 |
< |
return 0; |
293 |
> |
copy("../../persist.dat",".."); |
294 |
> |
if(exists("../../key_config.txt")) |
295 |
> |
if(!exists("../key_config.txt")) |
296 |
> |
copy("../../key_config.txt",".."); |
297 |
|
|
298 |
< |
} |
299 |
< |
sort(installedMods.begin(), installedMods.end()); |
300 |
< |
//system(Onisplit.c_str()); |
301 |
< |
recompileAll(installedMods); |
302 |
< |
system(strPauseCmd); |
298 |
> |
#ifndef WIN32 |
299 |
> |
/* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). |
300 |
> |
Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never |
301 |
> |
run Oni before :-p */ |
302 |
> |
string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/ |
303 |
> |
char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; |
304 |
> |
strcat(prefsCommand, fullAEpath.c_str()); // get path of Edition/ folder (Oni wants the folder that *contains* the GDF) |
305 |
> |
strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters |
306 |
> |
system(prefsCommand); |
307 |
> |
#endif |
308 |
> |
|
309 |
> |
setStatusArea((string)"Done! Now select your mod packages and click install."); |
310 |
> |
} |
311 |
> |
catch (exception & ex) { |
312 |
> |
setStatusArea("Warning, handled exception: " + (string)ex.what()); |
313 |
> |
} |
314 |
|
|
315 |
+ |
ptime end_time(second_clock::local_time()); |
316 |
+ |
time_period total_time (start_time, end_time); |
317 |
+ |
logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
318 |
+ |
logfile.close(); |
319 |
+ |
busy = 0; |
320 |
|
return err; |
321 |
|
} |
322 |
|
|
323 |
< |
int listInstalledPackages(void) |
480 |
< |
{ |
481 |
< |
cout << "\nThis feature not yet implemented.\n\n"; |
482 |
< |
|
483 |
< |
return 0; |
484 |
< |
} |
485 |
< |
|
486 |
< |
int printInstallerInfo(void) |
487 |
< |
{ |
488 |
< |
cout << "\nAE/Mod Installer\n"; |
489 |
< |
cout << "version " << strInstallerVersion << "\n"; |
490 |
< |
cout << "by Gumby & Iritscen\n"; |
491 |
< |
cout << "see http://oni.bungie.org/community/forums for more info\n\n"; |
492 |
< |
|
493 |
< |
return 0; |
494 |
< |
} |
495 |
< |
|
496 |
< |
vector<ModPackage> getPackages(void) |
323 |
> |
vector<ModPackage> getPackages(string packageDir) |
324 |
|
{ |
325 |
|
vector<ModPackage> packages; |
326 |
< |
packages.reserve(65536); // come on, we shouldn't need this much space...right?! |
326 |
> |
packages.reserve(256); |
327 |
|
fstream file; |
328 |
|
string filename = "\0"; |
329 |
|
string MODINFO_CFG = "Mod_Info.cfg"; |
330 |
|
|
331 |
|
try |
332 |
|
{ |
333 |
< |
directory_iterator end_iter; |
507 |
< |
for (directory_iterator dir_itr("./packages"); dir_itr != end_iter; ++dir_itr) |
333 |
> |
for (directory_iterator dir_itr(packageDir), end_itr; dir_itr != end_itr; ++dir_itr) |
334 |
|
{ |
335 |
|
file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); |
510 |
– |
//cout << filename << "\n"; |
336 |
|
|
337 |
|
if(!file.fail()) |
338 |
|
{ |
514 |
– |
//cout << dir_itr->path().string() + MODINFO_CFG; |
339 |
|
//would prefer to push a pointer to a package, but this will do for now |
340 |
|
packages.push_back(fileToModPackage(file)); |
341 |
|
} |
342 |
|
file.close(); |
343 |
|
file.clear(); |
344 |
|
} |
345 |
+ |
sort(packages.begin(), packages.end()); |
346 |
|
} |
347 |
|
catch (const std::exception & ex) |
348 |
|
{ |
383 |
|
vector<string> tokens; |
384 |
|
vector<string>::iterator iter; |
385 |
|
tokenize(line, tokens); //string to vector of "words" |
386 |
< |
if (tokens.capacity() >= 2) { //make sure they are using enough stuff |
386 |
> |
if (tokens.capacity() >= 3) { //make sure they are using enough stuff |
387 |
|
iter = tokens.begin(); //what word we are on, starts at first word |
388 |
< |
/* |
388 |
> |
/* TODO: Get this "required Installer version" code working |
389 |
|
if (!AEInstallVersion.compare(*iter)) |
390 |
|
If mod is too old, skip this mod. |
391 |
|
*/ |
392 |
|
/*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name |
393 |
< |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
394 |
< |
if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod" |
570 |
< |
//cout << *iter; |
571 |
< |
//cout << " "; |
393 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches the end of the line or a "//" comment |
394 |
> |
if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { // ignores "->" and "NameOfMod" |
395 |
|
package.name += *iter + " "; |
396 |
|
} |
397 |
|
} |
405 |
|
} |
406 |
|
else if (!HasOnis.compare(*iter)) { |
407 |
|
iter++; iter++; |
408 |
< |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive |
409 |
< |
else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment, |
410 |
< |
iter++; iter++;} // using "YFR" would probably set it off. :< |
411 |
< |
|
412 |
< |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1; |
408 |
> |
if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1; |
409 |
> |
} |
410 |
> |
else if (!HasBSL.compare(*iter)) { |
411 |
> |
if(toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasBSL = true; |
412 |
> |
else if ( boost::iequals(*iter, "Addon")) package.hasAddon = true; |
413 |
|
} |
414 |
|
else if (!HasDeltas.compare(*iter)) { |
415 |
|
iter++; iter++; |
426 |
|
else if (!GlobalNeeded.compare(*iter)) { |
427 |
|
iter++; iter++; |
428 |
|
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1; |
429 |
< |
else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm. |
429 |
> |
else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; // only place where checking for "No" is important atm. |
430 |
|
} |
431 |
|
else if (!Category.compare(*iter)) { |
432 |
< |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
433 |
< |
if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category" |
611 |
< |
//cout << *iter; |
612 |
< |
//cout << " "; |
432 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment |
433 |
> |
if (ARROW.compare(*iter) && Category.compare(*iter)) { // ignores "->" and "Category" |
434 |
|
package.category += *iter + " "; |
435 |
|
} |
436 |
|
} |
437 |
|
} |
438 |
|
else if (!Creator.compare(*iter)) { //if it contains the name |
439 |
< |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
440 |
< |
if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category" |
620 |
< |
//cout << *iter; |
621 |
< |
//cout << " "; |
439 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment |
440 |
> |
if (ARROW.compare(*iter) && Creator.compare(*iter)) { // ignores "->" and "Creator" |
441 |
|
package.creator += *iter + " "; |
442 |
|
} |
443 |
|
} |
444 |
|
} |
445 |
|
else if (!Readme.compare(*iter)) { //if it contains the name |
446 |
< |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
447 |
< |
if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category" |
446 |
> |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment |
447 |
> |
if (ARROW.compare(*iter) && Readme.compare(*iter)) { // ignores "->" and "Readme" |
448 |
|
if(!(*iter).compare("\\n")) package.readme += '\n'; |
449 |
|
else package.readme += *iter + " "; |
450 |
|
} |
453 |
|
} |
454 |
|
|
455 |
|
} |
456 |
< |
package.doOutput(); |
456 |
> |
|
457 |
|
return package; |
458 |
|
} |
459 |
|
|
460 |
|
void recompileAll(vector<string> installedMods) |
461 |
< |
{ |
462 |
< |
#ifdef WIN32 |
463 |
< |
RedirectIOToConsole(); |
464 |
< |
HWND hWnd = GetConsoleWindow(); |
465 |
< |
ShowWindow( hWnd, SW_HIDE ); |
466 |
< |
#endif |
467 |
< |
setStatusArea("Importing levels..."); |
649 |
< |
//setStatusArea("Recompiling Data..."); |
650 |
< |
path vanilla_dir = "./packages/VanillaDats/"; |
461 |
> |
{try { |
462 |
> |
busy = 1; |
463 |
> |
using namespace boost::gregorian; |
464 |
> |
using namespace boost::posix_time; |
465 |
> |
using boost::lexical_cast; |
466 |
> |
using boost::bad_lexical_cast; |
467 |
> |
path vanilla_dir = "./VanillaDats/"; |
468 |
|
string importCommand = ""; |
652 |
– |
char statusString[128]; |
469 |
|
int numberOfDats = 0; |
470 |
|
int j = 1; |
471 |
|
string datString; |
472 |
< |
std::stringstream out; |
472 |
> |
|
473 |
> |
setStatusArea("Importing levels..."); |
474 |
|
|
475 |
+ |
std::stringstream out; |
476 |
|
|
477 |
+ |
ptime start_time(second_clock::local_time()); |
478 |
|
clearOldDats(); |
479 |
< |
remove("Onisplit.log"); |
480 |
< |
if(splitInstances == SPLIT){ |
479 |
> |
|
480 |
> |
if(exists("Install.log")) remove("Install.log"); |
481 |
> |
ofstream logfile("Install.log"); |
482 |
> |
logfile << "Mod Installation started " << to_simple_string(start_time) << endl; |
483 |
> |
logfile.close(); |
484 |
> |
|
485 |
> |
if(splitInstances == true) |
486 |
> |
{ |
487 |
|
recursive_directory_iterator end_iter; |
488 |
|
|
489 |
|
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
496 |
|
numberOfDats++; |
497 |
|
} |
498 |
|
} |
499 |
< |
catch(exception ex) { |
499 |
> |
catch(exception & ex) { |
500 |
> |
remove("Install.log"); |
501 |
> |
ofstream logfile("Install.log"); |
502 |
|
|
503 |
+ |
logfile << "Warning, exception " << ex.what() << "!"; |
504 |
+ |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
505 |
+ |
logfile.close(); |
506 |
|
} |
507 |
|
} |
678 |
– |
|
679 |
– |
//recursive_directory_iterator end_iter; |
680 |
– |
|
681 |
– |
|
682 |
– |
out << numberOfDats; |
683 |
– |
datString = out.str(); |
508 |
|
try { |
509 |
+ |
out << numberOfDats; |
510 |
+ |
datString = out.str(); |
511 |
|
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
512 |
|
dir_itr != end_iter; |
513 |
|
++dir_itr ) |
517 |
|
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
518 |
|
{ |
519 |
|
importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
520 |
< |
for (int i = 0; i < installedMods.size(); ++i) { |
520 |
> |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
521 |
|
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
522 |
|
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
697 |
– |
|
698 |
– |
//else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/"; |
523 |
|
} |
524 |
< |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Onisplit.log"; |
524 |
> |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
525 |
> |
|
526 |
|
|
702 |
– |
sprintf(statusString,"%d/%i\0",j,numberOfDats); |
527 |
|
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
528 |
< |
setStatusArea("Importing " + dir_itr->path().filename() + " " + statusString); |
528 |
> |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
529 |
|
|
530 |
|
system(importCommand.c_str()); |
531 |
< |
//Sleep(1000); |
708 |
< |
//cout << importCommand << "\n"; |
709 |
< |
j++; |
710 |
< |
|
531 |
> |
j++; |
532 |
|
} |
533 |
|
} |
534 |
|
catch ( const std::exception & ex ) |
535 |
|
{ |
536 |
< |
cout << "Warning, exception " << ex.what() << "!"; |
536 |
> |
remove("Install.log"); |
537 |
> |
ofstream logfile("Install.log"); |
538 |
> |
logfile << "Warning, exception " << ex.what() << "!"; |
539 |
> |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
540 |
> |
logfile.close(); |
541 |
|
} |
542 |
|
} |
718 |
– |
|
543 |
|
} |
544 |
|
catch( const std::exception & ex ) { |
545 |
< |
cout << "Warning, exception " << ex.what() << "!\n" |
546 |
< |
<< "You probably need to re-globalize."; |
547 |
< |
//create_directory( "./packages/VanillaDats" ); |
545 |
> |
remove("Install.log"); |
546 |
> |
ofstream logfile("Install.log"); |
547 |
> |
logfile << "Warning, exception " << ex.what() << "!"; |
548 |
> |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
549 |
> |
logfile.close(); |
550 |
|
} |
725 |
– |
|
551 |
|
} |
552 |
< |
else if(splitInstances == NOT_SPLIT){ |
552 |
> |
else if(splitInstances == false){ |
553 |
|
directory_iterator end_iter; |
554 |
|
|
555 |
|
for ( directory_iterator dir_itr( vanilla_dir ); |
556 |
|
dir_itr != end_iter; |
557 |
|
++dir_itr ) |
558 |
|
{ |
734 |
– |
|
559 |
|
if ( is_directory( dir_itr->status() ) ) |
560 |
|
{ |
561 |
|
numberOfDats++; |
562 |
|
} |
739 |
– |
|
740 |
– |
|
563 |
|
} |
564 |
|
|
565 |
|
out << numberOfDats; |
573 |
|
{ |
574 |
|
if ( is_directory( dir_itr->status() ) ) |
575 |
|
{ |
576 |
< |
importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename() |
577 |
< |
+ ".dat"; |
756 |
< |
for (int i = 0; i < installedMods.size(); ++i) { |
576 |
> |
importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " "; |
577 |
> |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
578 |
|
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() )) |
579 |
|
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename(); |
580 |
|
} |
581 |
< |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat"; |
581 |
> |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
582 |
|
|
762 |
– |
sprintf(statusString,"%d/%i\0",j,numberOfDats); |
583 |
|
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
584 |
< |
setStatusArea("Importing " + dir_itr->path().filename() + " " + statusString); |
765 |
< |
|
584 |
> |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
585 |
|
system(importCommand.c_str()); |
767 |
– |
|
586 |
|
j++; |
587 |
|
} |
588 |
|
} |
589 |
|
catch ( const std::exception & ex ) |
590 |
|
{ |
591 |
< |
cout << "Warning, something odd happened!\n"; |
591 |
> |
remove("Install.log"); |
592 |
> |
ofstream logfile("Install.log"); |
593 |
> |
logfile << "Warning, exception " << ex.what() << "!"; |
594 |
> |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
595 |
> |
logfile.close(); |
596 |
> |
} |
597 |
> |
} |
598 |
> |
} |
599 |
> |
|
600 |
> |
vector<string> BSLfolders; |
601 |
> |
vector<string> skippedfolders; |
602 |
> |
|
603 |
> |
ofstream BSLlog("BSL.log"); |
604 |
> |
for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr; |
605 |
> |
dir_itr != end_itr; |
606 |
> |
++dir_itr ) { |
607 |
> |
if( exists(dir_itr->path().string() + "/ignore.txt") ){ |
608 |
> |
BSLfolders.push_back(dir_itr->path().filename()); |
609 |
> |
skippedfolders.push_back(dir_itr->path().filename()); |
610 |
> |
} |
611 |
> |
} |
612 |
> |
|
613 |
> |
for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P) |
614 |
> |
for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages |
615 |
> |
if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it |
616 |
> |
if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL |
617 |
> |
if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) { |
618 |
> |
copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] ); |
619 |
> |
BSLlog << "Copied " << globalPackages[j].modStringName << "!\n"; |
620 |
> |
} |
621 |
|
} |
622 |
|
} |
623 |
|
} |
624 |
+ |
|
625 |
+ |
ModPackage emptyPackage; |
626 |
+ |
emptyPackage.modStringName = "VanillaBSL"; |
627 |
+ |
emptyPackage.hasBSL = 1; |
628 |
+ |
copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage); |
629 |
+ |
BSLlog.close(); |
630 |
+ |
|
631 |
+ |
logfile << "Writing config file"; |
632 |
|
writeInstalledMods(installedMods); |
633 |
|
setProgressBar(1000); |
779 |
– |
setStatusArea("Done!"); |
780 |
– |
sleep(1000); |
781 |
– |
setProgressBar(0); |
634 |
|
|
635 |
+ |
string finallyDone = "Done! You can now play Oni."; |
636 |
+ |
setStatusArea(finallyDone); |
637 |
+ |
|
638 |
+ |
ptime end_time(second_clock::local_time()); |
639 |
+ |
time_period total_time (start_time, end_time); |
640 |
+ |
ofstream logfile2("Install.log", ios::app | ios::ate); |
641 |
+ |
string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length(); |
642 |
+ |
|
643 |
+ |
logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
644 |
+ |
logfile2.close(); |
645 |
+ |
|
646 |
+ |
Sleep(1000); |
647 |
+ |
setProgressBar(0); |
648 |
+ |
} |
649 |
+ |
catch(exception & ex) { |
650 |
+ |
remove("Install.log"); //why did we do this? :| |
651 |
+ |
ofstream logfile("Install.log"); |
652 |
+ |
logfile << "Warning, exception " << ex.what() << "!"; |
653 |
+ |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
654 |
+ |
logfile.close(); |
655 |
+ |
} |
656 |
+ |
busy = 0; |
657 |
|
} |
658 |
|
|
659 |
< |
void writeInstalledMods(vector<string> installedMods) |
659 |
> |
void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) |
660 |
|
{ |
661 |
+ |
ofstream BSLlog("BSL2.log", ios::app ); |
662 |
+ |
|
663 |
+ |
try { |
664 |
+ |
for ( directory_iterator dir_itr( copypath ), end_itr; |
665 |
+ |
dir_itr != end_itr; |
666 |
+ |
++dir_itr ) { |
667 |
+ |
|
668 |
+ |
if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) { |
669 |
+ |
BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n"; |
670 |
+ |
int skip_folder = 0; |
671 |
+ |
|
672 |
+ |
for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders |
673 |
+ |
BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n"; |
674 |
+ |
if(dir_itr->path().filename() == BSLfolders[k]) { |
675 |
+ |
skip_folder = 1; |
676 |
+ |
BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n"; |
677 |
+ |
break; |
678 |
+ |
} |
679 |
+ |
} |
680 |
+ |
if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) { |
681 |
+ |
remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() ); |
682 |
+ |
Sleep(100); |
683 |
+ |
create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename()); |
684 |
+ |
BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n"; |
685 |
+ |
for ( directory_iterator bsl_itr( dir_itr->path() ); |
686 |
+ |
bsl_itr != end_itr; |
687 |
+ |
bsl_itr++ ) { |
688 |
+ |
if ( bsl_itr->path().extension() == ".bsl" ) { |
689 |
+ |
copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); |
690 |
+ |
} |
691 |
+ |
} |
692 |
+ |
BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon |
693 |
+ |
BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ; |
694 |
+ |
} |
695 |
+ |
} |
696 |
+ |
} |
697 |
+ |
} |
698 |
+ |
catch ( const std::exception & ex ) |
699 |
+ |
{ |
700 |
+ |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
701 |
+ |
while(1) Sleep(1000); |
702 |
+ |
} |
703 |
+ |
BSLlog.close(); |
704 |
|
|
705 |
+ |
} |
706 |
+ |
|
707 |
+ |
|
708 |
+ |
void writeInstalledMods(vector<string> installedMods) |
709 |
+ |
{ |
710 |
|
if ( exists( strInstallCfg ) ) |
711 |
|
{ |
712 |
|
remove( strInstallCfg ); |
726 |
|
|
727 |
|
file.close(); |
728 |
|
file.clear(); |
807 |
– |
|
729 |
|
} |
730 |
|
|
731 |
|
vector<string> getInstallString(string Cfg) |
732 |
|
{ |
733 |
< |
//system(strPauseCmd); |
813 |
< |
vector<string> returnval; |
814 |
< |
|
733 |
> |
vector<string> returnval; |
734 |
|
string line; |
735 |
|
fstream file; |
736 |
|
|
748 |
|
return returnval; |
749 |
|
} |
750 |
|
|
751 |
+ |
/* GetUpdateStatus determines whether there is an update available. It is called once, *\ |
752 |
+ |
| on launch, by AEInstallerApp::OnInit(), and not only passes back a #defined result | |
753 |
+ |
| code, but also oversees the setting of data in the global structures currentAE and | |
754 |
+ |
| updateAE, which tell the Installer all the version information it needs to know. | |
755 |
+ |
| ---Return Values--- | |
756 |
+ |
| UPDATE_LOG_READ_ERR -- A log file could not be opened | |
757 |
+ |
| UPDATE_INST_REPL_ERR -- The Installer self-updating process failed | |
758 |
+ |
| UPDATE_MNTH_REQD_ERR -- The update is a patch, and the monthly release it | |
759 |
+ |
| patches is not installed | |
760 |
+ |
| UPDATE_NO_UPD_AVAIL -- Either there isn't an update in place, or it's not | |
761 |
+ |
| newer than what's installed | |
762 |
+ |
| UPDATE_SIMP_AVAIL -- An update is available | |
763 |
+ |
| UPDATE_GLOB_AVAIL -- An update is available that requires re-globalization | |
764 |
+ |
| afterwards (because of some notable change in the AE) | |
765 |
+ |
| UPDATE_INST_AVAIL -- An update is available that first requires the | |
766 |
+ |
| Installer to be replaced (when the new Installer | |
767 |
+ |
| launches, this function will be called again but will | |
768 |
+ |
| return UPDATE_SIMP_AVAIL or UPDATE_GLOB_AVAIL) | |
769 |
+ |
\* UPDATE_CONT_UPD -- Currently unused */ |
770 |
+ |
int GetUpdateStatus(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) |
771 |
+ |
{ |
772 |
+ |
fstream currentAECfg, updateAECfg, updateLog; |
773 |
+ |
string strInstaller = "Installer"; |
774 |
+ |
string strBeing = "being"; |
775 |
+ |
string strWas = "was"; // lol |
776 |
+ |
#ifdef WIN32 |
777 |
+ |
string strInstallerName = "AEInstaller.exe"; |
778 |
+ |
#else |
779 |
+ |
string strInstallerName = "Installer.app"; |
780 |
+ |
#endif |
781 |
+ |
|
782 |
+ |
// Try to get current AE's version info; if it doesn't exist, then the default version data for 2009-07 remains in place |
783 |
+ |
if (exists("packages/Globalize/Install_Info.cfg")) |
784 |
+ |
{ |
785 |
+ |
currentAECfg.open("packages/Globalize/Install_Info.cfg"); |
786 |
+ |
if (!currentAECfg.fail()) |
787 |
+ |
{ |
788 |
+ |
if (!ReadInstallInfoCfg(¤tAECfg, currentAE)) |
789 |
+ |
return UPDATE_LOG_READ_ERR; |
790 |
+ |
|
791 |
+ |
currentAECfg.close(); |
792 |
+ |
currentAECfg.clear(); |
793 |
+ |
} |
794 |
+ |
else |
795 |
+ |
return UPDATE_LOG_READ_ERR; |
796 |
+ |
} |
797 |
+ |
|
798 |
+ |
// Is there an update folder, and is it a monthly release or a patch? |
799 |
+ |
if (!exists("../updates/Edition")) |
800 |
+ |
{ |
801 |
+ |
strEUFN = "Edition-patch"; |
802 |
+ |
if (!exists("../updates/Edition-patch")) |
803 |
+ |
return UPDATE_NO_UPD_AVAIL; |
804 |
+ |
} |
805 |
+ |
|
806 |
+ |
// Unlike the current AE's version info, we *need* to find the update's version info or we won't continue |
807 |
+ |
string updateCfgPath = ("../updates/" + strEUFN + "/install/packages/Globalize/Install_Info.cfg"); |
808 |
+ |
updateAECfg.open(updateCfgPath.c_str()); |
809 |
+ |
if (!updateAECfg.fail()) |
810 |
+ |
{ |
811 |
+ |
if (!ReadInstallInfoCfg(&updateAECfg, updateAE)) |
812 |
+ |
return UPDATE_LOG_READ_ERR; |
813 |
+ |
|
814 |
+ |
updateAECfg.close(); |
815 |
+ |
updateAECfg.clear(); |
816 |
+ |
} |
817 |
+ |
else |
818 |
+ |
return UPDATE_LOG_READ_ERR; |
819 |
+ |
|
820 |
+ |
// Now we check for an Installer update in progress |
821 |
+ |
if (exists("Update.log")) |
822 |
+ |
{ |
823 |
+ |
updateLog.open("Update.log"); |
824 |
+ |
if (!updateLog.fail()) |
825 |
+ |
{ |
826 |
+ |
vector<string> lines; |
827 |
+ |
string line; |
828 |
+ |
int num_lines = 0; |
829 |
+ |
bool readingInstallerVersion = false, doneReadingFile = false; |
830 |
+ |
|
831 |
+ |
while (!updateLog.eof() && !doneReadingFile) |
832 |
+ |
{ |
833 |
+ |
getline(updateLog, line); |
834 |
+ |
lines.push_back(line); |
835 |
+ |
num_lines++; |
836 |
+ |
vector<string> tokens; |
837 |
+ |
vector<string>::iterator iter; |
838 |
+ |
tokenize(line, tokens); |
839 |
+ |
iter = tokens.begin(); |
840 |
+ |
if (!readingInstallerVersion && tokens.capacity() >= 4) |
841 |
+ |
{ |
842 |
+ |
if (!strInstaller.compare(*iter)) |
843 |
+ |
{ |
844 |
+ |
if (!strBeing.compare(*++iter)) |
845 |
+ |
readingInstallerVersion = true; |
846 |
+ |
else if (!strWas.compare(*iter)) |
847 |
+ |
*installerJustUpdated = true; // our third indirect return value after currentAE and updateAE |
848 |
+ |
} |
849 |
+ |
} |
850 |
+ |
else if (readingInstallerVersion && tokens.capacity() >= 3) |
851 |
+ |
{ |
852 |
+ |
readingInstallerVersion = false; |
853 |
+ |
string installerVersion = INSTALLER_VERSION; |
854 |
+ |
if (installerVersion.compare(*iter)) // then the shell script-powered replacement failed |
855 |
+ |
return UPDATE_INST_REPL_ERR; |
856 |
+ |
else |
857 |
+ |
{ |
858 |
+ |
updateLog.close(); |
859 |
+ |
updateLog.clear(); |
860 |
+ |
Sleep(1000); |
861 |
+ |
remove("Update.log"); |
862 |
+ |
ofstream newUpdateLog("Update.log"); |
863 |
+ |
if (!newUpdateLog.fail()) |
864 |
+ |
{ |
865 |
+ |
// Write over old log with updated information |
866 |
+ |
ptime startTime(second_clock::local_time()); |
867 |
+ |
string strStartTime = to_simple_string(startTime); |
868 |
+ |
string newUpdateLine = installerVersion + " on " + strStartTime; |
869 |
+ |
for (int a = 0; a < lines.capacity() - 2; a++) // if there were even lines in the log before this at all |
870 |
+ |
{ |
871 |
+ |
newUpdateLog << lines[a].c_str(); |
872 |
+ |
newUpdateLog << "\n"; |
873 |
+ |
} |
874 |
+ |
newUpdateLog << "Installer was updated to:\n"; |
875 |
+ |
newUpdateLog << newUpdateLine.c_str(); |
876 |
+ |
*installerJustUpdated = true; // this value is indirectly returned to AEInstallerAp::OnInit() |
877 |
+ |
doneReadingFile = true; |
878 |
+ |
newUpdateLog.close(); |
879 |
+ |
newUpdateLog.clear(); |
880 |
+ |
//return UPDATE_CONT_UPD; // as noted above, we are not using this return value; in fact, we want... |
881 |
+ |
// ...the code to continue running down through the Edition version check |
882 |
+ |
} |
883 |
+ |
else |
884 |
+ |
return UPDATE_LOG_READ_ERR; |
885 |
+ |
} |
886 |
+ |
} |
887 |
+ |
} |
888 |
+ |
updateLog.close(); |
889 |
+ |
updateLog.clear(); |
890 |
+ |
} |
891 |
+ |
else |
892 |
+ |
return UPDATE_LOG_READ_ERR; |
893 |
+ |
} |
894 |
+ |
|
895 |
+ |
if (updateAE->AEVersion.compare(currentAE->AEVersion) >= 1) // is the release update newer than what's installed? |
896 |
+ |
{ |
897 |
+ |
if (!strEUFN.compare("Edition-patch")) // if update is a patch... |
898 |
+ |
{ |
899 |
+ |
if (currentAE->AEVersion.compare(updateAE->AEVersion.substr(0, updateAE->AEVersion.length() - 1))) // ...is it for a different month? |
900 |
+ |
return UPDATE_MNTH_REQD_ERR; |
901 |
+ |
} |
902 |
+ |
string strNewInstallerPath = "../updates/" + strEUFN + "/install/" + strInstallerName; |
903 |
+ |
string installerVersion = INSTALLER_VERSION; |
904 |
+ |
if (updateAE->InstallerVersion.compare(installerVersion) >= 1) |
905 |
+ |
{ |
906 |
+ |
if (exists(strNewInstallerPath)) |
907 |
+ |
return UPDATE_INST_AVAIL; |
908 |
+ |
} |
909 |
+ |
else if (updateAE->globalizationRequired) |
910 |
+ |
return UPDATE_GLOB_AVAIL; |
911 |
+ |
else |
912 |
+ |
return UPDATE_SIMP_AVAIL; |
913 |
+ |
} |
914 |
+ |
else |
915 |
+ |
return UPDATE_NO_UPD_AVAIL; |
916 |
+ |
|
917 |
+ |
return UPDATE_NO_UPD_AVAIL; |
918 |
+ |
} |
919 |
+ |
|
920 |
+ |
bool ReadInstallInfoCfg(fstream *fileHandler, Install_info_cfg *info_cfg) |
921 |
+ |
{ |
922 |
+ |
vector<string> tokens; |
923 |
+ |
vector<string>::iterator iter; |
924 |
+ |
string line; |
925 |
+ |
string strAEVersion = "AE_Version"; |
926 |
+ |
string strInstallerVersion = "Installer_Version"; |
927 |
+ |
string strDaodanVersion = "Daodan_Version"; |
928 |
+ |
string strOniSplitVersion = "OniSplit_Version"; |
929 |
+ |
string strGUIWinVersion = "GUI_Win_Version"; |
930 |
+ |
string strGUIMacVersion = "GUI_Mac_Version"; |
931 |
+ |
string strReglobalize = "Reglobalize"; |
932 |
+ |
string strDeleteList = "Delete_List"; |
933 |
+ |
string strArrow = "->"; |
934 |
+ |
string strDoubleSlash = "//"; |
935 |
+ |
string strYes = "Yes"; // this is getting silly |
936 |
+ |
|
937 |
+ |
while (getline(*fileHandler, line)) |
938 |
+ |
{ |
939 |
+ |
tokenize(line, tokens); |
940 |
+ |
iter = tokens.begin(); |
941 |
+ |
|
942 |
+ |
if (tokens.size() >= 3) |
943 |
+ |
{ |
944 |
+ |
if (!strAEVersion.compare(*iter)) |
945 |
+ |
{ |
946 |
+ |
if (!strArrow.compare(*++iter)) |
947 |
+ |
info_cfg->AEVersion = *++iter; |
948 |
+ |
else |
949 |
+ |
return false; |
950 |
+ |
} |
951 |
+ |
else if (!strInstallerVersion.compare(*iter)) |
952 |
+ |
{ |
953 |
+ |
if (!strArrow.compare(*++iter)) |
954 |
+ |
info_cfg->InstallerVersion = *++iter; |
955 |
+ |
else |
956 |
+ |
return false; |
957 |
+ |
} |
958 |
+ |
else if (!strDaodanVersion.compare(*iter)) |
959 |
+ |
{ |
960 |
+ |
if (!strArrow.compare(*++iter)) |
961 |
+ |
info_cfg->DaodanVersion = *++iter; |
962 |
+ |
else |
963 |
+ |
return false; |
964 |
+ |
} |
965 |
+ |
else if (!strOniSplitVersion.compare(*iter)) |
966 |
+ |
{ |
967 |
+ |
if (!strArrow.compare(*++iter)) |
968 |
+ |
info_cfg->OniSplitVersion = *++iter; |
969 |
+ |
else |
970 |
+ |
return false; |
971 |
+ |
} |
972 |
+ |
else if (!strGUIWinVersion.compare(*iter)) |
973 |
+ |
{ |
974 |
+ |
if (!strArrow.compare(*++iter)) |
975 |
+ |
info_cfg->WinGUIVersion = *++iter; |
976 |
+ |
else |
977 |
+ |
return false; |
978 |
+ |
} |
979 |
+ |
else if (!strGUIMacVersion.compare(*iter)) |
980 |
+ |
{ |
981 |
+ |
if (!strArrow.compare(*++iter)) |
982 |
+ |
info_cfg->MacGUIVersion = *++iter; |
983 |
+ |
else |
984 |
+ |
return false; |
985 |
+ |
} |
986 |
+ |
else if (!strReglobalize.compare(*iter)) |
987 |
+ |
{ |
988 |
+ |
if (!strArrow.compare(*++iter)) |
989 |
+ |
{ |
990 |
+ |
if (!strYes.compare(*++iter)) |
991 |
+ |
info_cfg->globalizationRequired = true; |
992 |
+ |
} |
993 |
+ |
else |
994 |
+ |
return false; |
995 |
+ |
} |
996 |
+ |
else if (!strDeleteList.compare(*iter)) |
997 |
+ |
{ |
998 |
+ |
// We need to perform a totally customized parsing process on this data |
999 |
+ |
if (!strArrow.compare(*++iter)) |
1000 |
+ |
{ |
1001 |
+ |
vector<string> tokens2; |
1002 |
+ |
tokenize(line, tokens2, ","); // the paths on this line are comma-delimited, so we parse it again |
1003 |
+ |
vector<string>::iterator iter2 = tokens2.begin(); |
1004 |
+ |
string finalPath = ""; |
1005 |
+ |
for (; iter2 != tokens2.end(); iter2++) |
1006 |
+ |
{ |
1007 |
+ |
finalPath = finalPath + *iter2; |
1008 |
+ |
|
1009 |
+ |
string::size_type loc = finalPath.find("->", 0); // the first word will have "Delete_List ->" at the front, so let's cut that off |
1010 |
+ |
if (loc != string::npos) |
1011 |
+ |
finalPath = finalPath.substr(loc + 3, finalPath.size()); |
1012 |
+ |
|
1013 |
+ |
// If a path has '//' in it, it must contain some optional comments that were at the end of the Delete_List line |
1014 |
+ |
loc = finalPath.find("//", 0); |
1015 |
+ |
if (loc != string::npos) |
1016 |
+ |
finalPath = finalPath.substr(0, loc); |
1017 |
+ |
|
1018 |
+ |
// Trim a single space if it exists at the start or finish; putting more than one space after a comma will break this |
1019 |
+ |
if (finalPath.at(0) == ' ') |
1020 |
+ |
finalPath = finalPath.substr(1, finalPath.size()); |
1021 |
+ |
if (finalPath.at(finalPath.size() - 1) == ' ') |
1022 |
+ |
finalPath = finalPath.substr(0, finalPath.size() - 1); |
1023 |
+ |
|
1024 |
+ |
// If the tokenized path ends with a '\', then we assume it was followed by a comma |
1025 |
+ |
if (finalPath.at(finalPath.size() - 1) == '\\') |
1026 |
+ |
{ |
1027 |
+ |
finalPath = finalPath.substr(0, finalPath.size() - 1); // clip the '\' off the end of the string now that it served its purpose... |
1028 |
+ |
finalPath = finalPath + ","; // ...and add the actual comma back at the end |
1029 |
+ |
} |
1030 |
+ |
else // we can add the path to deleteList, and clear the path; otherwise it will be added to on the next iteration |
1031 |
+ |
{ |
1032 |
+ |
if (StringIsLegalPathForDeletion(finalPath)) // ...and it's not violating any of our security rules as to what can be deleted... |
1033 |
+ |
info_cfg->deleteList.push_back(finalPath); // ...then add it to our deleteList in memory |
1034 |
+ |
finalPath.clear(); // clear the token we were building up before the next pass |
1035 |
+ |
} |
1036 |
+ |
} |
1037 |
+ |
} |
1038 |
+ |
else |
1039 |
+ |
return false; |
1040 |
+ |
} |
1041 |
+ |
} |
1042 |
+ |
tokens.clear(); |
1043 |
+ |
} |
1044 |
+ |
|
1045 |
+ |
return true; |
1046 |
+ |
} |
1047 |
+ |
|
1048 |
+ |
// TODO: Fix security holes here |
1049 |
+ |
/* There is currently a security hole in this function; the first occurrence of a '.' not followed by a second '.' will prevent the function from |
1050 |
+ |
noticing an actual occurrence of '..' later in the string; iow, it only looks after the first period it finds for a second period. |
1051 |
+ |
A second hole is that the last slash will be trimmed from the path, but one could still use ".//" and it would get past this function, and |
1052 |
+ |
possibly be interpreted by the Boost file functions as "the current directory". Iow, both of these checks need to be iterative, not one-time. |
1053 |
+ |
Not too concerned about this at the moment, as only we of the AE Team are supplying the install_info file that this function is connected to. -I */ |
1054 |
+ |
|
1055 |
+ |
/* This function serves as a barrier against the Installer deleting files it shouldn't. *\ |
1056 |
+ |
| It tests for each of the following conditions in the path it is passed: | |
1057 |
+ |
| A. '..' as the whole path or '/..', '\..' anywhere in the path | |
1058 |
+ |
| Reason: Moving up from the parent directory, the Edition folder, would allow one | |
1059 |
+ |
| to delete anything on the hard drive, so all "parent path" references are illegal. | |
1060 |
+ |
| B. '/' at the beginning of the path | |
1061 |
+ |
| Reason: In Unix, this means the path starts from root level, as opposed to the | |
1062 |
+ |
| directory we will evaluate these paths as being relative to, which is Edition/. | |
1063 |
+ |
| C. '.' as the whole path | |
1064 |
+ |
| Reason: This would mean "the Edition folder", which is not allowed to be deleted. | |
1065 |
+ |
| D. 'GameDataFolder' at the end of the path | |
1066 |
+ |
| Reason: We don't allow the entire GDF to be deleted, only specific files in it. | |
1067 |
+ |
| E. '*' anywhere in the path | |
1068 |
+ |
| Reason: We don't want this interpreted as a wildcard; it's best to only delete | |
1069 |
+ |
*\ files by name. */ |
1070 |
+ |
bool StringIsLegalPathForDeletion(string word) |
1071 |
+ |
{ |
1072 |
+ |
string::size_type loc1, loc2; |
1073 |
+ |
|
1074 |
+ |
// Trim ending slashes in order to simplify the test |
1075 |
+ |
// Note that we're only altering the local copy of the string here |
1076 |
+ |
loc1 = word.find_last_of("\\", word.size()); |
1077 |
+ |
if (loc1 == word.size() - 1) |
1078 |
+ |
word.resize(word.size() - 1); |
1079 |
+ |
loc1 = word.find_last_of("/", word.size()); |
1080 |
+ |
if (loc1 == word.size() - 1) |
1081 |
+ |
word.resize(word.size() - 1); |
1082 |
+ |
|
1083 |
+ |
// Test B |
1084 |
+ |
loc1 = word.find_first_of("\\", 0); |
1085 |
+ |
if (loc1 == 0) |
1086 |
+ |
return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path |
1087 |
+ |
loc1 = word.find_first_of("/", 0); |
1088 |
+ |
if (loc1 == 0) |
1089 |
+ |
return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path |
1090 |
+ |
|
1091 |
+ |
// Test E |
1092 |
+ |
loc1 = word.find("*", 0); |
1093 |
+ |
if (loc1 != string::npos) // if we found our character before reaching the end of the string |
1094 |
+ |
return false; // path cannot contain the '*' character |
1095 |
+ |
|
1096 |
+ |
// Tests A (part 1) and C |
1097 |
+ |
loc1 = word.find(".", 0); |
1098 |
+ |
if (loc1 != string::npos) |
1099 |
+ |
{ |
1100 |
+ |
if (word.size() == 1) |
1101 |
+ |
return false; // path cannot be simply '.', referring to Edition folder itself |
1102 |
+ |
loc2 = word.find(".", loc1 + 1); |
1103 |
+ |
if (loc2 == loc1 + 1) // make sure this second period comes after the first one |
1104 |
+ |
if (word.size() == 2) |
1105 |
+ |
return false; // not allowed to reference a parent directory |
1106 |
+ |
} |
1107 |
+ |
|
1108 |
+ |
// Test A (part 2) |
1109 |
+ |
loc1 = word.find("/..", 0); |
1110 |
+ |
if (loc1 != string::npos) |
1111 |
+ |
return false; // not allowed to reference a parent directory |
1112 |
+ |
loc1 = word.find("\\..", 0); |
1113 |
+ |
if (loc1 != string::npos) |
1114 |
+ |
return false; // not allowed to reference a parent directory |
1115 |
+ |
|
1116 |
+ |
// Test D |
1117 |
+ |
loc1 = word.find("GameDataFolder", 0); |
1118 |
+ |
if (loc1 == word.size() - 14) // if "GameDataFolder" is the last 14 characters of the string... |
1119 |
+ |
return false; // not allowed to delete the GDF |
1120 |
+ |
|
1121 |
+ |
return true; |
1122 |
+ |
} |
1123 |
+ |
|
1124 |
+ |
bool ProcessInstallerUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE) |
1125 |
+ |
{ |
1126 |
+ |
ofstream file; |
1127 |
+ |
string shellScript; |
1128 |
+ |
|
1129 |
+ |
ptime startTime(second_clock::local_time()); |
1130 |
+ |
string strStartTime = to_simple_string(startTime); |
1131 |
+ |
string progressMsg = "Installer being updated to:\n" + |
1132 |
+ |
updateAE->InstallerVersion + " on " + strStartTime; |
1133 |
+ |
file.open("Update.log"); |
1134 |
+ |
if (!file.fail()) |
1135 |
+ |
file << progressMsg.c_str(); |
1136 |
+ |
file.close(); |
1137 |
+ |
file.clear(); |
1138 |
+ |
|
1139 |
+ |
string popenCommand = "../updates/" + strEUFN + "/install/"; |
1140 |
+ |
#ifdef WIN32 |
1141 |
+ |
// TODO: Fill in Windows equivalent of code below :-3 |
1142 |
+ |
#else |
1143 |
+ |
// We can't just use '~' to mean "the home directory" because we need to check the path in C... |
1144 |
+ |
// ...so we actually get the current user's shortname and manually construct the path to home |
1145 |
+ |
FILE *fUserName = NULL; |
1146 |
+ |
char chrUserName[32]; |
1147 |
+ |
fUserName = popen("whoami", "r"); |
1148 |
+ |
fgets(chrUserName, sizeof(chrUserName), fUserName); |
1149 |
+ |
pclose(fUserName); |
1150 |
+ |
string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh |
1151 |
+ |
int endOfName = strUserName.find("\n", 0); |
1152 |
+ |
string pathToTrash = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; |
1153 |
+ |
tm tmStartTime = to_tm(startTime); |
1154 |
+ |
pathToTrash = pathToTrash + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" + |
1155 |
+ |
boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec); // lol |
1156 |
+ |
create_directory(pathToTrash); |
1157 |
+ |
// The script takes as a parameter the path the old Installer should go to, in quotes |
1158 |
+ |
popenCommand = "bash " + popenCommand + "replace_installer.sh " + pathToTrash + "/Installer.app"; |
1159 |
+ |
|
1160 |
+ |
#endif |
1161 |
+ |
file.close(); |
1162 |
+ |
file.clear(); |
1163 |
+ |
popen(popenCommand.c_str(), "r"); |
1164 |
+ |
|
1165 |
+ |
return true; // returning 'true' tells the Installer to quit itself ASAP so it can be replaced by the process that is now running |
1166 |
+ |
} |
1167 |
+ |
|
1168 |
+ |
bool ProcessAEUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) |
1169 |
+ |
{ |
1170 |
+ |
fstream file; |
1171 |
+ |
string line; |
1172 |
+ |
vector<string> tokens, updateStarted; |
1173 |
+ |
string strInstaller = "Installer"; |
1174 |
+ |
string strWas = "was"; |
1175 |
+ |
string strPathToEUFN = ("../updates/" + strEUFN + "/"); // strEUFN is set by GetUpdateStatus() |
1176 |
+ |
string strPathToEUFNInstall = ("../updates/" + strEUFN + "/install/"); |
1177 |
+ |
string strPathToEUFNPackages = ("../updates/" + strEUFN + "/install/packages/"); |
1178 |
+ |
string strPathToPackages = "packages/"; |
1179 |
+ |
string strGlobalize = "Globalize/"; |
1180 |
+ |
string strOniSplit = "OniSplit.exe"; |
1181 |
+ |
string strDaodan = "binkw32.dll"; |
1182 |
+ |
string strWinGUI = "onisplit_gui.exe"; |
1183 |
+ |
string strWinGUILang = "ospgui_lang.ini"; |
1184 |
+ |
string strMacGUI = "AETools.app"; |
1185 |
+ |
#ifdef WIN32 |
1186 |
+ |
string strOniApp = "Oni.exe"; |
1187 |
+ |
#else |
1188 |
+ |
string strOniApp = "Oni.app"; |
1189 |
+ |
#endif |
1190 |
+ |
bool needNewTrashDir = false; |
1191 |
+ |
bool readingVerAndDate = false; |
1192 |
+ |
|
1193 |
+ |
// TODO: Fill in Windows equivalent of code below |
1194 |
+ |
#ifdef WIN32 |
1195 |
+ |
string strTrashDir = "%RECYCLE%"; |
1196 |
+ |
#else |
1197 |
+ |
FILE *fUserName = NULL; |
1198 |
+ |
char chrUserName[32]; |
1199 |
+ |
fUserName = popen("whoami", "r"); |
1200 |
+ |
fgets(chrUserName, sizeof(chrUserName), fUserName); |
1201 |
+ |
pclose(fUserName); |
1202 |
+ |
string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh |
1203 |
+ |
int endOfName = strUserName.find("\n", 0); |
1204 |
+ |
string strTrashDir = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; |
1205 |
+ |
#endif |
1206 |
+ |
|
1207 |
+ |
// Write to log that we are beginning the update process |
1208 |
+ |
ptime startTime(second_clock::local_time()); |
1209 |
+ |
string strStartTime = to_simple_string(startTime); |
1210 |
+ |
string progressMsg = "\nEdition being updated to:\n" + |
1211 |
+ |
updateAE->AEVersion + " on " + strStartTime; |
1212 |
+ |
file.open("Update.log"); |
1213 |
+ |
if (!file.fail()) |
1214 |
+ |
file << progressMsg.c_str(); |
1215 |
+ |
|
1216 |
+ |
if (*installerJustUpdated) // then we want to know what folder in the Trash the Installer was placed in... |
1217 |
+ |
{ |
1218 |
+ |
while (!file.eof()) // ...so we read the log to get the timestamp so we know the name of the folder that should be in the Trash |
1219 |
+ |
{ |
1220 |
+ |
getline(file, line); |
1221 |
+ |
tokenize(line, tokens); |
1222 |
+ |
|
1223 |
+ |
if (tokens.capacity() >= 4) |
1224 |
+ |
if (!strInstaller.compare(tokens[0])) |
1225 |
+ |
if (!strWas.compare(tokens[1])) |
1226 |
+ |
readingVerAndDate = true; |
1227 |
+ |
if (readingVerAndDate && tokens.capacity() >= 3) |
1228 |
+ |
tokenize(tokens[2], updateStarted, "-"); |
1229 |
+ |
} |
1230 |
+ |
if (updateStarted.capacity() < 3) |
1231 |
+ |
needNewTrashDir = true; |
1232 |
+ |
else |
1233 |
+ |
{ |
1234 |
+ |
strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "-" + |
1235 |
+ |
updateStarted[0] + "-" + updateStarted[1] + "-" + updateStarted[2] + "/"; |
1236 |
+ |
if (!exists(strTrashDir)) |
1237 |
+ |
needNewTrashDir = true; |
1238 |
+ |
} |
1239 |
+ |
} |
1240 |
+ |
|
1241 |
+ |
if (!*installerJustUpdated || needNewTrashDir) // prepare a new directory for deleted files to go to |
1242 |
+ |
{ |
1243 |
+ |
tm tmStartTime = to_tm(startTime); |
1244 |
+ |
strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" + |
1245 |
+ |
boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec) + "/"; |
1246 |
+ |
create_directory(strTrashDir); |
1247 |
+ |
} |
1248 |
+ |
file.close(); |
1249 |
+ |
file.clear(); |
1250 |
+ |
|
1251 |
+ |
// Special code to replace our special files -- the Oni app, OniSplit, the Daodan DLL, and the GUI for OniSplit |
1252 |
+ |
if (exists(strPathToEUFN + strOniApp)) |
1253 |
+ |
{ |
1254 |
+ |
if (exists(strOniApp)) |
1255 |
+ |
rename((path)strOniApp, (path)(strTrashDir + strOniApp)); |
1256 |
+ |
rename((path)(strPathToEUFN + strOniApp), (path)strOniApp); |
1257 |
+ |
} |
1258 |
+ |
if (updateAE->OniSplitVersion.compare(currentAE->OniSplitVersion) >= 1) |
1259 |
+ |
{ |
1260 |
+ |
if (exists(strPathToEUFNInstall + strOniSplit)) |
1261 |
+ |
{ |
1262 |
+ |
if (exists(strOniSplit)) |
1263 |
+ |
rename((path)strOniSplit, (path)(strTrashDir + strOniSplit)); |
1264 |
+ |
rename((path)(strPathToEUFNInstall + strOniSplit), (path)strOniSplit); |
1265 |
+ |
} |
1266 |
+ |
} |
1267 |
+ |
#ifdef WIN32 |
1268 |
+ |
if (updateAE->DaodanVersion.compare(currentAE->DaodanVersion) >= 1) |
1269 |
+ |
{ |
1270 |
+ |
if (exists(strPathToEUFN + strDaodan)) |
1271 |
+ |
{ |
1272 |
+ |
if (exists(("../" + strDaodan))) |
1273 |
+ |
rename((path)("../" + strDaodan), (path)(strTrashDir + strDaodan)); |
1274 |
+ |
rename((path)(strPathToEUFN + strDaodan), (path)("../" + strDaodan)); |
1275 |
+ |
} |
1276 |
+ |
} |
1277 |
+ |
if (updateAE->WinGUIVersion.compare(currentAE->WinGUIVersion) >= 1) |
1278 |
+ |
{ |
1279 |
+ |
if (exists(strPathToEUFNInstall + strWinGUI)) |
1280 |
+ |
{ |
1281 |
+ |
if (exists((path)strWinGUI)) |
1282 |
+ |
rename((path)strWinGUI, (path)strcat(strTrashDir, strWinGUI)); |
1283 |
+ |
if (exists(strWinGUILang)) |
1284 |
+ |
rename((path)strWinGUILang, (path)strcat(strTrashDir, strWinGUILang)); |
1285 |
+ |
rename((path)(strPathToEUFNInstall + strWinGUI), (path)strWinGUI); |
1286 |
+ |
rename((path)(strPathToEUFNInstall + strWinGUILang), (path)strWinGUILang); |
1287 |
+ |
} |
1288 |
+ |
} |
1289 |
+ |
#else |
1290 |
+ |
if (updateAE->MacGUIVersion.compare(currentAE->MacGUIVersion) >= 1) |
1291 |
+ |
{ |
1292 |
+ |
if (exists(strPathToEUFN + strMacGUI)) |
1293 |
+ |
{ |
1294 |
+ |
if (exists(("../" + strMacGUI))) |
1295 |
+ |
rename((path)("../" + strMacGUI), (path)(strTrashDir + strMacGUI)); |
1296 |
+ |
rename((path)(strPathToEUFN + strMacGUI), (path)("../" + strMacGUI)); |
1297 |
+ |
} |
1298 |
+ |
} |
1299 |
+ |
#endif |
1300 |
+ |
|
1301 |
+ |
// Now we trash whatever's in DeleteList; this allows us to clear out obsolete files in the previous AE install |
1302 |
+ |
// Before moving a file to the Trash, we need to make sure each of the file's parent paths exists in the Trash... |
1303 |
+ |
// ...so we iterate through the hierarchy of the file path, checking for each one and creating it if necessary |
1304 |
+ |
for (vector<string>::iterator iter = updateAE->deleteList.begin(); iter != updateAE->deleteList.end(); iter++) |
1305 |
+ |
{ |
1306 |
+ |
string thePath = *iter; |
1307 |
+ |
if (exists((path)("../" + thePath))) |
1308 |
+ |
{ |
1309 |
+ |
string aParentPath; |
1310 |
+ |
string::size_type curPos = thePath.find("/", 0); |
1311 |
+ |
if (curPos != string::npos) |
1312 |
+ |
aParentPath = thePath.substr(0, curPos); |
1313 |
+ |
string::size_type lastPos = curPos; |
1314 |
+ |
while (curPos != string::npos && curPos < thePath.size()) |
1315 |
+ |
{ |
1316 |
+ |
aParentPath = aParentPath + thePath.substr(lastPos, curPos - lastPos); |
1317 |
+ |
if (!exists(strTrashDir + aParentPath)) |
1318 |
+ |
create_directory(strTrashDir + aParentPath); |
1319 |
+ |
lastPos = curPos + 1; |
1320 |
+ |
curPos = thePath.find("/", lastPos); |
1321 |
+ |
aParentPath = aParentPath + "/"; |
1322 |
+ |
} |
1323 |
+ |
rename((path)("../" + thePath), (path)(strTrashDir + thePath)); |
1324 |
+ |
} |
1325 |
+ |
} |
1326 |
+ |
|
1327 |
+ |
// Now we crawl the update's package folders for newer versions and move them over, trashing ones that are already present |
1328 |
+ |
vector<ModPackage> updatePackages, currentPackages; |
1329 |
+ |
bool matchFound; |
1330 |
+ |
updatePackages.reserve(256); |
1331 |
+ |
currentPackages.reserve(256); |
1332 |
+ |
|
1333 |
+ |
currentPackages = getPackages(); |
1334 |
+ |
updatePackages = getPackages(strPathToEUFNPackages); |
1335 |
+ |
|
1336 |
+ |
for (vector<ModPackage>::iterator iter1 = updatePackages.begin(); iter1 != updatePackages.end(); iter1++) |
1337 |
+ |
{ |
1338 |
+ |
matchFound = false; |
1339 |
+ |
for (vector<ModPackage>::iterator iter2 = currentPackages.begin(); iter2 != currentPackages.end(); iter2++) |
1340 |
+ |
{ |
1341 |
+ |
if (!iter1->modStringName.compare(iter2->modStringName)) |
1342 |
+ |
{ |
1343 |
+ |
matchFound = true; |
1344 |
+ |
if (iter1->modStringVersion > iter2->modStringVersion) |
1345 |
+ |
{ |
1346 |
+ |
rename((path)(strPathToPackages + iter2->modStringName), (path)(strTrashDir + iter2->modStringName)); |
1347 |
+ |
rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); |
1348 |
+ |
} |
1349 |
+ |
} |
1350 |
+ |
} |
1351 |
+ |
if (!matchFound) // then there's no old package in the way, so just move in the one from the update |
1352 |
+ |
rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); |
1353 |
+ |
} |
1354 |
+ |
|
1355 |
+ |
// Next, we get a list of which files and folders in the update's Globalize folder to move over; all files not starting with '.' will be moved... |
1356 |
+ |
// ...and folders which do not exist in the current AE will be created there |
1357 |
+ |
vector<string> foldersToMake, filesToMove; |
1358 |
+ |
string thePath; |
1359 |
+ |
for (recursive_directory_iterator dir_itr(strPathToEUFNPackages + strGlobalize), end_itr; dir_itr != end_itr; ++dir_itr) |
1360 |
+ |
{ |
1361 |
+ |
thePath = dir_itr->path().string(); |
1362 |
+ |
MakePathLocalToGlobalize(&thePath); |
1363 |
+ |
if (is_regular_file(dir_itr->status())) |
1364 |
+ |
{ |
1365 |
+ |
if (dir_itr->filename().at(0) != '.') // skip over dot-files, which are invisible in Unix |
1366 |
+ |
filesToMove.push_back(thePath); |
1367 |
+ |
} |
1368 |
+ |
else if (is_directory(dir_itr->status())) |
1369 |
+ |
{ |
1370 |
+ |
if (!exists(strPathToPackages + strGlobalize + thePath)) |
1371 |
+ |
foldersToMake.push_back(thePath); |
1372 |
+ |
} |
1373 |
+ |
} |
1374 |
+ |
// Sort the foldersToMake strings by length, which is a fast solution to the problem of "How do we make sure we create folder 'parent/'... |
1375 |
+ |
// ...before folder 'parent/child/'"? |
1376 |
+ |
sort(foldersToMake.begin(), foldersToMake.end(), SortBySize); // SortBySize is a custom comparison function found later in this source file |
1377 |
+ |
// First make the folders that don't exist in the current AE, so all the files have a place to go |
1378 |
+ |
for (vector<string>::iterator iter = foldersToMake.begin(); iter != foldersToMake.end(); iter++) |
1379 |
+ |
{ |
1380 |
+ |
create_directory(strPathToPackages + strGlobalize + *iter); |
1381 |
+ |
} |
1382 |
+ |
for (vector<string>::iterator iter = filesToMove.begin(); iter != filesToMove.end(); iter++) |
1383 |
+ |
{ |
1384 |
+ |
if (exists(strPathToPackages + strGlobalize + *iter)) |
1385 |
+ |
rename((path)(strPathToPackages + strGlobalize + *iter), (path)(strTrashDir + *iter)); |
1386 |
+ |
rename((path)(strPathToEUFNPackages + strGlobalize + *iter), (path)(strPathToPackages + strGlobalize + *iter)); |
1387 |
+ |
} |
1388 |
+ |
|
1389 |
+ |
// Clean up after ourselves, trashing any packages or programs in the update package that are not newer than the current AE |
1390 |
+ |
create_directory(strTrashDir + "Unneeded update files"); |
1391 |
+ |
rename((path)strPathToEUFN, (path)(strTrashDir + "Unneeded update files/" + strEUFN)); |
1392 |
+ |
|
1393 |
+ |
// Write to log that we are finished with update |
1394 |
+ |
ptime end_time(second_clock::local_time()); |
1395 |
+ |
string progressMsg2 = "Edition was updated to:\n" + |
1396 |
+ |
updateAE->AEVersion + " on " + to_simple_string(end_time); |
1397 |
+ |
|
1398 |
+ |
file.open("Update.log"); |
1399 |
+ |
|
1400 |
+ |
if(!file.fail()) |
1401 |
+ |
file.write(progressMsg2.c_str(), sizeof(progressMsg2.c_str())); |
1402 |
+ |
|
1403 |
+ |
file.close(); |
1404 |
+ |
file.clear(); |
1405 |
+ |
|
1406 |
+ |
if (updateAE->globalizationRequired) |
1407 |
+ |
CheckForGlobalization(true); // the 'true' value forces re-globalization |
1408 |
+ |
|
1409 |
+ |
globalPackages = getPackages(); // refresh the list in memory |
1410 |
+ |
|
1411 |
+ |
// TODO: Refresh the packages list in the window |
1412 |
+ |
|
1413 |
+ |
return true; |
1414 |
+ |
} |
1415 |
+ |
|
1416 |
+ |
/* MakePathLocalToGlobalize is a function used once by ProcessAEUpdate() that takes a file in an \ |
1417 |
+ |
| update's Globalize folder and changes its path, originally relative to the Installer, to be | |
1418 |
+ |
| relative to the structure of the Globalize folder; this makes it easier to have the Installer | |
1419 |
+ |
\ move said file from an update's Globalize folder to the current Globalize folder. */ |
1420 |
+ |
void MakePathLocalToGlobalize(string *installerBasedPath) |
1421 |
+ |
{ |
1422 |
+ |
int deleteToHere = 0; |
1423 |
+ |
deleteToHere = installerBasedPath->find("Globalize/"); |
1424 |
+ |
if (deleteToHere != 0) |
1425 |
+ |
{ |
1426 |
+ |
deleteToHere += strlen("Globalize/"); |
1427 |
+ |
installerBasedPath->erase(0, deleteToHere); |
1428 |
+ |
} |
1429 |
+ |
} |
1430 |
+ |
|
1431 |
+ |
/* SortBySize is a custom comparison function that we call when using the C++ sort() function in \ |
1432 |
+ |
\ ProcessAEUpdate() on some strings that we want to sort by length. */ |
1433 |
+ |
bool SortBySize(string a, string b) |
1434 |
+ |
{ |
1435 |
+ |
return (a.size() < b.size()); |
1436 |
+ |
} |
1437 |
+ |
|
1438 |
|
//stolen token function... |
1439 |
|
void tokenize(const string& str, vector<string>& tokens, const string& delimiters) |
1440 |
|
{ |
1460 |
|
dir_itr_gdf != end_iter_gdf; |
1461 |
|
++dir_itr_gdf ) |
1462 |
|
{ |
857 |
– |
//cout << dir_itr_gdf->path().extension() << "\n"; |
1463 |
|
if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) { |
1464 |
|
remove( dir_itr_gdf->path() ); |
1465 |
|
} |
1466 |
|
|
1467 |
|
} |
1468 |
|
|
1469 |
< |
} |
1469 |
> |
} |
1470 |
> |
|
1471 |
> |
// this function copies files and directories. If copying a |
1472 |
> |
// directory to a directory, it copies recursively. |
1473 |
> |
|
1474 |
> |
//pardon the mess, I did this at midnight, and had to fix a bug |
1475 |
> |
void copy( const path & from_ph, |
1476 |
> |
const path & to_ph ) |
1477 |
> |
{ |
1478 |
> |
cout << to_ph.string() << "\n"; |
1479 |
> |
// Make sure that the destination, if it exists, is a directory |
1480 |
> |
if((exists(to_ph) && !is_directory(to_ph)) || (!exists(from_ph))) cout << "error"; |
1481 |
> |
if(!is_directory(from_ph)) |
1482 |
> |
{ |
1483 |
> |
|
1484 |
> |
if(exists(to_ph)) |
1485 |
> |
{ |
1486 |
> |
copy_file(from_ph,to_ph/from_ph.filename()); |
1487 |
> |
} |
1488 |
> |
else |
1489 |
> |
{ |
1490 |
> |
try{ |
1491 |
> |
|
1492 |
> |
copy_file(from_ph,to_ph); |
1493 |
> |
} |
1494 |
> |
catch (exception ex){ |
1495 |
> |
cout << from_ph.string() << " to " << to_ph.string() << "\n"; |
1496 |
> |
} |
1497 |
> |
} |
1498 |
> |
|
1499 |
> |
} |
1500 |
> |
else if(from_ph.filename() != ".svn") |
1501 |
> |
{ |
1502 |
> |
path destination; |
1503 |
> |
if(!exists(to_ph)) |
1504 |
> |
{ |
1505 |
> |
destination=to_ph; |
1506 |
> |
} |
1507 |
> |
else |
1508 |
> |
{ |
1509 |
> |
destination=to_ph/from_ph.filename(); |
1510 |
> |
} |
1511 |
> |
|
1512 |
> |
for(directory_iterator i(from_ph); i!=directory_iterator(); ++i) |
1513 |
> |
{ |
1514 |
> |
//the idiot who coded this in the first place (not me) |
1515 |
> |
//forgot to make a new directory. Exception city. x_x |
1516 |
> |
create_directory(destination); |
1517 |
> |
copy(*i,destination/i->filename()); |
1518 |
> |
} |
1519 |
> |
} |
1520 |
> |
} |
1521 |
> |
|
1522 |
> |
void copy_directory( const path &from_dir_ph, |
1523 |
> |
const path &to_dir_ph) |
1524 |
> |
{ |
1525 |
> |
if(!exists(from_dir_ph) || !is_directory(from_dir_ph) |
1526 |
> |
|| exists(to_dir_ph)) |
1527 |
> |
cout << !exists(from_dir_ph) << " " << !is_directory(from_dir_ph) |
1528 |
> |
<< " " << exists(to_dir_ph); |
1529 |
> |
|
1530 |
> |
# ifdef BOOST_POSIX |
1531 |
> |
struct stat from_stat; |
1532 |
> |
if ( (::stat( from_dir_ph.string().c_str(), &from_stat ) != 0) |
1533 |
> |
|| ::mkdir(to_dir_ph.native_directory_string().c_str(), |
1534 |
> |
from_stat.st_mode)!=0) |
1535 |
> |
# endif |
1536 |
> |
} |
1537 |
> |
|
1538 |
> |
string escapePath(string input) |
1539 |
> |
{ |
1540 |
> |
string output; |
1541 |
> |
string escape_me = "& ;()|<>\"'\\#*?$"; |
1542 |
> |
for (unsigned int i = 0; i < input.size(); i++) |
1543 |
> |
{ |
1544 |
> |
for (unsigned int j = 0; j < escape_me.size(); j++) |
1545 |
> |
if (input[i] == escape_me[j]) |
1546 |
> |
output += '\\'; |
1547 |
> |
output += input[i]; |
1548 |
> |
} |
1549 |
> |
return output; |
1550 |
> |
} |
1551 |
> |
|
1552 |
> |
Install_info_cfg::Install_info_cfg() |
1553 |
> |
{ |
1554 |
> |
AEVersion = "2009-07b"; |
1555 |
> |
InstallerVersion = "1.0.1"; |
1556 |
> |
DaodanVersion = "1.0"; |
1557 |
> |
OniSplitVersion = "0.9.38.0"; |
1558 |
> |
WinGUIVersion = "0"; |
1559 |
> |
MacGUIVersion = "0"; |
1560 |
> |
patch = false; |
1561 |
> |
globalizationRequired = false; |
1562 |
> |
deleteList.reserve(255); |
1563 |
> |
} |
1564 |
> |
|
1565 |
> |
ModPackage::ModPackage() |
1566 |
> |
{ |
1567 |
> |
isInstalled = true; // replace with function |
1568 |
> |
name = ""; |
1569 |
> |
modStringName = ""; |
1570 |
> |
modStringVersion = 0; |
1571 |
> |
hasOnis = false; |
1572 |
> |
hasDeltas = false; |
1573 |
> |
hasBSL = false; |
1574 |
> |
hasAddon = false; |
1575 |
> |
hasDats = false; |
1576 |
> |
category = ""; |
1577 |
> |
creator = ""; |
1578 |
> |
isEngine = false; |
1579 |
> |
readme = ""; |
1580 |
> |
globalNeeded = true; |
1581 |
> |
} |
1582 |
> |
|
1583 |
> |
void Sleep(int ms) |
1584 |
> |
{ |
1585 |
> |
sleep(ms / 1000); |
1586 |
> |
} |
1587 |
> |
|
1588 |
> |
#ifdef WIN32 |
1589 |
> |
|
1590 |
> |
void RedirectIOToConsole() |
1591 |
> |
{ |
1592 |
> |
int hConHandle; |
1593 |
> |
long lStdHandle; |
1594 |
> |
CONSOLE_SCREEN_BUFFER_INFO coninfo; |
1595 |
> |
FILE *fp; |
1596 |
> |
|
1597 |
> |
// allocate a console for this app |
1598 |
> |
AllocConsole(); |
1599 |
> |
|
1600 |
> |
// set the screen buffer to be big enough to let us scroll text |
1601 |
> |
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), |
1602 |
> |
&coninfo); |
1603 |
> |
coninfo.dwSize.Y = MAX_CONSOLE_LINES; |
1604 |
> |
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), |
1605 |
> |
coninfo.dwSize); |
1606 |
> |
|
1607 |
> |
// redirect unbuffered STDOUT to the console |
1608 |
> |
lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE); |
1609 |
> |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
1610 |
> |
fp = _fdopen( hConHandle, "w" ); |
1611 |
> |
*stdout = *fp; |
1612 |
> |
setvbuf( stdout, NULL, _IONBF, 0 ); |
1613 |
> |
|
1614 |
> |
// redirect unbuffered STDIN to the console |
1615 |
> |
lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE); |
1616 |
> |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
1617 |
> |
fp = _fdopen( hConHandle, "r" ); |
1618 |
> |
*stdin = *fp; |
1619 |
> |
setvbuf( stdin, NULL, _IONBF, 0 ); |
1620 |
> |
|
1621 |
> |
// redirect unbuffered STDERR to the console |
1622 |
> |
lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE); |
1623 |
> |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
1624 |
> |
fp = _fdopen( hConHandle, "w" ); |
1625 |
> |
*stderr = *fp; |
1626 |
> |
setvbuf( stderr, NULL, _IONBF, 0 ); |
1627 |
> |
|
1628 |
> |
// make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog |
1629 |
> |
// point to console as well |
1630 |
> |
ios::sync_with_stdio(); |
1631 |
> |
} |
1632 |
> |
#endif |